Files
NobetaSource/Interop/Assembly-CSharp/BossLevel06EffectPlayPlus.cs
2023-09-06 22:09:22 +02:00

3928 lines
189 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;
// Token: 0x020000C6 RID: 198
public class BossLevel06EffectPlayPlus : MonoBehaviour
{
// Token: 0x060027F3 RID: 10227 RVA: 0x000A0108 File Offset: 0x0009E308
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 523395, RefRangeEnd = 523396, XrefRangeStart = 523148, XrefRangeEnd = 523395, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void InitData(AI_BossLevel06 AI)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(AI);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_InitData_Public_Void_AI_BossLevel06_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060027F4 RID: 10228 RVA: 0x000A0164 File Offset: 0x0009E364
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523396, XrefRangeEnd = 523405, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Start()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_Start_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060027F5 RID: 10229 RVA: 0x000A01A8 File Offset: 0x0009E3A8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523405, XrefRangeEnd = 523456, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Update()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060027F6 RID: 10230 RVA: 0x000A01EC File Offset: 0x0009E3EC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 523465, RefRangeEnd = 523466, XrefRangeStart = 523456, XrefRangeEnd = 523465, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Create()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060027F7 RID: 10231 RVA: 0x000A0230 File Offset: 0x0009E430
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523466, XrefRangeEnd = 523570, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DamageFly()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060027F8 RID: 10232 RVA: 0x000A0274 File Offset: 0x0009E474
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523570, XrefRangeEnd = 523571, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniShowSword()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniShowSword_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060027F9 RID: 10233 RVA: 0x000A02B8 File Offset: 0x0009E4B8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523571, XrefRangeEnd = 523572, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniHideSword()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniHideSword_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060027FA RID: 10234 RVA: 0x000A02FC File Offset: 0x0009E4FC
[CallerCount(4)]
[CachedScanResults(RefRangeStart = 523601, RefRangeEnd = 523605, XrefRangeStart = 523572, XrefRangeEnd = 523601, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void EnableSword(bool bEnable)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref bEnable;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_EnableSword_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060027FB RID: 10235 RVA: 0x000A0350 File Offset: 0x0009E550
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523605, XrefRangeEnd = 523617, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniSwordAttack0101()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0101_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060027FC RID: 10236 RVA: 0x000A0394 File Offset: 0x0009E594
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523617, XrefRangeEnd = 523637, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniPlaySwordEnergy01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniPlaySwordEnergy01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060027FD RID: 10237 RVA: 0x000A03D8 File Offset: 0x0009E5D8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523637, XrefRangeEnd = 523649, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniSwordAttack0102()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0102_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060027FE RID: 10238 RVA: 0x000A041C File Offset: 0x0009E61C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523649, XrefRangeEnd = 523669, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniPlaySwordEnergy02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniPlaySwordEnergy02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060027FF RID: 10239 RVA: 0x000A0460 File Offset: 0x0009E660
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523669, XrefRangeEnd = 523681, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniSwordAttack0103()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0103_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002800 RID: 10240 RVA: 0x000A04A4 File Offset: 0x0009E6A4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523681, XrefRangeEnd = 523683, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniSwordAttack0103Charge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0103Charge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002801 RID: 10241 RVA: 0x000A04E8 File Offset: 0x0009E6E8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523683, XrefRangeEnd = 523743, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniSwordAttack0103Floor()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0103Floor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002802 RID: 10242 RVA: 0x000A052C File Offset: 0x0009E72C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523743, XrefRangeEnd = 523749, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySwordAttack02Dash()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlaySwordAttack02Dash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002803 RID: 10243 RVA: 0x000A0570 File Offset: 0x0009E770
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523749, XrefRangeEnd = 523751, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopSwordAttack02Dash()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_StopSwordAttack02Dash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002804 RID: 10244 RVA: 0x000A05B4 File Offset: 0x0009E7B4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523751, XrefRangeEnd = 523764, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniSwordAttack0201()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0201_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002805 RID: 10245 RVA: 0x000A05F8 File Offset: 0x0009E7F8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523764, XrefRangeEnd = 523776, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniSwordAttack0202()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0202_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002806 RID: 10246 RVA: 0x000A063C File Offset: 0x0009E83C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523776, XrefRangeEnd = 523797, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniSwordThrow()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordThrow_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002807 RID: 10247 RVA: 0x000A0680 File Offset: 0x0009E880
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523797, XrefRangeEnd = 523798, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniShowDoll()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniShowDoll_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002808 RID: 10248 RVA: 0x000A06C4 File Offset: 0x0009E8C4
[CallerCount(6)]
[CachedScanResults(RefRangeStart = 523850, RefRangeEnd = 523856, XrefRangeStart = 523798, XrefRangeEnd = 523850, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void EnableDoll(bool bEnable)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref bEnable;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_EnableDoll_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002809 RID: 10249 RVA: 0x000A0718 File Offset: 0x0009E918
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 523859, RefRangeEnd = 523860, XrefRangeStart = 523856, XrefRangeEnd = 523859, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe bool GetDollEnable()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_GetDollEnable_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x0600280A RID: 10250 RVA: 0x000A0768 File Offset: 0x0009E968
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523860, XrefRangeEnd = 523879, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniDollAttack01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniDollAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600280B RID: 10251 RVA: 0x000A07AC File Offset: 0x0009E9AC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523879, XrefRangeEnd = 523880, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateDollAttack01(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_UpdateDollAttack01_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600280C RID: 10252 RVA: 0x000A0800 File Offset: 0x0009EA00
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523880, XrefRangeEnd = 523889, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniDollAttack02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniDollAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600280D RID: 10253 RVA: 0x000A0844 File Offset: 0x0009EA44
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523889, XrefRangeEnd = 523898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniDollAttack03()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniDollAttack03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600280E RID: 10254 RVA: 0x000A0888 File Offset: 0x0009EA88
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 523907, RefRangeEnd = 523908, XrefRangeStart = 523898, XrefRangeEnd = 523907, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateDollAttack02(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_UpdateDollAttack02_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600280F RID: 10255 RVA: 0x000A08DC File Offset: 0x0009EADC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 523917, RefRangeEnd = 523918, XrefRangeStart = 523908, XrefRangeEnd = 523917, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateDollAttack03(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_UpdateDollAttack03_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002810 RID: 10256 RVA: 0x000A0930 File Offset: 0x0009EB30
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523918, XrefRangeEnd = 523921, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DollAttackEnd()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_DollAttackEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002811 RID: 10257 RVA: 0x000A0974 File Offset: 0x0009EB74
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 523972, RefRangeEnd = 523973, XrefRangeStart = 523921, XrefRangeEnd = 523972, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEff_Beam(string s)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.ManagedStringToIl2Cpp(s);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_Beam_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002812 RID: 10258 RVA: 0x000A09D0 File Offset: 0x0009EBD0
[CallerCount(0)]
public unsafe void StopEff_Beam()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_StopEff_Beam_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002813 RID: 10259 RVA: 0x000A0A14 File Offset: 0x0009EC14
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 524163, RefRangeEnd = 524164, XrefRangeStart = 523973, XrefRangeEnd = 524163, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void BeamUpdate(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_BeamUpdate_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002814 RID: 10260 RVA: 0x000A0A68 File Offset: 0x0009EC68
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524164, XrefRangeEnd = 524167, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEff_AttackRotateStart()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackRotateStart_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002815 RID: 10261 RVA: 0x000A0AAC File Offset: 0x0009ECAC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 524178, RefRangeEnd = 524179, XrefRangeStart = 524167, XrefRangeEnd = 524178, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEff_AttackRotateTip()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackRotateTip_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002816 RID: 10262 RVA: 0x000A0AF0 File Offset: 0x0009ECF0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 524200, RefRangeEnd = 524201, XrefRangeStart = 524179, XrefRangeEnd = 524200, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEff_AttackRotate()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackRotate_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002817 RID: 10263 RVA: 0x000A0B34 File Offset: 0x0009ED34
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524201, XrefRangeEnd = 524215, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEff_AttackFourTip()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackFourTip_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002818 RID: 10264 RVA: 0x000A0B78 File Offset: 0x0009ED78
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524215, XrefRangeEnd = 524225, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEff_AttackFour01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackFour01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002819 RID: 10265 RVA: 0x000A0BBC File Offset: 0x0009EDBC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524225, XrefRangeEnd = 524235, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEff_AttackFour02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackFour02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600281A RID: 10266 RVA: 0x000A0C00 File Offset: 0x0009EE00
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524235, XrefRangeEnd = 524245, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEff_AttackFour03()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackFour03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600281B RID: 10267 RVA: 0x000A0C44 File Offset: 0x0009EE44
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 524261, RefRangeEnd = 524262, XrefRangeStart = 524245, XrefRangeEnd = 524261, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AttackFourCollision()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AttackFourCollision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600281C RID: 10268 RVA: 0x000A0C88 File Offset: 0x0009EE88
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524262, XrefRangeEnd = 524263, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniShowBear()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniShowBear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600281D RID: 10269 RVA: 0x000A0CCC File Offset: 0x0009EECC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 524266, RefRangeEnd = 524267, XrefRangeStart = 524263, XrefRangeEnd = 524266, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void EnableBear(bool bEnable)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref bEnable;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_EnableBear_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600281E RID: 10270 RVA: 0x000A0D20 File Offset: 0x0009EF20
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 524270, RefRangeEnd = 524271, XrefRangeStart = 524267, XrefRangeEnd = 524270, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe bool GetBearEnable()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_GetBearEnable_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x0600281F RID: 10271 RVA: 0x000A0D70 File Offset: 0x0009EF70
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524271, XrefRangeEnd = 524274, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEBearDisappear()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlaySEBearDisappear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002820 RID: 10272 RVA: 0x000A0DB4 File Offset: 0x0009EFB4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524274, XrefRangeEnd = 524276, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSSceneSmoke()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayPSSceneSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002821 RID: 10273 RVA: 0x000A0DF8 File Offset: 0x0009EFF8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524276, XrefRangeEnd = 524278, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniPlaySESwordSwing()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniPlaySESwordSwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002822 RID: 10274 RVA: 0x000A0E3C File Offset: 0x0009F03C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524278, XrefRangeEnd = 524280, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySESwordRotate()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlaySESwordRotate_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002823 RID: 10275 RVA: 0x000A0E80 File Offset: 0x0009F080
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524280, XrefRangeEnd = 524282, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniPlaySEFourHitFloor()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniPlaySEFourHitFloor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002824 RID: 10276 RVA: 0x000A0EC4 File Offset: 0x0009F0C4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 524363, RefRangeEnd = 524364, XrefRangeStart = 524282, XrefRangeEnd = 524363, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetTimeScale(float fTimeScale)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fTimeScale;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002825 RID: 10277 RVA: 0x000A0F18 File Offset: 0x0009F118
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524364, XrefRangeEnd = 524365, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe BossLevel06EffectPlayPlus()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002826 RID: 10278 RVA: 0x000A0F64 File Offset: 0x0009F164
// Note: this type is marked as 'beforefieldinit'.
static BossLevel06EffectPlayPlus()
{
Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel06EffectPlayPlus");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr);
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_Camera = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_Camera");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PlayerTransform = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_PlayerTransform");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_WGM");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_AI = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_AI");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Sword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Sword");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_Sword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_Sword");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordShow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_SwordShow");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordHide = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_SwordHide");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_SwordCharge");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatSword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_MatSword");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSwordGlowColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fSwordGlowColor");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_DollMesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "DollMesh");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_DollHeadMesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "DollHeadMesh");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollShow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_DollShow");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHide = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_DollHide");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHeadStartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_DollHeadStartUp");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandLStartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_DollHandLStartUp");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandRStartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_DollHandRStartUp");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandLTip = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_DollHandLTip");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandRTip = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_DollHandRTip");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatDoll = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_MatDoll");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatDollHead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_MatDollHead");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollGlowColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fDollGlowColor");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollTexSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_bDollTexSwitch");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollTexSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fDollTexSwitch");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_Sword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Pos_Sword");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_DollEyeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Pos_DollEyeL");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_DollEyeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Pos_DollEyeR");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Doll = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Doll");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_DollAni = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_DollAni");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_bDollAttack01");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_bDollAttack02");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_bDollAttack03");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fDollMove");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollHideTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fDollHideTime");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Bear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Bear");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_BearController = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_BearController");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SceneSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_SceneSmoke");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_SwordAttack0101");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0102 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_SwordAttack0102");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0103 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_SwordAttack0103");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0103Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_SwordAttack0103Floor");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_SwordEnergy");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_SwordHit");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordEnergyHitWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_SwordEnergyHitWall");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0201 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_SwordAttack0201");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0202 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_SwordAttack0202");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack02Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_SwordAttack02Dash");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordThrowAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_SwordThrowAttack");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_Beam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_Beam");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_BeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_BeamCollision");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_BeamStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_BeamStart");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_AttackRotateStart");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateTip = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_AttackRotateTip");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_AttackRotate");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_AttackRotateHit");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_AttackFour01");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_AttackFour02");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_AttackFour03");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffSwordAttack0101");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0102 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffSwordAttack0102");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0103 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffSwordAttack0103");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0103Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffSwordAttack0103Floor");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffSwordEnergy");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffSwordHit");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordEnergyHitWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffSwordEnergyHitWall");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0201 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffSwordAttack0201");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0202 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffSwordAttack0202");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack02Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffSwordAttack02Dash");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordThrowAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffSwordThrowAttack");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffBeam");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffBeamCollision");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeamStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffBeamStart");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffAttackRotateStart");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateTip = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffAttackRotateTip");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffAttackRotate");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffAttackRotateHit");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffAttackFour01");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffAttackFour02");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffAttackFour03");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_SwordAppear");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_SwordDisappear");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_SwordSwing");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordSkill = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_SwordSkill");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordAssault = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_SwordAssault");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_SwordRotate");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_DollAppear");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_DollDisappear");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_Move");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_StartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_StartUp");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_StartUpWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_StartUpWind");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollAttackTip = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_DollAttackTip");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BeamShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_BeamShot");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_Beam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_Beam");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_BeamCollision");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollFourHitFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_DollFourHitFloor");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollRotateReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_DollRotateReady");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BearDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_BearDisappear");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SESwordAppear");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SESwordSwing");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordSkill = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SESwordSkill");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordAssault = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SESwordAssault");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SESwordRotate");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEDollAppear");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEDollDisappear");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEMove");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEStartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEStartUp");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEStartUpWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEStartUpWind");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollAttackTip = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEDollAttackTip");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeamShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEBeamShot");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEBeam");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEBeamCollision");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollFourHitFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEDollFourHitFloor");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollRotateReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEDollRotateReady");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPSwordDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEPSwordDisappear");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPDollDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEPDollDisappear");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPBearDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEPBearDisappear");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_bBeam");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PsBeamL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_PsBeamL");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PsBeamR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_PsBeamR");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamLTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_v3BeamLTarget");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamRTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_v3BeamRTarget");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamLMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_v3BeamLMove");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamRMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_v3BeamRMove");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fBeamFrequency");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fBeamFrequencyVal");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fBeamSize");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeamHitL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_bBeamHitL");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeamHitR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_bBeamHitR");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_bSEMove");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_bSEMoveSpeed");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEMoveVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fSEMoveVolume");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEMovePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fSEMovePitch");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEBeamVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fSEBeamVolume");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEBeamPitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fSEBeamPitch");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEStartUpWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_bSEStartUpWind");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEStartUpWindVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fSEStartUpWindVolume");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEStartUpWindPitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fSEStartUpWindPitch");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_SwordAttack0103Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "AD_SwordAttack0103Floor");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_DollRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "AD_DollRotate");
BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_DollFour = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "AD_DollFour");
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_InitData_Public_Void_AI_BossLevel06_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665915);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_Start_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665916);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665917);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665918);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665919);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniShowSword_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665920);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniHideSword_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665921);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_EnableSword_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665922);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0101_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665923);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniPlaySwordEnergy01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665924);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0102_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665925);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniPlaySwordEnergy02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665926);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0103_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665927);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0103Charge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665928);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0103Floor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665929);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlaySwordAttack02Dash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665930);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_StopSwordAttack02Dash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665931);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0201_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665932);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0202_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665933);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordThrow_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665934);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniShowDoll_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665935);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_EnableDoll_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665936);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_GetDollEnable_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665937);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniDollAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665938);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_UpdateDollAttack01_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665939);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniDollAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665940);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniDollAttack03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665941);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_UpdateDollAttack02_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665942);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_UpdateDollAttack03_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665943);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_DollAttackEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665944);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_Beam_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665945);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_StopEff_Beam_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665946);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_BeamUpdate_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665947);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackRotateStart_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665948);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackRotateTip_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665949);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackRotate_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665950);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackFourTip_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665951);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackFour01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665952);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackFour02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665953);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackFour03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665954);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AttackFourCollision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665955);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniShowBear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665956);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_EnableBear_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665957);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_GetBearEnable_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665958);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlaySEBearDisappear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665959);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayPSSceneSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665960);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniPlaySESwordSwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665961);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlaySESwordRotate_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665962);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniPlaySEFourHitFloor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665963);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665964);
BossLevel06EffectPlayPlus.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665965);
}
// Token: 0x06002827 RID: 10279 RVA: 0x0000351C File Offset: 0x0000171C
public BossLevel06EffectPlayPlus(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17000E7F RID: 3711
// (get) Token: 0x06002828 RID: 10280 RVA: 0x000A1E94 File Offset: 0x000A0094
// (set) Token: 0x06002829 RID: 10281 RVA: 0x000A1EC8 File Offset: 0x000A00C8
public unsafe PlayerCamera g_Camera
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_Camera);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new PlayerCamera(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_Camera), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000E80 RID: 3712
// (get) Token: 0x0600282A RID: 10282 RVA: 0x000A1EF0 File Offset: 0x000A00F0
// (set) Token: 0x0600282B RID: 10283 RVA: 0x000A1F24 File Offset: 0x000A0124
public unsafe Transform g_PlayerTransform
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PlayerTransform);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PlayerTransform), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000E81 RID: 3713
// (get) Token: 0x0600282C RID: 10284 RVA: 0x000A1F4C File Offset: 0x000A014C
// (set) Token: 0x0600282D RID: 10285 RVA: 0x000A1F80 File Offset: 0x000A0180
public unsafe WizardGirlManage g_WGM
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_WGM);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000E82 RID: 3714
// (get) Token: 0x0600282E RID: 10286 RVA: 0x000A1FA8 File Offset: 0x000A01A8
// (set) Token: 0x0600282F RID: 10287 RVA: 0x000A1FDC File Offset: 0x000A01DC
public unsafe AI_BossLevel06 g_AI
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_AI);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AI_BossLevel06(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_AI), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000E83 RID: 3715
// (get) Token: 0x06002830 RID: 10288 RVA: 0x000A2004 File Offset: 0x000A0204
// (set) Token: 0x06002831 RID: 10289 RVA: 0x000A2038 File Offset: 0x000A0238
public unsafe MeshRenderer Sword
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Sword);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new MeshRenderer(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Sword), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000E84 RID: 3716
// (get) Token: 0x06002832 RID: 10290 RVA: 0x000A2060 File Offset: 0x000A0260
// (set) Token: 0x06002833 RID: 10291 RVA: 0x000A2094 File Offset: 0x000A0294
public unsafe ParticleSystem PS_Sword
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_Sword);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_Sword), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000E85 RID: 3717
// (get) Token: 0x06002834 RID: 10292 RVA: 0x000A20BC File Offset: 0x000A02BC
// (set) Token: 0x06002835 RID: 10293 RVA: 0x000A20F0 File Offset: 0x000A02F0
public unsafe ParticleSystem PS_SwordShow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordShow);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordShow), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000E86 RID: 3718
// (get) Token: 0x06002836 RID: 10294 RVA: 0x000A2118 File Offset: 0x000A0318
// (set) Token: 0x06002837 RID: 10295 RVA: 0x000A214C File Offset: 0x000A034C
public unsafe ParticleSystem PS_SwordHide
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordHide);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordHide), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000E87 RID: 3719
// (get) Token: 0x06002838 RID: 10296 RVA: 0x000A2174 File Offset: 0x000A0374
// (set) Token: 0x06002839 RID: 10297 RVA: 0x000A21A8 File Offset: 0x000A03A8
public unsafe ParticleSystem PS_SwordCharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordCharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000E88 RID: 3720
// (get) Token: 0x0600283A RID: 10298 RVA: 0x000A21D0 File Offset: 0x000A03D0
// (set) Token: 0x0600283B RID: 10299 RVA: 0x000A2204 File Offset: 0x000A0404
public unsafe Material g_MatSword
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatSword);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatSword), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000E89 RID: 3721
// (get) Token: 0x0600283C RID: 10300 RVA: 0x000A222C File Offset: 0x000A042C
// (set) Token: 0x0600283D RID: 10301 RVA: 0x000A2254 File Offset: 0x000A0454
public unsafe Color g_fSwordGlowColor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSwordGlowColor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSwordGlowColor)) = value;
}
}
// Token: 0x17000E8A RID: 3722
// (get) Token: 0x0600283E RID: 10302 RVA: 0x000A2278 File Offset: 0x000A0478
// (set) Token: 0x0600283F RID: 10303 RVA: 0x000A22AC File Offset: 0x000A04AC
public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> DollMesh
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_DollMesh);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_DollMesh), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000E8B RID: 3723
// (get) Token: 0x06002840 RID: 10304 RVA: 0x000A22D4 File Offset: 0x000A04D4
// (set) Token: 0x06002841 RID: 10305 RVA: 0x000A2308 File Offset: 0x000A0508
public unsafe SkinnedMeshRenderer DollHeadMesh
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_DollHeadMesh);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SkinnedMeshRenderer(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_DollHeadMesh), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000E8C RID: 3724
// (get) Token: 0x06002842 RID: 10306 RVA: 0x000A2330 File Offset: 0x000A0530
// (set) Token: 0x06002843 RID: 10307 RVA: 0x000A2364 File Offset: 0x000A0564
public unsafe ParticleSystem PS_DollShow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollShow);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollShow), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000E8D RID: 3725
// (get) Token: 0x06002844 RID: 10308 RVA: 0x000A238C File Offset: 0x000A058C
// (set) Token: 0x06002845 RID: 10309 RVA: 0x000A23C0 File Offset: 0x000A05C0
public unsafe ParticleSystem PS_DollHide
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHide);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHide), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000E8E RID: 3726
// (get) Token: 0x06002846 RID: 10310 RVA: 0x000A23E8 File Offset: 0x000A05E8
// (set) Token: 0x06002847 RID: 10311 RVA: 0x000A241C File Offset: 0x000A061C
public unsafe ParticleSystem PS_DollHeadStartUp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHeadStartUp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHeadStartUp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000E8F RID: 3727
// (get) Token: 0x06002848 RID: 10312 RVA: 0x000A2444 File Offset: 0x000A0644
// (set) Token: 0x06002849 RID: 10313 RVA: 0x000A2478 File Offset: 0x000A0678
public unsafe ParticleSystem PS_DollHandLStartUp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandLStartUp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandLStartUp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000E90 RID: 3728
// (get) Token: 0x0600284A RID: 10314 RVA: 0x000A24A0 File Offset: 0x000A06A0
// (set) Token: 0x0600284B RID: 10315 RVA: 0x000A24D4 File Offset: 0x000A06D4
public unsafe ParticleSystem PS_DollHandRStartUp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandRStartUp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandRStartUp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000E91 RID: 3729
// (get) Token: 0x0600284C RID: 10316 RVA: 0x000A24FC File Offset: 0x000A06FC
// (set) Token: 0x0600284D RID: 10317 RVA: 0x000A2530 File Offset: 0x000A0730
public unsafe ParticleSystem PS_DollHandLTip
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandLTip);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandLTip), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000E92 RID: 3730
// (get) Token: 0x0600284E RID: 10318 RVA: 0x000A2558 File Offset: 0x000A0758
// (set) Token: 0x0600284F RID: 10319 RVA: 0x000A258C File Offset: 0x000A078C
public unsafe ParticleSystem PS_DollHandRTip
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandRTip);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandRTip), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000E93 RID: 3731
// (get) Token: 0x06002850 RID: 10320 RVA: 0x000A25B4 File Offset: 0x000A07B4
// (set) Token: 0x06002851 RID: 10321 RVA: 0x000A25E8 File Offset: 0x000A07E8
public unsafe Il2CppReferenceArray<Material> g_MatDoll
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatDoll);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatDoll), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000E94 RID: 3732
// (get) Token: 0x06002852 RID: 10322 RVA: 0x000A2610 File Offset: 0x000A0810
// (set) Token: 0x06002853 RID: 10323 RVA: 0x000A2644 File Offset: 0x000A0844
public unsafe Material g_MatDollHead
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatDollHead);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatDollHead), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000E95 RID: 3733
// (get) Token: 0x06002854 RID: 10324 RVA: 0x000A266C File Offset: 0x000A086C
// (set) Token: 0x06002855 RID: 10325 RVA: 0x000A2694 File Offset: 0x000A0894
public unsafe Color g_fDollGlowColor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollGlowColor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollGlowColor)) = value;
}
}
// Token: 0x17000E96 RID: 3734
// (get) Token: 0x06002856 RID: 10326 RVA: 0x000A26B8 File Offset: 0x000A08B8
// (set) Token: 0x06002857 RID: 10327 RVA: 0x000A26E0 File Offset: 0x000A08E0
public unsafe bool g_bDollTexSwitch
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollTexSwitch);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollTexSwitch)) = value;
}
}
// Token: 0x17000E97 RID: 3735
// (get) Token: 0x06002858 RID: 10328 RVA: 0x000A2704 File Offset: 0x000A0904
// (set) Token: 0x06002859 RID: 10329 RVA: 0x000A272C File Offset: 0x000A092C
public unsafe float g_fDollTexSwitch
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollTexSwitch);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollTexSwitch)) = value;
}
}
// Token: 0x17000E98 RID: 3736
// (get) Token: 0x0600285A RID: 10330 RVA: 0x000A2750 File Offset: 0x000A0950
// (set) Token: 0x0600285B RID: 10331 RVA: 0x000A2784 File Offset: 0x000A0984
public unsafe Transform Pos_Sword
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_Sword);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_Sword), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000E99 RID: 3737
// (get) Token: 0x0600285C RID: 10332 RVA: 0x000A27AC File Offset: 0x000A09AC
// (set) Token: 0x0600285D RID: 10333 RVA: 0x000A27E0 File Offset: 0x000A09E0
public unsafe Transform Pos_DollEyeL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_DollEyeL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_DollEyeL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000E9A RID: 3738
// (get) Token: 0x0600285E RID: 10334 RVA: 0x000A2808 File Offset: 0x000A0A08
// (set) Token: 0x0600285F RID: 10335 RVA: 0x000A283C File Offset: 0x000A0A3C
public unsafe Transform Pos_DollEyeR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_DollEyeR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_DollEyeR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000E9B RID: 3739
// (get) Token: 0x06002860 RID: 10336 RVA: 0x000A2864 File Offset: 0x000A0A64
// (set) Token: 0x06002861 RID: 10337 RVA: 0x000A2898 File Offset: 0x000A0A98
public unsafe Transform Doll
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Doll);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Doll), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000E9C RID: 3740
// (get) Token: 0x06002862 RID: 10338 RVA: 0x000A28C0 File Offset: 0x000A0AC0
// (set) Token: 0x06002863 RID: 10339 RVA: 0x000A28F4 File Offset: 0x000A0AF4
public unsafe Animator g_DollAni
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_DollAni);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Animator(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_DollAni), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000E9D RID: 3741
// (get) Token: 0x06002864 RID: 10340 RVA: 0x000A291C File Offset: 0x000A0B1C
// (set) Token: 0x06002865 RID: 10341 RVA: 0x000A2944 File Offset: 0x000A0B44
public unsafe bool g_bDollAttack01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack01);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack01)) = value;
}
}
// Token: 0x17000E9E RID: 3742
// (get) Token: 0x06002866 RID: 10342 RVA: 0x000A2968 File Offset: 0x000A0B68
// (set) Token: 0x06002867 RID: 10343 RVA: 0x000A2990 File Offset: 0x000A0B90
public unsafe bool g_bDollAttack02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack02);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack02)) = value;
}
}
// Token: 0x17000E9F RID: 3743
// (get) Token: 0x06002868 RID: 10344 RVA: 0x000A29B4 File Offset: 0x000A0BB4
// (set) Token: 0x06002869 RID: 10345 RVA: 0x000A29DC File Offset: 0x000A0BDC
public unsafe bool g_bDollAttack03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack03);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack03)) = value;
}
}
// Token: 0x17000EA0 RID: 3744
// (get) Token: 0x0600286A RID: 10346 RVA: 0x000A2A00 File Offset: 0x000A0C00
// (set) Token: 0x0600286B RID: 10347 RVA: 0x000A2A28 File Offset: 0x000A0C28
public unsafe float g_fDollMove
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollMove);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollMove)) = value;
}
}
// Token: 0x17000EA1 RID: 3745
// (get) Token: 0x0600286C RID: 10348 RVA: 0x000A2A4C File Offset: 0x000A0C4C
// (set) Token: 0x0600286D RID: 10349 RVA: 0x000A2A74 File Offset: 0x000A0C74
public unsafe float g_fDollHideTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollHideTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollHideTime)) = value;
}
}
// Token: 0x17000EA2 RID: 3746
// (get) Token: 0x0600286E RID: 10350 RVA: 0x000A2A98 File Offset: 0x000A0C98
// (set) Token: 0x0600286F RID: 10351 RVA: 0x000A2ACC File Offset: 0x000A0CCC
public unsafe Transform Bear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Bear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Bear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EA3 RID: 3747
// (get) Token: 0x06002870 RID: 10352 RVA: 0x000A2AF4 File Offset: 0x000A0CF4
// (set) Token: 0x06002871 RID: 10353 RVA: 0x000A2B28 File Offset: 0x000A0D28
public unsafe BossLevel06EffectPlayBearControl g_BearController
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_BearController);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new BossLevel06EffectPlayBearControl(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_BearController), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EA4 RID: 3748
// (get) Token: 0x06002872 RID: 10354 RVA: 0x000A2B50 File Offset: 0x000A0D50
// (set) Token: 0x06002873 RID: 10355 RVA: 0x000A2B84 File Offset: 0x000A0D84
public unsafe ParticleSystem PS_SceneSmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SceneSmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SceneSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EA5 RID: 3749
// (get) Token: 0x06002874 RID: 10356 RVA: 0x000A2BAC File Offset: 0x000A0DAC
// (set) Token: 0x06002875 RID: 10357 RVA: 0x000A2BE0 File Offset: 0x000A0DE0
public unsafe GameObject Eff_SwordAttack0101
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0101);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0101), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EA6 RID: 3750
// (get) Token: 0x06002876 RID: 10358 RVA: 0x000A2C08 File Offset: 0x000A0E08
// (set) Token: 0x06002877 RID: 10359 RVA: 0x000A2C3C File Offset: 0x000A0E3C
public unsafe GameObject Eff_SwordAttack0102
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0102);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0102), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EA7 RID: 3751
// (get) Token: 0x06002878 RID: 10360 RVA: 0x000A2C64 File Offset: 0x000A0E64
// (set) Token: 0x06002879 RID: 10361 RVA: 0x000A2C98 File Offset: 0x000A0E98
public unsafe GameObject Eff_SwordAttack0103
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0103);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0103), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EA8 RID: 3752
// (get) Token: 0x0600287A RID: 10362 RVA: 0x000A2CC0 File Offset: 0x000A0EC0
// (set) Token: 0x0600287B RID: 10363 RVA: 0x000A2CF4 File Offset: 0x000A0EF4
public unsafe GameObject Eff_SwordAttack0103Floor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0103Floor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0103Floor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EA9 RID: 3753
// (get) Token: 0x0600287C RID: 10364 RVA: 0x000A2D1C File Offset: 0x000A0F1C
// (set) Token: 0x0600287D RID: 10365 RVA: 0x000A2D50 File Offset: 0x000A0F50
public unsafe GameObject Eff_SwordEnergy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordEnergy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EAA RID: 3754
// (get) Token: 0x0600287E RID: 10366 RVA: 0x000A2D78 File Offset: 0x000A0F78
// (set) Token: 0x0600287F RID: 10367 RVA: 0x000A2DAC File Offset: 0x000A0FAC
public unsafe GameObject Eff_SwordHit
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordHit);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordHit), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EAB RID: 3755
// (get) Token: 0x06002880 RID: 10368 RVA: 0x000A2DD4 File Offset: 0x000A0FD4
// (set) Token: 0x06002881 RID: 10369 RVA: 0x000A2E08 File Offset: 0x000A1008
public unsafe GameObject Eff_SwordEnergyHitWall
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordEnergyHitWall);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordEnergyHitWall), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EAC RID: 3756
// (get) Token: 0x06002882 RID: 10370 RVA: 0x000A2E30 File Offset: 0x000A1030
// (set) Token: 0x06002883 RID: 10371 RVA: 0x000A2E64 File Offset: 0x000A1064
public unsafe GameObject Eff_SwordAttack0201
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0201);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0201), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EAD RID: 3757
// (get) Token: 0x06002884 RID: 10372 RVA: 0x000A2E8C File Offset: 0x000A108C
// (set) Token: 0x06002885 RID: 10373 RVA: 0x000A2EC0 File Offset: 0x000A10C0
public unsafe GameObject Eff_SwordAttack0202
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0202);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0202), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EAE RID: 3758
// (get) Token: 0x06002886 RID: 10374 RVA: 0x000A2EE8 File Offset: 0x000A10E8
// (set) Token: 0x06002887 RID: 10375 RVA: 0x000A2F1C File Offset: 0x000A111C
public unsafe GameObject Eff_SwordAttack02Dash
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack02Dash);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack02Dash), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EAF RID: 3759
// (get) Token: 0x06002888 RID: 10376 RVA: 0x000A2F44 File Offset: 0x000A1144
// (set) Token: 0x06002889 RID: 10377 RVA: 0x000A2F78 File Offset: 0x000A1178
public unsafe GameObject Eff_SwordThrowAttack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordThrowAttack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordThrowAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EB0 RID: 3760
// (get) Token: 0x0600288A RID: 10378 RVA: 0x000A2FA0 File Offset: 0x000A11A0
// (set) Token: 0x0600288B RID: 10379 RVA: 0x000A2FD4 File Offset: 0x000A11D4
public unsafe GameObject Eff_Beam
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_Beam);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_Beam), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EB1 RID: 3761
// (get) Token: 0x0600288C RID: 10380 RVA: 0x000A2FFC File Offset: 0x000A11FC
// (set) Token: 0x0600288D RID: 10381 RVA: 0x000A3030 File Offset: 0x000A1230
public unsafe GameObject Eff_BeamCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_BeamCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_BeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EB2 RID: 3762
// (get) Token: 0x0600288E RID: 10382 RVA: 0x000A3058 File Offset: 0x000A1258
// (set) Token: 0x0600288F RID: 10383 RVA: 0x000A308C File Offset: 0x000A128C
public unsafe GameObject Eff_BeamStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_BeamStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_BeamStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EB3 RID: 3763
// (get) Token: 0x06002890 RID: 10384 RVA: 0x000A30B4 File Offset: 0x000A12B4
// (set) Token: 0x06002891 RID: 10385 RVA: 0x000A30E8 File Offset: 0x000A12E8
public unsafe GameObject Eff_AttackRotateStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EB4 RID: 3764
// (get) Token: 0x06002892 RID: 10386 RVA: 0x000A3110 File Offset: 0x000A1310
// (set) Token: 0x06002893 RID: 10387 RVA: 0x000A3144 File Offset: 0x000A1344
public unsafe GameObject Eff_AttackRotateTip
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateTip);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateTip), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EB5 RID: 3765
// (get) Token: 0x06002894 RID: 10388 RVA: 0x000A316C File Offset: 0x000A136C
// (set) Token: 0x06002895 RID: 10389 RVA: 0x000A31A0 File Offset: 0x000A13A0
public unsafe GameObject Eff_AttackRotate
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotate);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EB6 RID: 3766
// (get) Token: 0x06002896 RID: 10390 RVA: 0x000A31C8 File Offset: 0x000A13C8
// (set) Token: 0x06002897 RID: 10391 RVA: 0x000A31FC File Offset: 0x000A13FC
public unsafe GameObject Eff_AttackRotateHit
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateHit);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateHit), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EB7 RID: 3767
// (get) Token: 0x06002898 RID: 10392 RVA: 0x000A3224 File Offset: 0x000A1424
// (set) Token: 0x06002899 RID: 10393 RVA: 0x000A3258 File Offset: 0x000A1458
public unsafe GameObject Eff_AttackFour01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EB8 RID: 3768
// (get) Token: 0x0600289A RID: 10394 RVA: 0x000A3280 File Offset: 0x000A1480
// (set) Token: 0x0600289B RID: 10395 RVA: 0x000A32B4 File Offset: 0x000A14B4
public unsafe GameObject Eff_AttackFour02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EB9 RID: 3769
// (get) Token: 0x0600289C RID: 10396 RVA: 0x000A32DC File Offset: 0x000A14DC
// (set) Token: 0x0600289D RID: 10397 RVA: 0x000A3310 File Offset: 0x000A1510
public unsafe GameObject Eff_AttackFour03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EBA RID: 3770
// (get) Token: 0x0600289E RID: 10398 RVA: 0x000A3338 File Offset: 0x000A1538
// (set) Token: 0x0600289F RID: 10399 RVA: 0x000A336C File Offset: 0x000A156C
public unsafe EffectPool g_EffSwordAttack0101
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0101);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0101), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EBB RID: 3771
// (get) Token: 0x060028A0 RID: 10400 RVA: 0x000A3394 File Offset: 0x000A1594
// (set) Token: 0x060028A1 RID: 10401 RVA: 0x000A33C8 File Offset: 0x000A15C8
public unsafe EffectPool g_EffSwordAttack0102
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0102);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0102), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EBC RID: 3772
// (get) Token: 0x060028A2 RID: 10402 RVA: 0x000A33F0 File Offset: 0x000A15F0
// (set) Token: 0x060028A3 RID: 10403 RVA: 0x000A3424 File Offset: 0x000A1624
public unsafe EffectPool g_EffSwordAttack0103
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0103);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0103), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EBD RID: 3773
// (get) Token: 0x060028A4 RID: 10404 RVA: 0x000A344C File Offset: 0x000A164C
// (set) Token: 0x060028A5 RID: 10405 RVA: 0x000A3480 File Offset: 0x000A1680
public unsafe EffectPool g_EffSwordAttack0103Floor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0103Floor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0103Floor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EBE RID: 3774
// (get) Token: 0x060028A6 RID: 10406 RVA: 0x000A34A8 File Offset: 0x000A16A8
// (set) Token: 0x060028A7 RID: 10407 RVA: 0x000A34DC File Offset: 0x000A16DC
public unsafe EffectPool g_EffSwordEnergy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordEnergy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EBF RID: 3775
// (get) Token: 0x060028A8 RID: 10408 RVA: 0x000A3504 File Offset: 0x000A1704
// (set) Token: 0x060028A9 RID: 10409 RVA: 0x000A3538 File Offset: 0x000A1738
public unsafe EffectPool g_EffSwordHit
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordHit);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordHit), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EC0 RID: 3776
// (get) Token: 0x060028AA RID: 10410 RVA: 0x000A3560 File Offset: 0x000A1760
// (set) Token: 0x060028AB RID: 10411 RVA: 0x000A3594 File Offset: 0x000A1794
public unsafe EffectPool g_EffSwordEnergyHitWall
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordEnergyHitWall);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordEnergyHitWall), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EC1 RID: 3777
// (get) Token: 0x060028AC RID: 10412 RVA: 0x000A35BC File Offset: 0x000A17BC
// (set) Token: 0x060028AD RID: 10413 RVA: 0x000A35F0 File Offset: 0x000A17F0
public unsafe EffectPool g_EffSwordAttack0201
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0201);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0201), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EC2 RID: 3778
// (get) Token: 0x060028AE RID: 10414 RVA: 0x000A3618 File Offset: 0x000A1818
// (set) Token: 0x060028AF RID: 10415 RVA: 0x000A364C File Offset: 0x000A184C
public unsafe EffectPool g_EffSwordAttack0202
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0202);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0202), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EC3 RID: 3779
// (get) Token: 0x060028B0 RID: 10416 RVA: 0x000A3674 File Offset: 0x000A1874
// (set) Token: 0x060028B1 RID: 10417 RVA: 0x000A36A8 File Offset: 0x000A18A8
public unsafe EffectPool g_EffSwordAttack02Dash
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack02Dash);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack02Dash), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EC4 RID: 3780
// (get) Token: 0x060028B2 RID: 10418 RVA: 0x000A36D0 File Offset: 0x000A18D0
// (set) Token: 0x060028B3 RID: 10419 RVA: 0x000A3704 File Offset: 0x000A1904
public unsafe EffectPool g_EffSwordThrowAttack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordThrowAttack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordThrowAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EC5 RID: 3781
// (get) Token: 0x060028B4 RID: 10420 RVA: 0x000A372C File Offset: 0x000A192C
// (set) Token: 0x060028B5 RID: 10421 RVA: 0x000A3760 File Offset: 0x000A1960
public unsafe EffectPool g_EffBeam
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeam);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeam), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EC6 RID: 3782
// (get) Token: 0x060028B6 RID: 10422 RVA: 0x000A3788 File Offset: 0x000A1988
// (set) Token: 0x060028B7 RID: 10423 RVA: 0x000A37BC File Offset: 0x000A19BC
public unsafe EffectPool g_EffBeamCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeamCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EC7 RID: 3783
// (get) Token: 0x060028B8 RID: 10424 RVA: 0x000A37E4 File Offset: 0x000A19E4
// (set) Token: 0x060028B9 RID: 10425 RVA: 0x000A3818 File Offset: 0x000A1A18
public unsafe EffectPool g_EffBeamStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeamStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeamStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EC8 RID: 3784
// (get) Token: 0x060028BA RID: 10426 RVA: 0x000A3840 File Offset: 0x000A1A40
// (set) Token: 0x060028BB RID: 10427 RVA: 0x000A3874 File Offset: 0x000A1A74
public unsafe EffectPool g_EffAttackRotateStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EC9 RID: 3785
// (get) Token: 0x060028BC RID: 10428 RVA: 0x000A389C File Offset: 0x000A1A9C
// (set) Token: 0x060028BD RID: 10429 RVA: 0x000A38D0 File Offset: 0x000A1AD0
public unsafe EffectPool g_EffAttackRotateTip
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateTip);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateTip), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ECA RID: 3786
// (get) Token: 0x060028BE RID: 10430 RVA: 0x000A38F8 File Offset: 0x000A1AF8
// (set) Token: 0x060028BF RID: 10431 RVA: 0x000A392C File Offset: 0x000A1B2C
public unsafe EffectPool g_EffAttackRotate
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotate);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ECB RID: 3787
// (get) Token: 0x060028C0 RID: 10432 RVA: 0x000A3954 File Offset: 0x000A1B54
// (set) Token: 0x060028C1 RID: 10433 RVA: 0x000A3988 File Offset: 0x000A1B88
public unsafe EffectPool g_EffAttackRotateHit
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateHit);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateHit), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ECC RID: 3788
// (get) Token: 0x060028C2 RID: 10434 RVA: 0x000A39B0 File Offset: 0x000A1BB0
// (set) Token: 0x060028C3 RID: 10435 RVA: 0x000A39E4 File Offset: 0x000A1BE4
public unsafe EffectPool g_EffAttackFour01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ECD RID: 3789
// (get) Token: 0x060028C4 RID: 10436 RVA: 0x000A3A0C File Offset: 0x000A1C0C
// (set) Token: 0x060028C5 RID: 10437 RVA: 0x000A3A40 File Offset: 0x000A1C40
public unsafe EffectPool g_EffAttackFour02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ECE RID: 3790
// (get) Token: 0x060028C6 RID: 10438 RVA: 0x000A3A68 File Offset: 0x000A1C68
// (set) Token: 0x060028C7 RID: 10439 RVA: 0x000A3A9C File Offset: 0x000A1C9C
public unsafe EffectPool g_EffAttackFour03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ECF RID: 3791
// (get) Token: 0x060028C8 RID: 10440 RVA: 0x000A3AC4 File Offset: 0x000A1CC4
// (set) Token: 0x060028C9 RID: 10441 RVA: 0x000A3AF8 File Offset: 0x000A1CF8
public unsafe GameObject SE_SwordAppear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordAppear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordAppear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ED0 RID: 3792
// (get) Token: 0x060028CA RID: 10442 RVA: 0x000A3B20 File Offset: 0x000A1D20
// (set) Token: 0x060028CB RID: 10443 RVA: 0x000A3B54 File Offset: 0x000A1D54
public unsafe GameObject SE_SwordDisappear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordDisappear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordDisappear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ED1 RID: 3793
// (get) Token: 0x060028CC RID: 10444 RVA: 0x000A3B7C File Offset: 0x000A1D7C
// (set) Token: 0x060028CD RID: 10445 RVA: 0x000A3BB0 File Offset: 0x000A1DB0
public unsafe GameObject SE_SwordSwing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordSwing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ED2 RID: 3794
// (get) Token: 0x060028CE RID: 10446 RVA: 0x000A3BD8 File Offset: 0x000A1DD8
// (set) Token: 0x060028CF RID: 10447 RVA: 0x000A3C0C File Offset: 0x000A1E0C
public unsafe GameObject SE_SwordSkill
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordSkill);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordSkill), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ED3 RID: 3795
// (get) Token: 0x060028D0 RID: 10448 RVA: 0x000A3C34 File Offset: 0x000A1E34
// (set) Token: 0x060028D1 RID: 10449 RVA: 0x000A3C68 File Offset: 0x000A1E68
public unsafe GameObject SE_SwordAssault
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordAssault);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordAssault), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ED4 RID: 3796
// (get) Token: 0x060028D2 RID: 10450 RVA: 0x000A3C90 File Offset: 0x000A1E90
// (set) Token: 0x060028D3 RID: 10451 RVA: 0x000A3CC4 File Offset: 0x000A1EC4
public unsafe GameObject SE_SwordRotate
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordRotate);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ED5 RID: 3797
// (get) Token: 0x060028D4 RID: 10452 RVA: 0x000A3CEC File Offset: 0x000A1EEC
// (set) Token: 0x060028D5 RID: 10453 RVA: 0x000A3D20 File Offset: 0x000A1F20
public unsafe GameObject SE_DollAppear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollAppear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollAppear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ED6 RID: 3798
// (get) Token: 0x060028D6 RID: 10454 RVA: 0x000A3D48 File Offset: 0x000A1F48
// (set) Token: 0x060028D7 RID: 10455 RVA: 0x000A3D7C File Offset: 0x000A1F7C
public unsafe GameObject SE_DollDisappear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollDisappear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollDisappear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ED7 RID: 3799
// (get) Token: 0x060028D8 RID: 10456 RVA: 0x000A3DA4 File Offset: 0x000A1FA4
// (set) Token: 0x060028D9 RID: 10457 RVA: 0x000A3DD8 File Offset: 0x000A1FD8
public unsafe GameObject SE_Move
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_Move);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_Move), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ED8 RID: 3800
// (get) Token: 0x060028DA RID: 10458 RVA: 0x000A3E00 File Offset: 0x000A2000
// (set) Token: 0x060028DB RID: 10459 RVA: 0x000A3E34 File Offset: 0x000A2034
public unsafe GameObject SE_StartUp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_StartUp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_StartUp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ED9 RID: 3801
// (get) Token: 0x060028DC RID: 10460 RVA: 0x000A3E5C File Offset: 0x000A205C
// (set) Token: 0x060028DD RID: 10461 RVA: 0x000A3E90 File Offset: 0x000A2090
public unsafe GameObject SE_StartUpWind
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_StartUpWind);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_StartUpWind), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EDA RID: 3802
// (get) Token: 0x060028DE RID: 10462 RVA: 0x000A3EB8 File Offset: 0x000A20B8
// (set) Token: 0x060028DF RID: 10463 RVA: 0x000A3EEC File Offset: 0x000A20EC
public unsafe GameObject SE_DollAttackTip
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollAttackTip);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollAttackTip), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EDB RID: 3803
// (get) Token: 0x060028E0 RID: 10464 RVA: 0x000A3F14 File Offset: 0x000A2114
// (set) Token: 0x060028E1 RID: 10465 RVA: 0x000A3F48 File Offset: 0x000A2148
public unsafe GameObject SE_BeamShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BeamShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BeamShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EDC RID: 3804
// (get) Token: 0x060028E2 RID: 10466 RVA: 0x000A3F70 File Offset: 0x000A2170
// (set) Token: 0x060028E3 RID: 10467 RVA: 0x000A3FA4 File Offset: 0x000A21A4
public unsafe GameObject SE_Beam
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_Beam);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_Beam), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EDD RID: 3805
// (get) Token: 0x060028E4 RID: 10468 RVA: 0x000A3FCC File Offset: 0x000A21CC
// (set) Token: 0x060028E5 RID: 10469 RVA: 0x000A4000 File Offset: 0x000A2200
public unsafe GameObject SE_BeamCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BeamCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EDE RID: 3806
// (get) Token: 0x060028E6 RID: 10470 RVA: 0x000A4028 File Offset: 0x000A2228
// (set) Token: 0x060028E7 RID: 10471 RVA: 0x000A405C File Offset: 0x000A225C
public unsafe GameObject SE_DollFourHitFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollFourHitFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollFourHitFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EDF RID: 3807
// (get) Token: 0x060028E8 RID: 10472 RVA: 0x000A4084 File Offset: 0x000A2284
// (set) Token: 0x060028E9 RID: 10473 RVA: 0x000A40B8 File Offset: 0x000A22B8
public unsafe GameObject SE_DollRotateReady
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollRotateReady);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollRotateReady), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EE0 RID: 3808
// (get) Token: 0x060028EA RID: 10474 RVA: 0x000A40E0 File Offset: 0x000A22E0
// (set) Token: 0x060028EB RID: 10475 RVA: 0x000A4114 File Offset: 0x000A2314
public unsafe GameObject SE_BearDisappear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BearDisappear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BearDisappear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EE1 RID: 3809
// (get) Token: 0x060028EC RID: 10476 RVA: 0x000A413C File Offset: 0x000A233C
// (set) Token: 0x060028ED RID: 10477 RVA: 0x000A4170 File Offset: 0x000A2370
public unsafe SoundEffect g_SESwordAppear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordAppear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordAppear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EE2 RID: 3810
// (get) Token: 0x060028EE RID: 10478 RVA: 0x000A4198 File Offset: 0x000A2398
// (set) Token: 0x060028EF RID: 10479 RVA: 0x000A41CC File Offset: 0x000A23CC
public unsafe SoundEffect g_SESwordSwing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordSwing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EE3 RID: 3811
// (get) Token: 0x060028F0 RID: 10480 RVA: 0x000A41F4 File Offset: 0x000A23F4
// (set) Token: 0x060028F1 RID: 10481 RVA: 0x000A4228 File Offset: 0x000A2428
public unsafe SoundEffect g_SESwordSkill
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordSkill);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordSkill), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EE4 RID: 3812
// (get) Token: 0x060028F2 RID: 10482 RVA: 0x000A4250 File Offset: 0x000A2450
// (set) Token: 0x060028F3 RID: 10483 RVA: 0x000A4284 File Offset: 0x000A2484
public unsafe SoundEffect g_SESwordAssault
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordAssault);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordAssault), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EE5 RID: 3813
// (get) Token: 0x060028F4 RID: 10484 RVA: 0x000A42AC File Offset: 0x000A24AC
// (set) Token: 0x060028F5 RID: 10485 RVA: 0x000A42E0 File Offset: 0x000A24E0
public unsafe SoundEffect g_SESwordRotate
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordRotate);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EE6 RID: 3814
// (get) Token: 0x060028F6 RID: 10486 RVA: 0x000A4308 File Offset: 0x000A2508
// (set) Token: 0x060028F7 RID: 10487 RVA: 0x000A433C File Offset: 0x000A253C
public unsafe SoundEffect g_SEDollAppear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollAppear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollAppear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EE7 RID: 3815
// (get) Token: 0x060028F8 RID: 10488 RVA: 0x000A4364 File Offset: 0x000A2564
// (set) Token: 0x060028F9 RID: 10489 RVA: 0x000A4398 File Offset: 0x000A2598
public unsafe SoundEffect g_SEDollDisappear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollDisappear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollDisappear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EE8 RID: 3816
// (get) Token: 0x060028FA RID: 10490 RVA: 0x000A43C0 File Offset: 0x000A25C0
// (set) Token: 0x060028FB RID: 10491 RVA: 0x000A43F4 File Offset: 0x000A25F4
public unsafe SoundEffect g_SEMove
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEMove);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEMove), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EE9 RID: 3817
// (get) Token: 0x060028FC RID: 10492 RVA: 0x000A441C File Offset: 0x000A261C
// (set) Token: 0x060028FD RID: 10493 RVA: 0x000A4450 File Offset: 0x000A2650
public unsafe SoundEffect g_SEStartUp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEStartUp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEStartUp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EEA RID: 3818
// (get) Token: 0x060028FE RID: 10494 RVA: 0x000A4478 File Offset: 0x000A2678
// (set) Token: 0x060028FF RID: 10495 RVA: 0x000A44AC File Offset: 0x000A26AC
public unsafe SoundEffect g_SEStartUpWind
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEStartUpWind);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEStartUpWind), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EEB RID: 3819
// (get) Token: 0x06002900 RID: 10496 RVA: 0x000A44D4 File Offset: 0x000A26D4
// (set) Token: 0x06002901 RID: 10497 RVA: 0x000A4508 File Offset: 0x000A2708
public unsafe SoundEffect g_SEDollAttackTip
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollAttackTip);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollAttackTip), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EEC RID: 3820
// (get) Token: 0x06002902 RID: 10498 RVA: 0x000A4530 File Offset: 0x000A2730
// (set) Token: 0x06002903 RID: 10499 RVA: 0x000A4564 File Offset: 0x000A2764
public unsafe SoundEffect g_SEBeamShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeamShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeamShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EED RID: 3821
// (get) Token: 0x06002904 RID: 10500 RVA: 0x000A458C File Offset: 0x000A278C
// (set) Token: 0x06002905 RID: 10501 RVA: 0x000A45C0 File Offset: 0x000A27C0
public unsafe SoundEffect g_SEBeam
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeam);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeam), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EEE RID: 3822
// (get) Token: 0x06002906 RID: 10502 RVA: 0x000A45E8 File Offset: 0x000A27E8
// (set) Token: 0x06002907 RID: 10503 RVA: 0x000A461C File Offset: 0x000A281C
public unsafe SoundEffect g_SEBeamCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeamCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EEF RID: 3823
// (get) Token: 0x06002908 RID: 10504 RVA: 0x000A4644 File Offset: 0x000A2844
// (set) Token: 0x06002909 RID: 10505 RVA: 0x000A4678 File Offset: 0x000A2878
public unsafe SoundEffect g_SEDollFourHitFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollFourHitFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollFourHitFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EF0 RID: 3824
// (get) Token: 0x0600290A RID: 10506 RVA: 0x000A46A0 File Offset: 0x000A28A0
// (set) Token: 0x0600290B RID: 10507 RVA: 0x000A46D4 File Offset: 0x000A28D4
public unsafe SoundEffect g_SEDollRotateReady
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollRotateReady);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollRotateReady), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EF1 RID: 3825
// (get) Token: 0x0600290C RID: 10508 RVA: 0x000A46FC File Offset: 0x000A28FC
// (set) Token: 0x0600290D RID: 10509 RVA: 0x000A4730 File Offset: 0x000A2930
public unsafe SoundEffectPool g_SEPSwordDisappear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPSwordDisappear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPSwordDisappear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EF2 RID: 3826
// (get) Token: 0x0600290E RID: 10510 RVA: 0x000A4758 File Offset: 0x000A2958
// (set) Token: 0x0600290F RID: 10511 RVA: 0x000A478C File Offset: 0x000A298C
public unsafe SoundEffectPool g_SEPDollDisappear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPDollDisappear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPDollDisappear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EF3 RID: 3827
// (get) Token: 0x06002910 RID: 10512 RVA: 0x000A47B4 File Offset: 0x000A29B4
// (set) Token: 0x06002911 RID: 10513 RVA: 0x000A47E8 File Offset: 0x000A29E8
public unsafe SoundEffectPool g_SEPBearDisappear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPBearDisappear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPBearDisappear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EF4 RID: 3828
// (get) Token: 0x06002912 RID: 10514 RVA: 0x000A4810 File Offset: 0x000A2A10
// (set) Token: 0x06002913 RID: 10515 RVA: 0x000A4838 File Offset: 0x000A2A38
public unsafe bool g_bBeam
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeam);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeam)) = value;
}
}
// Token: 0x17000EF5 RID: 3829
// (get) Token: 0x06002914 RID: 10516 RVA: 0x000A485C File Offset: 0x000A2A5C
// (set) Token: 0x06002915 RID: 10517 RVA: 0x000A4890 File Offset: 0x000A2A90
public unsafe ParticleSystem g_PsBeamL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PsBeamL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PsBeamL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EF6 RID: 3830
// (get) Token: 0x06002916 RID: 10518 RVA: 0x000A48B8 File Offset: 0x000A2AB8
// (set) Token: 0x06002917 RID: 10519 RVA: 0x000A48EC File Offset: 0x000A2AEC
public unsafe ParticleSystem g_PsBeamR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PsBeamR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PsBeamR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000EF7 RID: 3831
// (get) Token: 0x06002918 RID: 10520 RVA: 0x000A4914 File Offset: 0x000A2B14
// (set) Token: 0x06002919 RID: 10521 RVA: 0x000A493C File Offset: 0x000A2B3C
public unsafe Vector3 g_v3BeamLTarget
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamLTarget);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamLTarget)) = value;
}
}
// Token: 0x17000EF8 RID: 3832
// (get) Token: 0x0600291A RID: 10522 RVA: 0x000A4960 File Offset: 0x000A2B60
// (set) Token: 0x0600291B RID: 10523 RVA: 0x000A4988 File Offset: 0x000A2B88
public unsafe Vector3 g_v3BeamRTarget
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamRTarget);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamRTarget)) = value;
}
}
// Token: 0x17000EF9 RID: 3833
// (get) Token: 0x0600291C RID: 10524 RVA: 0x000A49AC File Offset: 0x000A2BAC
// (set) Token: 0x0600291D RID: 10525 RVA: 0x000A49D4 File Offset: 0x000A2BD4
public unsafe Vector3 g_v3BeamLMove
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamLMove);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamLMove)) = value;
}
}
// Token: 0x17000EFA RID: 3834
// (get) Token: 0x0600291E RID: 10526 RVA: 0x000A49F8 File Offset: 0x000A2BF8
// (set) Token: 0x0600291F RID: 10527 RVA: 0x000A4A20 File Offset: 0x000A2C20
public unsafe Vector3 g_v3BeamRMove
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamRMove);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamRMove)) = value;
}
}
// Token: 0x17000EFB RID: 3835
// (get) Token: 0x06002920 RID: 10528 RVA: 0x000A4A44 File Offset: 0x000A2C44
// (set) Token: 0x06002921 RID: 10529 RVA: 0x000A4A62 File Offset: 0x000A2C62
public unsafe static float g_fBeamFrequency
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamFrequency, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamFrequency, (void*)(&value));
}
}
// Token: 0x17000EFC RID: 3836
// (get) Token: 0x06002922 RID: 10530 RVA: 0x000A4A74 File Offset: 0x000A2C74
// (set) Token: 0x06002923 RID: 10531 RVA: 0x000A4A9C File Offset: 0x000A2C9C
public unsafe float g_fBeamFrequencyVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamFrequencyVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamFrequencyVal)) = value;
}
}
// Token: 0x17000EFD RID: 3837
// (get) Token: 0x06002924 RID: 10532 RVA: 0x000A4AC0 File Offset: 0x000A2CC0
// (set) Token: 0x06002925 RID: 10533 RVA: 0x000A4AE8 File Offset: 0x000A2CE8
public unsafe float g_fBeamSize
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamSize);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamSize)) = value;
}
}
// Token: 0x17000EFE RID: 3838
// (get) Token: 0x06002926 RID: 10534 RVA: 0x000A4B0C File Offset: 0x000A2D0C
// (set) Token: 0x06002927 RID: 10535 RVA: 0x000A4B34 File Offset: 0x000A2D34
public unsafe bool g_bBeamHitL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeamHitL);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeamHitL)) = value;
}
}
// Token: 0x17000EFF RID: 3839
// (get) Token: 0x06002928 RID: 10536 RVA: 0x000A4B58 File Offset: 0x000A2D58
// (set) Token: 0x06002929 RID: 10537 RVA: 0x000A4B80 File Offset: 0x000A2D80
public unsafe bool g_bBeamHitR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeamHitR);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeamHitR)) = value;
}
}
// Token: 0x17000F00 RID: 3840
// (get) Token: 0x0600292A RID: 10538 RVA: 0x000A4BA4 File Offset: 0x000A2DA4
// (set) Token: 0x0600292B RID: 10539 RVA: 0x000A4BCC File Offset: 0x000A2DCC
public unsafe bool g_bSEMove
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEMove);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEMove)) = value;
}
}
// Token: 0x17000F01 RID: 3841
// (get) Token: 0x0600292C RID: 10540 RVA: 0x000A4BF0 File Offset: 0x000A2DF0
// (set) Token: 0x0600292D RID: 10541 RVA: 0x000A4C18 File Offset: 0x000A2E18
public unsafe bool g_bSEMoveSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEMoveSpeed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEMoveSpeed)) = value;
}
}
// Token: 0x17000F02 RID: 3842
// (get) Token: 0x0600292E RID: 10542 RVA: 0x000A4C3C File Offset: 0x000A2E3C
// (set) Token: 0x0600292F RID: 10543 RVA: 0x000A4C64 File Offset: 0x000A2E64
public unsafe float g_fSEMoveVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEMoveVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEMoveVolume)) = value;
}
}
// Token: 0x17000F03 RID: 3843
// (get) Token: 0x06002930 RID: 10544 RVA: 0x000A4C88 File Offset: 0x000A2E88
// (set) Token: 0x06002931 RID: 10545 RVA: 0x000A4CB0 File Offset: 0x000A2EB0
public unsafe float g_fSEMovePitch
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEMovePitch);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEMovePitch)) = value;
}
}
// Token: 0x17000F04 RID: 3844
// (get) Token: 0x06002932 RID: 10546 RVA: 0x000A4CD4 File Offset: 0x000A2ED4
// (set) Token: 0x06002933 RID: 10547 RVA: 0x000A4CFC File Offset: 0x000A2EFC
public unsafe float g_fSEBeamVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEBeamVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEBeamVolume)) = value;
}
}
// Token: 0x17000F05 RID: 3845
// (get) Token: 0x06002934 RID: 10548 RVA: 0x000A4D20 File Offset: 0x000A2F20
// (set) Token: 0x06002935 RID: 10549 RVA: 0x000A4D48 File Offset: 0x000A2F48
public unsafe float g_fSEBeamPitch
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEBeamPitch);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEBeamPitch)) = value;
}
}
// Token: 0x17000F06 RID: 3846
// (get) Token: 0x06002936 RID: 10550 RVA: 0x000A4D6C File Offset: 0x000A2F6C
// (set) Token: 0x06002937 RID: 10551 RVA: 0x000A4D94 File Offset: 0x000A2F94
public unsafe bool g_bSEStartUpWind
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEStartUpWind);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEStartUpWind)) = value;
}
}
// Token: 0x17000F07 RID: 3847
// (get) Token: 0x06002938 RID: 10552 RVA: 0x000A4DB8 File Offset: 0x000A2FB8
// (set) Token: 0x06002939 RID: 10553 RVA: 0x000A4DE0 File Offset: 0x000A2FE0
public unsafe float g_fSEStartUpWindVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEStartUpWindVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEStartUpWindVolume)) = value;
}
}
// Token: 0x17000F08 RID: 3848
// (get) Token: 0x0600293A RID: 10554 RVA: 0x000A4E04 File Offset: 0x000A3004
// (set) Token: 0x0600293B RID: 10555 RVA: 0x000A4E2C File Offset: 0x000A302C
public unsafe float g_fSEStartUpWindPitch
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEStartUpWindPitch);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEStartUpWindPitch)) = value;
}
}
// Token: 0x17000F09 RID: 3849
// (get) Token: 0x0600293C RID: 10556 RVA: 0x000A4E50 File Offset: 0x000A3050
// (set) Token: 0x0600293D RID: 10557 RVA: 0x000A4E84 File Offset: 0x000A3084
public unsafe AttackData AD_SwordAttack0103Floor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_SwordAttack0103Floor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_SwordAttack0103Floor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F0A RID: 3850
// (get) Token: 0x0600293E RID: 10558 RVA: 0x000A4EAC File Offset: 0x000A30AC
// (set) Token: 0x0600293F RID: 10559 RVA: 0x000A4EE0 File Offset: 0x000A30E0
public unsafe AttackData AD_DollRotate
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_DollRotate);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_DollRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F0B RID: 3851
// (get) Token: 0x06002940 RID: 10560 RVA: 0x000A4F08 File Offset: 0x000A3108
// (set) Token: 0x06002941 RID: 10561 RVA: 0x000A4F3C File Offset: 0x000A313C
public unsafe AttackData AD_DollFour
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_DollFour);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_DollFour), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x04001B42 RID: 6978
private static readonly IntPtr NativeFieldInfoPtr_g_Camera;
// Token: 0x04001B43 RID: 6979
private static readonly IntPtr NativeFieldInfoPtr_g_PlayerTransform;
// Token: 0x04001B44 RID: 6980
private static readonly IntPtr NativeFieldInfoPtr_g_WGM;
// Token: 0x04001B45 RID: 6981
private static readonly IntPtr NativeFieldInfoPtr_g_AI;
// Token: 0x04001B46 RID: 6982
private static readonly IntPtr NativeFieldInfoPtr_Sword;
// Token: 0x04001B47 RID: 6983
private static readonly IntPtr NativeFieldInfoPtr_PS_Sword;
// Token: 0x04001B48 RID: 6984
private static readonly IntPtr NativeFieldInfoPtr_PS_SwordShow;
// Token: 0x04001B49 RID: 6985
private static readonly IntPtr NativeFieldInfoPtr_PS_SwordHide;
// Token: 0x04001B4A RID: 6986
private static readonly IntPtr NativeFieldInfoPtr_PS_SwordCharge;
// Token: 0x04001B4B RID: 6987
private static readonly IntPtr NativeFieldInfoPtr_g_MatSword;
// Token: 0x04001B4C RID: 6988
private static readonly IntPtr NativeFieldInfoPtr_g_fSwordGlowColor;
// Token: 0x04001B4D RID: 6989
private static readonly IntPtr NativeFieldInfoPtr_DollMesh;
// Token: 0x04001B4E RID: 6990
private static readonly IntPtr NativeFieldInfoPtr_DollHeadMesh;
// Token: 0x04001B4F RID: 6991
private static readonly IntPtr NativeFieldInfoPtr_PS_DollShow;
// Token: 0x04001B50 RID: 6992
private static readonly IntPtr NativeFieldInfoPtr_PS_DollHide;
// Token: 0x04001B51 RID: 6993
private static readonly IntPtr NativeFieldInfoPtr_PS_DollHeadStartUp;
// Token: 0x04001B52 RID: 6994
private static readonly IntPtr NativeFieldInfoPtr_PS_DollHandLStartUp;
// Token: 0x04001B53 RID: 6995
private static readonly IntPtr NativeFieldInfoPtr_PS_DollHandRStartUp;
// Token: 0x04001B54 RID: 6996
private static readonly IntPtr NativeFieldInfoPtr_PS_DollHandLTip;
// Token: 0x04001B55 RID: 6997
private static readonly IntPtr NativeFieldInfoPtr_PS_DollHandRTip;
// Token: 0x04001B56 RID: 6998
private static readonly IntPtr NativeFieldInfoPtr_g_MatDoll;
// Token: 0x04001B57 RID: 6999
private static readonly IntPtr NativeFieldInfoPtr_g_MatDollHead;
// Token: 0x04001B58 RID: 7000
private static readonly IntPtr NativeFieldInfoPtr_g_fDollGlowColor;
// Token: 0x04001B59 RID: 7001
private static readonly IntPtr NativeFieldInfoPtr_g_bDollTexSwitch;
// Token: 0x04001B5A RID: 7002
private static readonly IntPtr NativeFieldInfoPtr_g_fDollTexSwitch;
// Token: 0x04001B5B RID: 7003
private static readonly IntPtr NativeFieldInfoPtr_Pos_Sword;
// Token: 0x04001B5C RID: 7004
private static readonly IntPtr NativeFieldInfoPtr_Pos_DollEyeL;
// Token: 0x04001B5D RID: 7005
private static readonly IntPtr NativeFieldInfoPtr_Pos_DollEyeR;
// Token: 0x04001B5E RID: 7006
private static readonly IntPtr NativeFieldInfoPtr_Doll;
// Token: 0x04001B5F RID: 7007
private static readonly IntPtr NativeFieldInfoPtr_g_DollAni;
// Token: 0x04001B60 RID: 7008
private static readonly IntPtr NativeFieldInfoPtr_g_bDollAttack01;
// Token: 0x04001B61 RID: 7009
private static readonly IntPtr NativeFieldInfoPtr_g_bDollAttack02;
// Token: 0x04001B62 RID: 7010
private static readonly IntPtr NativeFieldInfoPtr_g_bDollAttack03;
// Token: 0x04001B63 RID: 7011
private static readonly IntPtr NativeFieldInfoPtr_g_fDollMove;
// Token: 0x04001B64 RID: 7012
private static readonly IntPtr NativeFieldInfoPtr_g_fDollHideTime;
// Token: 0x04001B65 RID: 7013
private static readonly IntPtr NativeFieldInfoPtr_Bear;
// Token: 0x04001B66 RID: 7014
private static readonly IntPtr NativeFieldInfoPtr_g_BearController;
// Token: 0x04001B67 RID: 7015
private static readonly IntPtr NativeFieldInfoPtr_PS_SceneSmoke;
// Token: 0x04001B68 RID: 7016
private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordAttack0101;
// Token: 0x04001B69 RID: 7017
private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordAttack0102;
// Token: 0x04001B6A RID: 7018
private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordAttack0103;
// Token: 0x04001B6B RID: 7019
private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordAttack0103Floor;
// Token: 0x04001B6C RID: 7020
private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordEnergy;
// Token: 0x04001B6D RID: 7021
private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordHit;
// Token: 0x04001B6E RID: 7022
private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordEnergyHitWall;
// Token: 0x04001B6F RID: 7023
private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordAttack0201;
// Token: 0x04001B70 RID: 7024
private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordAttack0202;
// Token: 0x04001B71 RID: 7025
private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordAttack02Dash;
// Token: 0x04001B72 RID: 7026
private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordThrowAttack;
// Token: 0x04001B73 RID: 7027
private static readonly IntPtr NativeFieldInfoPtr_Eff_Beam;
// Token: 0x04001B74 RID: 7028
private static readonly IntPtr NativeFieldInfoPtr_Eff_BeamCollision;
// Token: 0x04001B75 RID: 7029
private static readonly IntPtr NativeFieldInfoPtr_Eff_BeamStart;
// Token: 0x04001B76 RID: 7030
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotateStart;
// Token: 0x04001B77 RID: 7031
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotateTip;
// Token: 0x04001B78 RID: 7032
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotate;
// Token: 0x04001B79 RID: 7033
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotateHit;
// Token: 0x04001B7A RID: 7034
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFour01;
// Token: 0x04001B7B RID: 7035
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFour02;
// Token: 0x04001B7C RID: 7036
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFour03;
// Token: 0x04001B7D RID: 7037
private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordAttack0101;
// Token: 0x04001B7E RID: 7038
private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordAttack0102;
// Token: 0x04001B7F RID: 7039
private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordAttack0103;
// Token: 0x04001B80 RID: 7040
private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordAttack0103Floor;
// Token: 0x04001B81 RID: 7041
private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordEnergy;
// Token: 0x04001B82 RID: 7042
private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordHit;
// Token: 0x04001B83 RID: 7043
private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordEnergyHitWall;
// Token: 0x04001B84 RID: 7044
private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordAttack0201;
// Token: 0x04001B85 RID: 7045
private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordAttack0202;
// Token: 0x04001B86 RID: 7046
private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordAttack02Dash;
// Token: 0x04001B87 RID: 7047
private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordThrowAttack;
// Token: 0x04001B88 RID: 7048
private static readonly IntPtr NativeFieldInfoPtr_g_EffBeam;
// Token: 0x04001B89 RID: 7049
private static readonly IntPtr NativeFieldInfoPtr_g_EffBeamCollision;
// Token: 0x04001B8A RID: 7050
private static readonly IntPtr NativeFieldInfoPtr_g_EffBeamStart;
// Token: 0x04001B8B RID: 7051
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotateStart;
// Token: 0x04001B8C RID: 7052
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotateTip;
// Token: 0x04001B8D RID: 7053
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotate;
// Token: 0x04001B8E RID: 7054
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotateHit;
// Token: 0x04001B8F RID: 7055
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFour01;
// Token: 0x04001B90 RID: 7056
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFour02;
// Token: 0x04001B91 RID: 7057
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFour03;
// Token: 0x04001B92 RID: 7058
private static readonly IntPtr NativeFieldInfoPtr_SE_SwordAppear;
// Token: 0x04001B93 RID: 7059
private static readonly IntPtr NativeFieldInfoPtr_SE_SwordDisappear;
// Token: 0x04001B94 RID: 7060
private static readonly IntPtr NativeFieldInfoPtr_SE_SwordSwing;
// Token: 0x04001B95 RID: 7061
private static readonly IntPtr NativeFieldInfoPtr_SE_SwordSkill;
// Token: 0x04001B96 RID: 7062
private static readonly IntPtr NativeFieldInfoPtr_SE_SwordAssault;
// Token: 0x04001B97 RID: 7063
private static readonly IntPtr NativeFieldInfoPtr_SE_SwordRotate;
// Token: 0x04001B98 RID: 7064
private static readonly IntPtr NativeFieldInfoPtr_SE_DollAppear;
// Token: 0x04001B99 RID: 7065
private static readonly IntPtr NativeFieldInfoPtr_SE_DollDisappear;
// Token: 0x04001B9A RID: 7066
private static readonly IntPtr NativeFieldInfoPtr_SE_Move;
// Token: 0x04001B9B RID: 7067
private static readonly IntPtr NativeFieldInfoPtr_SE_StartUp;
// Token: 0x04001B9C RID: 7068
private static readonly IntPtr NativeFieldInfoPtr_SE_StartUpWind;
// Token: 0x04001B9D RID: 7069
private static readonly IntPtr NativeFieldInfoPtr_SE_DollAttackTip;
// Token: 0x04001B9E RID: 7070
private static readonly IntPtr NativeFieldInfoPtr_SE_BeamShot;
// Token: 0x04001B9F RID: 7071
private static readonly IntPtr NativeFieldInfoPtr_SE_Beam;
// Token: 0x04001BA0 RID: 7072
private static readonly IntPtr NativeFieldInfoPtr_SE_BeamCollision;
// Token: 0x04001BA1 RID: 7073
private static readonly IntPtr NativeFieldInfoPtr_SE_DollFourHitFloor;
// Token: 0x04001BA2 RID: 7074
private static readonly IntPtr NativeFieldInfoPtr_SE_DollRotateReady;
// Token: 0x04001BA3 RID: 7075
private static readonly IntPtr NativeFieldInfoPtr_SE_BearDisappear;
// Token: 0x04001BA4 RID: 7076
private static readonly IntPtr NativeFieldInfoPtr_g_SESwordAppear;
// Token: 0x04001BA5 RID: 7077
private static readonly IntPtr NativeFieldInfoPtr_g_SESwordSwing;
// Token: 0x04001BA6 RID: 7078
private static readonly IntPtr NativeFieldInfoPtr_g_SESwordSkill;
// Token: 0x04001BA7 RID: 7079
private static readonly IntPtr NativeFieldInfoPtr_g_SESwordAssault;
// Token: 0x04001BA8 RID: 7080
private static readonly IntPtr NativeFieldInfoPtr_g_SESwordRotate;
// Token: 0x04001BA9 RID: 7081
private static readonly IntPtr NativeFieldInfoPtr_g_SEDollAppear;
// Token: 0x04001BAA RID: 7082
private static readonly IntPtr NativeFieldInfoPtr_g_SEDollDisappear;
// Token: 0x04001BAB RID: 7083
private static readonly IntPtr NativeFieldInfoPtr_g_SEMove;
// Token: 0x04001BAC RID: 7084
private static readonly IntPtr NativeFieldInfoPtr_g_SEStartUp;
// Token: 0x04001BAD RID: 7085
private static readonly IntPtr NativeFieldInfoPtr_g_SEStartUpWind;
// Token: 0x04001BAE RID: 7086
private static readonly IntPtr NativeFieldInfoPtr_g_SEDollAttackTip;
// Token: 0x04001BAF RID: 7087
private static readonly IntPtr NativeFieldInfoPtr_g_SEBeamShot;
// Token: 0x04001BB0 RID: 7088
private static readonly IntPtr NativeFieldInfoPtr_g_SEBeam;
// Token: 0x04001BB1 RID: 7089
private static readonly IntPtr NativeFieldInfoPtr_g_SEBeamCollision;
// Token: 0x04001BB2 RID: 7090
private static readonly IntPtr NativeFieldInfoPtr_g_SEDollFourHitFloor;
// Token: 0x04001BB3 RID: 7091
private static readonly IntPtr NativeFieldInfoPtr_g_SEDollRotateReady;
// Token: 0x04001BB4 RID: 7092
private static readonly IntPtr NativeFieldInfoPtr_g_SEPSwordDisappear;
// Token: 0x04001BB5 RID: 7093
private static readonly IntPtr NativeFieldInfoPtr_g_SEPDollDisappear;
// Token: 0x04001BB6 RID: 7094
private static readonly IntPtr NativeFieldInfoPtr_g_SEPBearDisappear;
// Token: 0x04001BB7 RID: 7095
private static readonly IntPtr NativeFieldInfoPtr_g_bBeam;
// Token: 0x04001BB8 RID: 7096
private static readonly IntPtr NativeFieldInfoPtr_g_PsBeamL;
// Token: 0x04001BB9 RID: 7097
private static readonly IntPtr NativeFieldInfoPtr_g_PsBeamR;
// Token: 0x04001BBA RID: 7098
private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamLTarget;
// Token: 0x04001BBB RID: 7099
private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamRTarget;
// Token: 0x04001BBC RID: 7100
private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamLMove;
// Token: 0x04001BBD RID: 7101
private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamRMove;
// Token: 0x04001BBE RID: 7102
private static readonly IntPtr NativeFieldInfoPtr_g_fBeamFrequency;
// Token: 0x04001BBF RID: 7103
private static readonly IntPtr NativeFieldInfoPtr_g_fBeamFrequencyVal;
// Token: 0x04001BC0 RID: 7104
private static readonly IntPtr NativeFieldInfoPtr_g_fBeamSize;
// Token: 0x04001BC1 RID: 7105
private static readonly IntPtr NativeFieldInfoPtr_g_bBeamHitL;
// Token: 0x04001BC2 RID: 7106
private static readonly IntPtr NativeFieldInfoPtr_g_bBeamHitR;
// Token: 0x04001BC3 RID: 7107
private static readonly IntPtr NativeFieldInfoPtr_g_bSEMove;
// Token: 0x04001BC4 RID: 7108
private static readonly IntPtr NativeFieldInfoPtr_g_bSEMoveSpeed;
// Token: 0x04001BC5 RID: 7109
private static readonly IntPtr NativeFieldInfoPtr_g_fSEMoveVolume;
// Token: 0x04001BC6 RID: 7110
private static readonly IntPtr NativeFieldInfoPtr_g_fSEMovePitch;
// Token: 0x04001BC7 RID: 7111
private static readonly IntPtr NativeFieldInfoPtr_g_fSEBeamVolume;
// Token: 0x04001BC8 RID: 7112
private static readonly IntPtr NativeFieldInfoPtr_g_fSEBeamPitch;
// Token: 0x04001BC9 RID: 7113
private static readonly IntPtr NativeFieldInfoPtr_g_bSEStartUpWind;
// Token: 0x04001BCA RID: 7114
private static readonly IntPtr NativeFieldInfoPtr_g_fSEStartUpWindVolume;
// Token: 0x04001BCB RID: 7115
private static readonly IntPtr NativeFieldInfoPtr_g_fSEStartUpWindPitch;
// Token: 0x04001BCC RID: 7116
private static readonly IntPtr NativeFieldInfoPtr_AD_SwordAttack0103Floor;
// Token: 0x04001BCD RID: 7117
private static readonly IntPtr NativeFieldInfoPtr_AD_DollRotate;
// Token: 0x04001BCE RID: 7118
private static readonly IntPtr NativeFieldInfoPtr_AD_DollFour;
// Token: 0x04001BCF RID: 7119
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_AI_BossLevel06_0;
// Token: 0x04001BD0 RID: 7120
private static readonly IntPtr NativeMethodInfoPtr_Start_Private_Void_0;
// Token: 0x04001BD1 RID: 7121
private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
// Token: 0x04001BD2 RID: 7122
private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0;
// Token: 0x04001BD3 RID: 7123
private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0;
// Token: 0x04001BD4 RID: 7124
private static readonly IntPtr NativeMethodInfoPtr_AniShowSword_Public_Void_0;
// Token: 0x04001BD5 RID: 7125
private static readonly IntPtr NativeMethodInfoPtr_AniHideSword_Public_Void_0;
// Token: 0x04001BD6 RID: 7126
private static readonly IntPtr NativeMethodInfoPtr_EnableSword_Public_Void_Boolean_0;
// Token: 0x04001BD7 RID: 7127
private static readonly IntPtr NativeMethodInfoPtr_AniSwordAttack0101_Public_Void_0;
// Token: 0x04001BD8 RID: 7128
private static readonly IntPtr NativeMethodInfoPtr_AniPlaySwordEnergy01_Public_Void_0;
// Token: 0x04001BD9 RID: 7129
private static readonly IntPtr NativeMethodInfoPtr_AniSwordAttack0102_Public_Void_0;
// Token: 0x04001BDA RID: 7130
private static readonly IntPtr NativeMethodInfoPtr_AniPlaySwordEnergy02_Public_Void_0;
// Token: 0x04001BDB RID: 7131
private static readonly IntPtr NativeMethodInfoPtr_AniSwordAttack0103_Public_Void_0;
// Token: 0x04001BDC RID: 7132
private static readonly IntPtr NativeMethodInfoPtr_AniSwordAttack0103Charge_Public_Void_0;
// Token: 0x04001BDD RID: 7133
private static readonly IntPtr NativeMethodInfoPtr_AniSwordAttack0103Floor_Public_Void_0;
// Token: 0x04001BDE RID: 7134
private static readonly IntPtr NativeMethodInfoPtr_PlaySwordAttack02Dash_Public_Void_0;
// Token: 0x04001BDF RID: 7135
private static readonly IntPtr NativeMethodInfoPtr_StopSwordAttack02Dash_Public_Void_0;
// Token: 0x04001BE0 RID: 7136
private static readonly IntPtr NativeMethodInfoPtr_AniSwordAttack0201_Public_Void_0;
// Token: 0x04001BE1 RID: 7137
private static readonly IntPtr NativeMethodInfoPtr_AniSwordAttack0202_Public_Void_0;
// Token: 0x04001BE2 RID: 7138
private static readonly IntPtr NativeMethodInfoPtr_AniSwordThrow_Public_Void_0;
// Token: 0x04001BE3 RID: 7139
private static readonly IntPtr NativeMethodInfoPtr_AniShowDoll_Public_Void_0;
// Token: 0x04001BE4 RID: 7140
private static readonly IntPtr NativeMethodInfoPtr_EnableDoll_Public_Void_Boolean_0;
// Token: 0x04001BE5 RID: 7141
private static readonly IntPtr NativeMethodInfoPtr_GetDollEnable_Public_Boolean_0;
// Token: 0x04001BE6 RID: 7142
private static readonly IntPtr NativeMethodInfoPtr_AniDollAttack01_Public_Void_0;
// Token: 0x04001BE7 RID: 7143
private static readonly IntPtr NativeMethodInfoPtr_UpdateDollAttack01_Private_Void_Single_0;
// Token: 0x04001BE8 RID: 7144
private static readonly IntPtr NativeMethodInfoPtr_AniDollAttack02_Public_Void_0;
// Token: 0x04001BE9 RID: 7145
private static readonly IntPtr NativeMethodInfoPtr_AniDollAttack03_Public_Void_0;
// Token: 0x04001BEA RID: 7146
private static readonly IntPtr NativeMethodInfoPtr_UpdateDollAttack02_Private_Void_Single_0;
// Token: 0x04001BEB RID: 7147
private static readonly IntPtr NativeMethodInfoPtr_UpdateDollAttack03_Private_Void_Single_0;
// Token: 0x04001BEC RID: 7148
private static readonly IntPtr NativeMethodInfoPtr_DollAttackEnd_Public_Void_0;
// Token: 0x04001BED RID: 7149
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_Beam_Public_Void_String_0;
// Token: 0x04001BEE RID: 7150
private static readonly IntPtr NativeMethodInfoPtr_StopEff_Beam_Public_Void_0;
// Token: 0x04001BEF RID: 7151
private static readonly IntPtr NativeMethodInfoPtr_BeamUpdate_Private_Void_Single_0;
// Token: 0x04001BF0 RID: 7152
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackRotateStart_Public_Void_0;
// Token: 0x04001BF1 RID: 7153
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackRotateTip_Public_Void_0;
// Token: 0x04001BF2 RID: 7154
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackRotate_Public_Void_0;
// Token: 0x04001BF3 RID: 7155
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFourTip_Public_Void_0;
// Token: 0x04001BF4 RID: 7156
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFour01_Public_Void_0;
// Token: 0x04001BF5 RID: 7157
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFour02_Public_Void_0;
// Token: 0x04001BF6 RID: 7158
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFour03_Public_Void_0;
// Token: 0x04001BF7 RID: 7159
private static readonly IntPtr NativeMethodInfoPtr_AttackFourCollision_Public_Void_0;
// Token: 0x04001BF8 RID: 7160
private static readonly IntPtr NativeMethodInfoPtr_AniShowBear_Public_Void_0;
// Token: 0x04001BF9 RID: 7161
private static readonly IntPtr NativeMethodInfoPtr_EnableBear_Public_Void_Boolean_0;
// Token: 0x04001BFA RID: 7162
private static readonly IntPtr NativeMethodInfoPtr_GetBearEnable_Public_Boolean_0;
// Token: 0x04001BFB RID: 7163
private static readonly IntPtr NativeMethodInfoPtr_PlaySEBearDisappear_Public_Void_0;
// Token: 0x04001BFC RID: 7164
private static readonly IntPtr NativeMethodInfoPtr_PlayPSSceneSmoke_Public_Void_0;
// Token: 0x04001BFD RID: 7165
private static readonly IntPtr NativeMethodInfoPtr_AniPlaySESwordSwing_Public_Void_0;
// Token: 0x04001BFE RID: 7166
private static readonly IntPtr NativeMethodInfoPtr_PlaySESwordRotate_Public_Void_0;
// Token: 0x04001BFF RID: 7167
private static readonly IntPtr NativeMethodInfoPtr_AniPlaySEFourHitFloor_Public_Void_0;
// Token: 0x04001C00 RID: 7168
private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;
// Token: 0x04001C01 RID: 7169
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}