Files
NobetaSource/Interop/Assembly-CSharp/AI_SpecterArmorGirl03.cs
2023-09-06 22:09:22 +02:00

1205 lines
61 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;
// Token: 0x0200008F RID: 143
public class AI_SpecterArmorGirl03 : AI_NPC
{
// Token: 0x060010B9 RID: 4281 RVA: 0x000484A4 File Offset: 0x000466A4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500811, XrefRangeEnd = 500857, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Start(GameObject This, NPCManage NPCM)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(This);
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(NPCM);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_Start_Public_Virtual_Void_GameObject_NPCManage_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010BA RID: 4282 RVA: 0x00048520 File Offset: 0x00046720
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500857, XrefRangeEnd = 500872, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Update(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_Update_Public_Virtual_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060010BB RID: 4283 RVA: 0x00048580 File Offset: 0x00046780
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500872, XrefRangeEnd = 500877, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void LateUpdate()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_LateUpdate_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010BC RID: 4284 RVA: 0x000485D0 File Offset: 0x000467D0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500877, XrefRangeEnd = 500879, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void EndStatus(AI_NPC.AIStatus Status)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref Status;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_EndStatus_Public_Void_AIStatus_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060010BD RID: 4285 RVA: 0x00048624 File Offset: 0x00046824
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500879, XrefRangeEnd = 500887, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe virtual void InitStatus(AI_NPC.AIStatus Status)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref Status;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_InitStatus_Public_Virtual_New_Void_AIStatus_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060010BE RID: 4286 RVA: 0x00048684 File Offset: 0x00046884
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Sky()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_Sky_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010BF RID: 4287 RVA: 0x000486D4 File Offset: 0x000468D4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Land()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_Land_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010C0 RID: 4288 RVA: 0x00048724 File Offset: 0x00046924
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Idle()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_Idle_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010C1 RID: 4289 RVA: 0x00048774 File Offset: 0x00046974
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Patrol()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_Patrol_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010C2 RID: 4290 RVA: 0x000487C4 File Offset: 0x000469C4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void GoHome()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_GoHome_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010C3 RID: 4291 RVA: 0x00048814 File Offset: 0x00046A14
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Confirming()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_Confirming_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010C4 RID: 4292 RVA: 0x00048864 File Offset: 0x00046A64
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void LookFor()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_LookFor_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010C5 RID: 4293 RVA: 0x000488B4 File Offset: 0x00046AB4
[CallerCount(0)]
public unsafe override void Hear()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_Hear_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010C6 RID: 4294 RVA: 0x00048904 File Offset: 0x00046B04
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void HearCheck()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_HearCheck_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010C7 RID: 4295 RVA: 0x00048954 File Offset: 0x00046B54
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Damaged()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_Damaged_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010C8 RID: 4296 RVA: 0x000489A4 File Offset: 0x00046BA4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void DamagedFly()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_DamagedFly_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010C9 RID: 4297 RVA: 0x000489F4 File Offset: 0x00046BF4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500887, XrefRangeEnd = 500888, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Death()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_Death_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010CA RID: 4298 RVA: 0x00048A44 File Offset: 0x00046C44
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Destroy()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_Destroy_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010CB RID: 4299 RVA: 0x00048A94 File Offset: 0x00046C94
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500888, XrefRangeEnd = 500964, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Fighting()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_Fighting_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010CC RID: 4300 RVA: 0x00048AE4 File Offset: 0x00046CE4
[CallerCount(35)]
[CachedScanResults(RefRangeStart = 500987, RefRangeEnd = 501022, XrefRangeStart = 500964, XrefRangeEnd = 500987, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void InitFightingType(AI_SpecterArmorGirl03.AIFighting Type)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref Type;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_InitFightingType_Protected_Void_AIFighting_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060010CD RID: 4301 RVA: 0x00048B38 File Offset: 0x00046D38
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 501023, RefRangeEnd = 501024, XrefRangeStart = 501022, XrefRangeEnd = 501023, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightAttackSelect()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttackSelect_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010CE RID: 4302 RVA: 0x00048B7C File Offset: 0x00046D7C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 501051, RefRangeEnd = 501052, XrefRangeStart = 501024, XrefRangeEnd = 501051, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightDodge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightDodge_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010CF RID: 4303 RVA: 0x00048BC0 File Offset: 0x00046DC0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501052, XrefRangeEnd = 501059, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightDodgeBStrong()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightDodgeBStrong_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010D0 RID: 4304 RVA: 0x00048C04 File Offset: 0x00046E04
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501059, XrefRangeEnd = 501067, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightAttack01_01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttack01_01_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010D1 RID: 4305 RVA: 0x00048C48 File Offset: 0x00046E48
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 501076, RefRangeEnd = 501077, XrefRangeStart = 501067, XrefRangeEnd = 501076, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightAttack01_02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttack01_02_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010D2 RID: 4306 RVA: 0x00048C8C File Offset: 0x00046E8C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501077, XrefRangeEnd = 501085, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightAttack01_03()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttack01_03_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010D3 RID: 4307 RVA: 0x00048CD0 File Offset: 0x00046ED0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501085, XrefRangeEnd = 501093, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightAttack02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttack02_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010D4 RID: 4308 RVA: 0x00048D14 File Offset: 0x00046F14
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501093, XrefRangeEnd = 501095, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightAttackDashReady()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttackDashReady_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010D5 RID: 4309 RVA: 0x00048D58 File Offset: 0x00046F58
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501095, XrefRangeEnd = 501100, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightAttackDash()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttackDash_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010D6 RID: 4310 RVA: 0x00048D9C File Offset: 0x00046F9C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501100, XrefRangeEnd = 501101, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightAttackDashEnd()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttackDashEnd_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010D7 RID: 4311 RVA: 0x00048DE0 File Offset: 0x00046FE0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501101, XrefRangeEnd = 501109, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightAttackStrong()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttackStrong_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010D8 RID: 4312 RVA: 0x00048E24 File Offset: 0x00047024
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 501110, RefRangeEnd = 501111, XrefRangeStart = 501109, XrefRangeEnd = 501110, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightAttackJumpStart()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttackJumpStart_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010D9 RID: 4313 RVA: 0x00048E68 File Offset: 0x00047068
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightAttackJumpEnd()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttackJumpEnd_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010DA RID: 4314 RVA: 0x00048EAC File Offset: 0x000470AC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 501125, RefRangeEnd = 501126, XrefRangeStart = 501111, XrefRangeEnd = 501125, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightWatch()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightWatch_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010DB RID: 4315 RVA: 0x00048EF0 File Offset: 0x000470F0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501126, XrefRangeEnd = 501130, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightPlayerDead()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightPlayerDead_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010DC RID: 4316 RVA: 0x00048F34 File Offset: 0x00047134
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501130, XrefRangeEnd = 501185, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Hit(AttackData Data)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Data);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_Hit_Public_Virtual_Void_AttackData_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060010DD RID: 4317 RVA: 0x00048F98 File Offset: 0x00047198
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref v3Source;
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fSize;
ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref SoundType;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_ReceiveSound_Public_Virtual_Void_Vector3_Single_SoundWaveType_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010DE RID: 4318 RVA: 0x00049020 File Offset: 0x00047220
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Resurrection()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_Resurrection_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010DF RID: 4319 RVA: 0x00049070 File Offset: 0x00047270
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501185, XrefRangeEnd = 501194, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Create()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_Create_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010E0 RID: 4320 RVA: 0x000490C0 File Offset: 0x000472C0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501194, XrefRangeEnd = 501199, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Remove()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_Remove_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010E1 RID: 4321 RVA: 0x00049110 File Offset: 0x00047310
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501199, XrefRangeEnd = 501202, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void SetTimeScale(float fTimeScale)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fTimeScale;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060010E2 RID: 4322 RVA: 0x00049170 File Offset: 0x00047370
[CallerCount(0)]
public unsafe override void SetAiStatus(AI_NPC.AIStatus Status)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref Status;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl03.NativeMethodInfoPtr_SetAiStatus_Public_Virtual_Void_AIStatus_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060010E3 RID: 4323 RVA: 0x000491D0 File Offset: 0x000473D0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 501203, RefRangeEnd = 501204, XrefRangeStart = 501202, XrefRangeEnd = 501203, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe AI_SpecterArmorGirl03()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl03.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060010E4 RID: 4324 RVA: 0x0004921C File Offset: 0x0004741C
// Note: this type is marked as 'beforefieldinit'.
static AI_SpecterArmorGirl03()
{
Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "AI_SpecterArmorGirl03");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr);
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_Effect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_Effect");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_fAttackRadius");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackRadiusMin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_fAttackRadiusMin");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackRadiusMax = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_fAttackRadiusMax");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAniMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_fAniMoveSpeed");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAniMoveAngle = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_fAniMoveAngle");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_v3PreForward = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_v3PreForward");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_Fightting = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_Fightting");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_AttackType = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_AttackType");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fTyrantsTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_fTyrantsTime");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fTrackTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_fTrackTime");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_fAttackMove");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_fAttackRotate");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackComob = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_fAttackComob");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAbsorbDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_fAbsorbDodge");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAbsorbDodgeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_fAbsorbDodgeVal");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_ShakeHead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_ShakeHead");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_ShakeBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_ShakeBody");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_ShakeAll = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_ShakeAll");
AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_ShakeWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, "g_ShakeWeapon");
AI_SpecterArmorGirl03.NativeMethodInfoPtr_Start_Public_Virtual_Void_GameObject_NPCManage_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664831);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_Update_Public_Virtual_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664832);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_LateUpdate_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664833);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_EndStatus_Public_Void_AIStatus_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664834);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_InitStatus_Public_Virtual_New_Void_AIStatus_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664835);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_Sky_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664836);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_Land_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664837);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_Idle_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664838);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_Patrol_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664839);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_GoHome_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664840);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_Confirming_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664841);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_LookFor_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664842);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_Hear_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664843);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_HearCheck_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664844);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_Damaged_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664845);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_DamagedFly_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664846);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_Death_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664847);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_Destroy_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664848);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_Fighting_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664849);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_InitFightingType_Protected_Void_AIFighting_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664850);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttackSelect_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664851);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightDodge_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664852);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightDodgeBStrong_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664853);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttack01_01_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664854);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttack01_02_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664855);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttack01_03_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664856);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttack02_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664857);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttackDashReady_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664858);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttackDash_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664859);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttackDashEnd_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664860);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttackStrong_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664861);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttackJumpStart_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664862);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightAttackJumpEnd_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664863);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightWatch_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664864);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_FightPlayerDead_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664865);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_Hit_Public_Virtual_Void_AttackData_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664866);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_ReceiveSound_Public_Virtual_Void_Vector3_Single_SoundWaveType_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664867);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_Resurrection_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664868);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_Create_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664869);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_Remove_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664870);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664871);
AI_SpecterArmorGirl03.NativeMethodInfoPtr_SetAiStatus_Public_Virtual_Void_AIStatus_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664872);
AI_SpecterArmorGirl03.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl03>.NativeClassPtr, 100664873);
}
// Token: 0x060010E5 RID: 4325 RVA: 0x0001D7B0 File Offset: 0x0001B9B0
public AI_SpecterArmorGirl03(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17000521 RID: 1313
// (get) Token: 0x060010E6 RID: 4326 RVA: 0x00049738 File Offset: 0x00047938
// (set) Token: 0x060010E7 RID: 4327 RVA: 0x0004976C File Offset: 0x0004796C
public unsafe SpecterArmorGirl03EffectPlay g_Effect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_Effect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SpecterArmorGirl03EffectPlay(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_Effect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000522 RID: 1314
// (get) Token: 0x060010E8 RID: 4328 RVA: 0x00049794 File Offset: 0x00047994
// (set) Token: 0x060010E9 RID: 4329 RVA: 0x000497B2 File Offset: 0x000479B2
public unsafe static float g_fAttackRadius
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackRadius, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackRadius, (void*)(&value));
}
}
// Token: 0x17000523 RID: 1315
// (get) Token: 0x060010EA RID: 4330 RVA: 0x000497C4 File Offset: 0x000479C4
// (set) Token: 0x060010EB RID: 4331 RVA: 0x000497EC File Offset: 0x000479EC
public unsafe float g_fAttackRadiusMin
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackRadiusMin);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackRadiusMin)) = value;
}
}
// Token: 0x17000524 RID: 1316
// (get) Token: 0x060010EC RID: 4332 RVA: 0x00049810 File Offset: 0x00047A10
// (set) Token: 0x060010ED RID: 4333 RVA: 0x00049838 File Offset: 0x00047A38
public unsafe float g_fAttackRadiusMax
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackRadiusMax);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackRadiusMax)) = value;
}
}
// Token: 0x17000525 RID: 1317
// (get) Token: 0x060010EE RID: 4334 RVA: 0x0004985C File Offset: 0x00047A5C
// (set) Token: 0x060010EF RID: 4335 RVA: 0x00049884 File Offset: 0x00047A84
public unsafe float g_fAniMoveSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAniMoveSpeed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAniMoveSpeed)) = value;
}
}
// Token: 0x17000526 RID: 1318
// (get) Token: 0x060010F0 RID: 4336 RVA: 0x000498A8 File Offset: 0x00047AA8
// (set) Token: 0x060010F1 RID: 4337 RVA: 0x000498D0 File Offset: 0x00047AD0
public unsafe float g_fAniMoveAngle
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAniMoveAngle);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAniMoveAngle)) = value;
}
}
// Token: 0x17000527 RID: 1319
// (get) Token: 0x060010F2 RID: 4338 RVA: 0x000498F4 File Offset: 0x00047AF4
// (set) Token: 0x060010F3 RID: 4339 RVA: 0x0004991C File Offset: 0x00047B1C
public unsafe Vector3 g_v3PreForward
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_v3PreForward);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_v3PreForward)) = value;
}
}
// Token: 0x17000528 RID: 1320
// (get) Token: 0x060010F4 RID: 4340 RVA: 0x00049940 File Offset: 0x00047B40
// (set) Token: 0x060010F5 RID: 4341 RVA: 0x00049968 File Offset: 0x00047B68
public unsafe AI_SpecterArmorGirl03.AIFighting g_Fightting
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_Fightting);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_Fightting)) = value;
}
}
// Token: 0x17000529 RID: 1321
// (get) Token: 0x060010F6 RID: 4342 RVA: 0x0004998C File Offset: 0x00047B8C
// (set) Token: 0x060010F7 RID: 4343 RVA: 0x000499B4 File Offset: 0x00047BB4
public unsafe AI_SpecterArmorGirl03.AIFighting g_AttackType
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_AttackType);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_AttackType)) = value;
}
}
// Token: 0x1700052A RID: 1322
// (get) Token: 0x060010F8 RID: 4344 RVA: 0x000499D8 File Offset: 0x00047BD8
// (set) Token: 0x060010F9 RID: 4345 RVA: 0x00049A00 File Offset: 0x00047C00
public unsafe float g_fTyrantsTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fTyrantsTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fTyrantsTime)) = value;
}
}
// Token: 0x1700052B RID: 1323
// (get) Token: 0x060010FA RID: 4346 RVA: 0x00049A24 File Offset: 0x00047C24
// (set) Token: 0x060010FB RID: 4347 RVA: 0x00049A4C File Offset: 0x00047C4C
public unsafe float g_fTrackTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fTrackTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fTrackTime)) = value;
}
}
// Token: 0x1700052C RID: 1324
// (get) Token: 0x060010FC RID: 4348 RVA: 0x00049A70 File Offset: 0x00047C70
// (set) Token: 0x060010FD RID: 4349 RVA: 0x00049A98 File Offset: 0x00047C98
public unsafe float g_fAttackMove
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackMove);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackMove)) = value;
}
}
// Token: 0x1700052D RID: 1325
// (get) Token: 0x060010FE RID: 4350 RVA: 0x00049ABC File Offset: 0x00047CBC
// (set) Token: 0x060010FF RID: 4351 RVA: 0x00049AE4 File Offset: 0x00047CE4
public unsafe float g_fAttackRotate
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackRotate);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackRotate)) = value;
}
}
// Token: 0x1700052E RID: 1326
// (get) Token: 0x06001100 RID: 4352 RVA: 0x00049B08 File Offset: 0x00047D08
// (set) Token: 0x06001101 RID: 4353 RVA: 0x00049B30 File Offset: 0x00047D30
public unsafe float g_fAttackComob
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackComob);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAttackComob)) = value;
}
}
// Token: 0x1700052F RID: 1327
// (get) Token: 0x06001102 RID: 4354 RVA: 0x00049B54 File Offset: 0x00047D54
// (set) Token: 0x06001103 RID: 4355 RVA: 0x00049B72 File Offset: 0x00047D72
public unsafe static float g_fAbsorbDodge
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAbsorbDodge, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAbsorbDodge, (void*)(&value));
}
}
// Token: 0x17000530 RID: 1328
// (get) Token: 0x06001104 RID: 4356 RVA: 0x00049B84 File Offset: 0x00047D84
// (set) Token: 0x06001105 RID: 4357 RVA: 0x00049BAC File Offset: 0x00047DAC
public unsafe float g_fAbsorbDodgeVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAbsorbDodgeVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_fAbsorbDodgeVal)) = value;
}
}
// Token: 0x17000531 RID: 1329
// (get) Token: 0x06001106 RID: 4358 RVA: 0x00049BD0 File Offset: 0x00047DD0
// (set) Token: 0x06001107 RID: 4359 RVA: 0x00049C04 File Offset: 0x00047E04
public unsafe Shake g_ShakeHead
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_ShakeHead);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shake(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_ShakeHead), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000532 RID: 1330
// (get) Token: 0x06001108 RID: 4360 RVA: 0x00049C2C File Offset: 0x00047E2C
// (set) Token: 0x06001109 RID: 4361 RVA: 0x00049C60 File Offset: 0x00047E60
public unsafe Shake g_ShakeBody
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_ShakeBody);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shake(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_ShakeBody), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000533 RID: 1331
// (get) Token: 0x0600110A RID: 4362 RVA: 0x00049C88 File Offset: 0x00047E88
// (set) Token: 0x0600110B RID: 4363 RVA: 0x00049CBC File Offset: 0x00047EBC
public unsafe Shake g_ShakeAll
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_ShakeAll);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shake(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_ShakeAll), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000534 RID: 1332
// (get) Token: 0x0600110C RID: 4364 RVA: 0x00049CE4 File Offset: 0x00047EE4
// (set) Token: 0x0600110D RID: 4365 RVA: 0x00049D18 File Offset: 0x00047F18
public unsafe Shake g_ShakeWeapon
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_ShakeWeapon);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shake(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl03.NativeFieldInfoPtr_g_ShakeWeapon), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x04000D1D RID: 3357
private static readonly IntPtr NativeFieldInfoPtr_g_Effect;
// Token: 0x04000D1E RID: 3358
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackRadius;
// Token: 0x04000D1F RID: 3359
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackRadiusMin;
// Token: 0x04000D20 RID: 3360
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackRadiusMax;
// Token: 0x04000D21 RID: 3361
private static readonly IntPtr NativeFieldInfoPtr_g_fAniMoveSpeed;
// Token: 0x04000D22 RID: 3362
private static readonly IntPtr NativeFieldInfoPtr_g_fAniMoveAngle;
// Token: 0x04000D23 RID: 3363
private static readonly IntPtr NativeFieldInfoPtr_g_v3PreForward;
// Token: 0x04000D24 RID: 3364
private static readonly IntPtr NativeFieldInfoPtr_g_Fightting;
// Token: 0x04000D25 RID: 3365
private static readonly IntPtr NativeFieldInfoPtr_g_AttackType;
// Token: 0x04000D26 RID: 3366
private static readonly IntPtr NativeFieldInfoPtr_g_fTyrantsTime;
// Token: 0x04000D27 RID: 3367
private static readonly IntPtr NativeFieldInfoPtr_g_fTrackTime;
// Token: 0x04000D28 RID: 3368
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackMove;
// Token: 0x04000D29 RID: 3369
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackRotate;
// Token: 0x04000D2A RID: 3370
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackComob;
// Token: 0x04000D2B RID: 3371
private static readonly IntPtr NativeFieldInfoPtr_g_fAbsorbDodge;
// Token: 0x04000D2C RID: 3372
private static readonly IntPtr NativeFieldInfoPtr_g_fAbsorbDodgeVal;
// Token: 0x04000D2D RID: 3373
private static readonly IntPtr NativeFieldInfoPtr_g_ShakeHead;
// Token: 0x04000D2E RID: 3374
private static readonly IntPtr NativeFieldInfoPtr_g_ShakeBody;
// Token: 0x04000D2F RID: 3375
private static readonly IntPtr NativeFieldInfoPtr_g_ShakeAll;
// Token: 0x04000D30 RID: 3376
private static readonly IntPtr NativeFieldInfoPtr_g_ShakeWeapon;
// Token: 0x04000D31 RID: 3377
private static readonly IntPtr NativeMethodInfoPtr_Start_Public_Virtual_Void_GameObject_NPCManage_0;
// Token: 0x04000D32 RID: 3378
private static readonly IntPtr NativeMethodInfoPtr_Update_Public_Virtual_Void_Single_0;
// Token: 0x04000D33 RID: 3379
private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Public_Virtual_Void_0;
// Token: 0x04000D34 RID: 3380
private static readonly IntPtr NativeMethodInfoPtr_EndStatus_Public_Void_AIStatus_0;
// Token: 0x04000D35 RID: 3381
private static readonly IntPtr NativeMethodInfoPtr_InitStatus_Public_Virtual_New_Void_AIStatus_0;
// Token: 0x04000D36 RID: 3382
private static readonly IntPtr NativeMethodInfoPtr_Sky_Public_Virtual_Void_0;
// Token: 0x04000D37 RID: 3383
private static readonly IntPtr NativeMethodInfoPtr_Land_Public_Virtual_Void_0;
// Token: 0x04000D38 RID: 3384
private static readonly IntPtr NativeMethodInfoPtr_Idle_Public_Virtual_Void_0;
// Token: 0x04000D39 RID: 3385
private static readonly IntPtr NativeMethodInfoPtr_Patrol_Public_Virtual_Void_0;
// Token: 0x04000D3A RID: 3386
private static readonly IntPtr NativeMethodInfoPtr_GoHome_Public_Virtual_Void_0;
// Token: 0x04000D3B RID: 3387
private static readonly IntPtr NativeMethodInfoPtr_Confirming_Public_Virtual_Void_0;
// Token: 0x04000D3C RID: 3388
private static readonly IntPtr NativeMethodInfoPtr_LookFor_Public_Virtual_Void_0;
// Token: 0x04000D3D RID: 3389
private static readonly IntPtr NativeMethodInfoPtr_Hear_Public_Virtual_Void_0;
// Token: 0x04000D3E RID: 3390
private static readonly IntPtr NativeMethodInfoPtr_HearCheck_Public_Virtual_Void_0;
// Token: 0x04000D3F RID: 3391
private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Virtual_Void_0;
// Token: 0x04000D40 RID: 3392
private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Virtual_Void_0;
// Token: 0x04000D41 RID: 3393
private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Virtual_Void_0;
// Token: 0x04000D42 RID: 3394
private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Virtual_Void_0;
// Token: 0x04000D43 RID: 3395
private static readonly IntPtr NativeMethodInfoPtr_Fighting_Public_Virtual_Void_0;
// Token: 0x04000D44 RID: 3396
private static readonly IntPtr NativeMethodInfoPtr_InitFightingType_Protected_Void_AIFighting_0;
// Token: 0x04000D45 RID: 3397
private static readonly IntPtr NativeMethodInfoPtr_FightAttackSelect_Private_Void_0;
// Token: 0x04000D46 RID: 3398
private static readonly IntPtr NativeMethodInfoPtr_FightDodge_Private_Void_0;
// Token: 0x04000D47 RID: 3399
private static readonly IntPtr NativeMethodInfoPtr_FightDodgeBStrong_Private_Void_0;
// Token: 0x04000D48 RID: 3400
private static readonly IntPtr NativeMethodInfoPtr_FightAttack01_01_Private_Void_0;
// Token: 0x04000D49 RID: 3401
private static readonly IntPtr NativeMethodInfoPtr_FightAttack01_02_Private_Void_0;
// Token: 0x04000D4A RID: 3402
private static readonly IntPtr NativeMethodInfoPtr_FightAttack01_03_Private_Void_0;
// Token: 0x04000D4B RID: 3403
private static readonly IntPtr NativeMethodInfoPtr_FightAttack02_Private_Void_0;
// Token: 0x04000D4C RID: 3404
private static readonly IntPtr NativeMethodInfoPtr_FightAttackDashReady_Private_Void_0;
// Token: 0x04000D4D RID: 3405
private static readonly IntPtr NativeMethodInfoPtr_FightAttackDash_Private_Void_0;
// Token: 0x04000D4E RID: 3406
private static readonly IntPtr NativeMethodInfoPtr_FightAttackDashEnd_Private_Void_0;
// Token: 0x04000D4F RID: 3407
private static readonly IntPtr NativeMethodInfoPtr_FightAttackStrong_Private_Void_0;
// Token: 0x04000D50 RID: 3408
private static readonly IntPtr NativeMethodInfoPtr_FightAttackJumpStart_Private_Void_0;
// Token: 0x04000D51 RID: 3409
private static readonly IntPtr NativeMethodInfoPtr_FightAttackJumpEnd_Private_Void_0;
// Token: 0x04000D52 RID: 3410
private static readonly IntPtr NativeMethodInfoPtr_FightWatch_Private_Void_0;
// Token: 0x04000D53 RID: 3411
private static readonly IntPtr NativeMethodInfoPtr_FightPlayerDead_Private_Void_0;
// Token: 0x04000D54 RID: 3412
private static readonly IntPtr NativeMethodInfoPtr_Hit_Public_Virtual_Void_AttackData_0;
// Token: 0x04000D55 RID: 3413
private static readonly IntPtr NativeMethodInfoPtr_ReceiveSound_Public_Virtual_Void_Vector3_Single_SoundWaveType_0;
// Token: 0x04000D56 RID: 3414
private static readonly IntPtr NativeMethodInfoPtr_Resurrection_Public_Virtual_Void_0;
// Token: 0x04000D57 RID: 3415
private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Virtual_Void_0;
// Token: 0x04000D58 RID: 3416
private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Virtual_Void_0;
// Token: 0x04000D59 RID: 3417
private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0;
// Token: 0x04000D5A RID: 3418
private static readonly IntPtr NativeMethodInfoPtr_SetAiStatus_Public_Virtual_Void_AIStatus_0;
// Token: 0x04000D5B RID: 3419
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
// Token: 0x02000090 RID: 144
public enum AIFighting
{
// Token: 0x04000D5D RID: 3421
WatchFirst,
// Token: 0x04000D5E RID: 3422
Watch,
// Token: 0x04000D5F RID: 3423
PlayerDead,
// Token: 0x04000D60 RID: 3424
Attack01_01,
// Token: 0x04000D61 RID: 3425
Attack01_02,
// Token: 0x04000D62 RID: 3426
Attack01_03,
// Token: 0x04000D63 RID: 3427
AttackDashReady,
// Token: 0x04000D64 RID: 3428
AttackDash,
// Token: 0x04000D65 RID: 3429
AttackDashEnd,
// Token: 0x04000D66 RID: 3430
AttackStrong,
// Token: 0x04000D67 RID: 3431
AttackJumpStart,
// Token: 0x04000D68 RID: 3432
AttackJumpEnd,
// Token: 0x04000D69 RID: 3433
Attack02,
// Token: 0x04000D6A RID: 3434
DodgeBStrong,
// Token: 0x04000D6B RID: 3435
DodgeF,
// Token: 0x04000D6C RID: 3436
DodgeB,
// Token: 0x04000D6D RID: 3437
DodgeL,
// Token: 0x04000D6E RID: 3438
DodgeR,
// Token: 0x04000D6F RID: 3439
AttackDebut
}
}