Files
NobetaSource/Interop/Assembly-CSharp/AI_TreasureChestMonster01.cs
2023-09-06 22:09:22 +02:00

840 lines
42 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;
// Token: 0x02000093 RID: 147
public class AI_TreasureChestMonster01 : AI_NPC
{
// Token: 0x06001158 RID: 4440 RVA: 0x0004B32C File Offset: 0x0004952C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501536, XrefRangeEnd = 501572, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Start(GameObject This, NPCManage NPCM)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(This);
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(NPCM);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_TreasureChestMonster01.NativeMethodInfoPtr_Start_Public_Virtual_Void_GameObject_NPCManage_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001159 RID: 4441 RVA: 0x0004B3A8 File Offset: 0x000495A8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501572, XrefRangeEnd = 501587, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Update(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_TreasureChestMonster01.NativeMethodInfoPtr_Update_Public_Virtual_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600115A RID: 4442 RVA: 0x0004B408 File Offset: 0x00049608
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501587, XrefRangeEnd = 501591, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void LateUpdate()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_TreasureChestMonster01.NativeMethodInfoPtr_LateUpdate_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600115B RID: 4443 RVA: 0x0004B458 File Offset: 0x00049658
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501591, XrefRangeEnd = 501592, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void EndStatus(AI_NPC.AIStatus Status)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref Status;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_TreasureChestMonster01.NativeMethodInfoPtr_EndStatus_Public_Void_AIStatus_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600115C RID: 4444 RVA: 0x0004B4AC File Offset: 0x000496AC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501592, XrefRangeEnd = 501598, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe virtual void InitStatus(AI_NPC.AIStatus Status)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref Status;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_TreasureChestMonster01.NativeMethodInfoPtr_InitStatus_Public_Virtual_New_Void_AIStatus_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600115D RID: 4445 RVA: 0x0004B50C File Offset: 0x0004970C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501598, XrefRangeEnd = 501601, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Idle()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_TreasureChestMonster01.NativeMethodInfoPtr_Idle_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600115E RID: 4446 RVA: 0x0004B55C File Offset: 0x0004975C
[CallerCount(0)]
public unsafe override void GoHome()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_TreasureChestMonster01.NativeMethodInfoPtr_GoHome_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600115F RID: 4447 RVA: 0x0004B5AC File Offset: 0x000497AC
[CallerCount(0)]
public unsafe override void Damaged()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_TreasureChestMonster01.NativeMethodInfoPtr_Damaged_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001160 RID: 4448 RVA: 0x0004B5FC File Offset: 0x000497FC
[CallerCount(0)]
public unsafe override void DamagedFly()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_TreasureChestMonster01.NativeMethodInfoPtr_DamagedFly_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001161 RID: 4449 RVA: 0x0004B64C File Offset: 0x0004984C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Death()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_TreasureChestMonster01.NativeMethodInfoPtr_Death_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001162 RID: 4450 RVA: 0x0004B69C File Offset: 0x0004989C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Destroy()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_TreasureChestMonster01.NativeMethodInfoPtr_Destroy_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001163 RID: 4451 RVA: 0x0004B6EC File Offset: 0x000498EC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501601, XrefRangeEnd = 501629, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Fighting()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_TreasureChestMonster01.NativeMethodInfoPtr_Fighting_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001164 RID: 4452 RVA: 0x0004B73C File Offset: 0x0004993C
[CallerCount(10)]
[CachedScanResults(RefRangeStart = 501655, RefRangeEnd = 501665, XrefRangeStart = 501629, XrefRangeEnd = 501655, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void InitFightingType(AI_TreasureChestMonster01.AIFighting Type)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref Type;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_TreasureChestMonster01.NativeMethodInfoPtr_InitFightingType_Private_Void_AIFighting_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001165 RID: 4453 RVA: 0x0004B790 File Offset: 0x00049990
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 501681, RefRangeEnd = 501682, XrefRangeStart = 501665, XrefRangeEnd = 501681, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightWatch()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_TreasureChestMonster01.NativeMethodInfoPtr_FightWatch_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001166 RID: 4454 RVA: 0x0004B7D4 File Offset: 0x000499D4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501682, XrefRangeEnd = 501689, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightAttack01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_TreasureChestMonster01.NativeMethodInfoPtr_FightAttack01_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001167 RID: 4455 RVA: 0x0004B818 File Offset: 0x00049A18
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501689, XrefRangeEnd = 501696, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightAttack02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_TreasureChestMonster01.NativeMethodInfoPtr_FightAttack02_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001168 RID: 4456 RVA: 0x0004B85C File Offset: 0x00049A5C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501696, XrefRangeEnd = 501698, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightMagic01Ready()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_TreasureChestMonster01.NativeMethodInfoPtr_FightMagic01Ready_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001169 RID: 4457 RVA: 0x0004B8A0 File Offset: 0x00049AA0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501698, XrefRangeEnd = 501699, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightMagic01Fire()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_TreasureChestMonster01.NativeMethodInfoPtr_FightMagic01Fire_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600116A RID: 4458 RVA: 0x0004B8E4 File Offset: 0x00049AE4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501699, XrefRangeEnd = 501742, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Hit(AttackData Data)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Data);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_TreasureChestMonster01.NativeMethodInfoPtr_Hit_Public_Virtual_Void_AttackData_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600116B RID: 4459 RVA: 0x0004B948 File Offset: 0x00049B48
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Resurrection()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_TreasureChestMonster01.NativeMethodInfoPtr_Resurrection_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600116C RID: 4460 RVA: 0x0004B998 File Offset: 0x00049B98
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501742, XrefRangeEnd = 501748, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Create()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_TreasureChestMonster01.NativeMethodInfoPtr_Create_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600116D RID: 4461 RVA: 0x0004B9E8 File Offset: 0x00049BE8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501748, XrefRangeEnd = 501753, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Remove()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_TreasureChestMonster01.NativeMethodInfoPtr_Remove_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600116E RID: 4462 RVA: 0x0004BA38 File Offset: 0x00049C38
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501753, XrefRangeEnd = 501756, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void SetTimeScale(float fTimeScale)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fTimeScale;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_TreasureChestMonster01.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600116F RID: 4463 RVA: 0x0004BA98 File Offset: 0x00049C98
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 501757, RefRangeEnd = 501758, XrefRangeStart = 501756, XrefRangeEnd = 501757, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe AI_TreasureChestMonster01()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_TreasureChestMonster01.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001170 RID: 4464 RVA: 0x0004BAE4 File Offset: 0x00049CE4
// Note: this type is marked as 'beforefieldinit'.
static AI_TreasureChestMonster01()
{
Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "AI_TreasureChestMonster01");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr);
AI_TreasureChestMonster01.NativeFieldInfoPtr_g_Effect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, "g_Effect");
AI_TreasureChestMonster01.NativeFieldInfoPtr_g_fAttack01Radius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, "g_fAttack01Radius");
AI_TreasureChestMonster01.NativeFieldInfoPtr_g_fAttack02Radius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, "g_fAttack02Radius");
AI_TreasureChestMonster01.NativeFieldInfoPtr_g_fAttackRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, "g_fAttackRadius");
AI_TreasureChestMonster01.NativeFieldInfoPtr_g_fAniMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, "g_fAniMoveSpeed");
AI_TreasureChestMonster01.NativeFieldInfoPtr_g_fAniMoveAngle = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, "g_fAniMoveAngle");
AI_TreasureChestMonster01.NativeFieldInfoPtr_g_v3PreForward = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, "g_v3PreForward");
AI_TreasureChestMonster01.NativeFieldInfoPtr_g_Fightting = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, "g_Fightting");
AI_TreasureChestMonster01.NativeFieldInfoPtr_g_NextAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, "g_NextAttack");
AI_TreasureChestMonster01.NativeFieldInfoPtr_g_fAttackMoveTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, "g_fAttackMoveTime");
AI_TreasureChestMonster01.NativeFieldInfoPtr_g_fAttackRotateTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, "g_fAttackRotateTime");
AI_TreasureChestMonster01.NativeFieldInfoPtr_g_fTyrantsTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, "g_fTyrantsTime");
AI_TreasureChestMonster01.NativeFieldInfoPtr_g_fAttackTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, "g_fAttackTime");
AI_TreasureChestMonster01.NativeFieldInfoPtr_g_fTrackTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, "g_fTrackTime");
AI_TreasureChestMonster01.NativeFieldInfoPtr_g_fGoHomeTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, "g_fGoHomeTime");
AI_TreasureChestMonster01.NativeFieldInfoPtr_g_ShakeHead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, "g_ShakeHead");
AI_TreasureChestMonster01.NativeFieldInfoPtr_g_ShakeButton = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, "g_ShakeButton");
AI_TreasureChestMonster01.NativeFieldInfoPtr_g_ShakeUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, "g_ShakeUp");
AI_TreasureChestMonster01.NativeFieldInfoPtr_g_bCallMonster = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, "g_bCallMonster");
AI_TreasureChestMonster01.NativeMethodInfoPtr_Start_Public_Virtual_Void_GameObject_NPCManage_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, 100664912);
AI_TreasureChestMonster01.NativeMethodInfoPtr_Update_Public_Virtual_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, 100664913);
AI_TreasureChestMonster01.NativeMethodInfoPtr_LateUpdate_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, 100664914);
AI_TreasureChestMonster01.NativeMethodInfoPtr_EndStatus_Public_Void_AIStatus_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, 100664915);
AI_TreasureChestMonster01.NativeMethodInfoPtr_InitStatus_Public_Virtual_New_Void_AIStatus_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, 100664916);
AI_TreasureChestMonster01.NativeMethodInfoPtr_Idle_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, 100664917);
AI_TreasureChestMonster01.NativeMethodInfoPtr_GoHome_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, 100664918);
AI_TreasureChestMonster01.NativeMethodInfoPtr_Damaged_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, 100664919);
AI_TreasureChestMonster01.NativeMethodInfoPtr_DamagedFly_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, 100664920);
AI_TreasureChestMonster01.NativeMethodInfoPtr_Death_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, 100664921);
AI_TreasureChestMonster01.NativeMethodInfoPtr_Destroy_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, 100664922);
AI_TreasureChestMonster01.NativeMethodInfoPtr_Fighting_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, 100664923);
AI_TreasureChestMonster01.NativeMethodInfoPtr_InitFightingType_Private_Void_AIFighting_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, 100664924);
AI_TreasureChestMonster01.NativeMethodInfoPtr_FightWatch_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, 100664925);
AI_TreasureChestMonster01.NativeMethodInfoPtr_FightAttack01_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, 100664926);
AI_TreasureChestMonster01.NativeMethodInfoPtr_FightAttack02_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, 100664927);
AI_TreasureChestMonster01.NativeMethodInfoPtr_FightMagic01Ready_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, 100664928);
AI_TreasureChestMonster01.NativeMethodInfoPtr_FightMagic01Fire_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, 100664929);
AI_TreasureChestMonster01.NativeMethodInfoPtr_Hit_Public_Virtual_Void_AttackData_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, 100664930);
AI_TreasureChestMonster01.NativeMethodInfoPtr_Resurrection_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, 100664931);
AI_TreasureChestMonster01.NativeMethodInfoPtr_Create_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, 100664932);
AI_TreasureChestMonster01.NativeMethodInfoPtr_Remove_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, 100664933);
AI_TreasureChestMonster01.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, 100664934);
AI_TreasureChestMonster01.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_TreasureChestMonster01>.NativeClassPtr, 100664935);
}
// Token: 0x06001171 RID: 4465 RVA: 0x0001D7B0 File Offset: 0x0001B9B0
public AI_TreasureChestMonster01(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17000546 RID: 1350
// (get) Token: 0x06001172 RID: 4466 RVA: 0x0004BE70 File Offset: 0x0004A070
// (set) Token: 0x06001173 RID: 4467 RVA: 0x0004BEA4 File Offset: 0x0004A0A4
public unsafe TreasureChestMonster01EffectPlay g_Effect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_Effect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new TreasureChestMonster01EffectPlay(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_Effect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000547 RID: 1351
// (get) Token: 0x06001174 RID: 4468 RVA: 0x0004BECC File Offset: 0x0004A0CC
// (set) Token: 0x06001175 RID: 4469 RVA: 0x0004BEEA File Offset: 0x0004A0EA
public unsafe static float g_fAttack01Radius
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_fAttack01Radius, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_fAttack01Radius, (void*)(&value));
}
}
// Token: 0x17000548 RID: 1352
// (get) Token: 0x06001176 RID: 4470 RVA: 0x0004BEFC File Offset: 0x0004A0FC
// (set) Token: 0x06001177 RID: 4471 RVA: 0x0004BF1A File Offset: 0x0004A11A
public unsafe static float g_fAttack02Radius
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_fAttack02Radius, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_fAttack02Radius, (void*)(&value));
}
}
// Token: 0x17000549 RID: 1353
// (get) Token: 0x06001178 RID: 4472 RVA: 0x0004BF2C File Offset: 0x0004A12C
// (set) Token: 0x06001179 RID: 4473 RVA: 0x0004BF54 File Offset: 0x0004A154
public unsafe float g_fAttackRadius
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_fAttackRadius);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_fAttackRadius)) = value;
}
}
// Token: 0x1700054A RID: 1354
// (get) Token: 0x0600117A RID: 4474 RVA: 0x0004BF78 File Offset: 0x0004A178
// (set) Token: 0x0600117B RID: 4475 RVA: 0x0004BFA0 File Offset: 0x0004A1A0
public unsafe float g_fAniMoveSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_fAniMoveSpeed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_fAniMoveSpeed)) = value;
}
}
// Token: 0x1700054B RID: 1355
// (get) Token: 0x0600117C RID: 4476 RVA: 0x0004BFC4 File Offset: 0x0004A1C4
// (set) Token: 0x0600117D RID: 4477 RVA: 0x0004BFEC File Offset: 0x0004A1EC
public unsafe float g_fAniMoveAngle
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_fAniMoveAngle);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_fAniMoveAngle)) = value;
}
}
// Token: 0x1700054C RID: 1356
// (get) Token: 0x0600117E RID: 4478 RVA: 0x0004C010 File Offset: 0x0004A210
// (set) Token: 0x0600117F RID: 4479 RVA: 0x0004C038 File Offset: 0x0004A238
public unsafe Vector3 g_v3PreForward
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_v3PreForward);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_v3PreForward)) = value;
}
}
// Token: 0x1700054D RID: 1357
// (get) Token: 0x06001180 RID: 4480 RVA: 0x0004C05C File Offset: 0x0004A25C
// (set) Token: 0x06001181 RID: 4481 RVA: 0x0004C084 File Offset: 0x0004A284
public unsafe AI_TreasureChestMonster01.AIFighting g_Fightting
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_Fightting);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_Fightting)) = value;
}
}
// Token: 0x1700054E RID: 1358
// (get) Token: 0x06001182 RID: 4482 RVA: 0x0004C0A8 File Offset: 0x0004A2A8
// (set) Token: 0x06001183 RID: 4483 RVA: 0x0004C0D0 File Offset: 0x0004A2D0
public unsafe AI_TreasureChestMonster01.AIFighting g_NextAttack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_NextAttack);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_NextAttack)) = value;
}
}
// Token: 0x1700054F RID: 1359
// (get) Token: 0x06001184 RID: 4484 RVA: 0x0004C0F4 File Offset: 0x0004A2F4
// (set) Token: 0x06001185 RID: 4485 RVA: 0x0004C11C File Offset: 0x0004A31C
public unsafe float g_fAttackMoveTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_fAttackMoveTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_fAttackMoveTime)) = value;
}
}
// Token: 0x17000550 RID: 1360
// (get) Token: 0x06001186 RID: 4486 RVA: 0x0004C140 File Offset: 0x0004A340
// (set) Token: 0x06001187 RID: 4487 RVA: 0x0004C168 File Offset: 0x0004A368
public unsafe float g_fAttackRotateTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_fAttackRotateTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_fAttackRotateTime)) = value;
}
}
// Token: 0x17000551 RID: 1361
// (get) Token: 0x06001188 RID: 4488 RVA: 0x0004C18C File Offset: 0x0004A38C
// (set) Token: 0x06001189 RID: 4489 RVA: 0x0004C1B4 File Offset: 0x0004A3B4
public unsafe float g_fTyrantsTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_fTyrantsTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_fTyrantsTime)) = value;
}
}
// Token: 0x17000552 RID: 1362
// (get) Token: 0x0600118A RID: 4490 RVA: 0x0004C1D8 File Offset: 0x0004A3D8
// (set) Token: 0x0600118B RID: 4491 RVA: 0x0004C200 File Offset: 0x0004A400
public unsafe float g_fAttackTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_fAttackTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_fAttackTime)) = value;
}
}
// Token: 0x17000553 RID: 1363
// (get) Token: 0x0600118C RID: 4492 RVA: 0x0004C224 File Offset: 0x0004A424
// (set) Token: 0x0600118D RID: 4493 RVA: 0x0004C24C File Offset: 0x0004A44C
public unsafe float g_fTrackTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_fTrackTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_fTrackTime)) = value;
}
}
// Token: 0x17000554 RID: 1364
// (get) Token: 0x0600118E RID: 4494 RVA: 0x0004C270 File Offset: 0x0004A470
// (set) Token: 0x0600118F RID: 4495 RVA: 0x0004C28E File Offset: 0x0004A48E
public unsafe static float g_fGoHomeTime
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_fGoHomeTime, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_fGoHomeTime, (void*)(&value));
}
}
// Token: 0x17000555 RID: 1365
// (get) Token: 0x06001190 RID: 4496 RVA: 0x0004C2A0 File Offset: 0x0004A4A0
// (set) Token: 0x06001191 RID: 4497 RVA: 0x0004C2D4 File Offset: 0x0004A4D4
public unsafe Shake g_ShakeHead
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_ShakeHead);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shake(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_ShakeHead), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000556 RID: 1366
// (get) Token: 0x06001192 RID: 4498 RVA: 0x0004C2FC File Offset: 0x0004A4FC
// (set) Token: 0x06001193 RID: 4499 RVA: 0x0004C330 File Offset: 0x0004A530
public unsafe Shake g_ShakeButton
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_ShakeButton);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shake(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_ShakeButton), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000557 RID: 1367
// (get) Token: 0x06001194 RID: 4500 RVA: 0x0004C358 File Offset: 0x0004A558
// (set) Token: 0x06001195 RID: 4501 RVA: 0x0004C38C File Offset: 0x0004A58C
public unsafe Shake g_ShakeUp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_ShakeUp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shake(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_ShakeUp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000558 RID: 1368
// (get) Token: 0x06001196 RID: 4502 RVA: 0x0004C3B4 File Offset: 0x0004A5B4
// (set) Token: 0x06001197 RID: 4503 RVA: 0x0004C3DC File Offset: 0x0004A5DC
public unsafe bool g_bCallMonster
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_bCallMonster);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_TreasureChestMonster01.NativeFieldInfoPtr_g_bCallMonster)) = value;
}
}
// Token: 0x04000DB6 RID: 3510
private static readonly IntPtr NativeFieldInfoPtr_g_Effect;
// Token: 0x04000DB7 RID: 3511
private static readonly IntPtr NativeFieldInfoPtr_g_fAttack01Radius;
// Token: 0x04000DB8 RID: 3512
private static readonly IntPtr NativeFieldInfoPtr_g_fAttack02Radius;
// Token: 0x04000DB9 RID: 3513
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackRadius;
// Token: 0x04000DBA RID: 3514
private static readonly IntPtr NativeFieldInfoPtr_g_fAniMoveSpeed;
// Token: 0x04000DBB RID: 3515
private static readonly IntPtr NativeFieldInfoPtr_g_fAniMoveAngle;
// Token: 0x04000DBC RID: 3516
private static readonly IntPtr NativeFieldInfoPtr_g_v3PreForward;
// Token: 0x04000DBD RID: 3517
private static readonly IntPtr NativeFieldInfoPtr_g_Fightting;
// Token: 0x04000DBE RID: 3518
private static readonly IntPtr NativeFieldInfoPtr_g_NextAttack;
// Token: 0x04000DBF RID: 3519
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackMoveTime;
// Token: 0x04000DC0 RID: 3520
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackRotateTime;
// Token: 0x04000DC1 RID: 3521
private static readonly IntPtr NativeFieldInfoPtr_g_fTyrantsTime;
// Token: 0x04000DC2 RID: 3522
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackTime;
// Token: 0x04000DC3 RID: 3523
private static readonly IntPtr NativeFieldInfoPtr_g_fTrackTime;
// Token: 0x04000DC4 RID: 3524
private static readonly IntPtr NativeFieldInfoPtr_g_fGoHomeTime;
// Token: 0x04000DC5 RID: 3525
private static readonly IntPtr NativeFieldInfoPtr_g_ShakeHead;
// Token: 0x04000DC6 RID: 3526
private static readonly IntPtr NativeFieldInfoPtr_g_ShakeButton;
// Token: 0x04000DC7 RID: 3527
private static readonly IntPtr NativeFieldInfoPtr_g_ShakeUp;
// Token: 0x04000DC8 RID: 3528
private static readonly IntPtr NativeFieldInfoPtr_g_bCallMonster;
// Token: 0x04000DC9 RID: 3529
private static readonly IntPtr NativeMethodInfoPtr_Start_Public_Virtual_Void_GameObject_NPCManage_0;
// Token: 0x04000DCA RID: 3530
private static readonly IntPtr NativeMethodInfoPtr_Update_Public_Virtual_Void_Single_0;
// Token: 0x04000DCB RID: 3531
private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Public_Virtual_Void_0;
// Token: 0x04000DCC RID: 3532
private static readonly IntPtr NativeMethodInfoPtr_EndStatus_Public_Void_AIStatus_0;
// Token: 0x04000DCD RID: 3533
private static readonly IntPtr NativeMethodInfoPtr_InitStatus_Public_Virtual_New_Void_AIStatus_0;
// Token: 0x04000DCE RID: 3534
private static readonly IntPtr NativeMethodInfoPtr_Idle_Public_Virtual_Void_0;
// Token: 0x04000DCF RID: 3535
private static readonly IntPtr NativeMethodInfoPtr_GoHome_Public_Virtual_Void_0;
// Token: 0x04000DD0 RID: 3536
private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Virtual_Void_0;
// Token: 0x04000DD1 RID: 3537
private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Virtual_Void_0;
// Token: 0x04000DD2 RID: 3538
private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Virtual_Void_0;
// Token: 0x04000DD3 RID: 3539
private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Virtual_Void_0;
// Token: 0x04000DD4 RID: 3540
private static readonly IntPtr NativeMethodInfoPtr_Fighting_Public_Virtual_Void_0;
// Token: 0x04000DD5 RID: 3541
private static readonly IntPtr NativeMethodInfoPtr_InitFightingType_Private_Void_AIFighting_0;
// Token: 0x04000DD6 RID: 3542
private static readonly IntPtr NativeMethodInfoPtr_FightWatch_Private_Void_0;
// Token: 0x04000DD7 RID: 3543
private static readonly IntPtr NativeMethodInfoPtr_FightAttack01_Private_Void_0;
// Token: 0x04000DD8 RID: 3544
private static readonly IntPtr NativeMethodInfoPtr_FightAttack02_Private_Void_0;
// Token: 0x04000DD9 RID: 3545
private static readonly IntPtr NativeMethodInfoPtr_FightMagic01Ready_Private_Void_0;
// Token: 0x04000DDA RID: 3546
private static readonly IntPtr NativeMethodInfoPtr_FightMagic01Fire_Private_Void_0;
// Token: 0x04000DDB RID: 3547
private static readonly IntPtr NativeMethodInfoPtr_Hit_Public_Virtual_Void_AttackData_0;
// Token: 0x04000DDC RID: 3548
private static readonly IntPtr NativeMethodInfoPtr_Resurrection_Public_Virtual_Void_0;
// Token: 0x04000DDD RID: 3549
private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Virtual_Void_0;
// Token: 0x04000DDE RID: 3550
private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Virtual_Void_0;
// Token: 0x04000DDF RID: 3551
private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0;
// Token: 0x04000DE0 RID: 3552
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
// Token: 0x02000094 RID: 148
public enum AIFighting
{
// Token: 0x04000DE2 RID: 3554
Watch,
// Token: 0x04000DE3 RID: 3555
Attack01,
// Token: 0x04000DE4 RID: 3556
Attack02,
// Token: 0x04000DE5 RID: 3557
Magic01Ready,
// Token: 0x04000DE6 RID: 3558
Magic01Fire
}
}