Files
NobetaSource/Interop/Assembly-CSharp/DollWeakCEffectPlay.cs
2023-09-06 22:09:22 +02:00

1731 lines
83 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;
// Token: 0x020000D1 RID: 209
public class DollWeakCEffectPlay : MonoBehaviour
{
// Token: 0x06002BC3 RID: 11203 RVA: 0x000AEA28 File Offset: 0x000ACC28
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 527052, RefRangeEnd = 527053, XrefRangeStart = 526805, XrefRangeEnd = 527052, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void InitData()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002BC4 RID: 11204 RVA: 0x000AEA6C File Offset: 0x000ACC6C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527053, XrefRangeEnd = 527175, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Update()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002BC5 RID: 11205 RVA: 0x000AEAB0 File Offset: 0x000ACCB0
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 527182, RefRangeEnd = 527185, XrefRangeStart = 527175, XrefRangeEnd = 527182, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEMove()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySEMove_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002BC6 RID: 11206 RVA: 0x000AEAF4 File Offset: 0x000ACCF4
[CallerCount(9)]
[CachedScanResults(RefRangeStart = 527188, RefRangeEnd = 527197, XrefRangeStart = 527185, XrefRangeEnd = 527188, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void MeshShowEnable(bool bShow)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref bShow;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_MeshShowEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002BC7 RID: 11207 RVA: 0x000AEB48 File Offset: 0x000ACD48
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 527205, RefRangeEnd = 527206, XrefRangeStart = 527197, XrefRangeEnd = 527205, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Damaged()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002BC8 RID: 11208 RVA: 0x000AEB8C File Offset: 0x000ACD8C
[CallerCount(0)]
public unsafe void Death()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002BC9 RID: 11209 RVA: 0x000AEBD0 File Offset: 0x000ACDD0
[CallerCount(0)]
public unsafe void SetMoveSpeed(float fMoveSpeed)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fMoveSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002BCA RID: 11210 RVA: 0x000AEC24 File Offset: 0x000ACE24
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527206, XrefRangeEnd = 527248, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Destroy()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002BCB RID: 11211 RVA: 0x000AEC68 File Offset: 0x000ACE68
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 527304, RefRangeEnd = 527305, XrefRangeStart = 527248, XrefRangeEnd = 527304, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Create()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002BCC RID: 11212 RVA: 0x000AECAC File Offset: 0x000ACEAC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 527324, RefRangeEnd = 527325, XrefRangeStart = 527305, XrefRangeEnd = 527324, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Remove()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002BCD RID: 11213 RVA: 0x000AECF0 File Offset: 0x000ACEF0
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 527351, RefRangeEnd = 527353, XrefRangeStart = 527325, XrefRangeEnd = 527351, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ShieldDamage()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_ShieldDamage_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002BCE RID: 11214 RVA: 0x000AED34 File Offset: 0x000ACF34
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527353, XrefRangeEnd = 527362, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSHandEffect()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayPSHandEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002BCF RID: 11215 RVA: 0x000AED78 File Offset: 0x000ACF78
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527362, XrefRangeEnd = 527371, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSWeaponCollision()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayPSWeaponCollision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002BD0 RID: 11216 RVA: 0x000AEDBC File Offset: 0x000ACFBC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527371, XrefRangeEnd = 527376, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffectAttack00()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack00_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002BD1 RID: 11217 RVA: 0x000AEE00 File Offset: 0x000AD000
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527376, XrefRangeEnd = 527381, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffectAttack01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002BD2 RID: 11218 RVA: 0x000AEE44 File Offset: 0x000AD044
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527381, XrefRangeEnd = 527386, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffectAttack02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002BD3 RID: 11219 RVA: 0x000AEE88 File Offset: 0x000AD088
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527386, XrefRangeEnd = 527391, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffectAttack03()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002BD4 RID: 11220 RVA: 0x000AEECC File Offset: 0x000AD0CC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527391, XrefRangeEnd = 527396, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffectAttackRun()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttackRun_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002BD5 RID: 11221 RVA: 0x000AEF10 File Offset: 0x000AD110
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527396, XrefRangeEnd = 527403, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySESwing()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002BD6 RID: 11222 RVA: 0x000AEF54 File Offset: 0x000AD154
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527403, XrefRangeEnd = 527410, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySELand(int i)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref i;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002BD7 RID: 11223 RVA: 0x000AEFA8 File Offset: 0x000AD1A8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527410, XrefRangeEnd = 527417, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEFootstep()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002BD8 RID: 11224 RVA: 0x000AEFEC File Offset: 0x000AD1EC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 527446, RefRangeEnd = 527447, XrefRangeStart = 527417, XrefRangeEnd = 527446, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetTimeScale(float fTimeScale)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fTimeScale;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002BD9 RID: 11225 RVA: 0x000AF040 File Offset: 0x000AD240
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527447, XrefRangeEnd = 527449, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe DollWeakCEffectPlay()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002BDA RID: 11226 RVA: 0x000AF08C File Offset: 0x000AD28C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527449, XrefRangeEnd = 527458, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__57_0(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_0_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002BDB RID: 11227 RVA: 0x000AF0E8 File Offset: 0x000AD2E8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527458, XrefRangeEnd = 527466, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__57_1(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_1_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002BDC RID: 11228 RVA: 0x000AF144 File Offset: 0x000AD344
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527466, XrefRangeEnd = 527474, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__57_2(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_2_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002BDD RID: 11229 RVA: 0x000AF1A0 File Offset: 0x000AD3A0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527474, XrefRangeEnd = 527482, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__57_3(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_3_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002BDE RID: 11230 RVA: 0x000AF1FC File Offset: 0x000AD3FC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527482, XrefRangeEnd = 527490, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__57_4(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_4_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002BDF RID: 11231 RVA: 0x000AF258 File Offset: 0x000AD458
// Note: this type is marked as 'beforefieldinit'.
static DollWeakCEffectPlay()
{
Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "DollWeakCEffectPlay");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr);
DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffectParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_EffectParent");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_Mesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_Mesh");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_fMatShadowPos");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_colDamaged");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_Material = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_Material");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_iStatus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_iStatus");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedMeshRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamagedMeshRoot");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamegedMesh");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamagedParent");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMeshPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamegedMeshPos");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMeshRot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamegedMeshRot");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamegedMaterial");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_fDamagetMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_fDamagetMatShadowPos");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldMesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamagedShieldMesh");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamagedShieldParent");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMeshPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamegedShieldMeshPos");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMeshRot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamegedShieldMeshRot");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamegedShieldMaterial");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_fDamagetShieldMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_fDamagetShieldMatShadowPos");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_bDamageShield = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_bDamageShield");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_BodyEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_BodyEffect");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_EyeEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_EyeEffect");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DeathEffect");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_HandEffectL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_HandEffectL");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_HandEffectR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_HandEffectR");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_WeaponCollisionEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_WeaponCollisionEffect");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamagedShieldEffect");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_BodyCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_BodyCollider");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_HeadCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_HeadCollider");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_ShieldCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_ShieldCollider");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_CC");
DollWeakCEffectPlay.NativeFieldInfoPtr_gDeathEffectObjPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "gDeathEffectObjPath");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_DeathExplosionPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DeathExplosionPosition");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffDeathExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_EffDeathExplosion");
DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack00ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "effAttack00ObjectPath");
DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack01ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "effAttack01ObjectPath");
DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack02ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "effAttack02ObjectPath");
DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack03ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "effAttack03ObjectPath");
DollWeakCEffectPlay.NativeFieldInfoPtr_effAttackRunObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "effAttackRunObjectPath");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack00 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_EffAttack00");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_EffAttack01");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_EffAttack02");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_EffAttack03");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_EffAttackRun");
DollWeakCEffectPlay.NativeFieldInfoPtr_sEMovePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "sEMovePath");
DollWeakCEffectPlay.NativeFieldInfoPtr_sESwingPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "sESwingPath");
DollWeakCEffectPlay.NativeFieldInfoPtr_sELandPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "sELandPath");
DollWeakCEffectPlay.NativeFieldInfoPtr_sEFootstepPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "sEFootstepPath");
DollWeakCEffectPlay.NativeFieldInfoPtr_sEAttack01CollisionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "sEAttack01CollisionPath");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_SEMove");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_SESwing");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_SELand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_SELand");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_SEFootstep");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEAttack01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_SEAttack01Collision");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_fSEMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_fSEMoveSpeed");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_bSEMoveEnable = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_bSEMoveEnable");
DollWeakCEffectPlay.NativeFieldInfoPtr_g_fSDMoveVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_fSDMoveVolume");
DollWeakCEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666113);
DollWeakCEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666114);
DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySEMove_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666115);
DollWeakCEffectPlay.NativeMethodInfoPtr_MeshShowEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666116);
DollWeakCEffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666117);
DollWeakCEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666118);
DollWeakCEffectPlay.NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666119);
DollWeakCEffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666120);
DollWeakCEffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666121);
DollWeakCEffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666122);
DollWeakCEffectPlay.NativeMethodInfoPtr_ShieldDamage_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666123);
DollWeakCEffectPlay.NativeMethodInfoPtr_PlayPSHandEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666124);
DollWeakCEffectPlay.NativeMethodInfoPtr_PlayPSWeaponCollision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666125);
DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack00_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666126);
DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666127);
DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666128);
DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666129);
DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttackRun_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666130);
DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666131);
DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666132);
DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666133);
DollWeakCEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666134);
DollWeakCEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666135);
DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_0_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666136);
DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_1_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666137);
DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_2_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666138);
DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_3_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666139);
DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_4_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666140);
}
// Token: 0x06002BE0 RID: 11232 RVA: 0x0000351C File Offset: 0x0000171C
public DollWeakCEffectPlay(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17000FFA RID: 4090
// (get) Token: 0x06002BE1 RID: 11233 RVA: 0x000AF92C File Offset: 0x000ADB2C
// (set) Token: 0x06002BE2 RID: 11234 RVA: 0x000AF960 File Offset: 0x000ADB60
public unsafe Transform g_EffectParent
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffectParent);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffectParent), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000FFB RID: 4091
// (get) Token: 0x06002BE3 RID: 11235 RVA: 0x000AF988 File Offset: 0x000ADB88
// (set) Token: 0x06002BE4 RID: 11236 RVA: 0x000AF9BC File Offset: 0x000ADBBC
public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> g_Mesh
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_Mesh);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_Mesh), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000FFC RID: 4092
// (get) Token: 0x06002BE5 RID: 11237 RVA: 0x000AF9E4 File Offset: 0x000ADBE4
// (set) Token: 0x06002BE6 RID: 11238 RVA: 0x000AFA0C File Offset: 0x000ADC0C
public unsafe float g_fMatShadowPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fMatShadowPos);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value;
}
}
// Token: 0x17000FFD RID: 4093
// (get) Token: 0x06002BE7 RID: 11239 RVA: 0x000AFA30 File Offset: 0x000ADC30
// (set) Token: 0x06002BE8 RID: 11240 RVA: 0x000AFA58 File Offset: 0x000ADC58
public unsafe Color g_colDamaged
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_colDamaged);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value;
}
}
// Token: 0x17000FFE RID: 4094
// (get) Token: 0x06002BE9 RID: 11241 RVA: 0x000AFA7C File Offset: 0x000ADC7C
// (set) Token: 0x06002BEA RID: 11242 RVA: 0x000AFAB0 File Offset: 0x000ADCB0
public unsafe Il2CppReferenceArray<Material> g_Material
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_Material);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_Material), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000FFF RID: 4095
// (get) Token: 0x06002BEB RID: 11243 RVA: 0x000AFAD8 File Offset: 0x000ADCD8
// (set) Token: 0x06002BEC RID: 11244 RVA: 0x000AFB00 File Offset: 0x000ADD00
public unsafe int g_iStatus
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_iStatus);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_iStatus)) = value;
}
}
// Token: 0x17001000 RID: 4096
// (get) Token: 0x06002BED RID: 11245 RVA: 0x000AFB24 File Offset: 0x000ADD24
// (set) Token: 0x06002BEE RID: 11246 RVA: 0x000AFB58 File Offset: 0x000ADD58
public unsafe GameObject g_DamagedMeshRoot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedMeshRoot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedMeshRoot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001001 RID: 4097
// (get) Token: 0x06002BEF RID: 11247 RVA: 0x000AFB80 File Offset: 0x000ADD80
// (set) Token: 0x06002BF0 RID: 11248 RVA: 0x000AFBB4 File Offset: 0x000ADDB4
public unsafe Il2CppReferenceArray<MeshRenderer> g_DamegedMesh
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMesh);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<MeshRenderer>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMesh), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001002 RID: 4098
// (get) Token: 0x06002BF1 RID: 11249 RVA: 0x000AFBDC File Offset: 0x000ADDDC
// (set) Token: 0x06002BF2 RID: 11250 RVA: 0x000AFC10 File Offset: 0x000ADE10
public unsafe Il2CppReferenceArray<Transform> g_DamagedParent
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedParent);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedParent), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001003 RID: 4099
// (get) Token: 0x06002BF3 RID: 11251 RVA: 0x000AFC38 File Offset: 0x000ADE38
// (set) Token: 0x06002BF4 RID: 11252 RVA: 0x000AFC6C File Offset: 0x000ADE6C
public unsafe Il2CppStructArray<Vector3> g_DamegedMeshPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMeshPos);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMeshPos), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001004 RID: 4100
// (get) Token: 0x06002BF5 RID: 11253 RVA: 0x000AFC94 File Offset: 0x000ADE94
// (set) Token: 0x06002BF6 RID: 11254 RVA: 0x000AFCC8 File Offset: 0x000ADEC8
public unsafe Il2CppStructArray<Quaternion> g_DamegedMeshRot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMeshRot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<Quaternion>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMeshRot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001005 RID: 4101
// (get) Token: 0x06002BF7 RID: 11255 RVA: 0x000AFCF0 File Offset: 0x000ADEF0
// (set) Token: 0x06002BF8 RID: 11256 RVA: 0x000AFD24 File Offset: 0x000ADF24
public unsafe Il2CppReferenceArray<Material> g_DamegedMaterial
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMaterial);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMaterial), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001006 RID: 4102
// (get) Token: 0x06002BF9 RID: 11257 RVA: 0x000AFD4C File Offset: 0x000ADF4C
// (set) Token: 0x06002BFA RID: 11258 RVA: 0x000AFD74 File Offset: 0x000ADF74
public unsafe float g_fDamagetMatShadowPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fDamagetMatShadowPos);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fDamagetMatShadowPos)) = value;
}
}
// Token: 0x17001007 RID: 4103
// (get) Token: 0x06002BFB RID: 11259 RVA: 0x000AFD98 File Offset: 0x000ADF98
// (set) Token: 0x06002BFC RID: 11260 RVA: 0x000AFDCC File Offset: 0x000ADFCC
public unsafe Il2CppReferenceArray<MeshRenderer> g_DamagedShieldMesh
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldMesh);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<MeshRenderer>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldMesh), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001008 RID: 4104
// (get) Token: 0x06002BFD RID: 11261 RVA: 0x000AFDF4 File Offset: 0x000ADFF4
// (set) Token: 0x06002BFE RID: 11262 RVA: 0x000AFE28 File Offset: 0x000AE028
public unsafe Il2CppReferenceArray<Transform> g_DamagedShieldParent
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldParent);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldParent), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001009 RID: 4105
// (get) Token: 0x06002BFF RID: 11263 RVA: 0x000AFE50 File Offset: 0x000AE050
// (set) Token: 0x06002C00 RID: 11264 RVA: 0x000AFE84 File Offset: 0x000AE084
public unsafe Il2CppStructArray<Vector3> g_DamegedShieldMeshPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMeshPos);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMeshPos), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700100A RID: 4106
// (get) Token: 0x06002C01 RID: 11265 RVA: 0x000AFEAC File Offset: 0x000AE0AC
// (set) Token: 0x06002C02 RID: 11266 RVA: 0x000AFEE0 File Offset: 0x000AE0E0
public unsafe Il2CppStructArray<Quaternion> g_DamegedShieldMeshRot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMeshRot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<Quaternion>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMeshRot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700100B RID: 4107
// (get) Token: 0x06002C03 RID: 11267 RVA: 0x000AFF08 File Offset: 0x000AE108
// (set) Token: 0x06002C04 RID: 11268 RVA: 0x000AFF3C File Offset: 0x000AE13C
public unsafe Il2CppReferenceArray<Material> g_DamegedShieldMaterial
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMaterial);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMaterial), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700100C RID: 4108
// (get) Token: 0x06002C05 RID: 11269 RVA: 0x000AFF64 File Offset: 0x000AE164
// (set) Token: 0x06002C06 RID: 11270 RVA: 0x000AFF8C File Offset: 0x000AE18C
public unsafe float g_fDamagetShieldMatShadowPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fDamagetShieldMatShadowPos);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fDamagetShieldMatShadowPos)) = value;
}
}
// Token: 0x1700100D RID: 4109
// (get) Token: 0x06002C07 RID: 11271 RVA: 0x000AFFB0 File Offset: 0x000AE1B0
// (set) Token: 0x06002C08 RID: 11272 RVA: 0x000AFFD8 File Offset: 0x000AE1D8
public unsafe bool g_bDamageShield
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_bDamageShield);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_bDamageShield)) = value;
}
}
// Token: 0x1700100E RID: 4110
// (get) Token: 0x06002C09 RID: 11273 RVA: 0x000AFFFC File Offset: 0x000AE1FC
// (set) Token: 0x06002C0A RID: 11274 RVA: 0x000B0030 File Offset: 0x000AE230
public unsafe ParticleSystem g_BodyEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_BodyEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_BodyEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700100F RID: 4111
// (get) Token: 0x06002C0B RID: 11275 RVA: 0x000B0058 File Offset: 0x000AE258
// (set) Token: 0x06002C0C RID: 11276 RVA: 0x000B008C File Offset: 0x000AE28C
public unsafe ParticleSystem g_EyeEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EyeEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EyeEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001010 RID: 4112
// (get) Token: 0x06002C0D RID: 11277 RVA: 0x000B00B4 File Offset: 0x000AE2B4
// (set) Token: 0x06002C0E RID: 11278 RVA: 0x000B00E8 File Offset: 0x000AE2E8
public unsafe ParticleSystem g_DeathEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DeathEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001011 RID: 4113
// (get) Token: 0x06002C0F RID: 11279 RVA: 0x000B0110 File Offset: 0x000AE310
// (set) Token: 0x06002C10 RID: 11280 RVA: 0x000B0144 File Offset: 0x000AE344
public unsafe ParticleSystem g_HandEffectL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_HandEffectL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_HandEffectL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001012 RID: 4114
// (get) Token: 0x06002C11 RID: 11281 RVA: 0x000B016C File Offset: 0x000AE36C
// (set) Token: 0x06002C12 RID: 11282 RVA: 0x000B01A0 File Offset: 0x000AE3A0
public unsafe ParticleSystem g_HandEffectR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_HandEffectR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_HandEffectR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001013 RID: 4115
// (get) Token: 0x06002C13 RID: 11283 RVA: 0x000B01C8 File Offset: 0x000AE3C8
// (set) Token: 0x06002C14 RID: 11284 RVA: 0x000B01FC File Offset: 0x000AE3FC
public unsafe ParticleSystem g_WeaponCollisionEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_WeaponCollisionEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_WeaponCollisionEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001014 RID: 4116
// (get) Token: 0x06002C15 RID: 11285 RVA: 0x000B0224 File Offset: 0x000AE424
// (set) Token: 0x06002C16 RID: 11286 RVA: 0x000B0258 File Offset: 0x000AE458
public unsafe ParticleSystem g_DamagedShieldEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001015 RID: 4117
// (get) Token: 0x06002C17 RID: 11287 RVA: 0x000B0280 File Offset: 0x000AE480
// (set) Token: 0x06002C18 RID: 11288 RVA: 0x000B02B4 File Offset: 0x000AE4B4
public unsafe CapsuleCollider g_BodyCollider
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_BodyCollider);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new CapsuleCollider(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_BodyCollider), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001016 RID: 4118
// (get) Token: 0x06002C19 RID: 11289 RVA: 0x000B02DC File Offset: 0x000AE4DC
// (set) Token: 0x06002C1A RID: 11290 RVA: 0x000B0310 File Offset: 0x000AE510
public unsafe SphereCollider g_HeadCollider
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_HeadCollider);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SphereCollider(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_HeadCollider), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001017 RID: 4119
// (get) Token: 0x06002C1B RID: 11291 RVA: 0x000B0338 File Offset: 0x000AE538
// (set) Token: 0x06002C1C RID: 11292 RVA: 0x000B036C File Offset: 0x000AE56C
public unsafe BoxCollider g_ShieldCollider
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_ShieldCollider);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new BoxCollider(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_ShieldCollider), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001018 RID: 4120
// (get) Token: 0x06002C1D RID: 11293 RVA: 0x000B0394 File Offset: 0x000AE594
// (set) Token: 0x06002C1E RID: 11294 RVA: 0x000B03C8 File Offset: 0x000AE5C8
public unsafe CharacterController g_CC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_CC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new CharacterController(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_CC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001019 RID: 4121
// (get) Token: 0x06002C1F RID: 11295 RVA: 0x000B03F0 File Offset: 0x000AE5F0
// (set) Token: 0x06002C20 RID: 11296 RVA: 0x000B0419 File Offset: 0x000AE619
public unsafe string gDeathEffectObjPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_gDeathEffectObjPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_gDeathEffectObjPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x1700101A RID: 4122
// (get) Token: 0x06002C21 RID: 11297 RVA: 0x000B0440 File Offset: 0x000AE640
// (set) Token: 0x06002C22 RID: 11298 RVA: 0x000B0474 File Offset: 0x000AE674
public unsafe Transform g_DeathExplosionPosition
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DeathExplosionPosition);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DeathExplosionPosition), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700101B RID: 4123
// (get) Token: 0x06002C23 RID: 11299 RVA: 0x000B049C File Offset: 0x000AE69C
// (set) Token: 0x06002C24 RID: 11300 RVA: 0x000B04D0 File Offset: 0x000AE6D0
public unsafe EffectPool g_EffDeathExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffDeathExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffDeathExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700101C RID: 4124
// (get) Token: 0x06002C25 RID: 11301 RVA: 0x000B04F8 File Offset: 0x000AE6F8
// (set) Token: 0x06002C26 RID: 11302 RVA: 0x000B0521 File Offset: 0x000AE721
public unsafe string effAttack00ObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack00ObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack00ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x1700101D RID: 4125
// (get) Token: 0x06002C27 RID: 11303 RVA: 0x000B0548 File Offset: 0x000AE748
// (set) Token: 0x06002C28 RID: 11304 RVA: 0x000B0571 File Offset: 0x000AE771
public unsafe string effAttack01ObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack01ObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack01ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x1700101E RID: 4126
// (get) Token: 0x06002C29 RID: 11305 RVA: 0x000B0598 File Offset: 0x000AE798
// (set) Token: 0x06002C2A RID: 11306 RVA: 0x000B05C1 File Offset: 0x000AE7C1
public unsafe string effAttack02ObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack02ObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack02ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x1700101F RID: 4127
// (get) Token: 0x06002C2B RID: 11307 RVA: 0x000B05E8 File Offset: 0x000AE7E8
// (set) Token: 0x06002C2C RID: 11308 RVA: 0x000B0611 File Offset: 0x000AE811
public unsafe string effAttack03ObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack03ObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack03ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17001020 RID: 4128
// (get) Token: 0x06002C2D RID: 11309 RVA: 0x000B0638 File Offset: 0x000AE838
// (set) Token: 0x06002C2E RID: 11310 RVA: 0x000B0661 File Offset: 0x000AE861
public unsafe string effAttackRunObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttackRunObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttackRunObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17001021 RID: 4129
// (get) Token: 0x06002C2F RID: 11311 RVA: 0x000B0688 File Offset: 0x000AE888
// (set) Token: 0x06002C30 RID: 11312 RVA: 0x000B06BC File Offset: 0x000AE8BC
public unsafe EffectPool g_EffAttack00
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack00);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack00), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001022 RID: 4130
// (get) Token: 0x06002C31 RID: 11313 RVA: 0x000B06E4 File Offset: 0x000AE8E4
// (set) Token: 0x06002C32 RID: 11314 RVA: 0x000B0718 File Offset: 0x000AE918
public unsafe EffectPool g_EffAttack01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001023 RID: 4131
// (get) Token: 0x06002C33 RID: 11315 RVA: 0x000B0740 File Offset: 0x000AE940
// (set) Token: 0x06002C34 RID: 11316 RVA: 0x000B0774 File Offset: 0x000AE974
public unsafe EffectPool g_EffAttack02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001024 RID: 4132
// (get) Token: 0x06002C35 RID: 11317 RVA: 0x000B079C File Offset: 0x000AE99C
// (set) Token: 0x06002C36 RID: 11318 RVA: 0x000B07D0 File Offset: 0x000AE9D0
public unsafe EffectPool g_EffAttack03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001025 RID: 4133
// (get) Token: 0x06002C37 RID: 11319 RVA: 0x000B07F8 File Offset: 0x000AE9F8
// (set) Token: 0x06002C38 RID: 11320 RVA: 0x000B082C File Offset: 0x000AEA2C
public unsafe EffectPool g_EffAttackRun
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttackRun);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttackRun), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001026 RID: 4134
// (get) Token: 0x06002C39 RID: 11321 RVA: 0x000B0854 File Offset: 0x000AEA54
// (set) Token: 0x06002C3A RID: 11322 RVA: 0x000B087D File Offset: 0x000AEA7D
public unsafe string sEMovePath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sEMovePath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sEMovePath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17001027 RID: 4135
// (get) Token: 0x06002C3B RID: 11323 RVA: 0x000B08A4 File Offset: 0x000AEAA4
// (set) Token: 0x06002C3C RID: 11324 RVA: 0x000B08CD File Offset: 0x000AEACD
public unsafe string sESwingPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sESwingPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sESwingPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17001028 RID: 4136
// (get) Token: 0x06002C3D RID: 11325 RVA: 0x000B08F4 File Offset: 0x000AEAF4
// (set) Token: 0x06002C3E RID: 11326 RVA: 0x000B091D File Offset: 0x000AEB1D
public unsafe string sELandPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sELandPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sELandPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17001029 RID: 4137
// (get) Token: 0x06002C3F RID: 11327 RVA: 0x000B0944 File Offset: 0x000AEB44
// (set) Token: 0x06002C40 RID: 11328 RVA: 0x000B096D File Offset: 0x000AEB6D
public unsafe string sEFootstepPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sEFootstepPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sEFootstepPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x1700102A RID: 4138
// (get) Token: 0x06002C41 RID: 11329 RVA: 0x000B0994 File Offset: 0x000AEB94
// (set) Token: 0x06002C42 RID: 11330 RVA: 0x000B09BD File Offset: 0x000AEBBD
public unsafe string sEAttack01CollisionPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sEAttack01CollisionPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sEAttack01CollisionPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x1700102B RID: 4139
// (get) Token: 0x06002C43 RID: 11331 RVA: 0x000B09E4 File Offset: 0x000AEBE4
// (set) Token: 0x06002C44 RID: 11332 RVA: 0x000B0A18 File Offset: 0x000AEC18
public unsafe SoundEffect g_SEMove
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEMove);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEMove), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700102C RID: 4140
// (get) Token: 0x06002C45 RID: 11333 RVA: 0x000B0A40 File Offset: 0x000AEC40
// (set) Token: 0x06002C46 RID: 11334 RVA: 0x000B0A74 File Offset: 0x000AEC74
public unsafe SoundEffect g_SESwing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SESwing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700102D RID: 4141
// (get) Token: 0x06002C47 RID: 11335 RVA: 0x000B0A9C File Offset: 0x000AEC9C
// (set) Token: 0x06002C48 RID: 11336 RVA: 0x000B0AD0 File Offset: 0x000AECD0
public unsafe SoundEffect g_SELand
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SELand);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SELand), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700102E RID: 4142
// (get) Token: 0x06002C49 RID: 11337 RVA: 0x000B0AF8 File Offset: 0x000AECF8
// (set) Token: 0x06002C4A RID: 11338 RVA: 0x000B0B2C File Offset: 0x000AED2C
public unsafe SoundEffect g_SEFootstep
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEFootstep);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700102F RID: 4143
// (get) Token: 0x06002C4B RID: 11339 RVA: 0x000B0B54 File Offset: 0x000AED54
// (set) Token: 0x06002C4C RID: 11340 RVA: 0x000B0B88 File Offset: 0x000AED88
public unsafe SoundEffect g_SEAttack01Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEAttack01Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEAttack01Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001030 RID: 4144
// (get) Token: 0x06002C4D RID: 11341 RVA: 0x000B0BB0 File Offset: 0x000AEDB0
// (set) Token: 0x06002C4E RID: 11342 RVA: 0x000B0BD8 File Offset: 0x000AEDD8
public unsafe float g_fSEMoveSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fSEMoveSpeed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fSEMoveSpeed)) = value;
}
}
// Token: 0x17001031 RID: 4145
// (get) Token: 0x06002C4F RID: 11343 RVA: 0x000B0BFC File Offset: 0x000AEDFC
// (set) Token: 0x06002C50 RID: 11344 RVA: 0x000B0C24 File Offset: 0x000AEE24
public unsafe bool g_bSEMoveEnable
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_bSEMoveEnable);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_bSEMoveEnable)) = value;
}
}
// Token: 0x17001032 RID: 4146
// (get) Token: 0x06002C51 RID: 11345 RVA: 0x000B0C48 File Offset: 0x000AEE48
// (set) Token: 0x06002C52 RID: 11346 RVA: 0x000B0C70 File Offset: 0x000AEE70
public unsafe float g_fSDMoveVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fSDMoveVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fSDMoveVolume)) = value;
}
}
// Token: 0x04001D88 RID: 7560
private static readonly IntPtr NativeFieldInfoPtr_g_EffectParent;
// Token: 0x04001D89 RID: 7561
private static readonly IntPtr NativeFieldInfoPtr_g_Mesh;
// Token: 0x04001D8A RID: 7562
private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos;
// Token: 0x04001D8B RID: 7563
private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged;
// Token: 0x04001D8C RID: 7564
private static readonly IntPtr NativeFieldInfoPtr_g_Material;
// Token: 0x04001D8D RID: 7565
private static readonly IntPtr NativeFieldInfoPtr_g_iStatus;
// Token: 0x04001D8E RID: 7566
private static readonly IntPtr NativeFieldInfoPtr_g_DamagedMeshRoot;
// Token: 0x04001D8F RID: 7567
private static readonly IntPtr NativeFieldInfoPtr_g_DamegedMesh;
// Token: 0x04001D90 RID: 7568
private static readonly IntPtr NativeFieldInfoPtr_g_DamagedParent;
// Token: 0x04001D91 RID: 7569
private static readonly IntPtr NativeFieldInfoPtr_g_DamegedMeshPos;
// Token: 0x04001D92 RID: 7570
private static readonly IntPtr NativeFieldInfoPtr_g_DamegedMeshRot;
// Token: 0x04001D93 RID: 7571
private static readonly IntPtr NativeFieldInfoPtr_g_DamegedMaterial;
// Token: 0x04001D94 RID: 7572
private static readonly IntPtr NativeFieldInfoPtr_g_fDamagetMatShadowPos;
// Token: 0x04001D95 RID: 7573
private static readonly IntPtr NativeFieldInfoPtr_g_DamagedShieldMesh;
// Token: 0x04001D96 RID: 7574
private static readonly IntPtr NativeFieldInfoPtr_g_DamagedShieldParent;
// Token: 0x04001D97 RID: 7575
private static readonly IntPtr NativeFieldInfoPtr_g_DamegedShieldMeshPos;
// Token: 0x04001D98 RID: 7576
private static readonly IntPtr NativeFieldInfoPtr_g_DamegedShieldMeshRot;
// Token: 0x04001D99 RID: 7577
private static readonly IntPtr NativeFieldInfoPtr_g_DamegedShieldMaterial;
// Token: 0x04001D9A RID: 7578
private static readonly IntPtr NativeFieldInfoPtr_g_fDamagetShieldMatShadowPos;
// Token: 0x04001D9B RID: 7579
private static readonly IntPtr NativeFieldInfoPtr_g_bDamageShield;
// Token: 0x04001D9C RID: 7580
private static readonly IntPtr NativeFieldInfoPtr_g_BodyEffect;
// Token: 0x04001D9D RID: 7581
private static readonly IntPtr NativeFieldInfoPtr_g_EyeEffect;
// Token: 0x04001D9E RID: 7582
private static readonly IntPtr NativeFieldInfoPtr_g_DeathEffect;
// Token: 0x04001D9F RID: 7583
private static readonly IntPtr NativeFieldInfoPtr_g_HandEffectL;
// Token: 0x04001DA0 RID: 7584
private static readonly IntPtr NativeFieldInfoPtr_g_HandEffectR;
// Token: 0x04001DA1 RID: 7585
private static readonly IntPtr NativeFieldInfoPtr_g_WeaponCollisionEffect;
// Token: 0x04001DA2 RID: 7586
private static readonly IntPtr NativeFieldInfoPtr_g_DamagedShieldEffect;
// Token: 0x04001DA3 RID: 7587
private static readonly IntPtr NativeFieldInfoPtr_g_BodyCollider;
// Token: 0x04001DA4 RID: 7588
private static readonly IntPtr NativeFieldInfoPtr_g_HeadCollider;
// Token: 0x04001DA5 RID: 7589
private static readonly IntPtr NativeFieldInfoPtr_g_ShieldCollider;
// Token: 0x04001DA6 RID: 7590
private static readonly IntPtr NativeFieldInfoPtr_g_CC;
// Token: 0x04001DA7 RID: 7591
private static readonly IntPtr NativeFieldInfoPtr_gDeathEffectObjPath;
// Token: 0x04001DA8 RID: 7592
private static readonly IntPtr NativeFieldInfoPtr_g_DeathExplosionPosition;
// Token: 0x04001DA9 RID: 7593
private static readonly IntPtr NativeFieldInfoPtr_g_EffDeathExplosion;
// Token: 0x04001DAA RID: 7594
private static readonly IntPtr NativeFieldInfoPtr_effAttack00ObjectPath;
// Token: 0x04001DAB RID: 7595
private static readonly IntPtr NativeFieldInfoPtr_effAttack01ObjectPath;
// Token: 0x04001DAC RID: 7596
private static readonly IntPtr NativeFieldInfoPtr_effAttack02ObjectPath;
// Token: 0x04001DAD RID: 7597
private static readonly IntPtr NativeFieldInfoPtr_effAttack03ObjectPath;
// Token: 0x04001DAE RID: 7598
private static readonly IntPtr NativeFieldInfoPtr_effAttackRunObjectPath;
// Token: 0x04001DAF RID: 7599
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack00;
// Token: 0x04001DB0 RID: 7600
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01;
// Token: 0x04001DB1 RID: 7601
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02;
// Token: 0x04001DB2 RID: 7602
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03;
// Token: 0x04001DB3 RID: 7603
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRun;
// Token: 0x04001DB4 RID: 7604
private static readonly IntPtr NativeFieldInfoPtr_sEMovePath;
// Token: 0x04001DB5 RID: 7605
private static readonly IntPtr NativeFieldInfoPtr_sESwingPath;
// Token: 0x04001DB6 RID: 7606
private static readonly IntPtr NativeFieldInfoPtr_sELandPath;
// Token: 0x04001DB7 RID: 7607
private static readonly IntPtr NativeFieldInfoPtr_sEFootstepPath;
// Token: 0x04001DB8 RID: 7608
private static readonly IntPtr NativeFieldInfoPtr_sEAttack01CollisionPath;
// Token: 0x04001DB9 RID: 7609
private static readonly IntPtr NativeFieldInfoPtr_g_SEMove;
// Token: 0x04001DBA RID: 7610
private static readonly IntPtr NativeFieldInfoPtr_g_SESwing;
// Token: 0x04001DBB RID: 7611
private static readonly IntPtr NativeFieldInfoPtr_g_SELand;
// Token: 0x04001DBC RID: 7612
private static readonly IntPtr NativeFieldInfoPtr_g_SEFootstep;
// Token: 0x04001DBD RID: 7613
private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack01Collision;
// Token: 0x04001DBE RID: 7614
private static readonly IntPtr NativeFieldInfoPtr_g_fSEMoveSpeed;
// Token: 0x04001DBF RID: 7615
private static readonly IntPtr NativeFieldInfoPtr_g_bSEMoveEnable;
// Token: 0x04001DC0 RID: 7616
private static readonly IntPtr NativeFieldInfoPtr_g_fSDMoveVolume;
// Token: 0x04001DC1 RID: 7617
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0;
// Token: 0x04001DC2 RID: 7618
private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
// Token: 0x04001DC3 RID: 7619
private static readonly IntPtr NativeMethodInfoPtr_PlaySEMove_Private_Void_0;
// Token: 0x04001DC4 RID: 7620
private static readonly IntPtr NativeMethodInfoPtr_MeshShowEnable_Public_Void_Boolean_0;
// Token: 0x04001DC5 RID: 7621
private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0;
// Token: 0x04001DC6 RID: 7622
private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;
// Token: 0x04001DC7 RID: 7623
private static readonly IntPtr NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0;
// Token: 0x04001DC8 RID: 7624
private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0;
// Token: 0x04001DC9 RID: 7625
private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0;
// Token: 0x04001DCA RID: 7626
private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0;
// Token: 0x04001DCB RID: 7627
private static readonly IntPtr NativeMethodInfoPtr_ShieldDamage_Public_Void_0;
// Token: 0x04001DCC RID: 7628
private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandEffect_Public_Void_0;
// Token: 0x04001DCD RID: 7629
private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponCollision_Public_Void_0;
// Token: 0x04001DCE RID: 7630
private static readonly IntPtr NativeMethodInfoPtr_PlayEffectAttack00_Public_Void_0;
// Token: 0x04001DCF RID: 7631
private static readonly IntPtr NativeMethodInfoPtr_PlayEffectAttack01_Public_Void_0;
// Token: 0x04001DD0 RID: 7632
private static readonly IntPtr NativeMethodInfoPtr_PlayEffectAttack02_Public_Void_0;
// Token: 0x04001DD1 RID: 7633
private static readonly IntPtr NativeMethodInfoPtr_PlayEffectAttack03_Public_Void_0;
// Token: 0x04001DD2 RID: 7634
private static readonly IntPtr NativeMethodInfoPtr_PlayEffectAttackRun_Public_Void_0;
// Token: 0x04001DD3 RID: 7635
private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0;
// Token: 0x04001DD4 RID: 7636
private static readonly IntPtr NativeMethodInfoPtr_PlaySELand_Public_Void_Int32_0;
// Token: 0x04001DD5 RID: 7637
private static readonly IntPtr NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0;
// Token: 0x04001DD6 RID: 7638
private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;
// Token: 0x04001DD7 RID: 7639
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
// Token: 0x04001DD8 RID: 7640
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__57_0_Private_Void_SoundEffect_0;
// Token: 0x04001DD9 RID: 7641
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__57_1_Private_Void_SoundEffect_0;
// Token: 0x04001DDA RID: 7642
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__57_2_Private_Void_SoundEffect_0;
// Token: 0x04001DDB RID: 7643
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__57_3_Private_Void_SoundEffect_0;
// Token: 0x04001DDC RID: 7644
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__57_4_Private_Void_SoundEffect_0;
}