Files
NobetaSource/Interop/Assembly-CSharp/DollWeakEffectPlay.cs
2023-09-06 22:09:22 +02:00

1802 lines
86 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;
// Token: 0x020000D3 RID: 211
public class DollWeakEffectPlay : MonoBehaviour
{
// Token: 0x06002CEB RID: 11499 RVA: 0x000B30F0 File Offset: 0x000B12F0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 528446, RefRangeEnd = 528447, XrefRangeStart = 528237, XrefRangeEnd = 528446, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void InitData()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002CEC RID: 11500 RVA: 0x000B3134 File Offset: 0x000B1334
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528447, XrefRangeEnd = 528518, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Update()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002CED RID: 11501 RVA: 0x000B3178 File Offset: 0x000B1378
[CallerCount(9)]
[CachedScanResults(RefRangeStart = 527188, RefRangeEnd = 527197, XrefRangeStart = 527188, XrefRangeEnd = 527197, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void MeshShowEnable(bool bShow)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref bShow;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_MeshShowEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002CEE RID: 11502 RVA: 0x000B31CC File Offset: 0x000B13CC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 528526, RefRangeEnd = 528527, XrefRangeStart = 528518, XrefRangeEnd = 528526, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Damaged()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002CEF RID: 11503 RVA: 0x000B3210 File Offset: 0x000B1410
[CallerCount(4)]
[CachedScanResults(RefRangeStart = 528545, RefRangeEnd = 528549, XrefRangeStart = 528527, XrefRangeEnd = 528545, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void WakeUp()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_WakeUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002CF0 RID: 11504 RVA: 0x000B3254 File Offset: 0x000B1454
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 528556, RefRangeEnd = 528559, XrefRangeStart = 528549, XrefRangeEnd = 528556, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEMove()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlaySEMove_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002CF1 RID: 11505 RVA: 0x000B3298 File Offset: 0x000B1498
[CallerCount(0)]
public unsafe void Death()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002CF2 RID: 11506 RVA: 0x000B32DC File Offset: 0x000B14DC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528559, XrefRangeEnd = 528600, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Destroy()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002CF3 RID: 11507 RVA: 0x000B3320 File Offset: 0x000B1520
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 528632, RefRangeEnd = 528633, XrefRangeStart = 528600, XrefRangeEnd = 528632, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Create()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002CF4 RID: 11508 RVA: 0x000B3364 File Offset: 0x000B1564
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 528644, RefRangeEnd = 528645, XrefRangeStart = 528633, XrefRangeEnd = 528644, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Remove()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002CF5 RID: 11509 RVA: 0x000B33A8 File Offset: 0x000B15A8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528645, XrefRangeEnd = 528662, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void CloseBodyEffect()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002CF6 RID: 11510 RVA: 0x000B33EC File Offset: 0x000B15EC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528662, XrefRangeEnd = 528667, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayAttack01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlayAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002CF7 RID: 11511 RVA: 0x000B3430 File Offset: 0x000B1630
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528667, XrefRangeEnd = 528672, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayAttack02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlayAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002CF8 RID: 11512 RVA: 0x000B3474 File Offset: 0x000B1674
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528672, XrefRangeEnd = 528677, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayAttack03_01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlayAttack03_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002CF9 RID: 11513 RVA: 0x000B34B8 File Offset: 0x000B16B8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528677, XrefRangeEnd = 528682, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayAttack03_02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlayAttack03_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002CFA RID: 11514 RVA: 0x000B34FC File Offset: 0x000B16FC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528682, XrefRangeEnd = 528687, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayAttackB01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlayAttackB01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002CFB RID: 11515 RVA: 0x000B3540 File Offset: 0x000B1740
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528687, XrefRangeEnd = 528694, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySESwing()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002CFC RID: 11516 RVA: 0x000B3584 File Offset: 0x000B1784
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528694, XrefRangeEnd = 528701, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEJump()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlaySEJump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002CFD RID: 11517 RVA: 0x000B35C8 File Offset: 0x000B17C8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528701, XrefRangeEnd = 528708, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySELand(int i)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref i;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002CFE RID: 11518 RVA: 0x000B361C File Offset: 0x000B181C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528708, XrefRangeEnd = 528715, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEFootstep()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002CFF RID: 11519 RVA: 0x000B3660 File Offset: 0x000B1860
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 528716, RefRangeEnd = 528717, XrefRangeStart = 528715, XrefRangeEnd = 528716, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayMagicCharge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlayMagicCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002D00 RID: 11520 RVA: 0x000B36A4 File Offset: 0x000B18A4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 528719, RefRangeEnd = 528720, XrefRangeStart = 528717, XrefRangeEnd = 528719, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayMagicSuccess()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlayMagicSuccess_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002D01 RID: 11521 RVA: 0x000B36E8 File Offset: 0x000B18E8
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 528739, RefRangeEnd = 528740, XrefRangeStart = 528720, XrefRangeEnd = 528739, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayMagicFire(Vector3 v3Target)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref v3Target;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlayMagicFire_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002D02 RID: 11522 RVA: 0x000B373C File Offset: 0x000B193C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528740, XrefRangeEnd = 528742, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void CancelMagic()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_CancelMagic_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002D03 RID: 11523 RVA: 0x000B3780 File Offset: 0x000B1980
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 528763, RefRangeEnd = 528764, XrefRangeStart = 528742, XrefRangeEnd = 528763, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetTimeScale(float fTimeScale)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fTimeScale;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002D04 RID: 11524 RVA: 0x000B37D4 File Offset: 0x000B19D4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe DollWeakEffectPlay()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002D05 RID: 11525 RVA: 0x000B3820 File Offset: 0x000B1A20
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528764, XrefRangeEnd = 528773, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__58_0(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr__InitData_b__58_0_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002D06 RID: 11526 RVA: 0x000B387C File Offset: 0x000B1A7C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528773, XrefRangeEnd = 528781, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__58_1(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr__InitData_b__58_1_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002D07 RID: 11527 RVA: 0x000B38D8 File Offset: 0x000B1AD8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528781, XrefRangeEnd = 528789, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__58_2(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr__InitData_b__58_2_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002D08 RID: 11528 RVA: 0x000B3934 File Offset: 0x000B1B34
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528789, XrefRangeEnd = 528797, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__58_3(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr__InitData_b__58_3_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002D09 RID: 11529 RVA: 0x000B3990 File Offset: 0x000B1B90
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528797, XrefRangeEnd = 528805, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__58_4(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr__InitData_b__58_4_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002D0A RID: 11530 RVA: 0x000B39EC File Offset: 0x000B1BEC
// Note: this type is marked as 'beforefieldinit'.
static DollWeakEffectPlay()
{
Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "DollWeakEffectPlay");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr);
DollWeakEffectPlay.NativeFieldInfoPtr_g_EffectParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_EffectParent");
DollWeakEffectPlay.NativeFieldInfoPtr_g_Mesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_Mesh");
DollWeakEffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_fMatShadowPos");
DollWeakEffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_colDamaged");
DollWeakEffectPlay.NativeFieldInfoPtr_g_Material = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_Material");
DollWeakEffectPlay.NativeFieldInfoPtr_g_iStatus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_iStatus");
DollWeakEffectPlay.NativeFieldInfoPtr_g_DamagedMeshRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_DamagedMeshRoot");
DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_DamegedMesh");
DollWeakEffectPlay.NativeFieldInfoPtr_g_DamagedParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_DamagedParent");
DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMeshPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_DamegedMeshPos");
DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMeshRot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_DamegedMeshRot");
DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_DamegedMaterial");
DollWeakEffectPlay.NativeFieldInfoPtr_g_fDamagetMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_fDamagetMatShadowPos");
DollWeakEffectPlay.NativeFieldInfoPtr_g_BodyEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_BodyEffect");
DollWeakEffectPlay.NativeFieldInfoPtr_g_EyeEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_EyeEffect");
DollWeakEffectPlay.NativeFieldInfoPtr_g_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_DeathEffect");
DollWeakEffectPlay.NativeFieldInfoPtr_g_HandLEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_HandLEffect");
DollWeakEffectPlay.NativeFieldInfoPtr_g_HandREffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_HandREffect");
DollWeakEffectPlay.NativeFieldInfoPtr_g_BodyCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_BodyCollider");
DollWeakEffectPlay.NativeFieldInfoPtr_g_HeadCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_HeadCollider");
DollWeakEffectPlay.NativeFieldInfoPtr_gDeathEffectObjPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "gDeathEffectObjPath");
DollWeakEffectPlay.NativeFieldInfoPtr_g_DeathExplosionPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_DeathExplosionPosition");
DollWeakEffectPlay.NativeFieldInfoPtr_g_EffDeathExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_EffDeathExplosion");
DollWeakEffectPlay.NativeFieldInfoPtr_effAttack01ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "effAttack01ObjectPath");
DollWeakEffectPlay.NativeFieldInfoPtr_effAttack02ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "effAttack02ObjectPath");
DollWeakEffectPlay.NativeFieldInfoPtr_effAttack0301ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "effAttack0301ObjectPath");
DollWeakEffectPlay.NativeFieldInfoPtr_effAttack0302ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "effAttack0302ObjectPath");
DollWeakEffectPlay.NativeFieldInfoPtr_effAttackB01ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "effAttackB01ObjectPath");
DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_EffAttack01");
DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_EffAttack02");
DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_EffAttack03_01");
DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_EffAttack03_02");
DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttackB01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_EffAttackB01");
DollWeakEffectPlay.NativeFieldInfoPtr_sEMovePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "sEMovePath");
DollWeakEffectPlay.NativeFieldInfoPtr_sESwingPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "sESwingPath");
DollWeakEffectPlay.NativeFieldInfoPtr_sEJumpPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "sEJumpPath");
DollWeakEffectPlay.NativeFieldInfoPtr_sELandPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "sELandPath");
DollWeakEffectPlay.NativeFieldInfoPtr_sEFootstepPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "sEFootstepPath");
DollWeakEffectPlay.NativeFieldInfoPtr_g_SEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_SEMove");
DollWeakEffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_SESwing");
DollWeakEffectPlay.NativeFieldInfoPtr_g_SEJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_SEJump");
DollWeakEffectPlay.NativeFieldInfoPtr_g_SELand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_SELand");
DollWeakEffectPlay.NativeFieldInfoPtr_g_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_SEFootstep");
DollWeakEffectPlay.NativeFieldInfoPtr_g_bSEMoveEnable = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_bSEMoveEnable");
DollWeakEffectPlay.NativeFieldInfoPtr_g_fSDMoveVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_fSDMoveVolume");
DollWeakEffectPlay.NativeFieldInfoPtr_effMagicChargeObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "effMagicChargeObjectPath");
DollWeakEffectPlay.NativeFieldInfoPtr_effMagicObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "effMagicObjectPath");
DollWeakEffectPlay.NativeFieldInfoPtr_effMagicShotObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "effMagicShotObjectPath");
DollWeakEffectPlay.NativeFieldInfoPtr_effMagicBulletObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "effMagicBulletObjectPath");
DollWeakEffectPlay.NativeFieldInfoPtr_effMagicCollisionObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "effMagicCollisionObjectPath");
DollWeakEffectPlay.NativeFieldInfoPtr_effMagicPlayerCollisionObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "effMagicPlayerCollisionObjectPath");
DollWeakEffectPlay.NativeFieldInfoPtr_MagicPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "MagicPoint");
DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_EffMagicCharge");
DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_EffMagic");
DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_EffMagicShot");
DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_EffMagicBullet");
DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_EffMagicCollision");
DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicPlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, "g_EffMagicPlayerCollision");
DollWeakEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, 100666171);
DollWeakEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, 100666172);
DollWeakEffectPlay.NativeMethodInfoPtr_MeshShowEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, 100666173);
DollWeakEffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, 100666174);
DollWeakEffectPlay.NativeMethodInfoPtr_WakeUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, 100666175);
DollWeakEffectPlay.NativeMethodInfoPtr_PlaySEMove_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, 100666176);
DollWeakEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, 100666177);
DollWeakEffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, 100666178);
DollWeakEffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, 100666179);
DollWeakEffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, 100666180);
DollWeakEffectPlay.NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, 100666181);
DollWeakEffectPlay.NativeMethodInfoPtr_PlayAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, 100666182);
DollWeakEffectPlay.NativeMethodInfoPtr_PlayAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, 100666183);
DollWeakEffectPlay.NativeMethodInfoPtr_PlayAttack03_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, 100666184);
DollWeakEffectPlay.NativeMethodInfoPtr_PlayAttack03_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, 100666185);
DollWeakEffectPlay.NativeMethodInfoPtr_PlayAttackB01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, 100666186);
DollWeakEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, 100666187);
DollWeakEffectPlay.NativeMethodInfoPtr_PlaySEJump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, 100666188);
DollWeakEffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, 100666189);
DollWeakEffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, 100666190);
DollWeakEffectPlay.NativeMethodInfoPtr_PlayMagicCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, 100666191);
DollWeakEffectPlay.NativeMethodInfoPtr_PlayMagicSuccess_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, 100666192);
DollWeakEffectPlay.NativeMethodInfoPtr_PlayMagicFire_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, 100666193);
DollWeakEffectPlay.NativeMethodInfoPtr_CancelMagic_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, 100666194);
DollWeakEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, 100666195);
DollWeakEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, 100666196);
DollWeakEffectPlay.NativeMethodInfoPtr__InitData_b__58_0_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, 100666197);
DollWeakEffectPlay.NativeMethodInfoPtr__InitData_b__58_1_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, 100666198);
DollWeakEffectPlay.NativeMethodInfoPtr__InitData_b__58_2_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, 100666199);
DollWeakEffectPlay.NativeMethodInfoPtr__InitData_b__58_3_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, 100666200);
DollWeakEffectPlay.NativeMethodInfoPtr__InitData_b__58_4_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakEffectPlay>.NativeClassPtr, 100666201);
}
// Token: 0x06002D0B RID: 11531 RVA: 0x0000351C File Offset: 0x0000171C
public DollWeakEffectPlay(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x1700106F RID: 4207
// (get) Token: 0x06002D0C RID: 11532 RVA: 0x000B4110 File Offset: 0x000B2310
// (set) Token: 0x06002D0D RID: 11533 RVA: 0x000B4144 File Offset: 0x000B2344
public unsafe Transform g_EffectParent
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffectParent);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffectParent), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001070 RID: 4208
// (get) Token: 0x06002D0E RID: 11534 RVA: 0x000B416C File Offset: 0x000B236C
// (set) Token: 0x06002D0F RID: 11535 RVA: 0x000B41A0 File Offset: 0x000B23A0
public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> g_Mesh
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_Mesh);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_Mesh), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001071 RID: 4209
// (get) Token: 0x06002D10 RID: 11536 RVA: 0x000B41C8 File Offset: 0x000B23C8
// (set) Token: 0x06002D11 RID: 11537 RVA: 0x000B41F0 File Offset: 0x000B23F0
public unsafe float g_fMatShadowPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_fMatShadowPos);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value;
}
}
// Token: 0x17001072 RID: 4210
// (get) Token: 0x06002D12 RID: 11538 RVA: 0x000B4214 File Offset: 0x000B2414
// (set) Token: 0x06002D13 RID: 11539 RVA: 0x000B423C File Offset: 0x000B243C
public unsafe Color g_colDamaged
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_colDamaged);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value;
}
}
// Token: 0x17001073 RID: 4211
// (get) Token: 0x06002D14 RID: 11540 RVA: 0x000B4260 File Offset: 0x000B2460
// (set) Token: 0x06002D15 RID: 11541 RVA: 0x000B4294 File Offset: 0x000B2494
public unsafe Il2CppReferenceArray<Material> g_Material
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_Material);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_Material), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001074 RID: 4212
// (get) Token: 0x06002D16 RID: 11542 RVA: 0x000B42BC File Offset: 0x000B24BC
// (set) Token: 0x06002D17 RID: 11543 RVA: 0x000B42E4 File Offset: 0x000B24E4
public unsafe int g_iStatus
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_iStatus);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_iStatus)) = value;
}
}
// Token: 0x17001075 RID: 4213
// (get) Token: 0x06002D18 RID: 11544 RVA: 0x000B4308 File Offset: 0x000B2508
// (set) Token: 0x06002D19 RID: 11545 RVA: 0x000B433C File Offset: 0x000B253C
public unsafe GameObject g_DamagedMeshRoot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamagedMeshRoot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamagedMeshRoot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001076 RID: 4214
// (get) Token: 0x06002D1A RID: 11546 RVA: 0x000B4364 File Offset: 0x000B2564
// (set) Token: 0x06002D1B RID: 11547 RVA: 0x000B4398 File Offset: 0x000B2598
public unsafe Il2CppReferenceArray<MeshRenderer> g_DamegedMesh
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMesh);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<MeshRenderer>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMesh), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001077 RID: 4215
// (get) Token: 0x06002D1C RID: 11548 RVA: 0x000B43C0 File Offset: 0x000B25C0
// (set) Token: 0x06002D1D RID: 11549 RVA: 0x000B43F4 File Offset: 0x000B25F4
public unsafe Il2CppReferenceArray<Transform> g_DamagedParent
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamagedParent);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamagedParent), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001078 RID: 4216
// (get) Token: 0x06002D1E RID: 11550 RVA: 0x000B441C File Offset: 0x000B261C
// (set) Token: 0x06002D1F RID: 11551 RVA: 0x000B4450 File Offset: 0x000B2650
public unsafe Il2CppStructArray<Vector3> g_DamegedMeshPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMeshPos);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMeshPos), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001079 RID: 4217
// (get) Token: 0x06002D20 RID: 11552 RVA: 0x000B4478 File Offset: 0x000B2678
// (set) Token: 0x06002D21 RID: 11553 RVA: 0x000B44AC File Offset: 0x000B26AC
public unsafe Il2CppStructArray<Quaternion> g_DamegedMeshRot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMeshRot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<Quaternion>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMeshRot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700107A RID: 4218
// (get) Token: 0x06002D22 RID: 11554 RVA: 0x000B44D4 File Offset: 0x000B26D4
// (set) Token: 0x06002D23 RID: 11555 RVA: 0x000B4508 File Offset: 0x000B2708
public unsafe Il2CppReferenceArray<Material> g_DamegedMaterial
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMaterial);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMaterial), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700107B RID: 4219
// (get) Token: 0x06002D24 RID: 11556 RVA: 0x000B4530 File Offset: 0x000B2730
// (set) Token: 0x06002D25 RID: 11557 RVA: 0x000B4558 File Offset: 0x000B2758
public unsafe float g_fDamagetMatShadowPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_fDamagetMatShadowPos);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_fDamagetMatShadowPos)) = value;
}
}
// Token: 0x1700107C RID: 4220
// (get) Token: 0x06002D26 RID: 11558 RVA: 0x000B457C File Offset: 0x000B277C
// (set) Token: 0x06002D27 RID: 11559 RVA: 0x000B45B0 File Offset: 0x000B27B0
public unsafe ParticleSystem g_BodyEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_BodyEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_BodyEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700107D RID: 4221
// (get) Token: 0x06002D28 RID: 11560 RVA: 0x000B45D8 File Offset: 0x000B27D8
// (set) Token: 0x06002D29 RID: 11561 RVA: 0x000B460C File Offset: 0x000B280C
public unsafe ParticleSystem g_EyeEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EyeEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EyeEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700107E RID: 4222
// (get) Token: 0x06002D2A RID: 11562 RVA: 0x000B4634 File Offset: 0x000B2834
// (set) Token: 0x06002D2B RID: 11563 RVA: 0x000B4668 File Offset: 0x000B2868
public unsafe ParticleSystem g_DeathEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DeathEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700107F RID: 4223
// (get) Token: 0x06002D2C RID: 11564 RVA: 0x000B4690 File Offset: 0x000B2890
// (set) Token: 0x06002D2D RID: 11565 RVA: 0x000B46C4 File Offset: 0x000B28C4
public unsafe ParticleSystem g_HandLEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_HandLEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_HandLEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001080 RID: 4224
// (get) Token: 0x06002D2E RID: 11566 RVA: 0x000B46EC File Offset: 0x000B28EC
// (set) Token: 0x06002D2F RID: 11567 RVA: 0x000B4720 File Offset: 0x000B2920
public unsafe ParticleSystem g_HandREffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_HandREffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_HandREffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001081 RID: 4225
// (get) Token: 0x06002D30 RID: 11568 RVA: 0x000B4748 File Offset: 0x000B2948
// (set) Token: 0x06002D31 RID: 11569 RVA: 0x000B477C File Offset: 0x000B297C
public unsafe CapsuleCollider g_BodyCollider
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_BodyCollider);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new CapsuleCollider(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_BodyCollider), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001082 RID: 4226
// (get) Token: 0x06002D32 RID: 11570 RVA: 0x000B47A4 File Offset: 0x000B29A4
// (set) Token: 0x06002D33 RID: 11571 RVA: 0x000B47D8 File Offset: 0x000B29D8
public unsafe SphereCollider g_HeadCollider
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_HeadCollider);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SphereCollider(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_HeadCollider), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001083 RID: 4227
// (get) Token: 0x06002D34 RID: 11572 RVA: 0x000B4800 File Offset: 0x000B2A00
// (set) Token: 0x06002D35 RID: 11573 RVA: 0x000B4829 File Offset: 0x000B2A29
public unsafe string gDeathEffectObjPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_gDeathEffectObjPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_gDeathEffectObjPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17001084 RID: 4228
// (get) Token: 0x06002D36 RID: 11574 RVA: 0x000B4850 File Offset: 0x000B2A50
// (set) Token: 0x06002D37 RID: 11575 RVA: 0x000B4884 File Offset: 0x000B2A84
public unsafe Transform g_DeathExplosionPosition
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DeathExplosionPosition);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DeathExplosionPosition), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001085 RID: 4229
// (get) Token: 0x06002D38 RID: 11576 RVA: 0x000B48AC File Offset: 0x000B2AAC
// (set) Token: 0x06002D39 RID: 11577 RVA: 0x000B48E0 File Offset: 0x000B2AE0
public unsafe EffectPool g_EffDeathExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffDeathExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffDeathExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001086 RID: 4230
// (get) Token: 0x06002D3A RID: 11578 RVA: 0x000B4908 File Offset: 0x000B2B08
// (set) Token: 0x06002D3B RID: 11579 RVA: 0x000B4931 File Offset: 0x000B2B31
public unsafe string effAttack01ObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effAttack01ObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effAttack01ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17001087 RID: 4231
// (get) Token: 0x06002D3C RID: 11580 RVA: 0x000B4958 File Offset: 0x000B2B58
// (set) Token: 0x06002D3D RID: 11581 RVA: 0x000B4981 File Offset: 0x000B2B81
public unsafe string effAttack02ObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effAttack02ObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effAttack02ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17001088 RID: 4232
// (get) Token: 0x06002D3E RID: 11582 RVA: 0x000B49A8 File Offset: 0x000B2BA8
// (set) Token: 0x06002D3F RID: 11583 RVA: 0x000B49D1 File Offset: 0x000B2BD1
public unsafe string effAttack0301ObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effAttack0301ObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effAttack0301ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17001089 RID: 4233
// (get) Token: 0x06002D40 RID: 11584 RVA: 0x000B49F8 File Offset: 0x000B2BF8
// (set) Token: 0x06002D41 RID: 11585 RVA: 0x000B4A21 File Offset: 0x000B2C21
public unsafe string effAttack0302ObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effAttack0302ObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effAttack0302ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x1700108A RID: 4234
// (get) Token: 0x06002D42 RID: 11586 RVA: 0x000B4A48 File Offset: 0x000B2C48
// (set) Token: 0x06002D43 RID: 11587 RVA: 0x000B4A71 File Offset: 0x000B2C71
public unsafe string effAttackB01ObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effAttackB01ObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effAttackB01ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x1700108B RID: 4235
// (get) Token: 0x06002D44 RID: 11588 RVA: 0x000B4A98 File Offset: 0x000B2C98
// (set) Token: 0x06002D45 RID: 11589 RVA: 0x000B4ACC File Offset: 0x000B2CCC
public unsafe EffectPool g_EffAttack01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700108C RID: 4236
// (get) Token: 0x06002D46 RID: 11590 RVA: 0x000B4AF4 File Offset: 0x000B2CF4
// (set) Token: 0x06002D47 RID: 11591 RVA: 0x000B4B28 File Offset: 0x000B2D28
public unsafe EffectPool g_EffAttack02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700108D RID: 4237
// (get) Token: 0x06002D48 RID: 11592 RVA: 0x000B4B50 File Offset: 0x000B2D50
// (set) Token: 0x06002D49 RID: 11593 RVA: 0x000B4B84 File Offset: 0x000B2D84
public unsafe EffectPool g_EffAttack03_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack03_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack03_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700108E RID: 4238
// (get) Token: 0x06002D4A RID: 11594 RVA: 0x000B4BAC File Offset: 0x000B2DAC
// (set) Token: 0x06002D4B RID: 11595 RVA: 0x000B4BE0 File Offset: 0x000B2DE0
public unsafe EffectPool g_EffAttack03_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack03_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack03_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700108F RID: 4239
// (get) Token: 0x06002D4C RID: 11596 RVA: 0x000B4C08 File Offset: 0x000B2E08
// (set) Token: 0x06002D4D RID: 11597 RVA: 0x000B4C3C File Offset: 0x000B2E3C
public unsafe EffectPool g_EffAttackB01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttackB01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttackB01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001090 RID: 4240
// (get) Token: 0x06002D4E RID: 11598 RVA: 0x000B4C64 File Offset: 0x000B2E64
// (set) Token: 0x06002D4F RID: 11599 RVA: 0x000B4C8D File Offset: 0x000B2E8D
public unsafe string sEMovePath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_sEMovePath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_sEMovePath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17001091 RID: 4241
// (get) Token: 0x06002D50 RID: 11600 RVA: 0x000B4CB4 File Offset: 0x000B2EB4
// (set) Token: 0x06002D51 RID: 11601 RVA: 0x000B4CDD File Offset: 0x000B2EDD
public unsafe string sESwingPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_sESwingPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_sESwingPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17001092 RID: 4242
// (get) Token: 0x06002D52 RID: 11602 RVA: 0x000B4D04 File Offset: 0x000B2F04
// (set) Token: 0x06002D53 RID: 11603 RVA: 0x000B4D2D File Offset: 0x000B2F2D
public unsafe string sEJumpPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_sEJumpPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_sEJumpPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17001093 RID: 4243
// (get) Token: 0x06002D54 RID: 11604 RVA: 0x000B4D54 File Offset: 0x000B2F54
// (set) Token: 0x06002D55 RID: 11605 RVA: 0x000B4D7D File Offset: 0x000B2F7D
public unsafe string sELandPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_sELandPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_sELandPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17001094 RID: 4244
// (get) Token: 0x06002D56 RID: 11606 RVA: 0x000B4DA4 File Offset: 0x000B2FA4
// (set) Token: 0x06002D57 RID: 11607 RVA: 0x000B4DCD File Offset: 0x000B2FCD
public unsafe string sEFootstepPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_sEFootstepPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_sEFootstepPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17001095 RID: 4245
// (get) Token: 0x06002D58 RID: 11608 RVA: 0x000B4DF4 File Offset: 0x000B2FF4
// (set) Token: 0x06002D59 RID: 11609 RVA: 0x000B4E28 File Offset: 0x000B3028
public unsafe SoundEffect g_SEMove
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_SEMove);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_SEMove), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001096 RID: 4246
// (get) Token: 0x06002D5A RID: 11610 RVA: 0x000B4E50 File Offset: 0x000B3050
// (set) Token: 0x06002D5B RID: 11611 RVA: 0x000B4E84 File Offset: 0x000B3084
public unsafe SoundEffect g_SESwing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_SESwing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001097 RID: 4247
// (get) Token: 0x06002D5C RID: 11612 RVA: 0x000B4EAC File Offset: 0x000B30AC
// (set) Token: 0x06002D5D RID: 11613 RVA: 0x000B4EE0 File Offset: 0x000B30E0
public unsafe SoundEffect g_SEJump
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_SEJump);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_SEJump), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001098 RID: 4248
// (get) Token: 0x06002D5E RID: 11614 RVA: 0x000B4F08 File Offset: 0x000B3108
// (set) Token: 0x06002D5F RID: 11615 RVA: 0x000B4F3C File Offset: 0x000B313C
public unsafe SoundEffect g_SELand
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_SELand);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_SELand), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001099 RID: 4249
// (get) Token: 0x06002D60 RID: 11616 RVA: 0x000B4F64 File Offset: 0x000B3164
// (set) Token: 0x06002D61 RID: 11617 RVA: 0x000B4F98 File Offset: 0x000B3198
public unsafe SoundEffect g_SEFootstep
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_SEFootstep);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700109A RID: 4250
// (get) Token: 0x06002D62 RID: 11618 RVA: 0x000B4FC0 File Offset: 0x000B31C0
// (set) Token: 0x06002D63 RID: 11619 RVA: 0x000B4FE8 File Offset: 0x000B31E8
public unsafe bool g_bSEMoveEnable
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_bSEMoveEnable);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_bSEMoveEnable)) = value;
}
}
// Token: 0x1700109B RID: 4251
// (get) Token: 0x06002D64 RID: 11620 RVA: 0x000B500C File Offset: 0x000B320C
// (set) Token: 0x06002D65 RID: 11621 RVA: 0x000B5034 File Offset: 0x000B3234
public unsafe float g_fSDMoveVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_fSDMoveVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_fSDMoveVolume)) = value;
}
}
// Token: 0x1700109C RID: 4252
// (get) Token: 0x06002D66 RID: 11622 RVA: 0x000B5058 File Offset: 0x000B3258
// (set) Token: 0x06002D67 RID: 11623 RVA: 0x000B5081 File Offset: 0x000B3281
public unsafe string effMagicChargeObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicChargeObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicChargeObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x1700109D RID: 4253
// (get) Token: 0x06002D68 RID: 11624 RVA: 0x000B50A8 File Offset: 0x000B32A8
// (set) Token: 0x06002D69 RID: 11625 RVA: 0x000B50D1 File Offset: 0x000B32D1
public unsafe string effMagicObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x1700109E RID: 4254
// (get) Token: 0x06002D6A RID: 11626 RVA: 0x000B50F8 File Offset: 0x000B32F8
// (set) Token: 0x06002D6B RID: 11627 RVA: 0x000B5121 File Offset: 0x000B3321
public unsafe string effMagicShotObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicShotObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicShotObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x1700109F RID: 4255
// (get) Token: 0x06002D6C RID: 11628 RVA: 0x000B5148 File Offset: 0x000B3348
// (set) Token: 0x06002D6D RID: 11629 RVA: 0x000B5171 File Offset: 0x000B3371
public unsafe string effMagicBulletObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicBulletObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicBulletObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170010A0 RID: 4256
// (get) Token: 0x06002D6E RID: 11630 RVA: 0x000B5198 File Offset: 0x000B3398
// (set) Token: 0x06002D6F RID: 11631 RVA: 0x000B51C1 File Offset: 0x000B33C1
public unsafe string effMagicCollisionObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicCollisionObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicCollisionObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170010A1 RID: 4257
// (get) Token: 0x06002D70 RID: 11632 RVA: 0x000B51E8 File Offset: 0x000B33E8
// (set) Token: 0x06002D71 RID: 11633 RVA: 0x000B5211 File Offset: 0x000B3411
public unsafe string effMagicPlayerCollisionObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicPlayerCollisionObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicPlayerCollisionObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170010A2 RID: 4258
// (get) Token: 0x06002D72 RID: 11634 RVA: 0x000B5238 File Offset: 0x000B3438
// (set) Token: 0x06002D73 RID: 11635 RVA: 0x000B526C File Offset: 0x000B346C
public unsafe Transform MagicPoint
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_MagicPoint);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_MagicPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170010A3 RID: 4259
// (get) Token: 0x06002D74 RID: 11636 RVA: 0x000B5294 File Offset: 0x000B3494
// (set) Token: 0x06002D75 RID: 11637 RVA: 0x000B52C8 File Offset: 0x000B34C8
public unsafe EffectPool g_EffMagicCharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicCharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170010A4 RID: 4260
// (get) Token: 0x06002D76 RID: 11638 RVA: 0x000B52F0 File Offset: 0x000B34F0
// (set) Token: 0x06002D77 RID: 11639 RVA: 0x000B5324 File Offset: 0x000B3524
public unsafe EffectPool g_EffMagic
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagic);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170010A5 RID: 4261
// (get) Token: 0x06002D78 RID: 11640 RVA: 0x000B534C File Offset: 0x000B354C
// (set) Token: 0x06002D79 RID: 11641 RVA: 0x000B5380 File Offset: 0x000B3580
public unsafe EffectPool g_EffMagicShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170010A6 RID: 4262
// (get) Token: 0x06002D7A RID: 11642 RVA: 0x000B53A8 File Offset: 0x000B35A8
// (set) Token: 0x06002D7B RID: 11643 RVA: 0x000B53DC File Offset: 0x000B35DC
public unsafe EffectPool g_EffMagicBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicBullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170010A7 RID: 4263
// (get) Token: 0x06002D7C RID: 11644 RVA: 0x000B5404 File Offset: 0x000B3604
// (set) Token: 0x06002D7D RID: 11645 RVA: 0x000B5438 File Offset: 0x000B3638
public unsafe EffectPool g_EffMagicCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170010A8 RID: 4264
// (get) Token: 0x06002D7E RID: 11646 RVA: 0x000B5460 File Offset: 0x000B3660
// (set) Token: 0x06002D7F RID: 11647 RVA: 0x000B5494 File Offset: 0x000B3694
public unsafe EffectPool g_EffMagicPlayerCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicPlayerCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicPlayerCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x04001E37 RID: 7735
private static readonly IntPtr NativeFieldInfoPtr_g_EffectParent;
// Token: 0x04001E38 RID: 7736
private static readonly IntPtr NativeFieldInfoPtr_g_Mesh;
// Token: 0x04001E39 RID: 7737
private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos;
// Token: 0x04001E3A RID: 7738
private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged;
// Token: 0x04001E3B RID: 7739
private static readonly IntPtr NativeFieldInfoPtr_g_Material;
// Token: 0x04001E3C RID: 7740
private static readonly IntPtr NativeFieldInfoPtr_g_iStatus;
// Token: 0x04001E3D RID: 7741
private static readonly IntPtr NativeFieldInfoPtr_g_DamagedMeshRoot;
// Token: 0x04001E3E RID: 7742
private static readonly IntPtr NativeFieldInfoPtr_g_DamegedMesh;
// Token: 0x04001E3F RID: 7743
private static readonly IntPtr NativeFieldInfoPtr_g_DamagedParent;
// Token: 0x04001E40 RID: 7744
private static readonly IntPtr NativeFieldInfoPtr_g_DamegedMeshPos;
// Token: 0x04001E41 RID: 7745
private static readonly IntPtr NativeFieldInfoPtr_g_DamegedMeshRot;
// Token: 0x04001E42 RID: 7746
private static readonly IntPtr NativeFieldInfoPtr_g_DamegedMaterial;
// Token: 0x04001E43 RID: 7747
private static readonly IntPtr NativeFieldInfoPtr_g_fDamagetMatShadowPos;
// Token: 0x04001E44 RID: 7748
private static readonly IntPtr NativeFieldInfoPtr_g_BodyEffect;
// Token: 0x04001E45 RID: 7749
private static readonly IntPtr NativeFieldInfoPtr_g_EyeEffect;
// Token: 0x04001E46 RID: 7750
private static readonly IntPtr NativeFieldInfoPtr_g_DeathEffect;
// Token: 0x04001E47 RID: 7751
private static readonly IntPtr NativeFieldInfoPtr_g_HandLEffect;
// Token: 0x04001E48 RID: 7752
private static readonly IntPtr NativeFieldInfoPtr_g_HandREffect;
// Token: 0x04001E49 RID: 7753
private static readonly IntPtr NativeFieldInfoPtr_g_BodyCollider;
// Token: 0x04001E4A RID: 7754
private static readonly IntPtr NativeFieldInfoPtr_g_HeadCollider;
// Token: 0x04001E4B RID: 7755
private static readonly IntPtr NativeFieldInfoPtr_gDeathEffectObjPath;
// Token: 0x04001E4C RID: 7756
private static readonly IntPtr NativeFieldInfoPtr_g_DeathExplosionPosition;
// Token: 0x04001E4D RID: 7757
private static readonly IntPtr NativeFieldInfoPtr_g_EffDeathExplosion;
// Token: 0x04001E4E RID: 7758
private static readonly IntPtr NativeFieldInfoPtr_effAttack01ObjectPath;
// Token: 0x04001E4F RID: 7759
private static readonly IntPtr NativeFieldInfoPtr_effAttack02ObjectPath;
// Token: 0x04001E50 RID: 7760
private static readonly IntPtr NativeFieldInfoPtr_effAttack0301ObjectPath;
// Token: 0x04001E51 RID: 7761
private static readonly IntPtr NativeFieldInfoPtr_effAttack0302ObjectPath;
// Token: 0x04001E52 RID: 7762
private static readonly IntPtr NativeFieldInfoPtr_effAttackB01ObjectPath;
// Token: 0x04001E53 RID: 7763
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01;
// Token: 0x04001E54 RID: 7764
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02;
// Token: 0x04001E55 RID: 7765
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03_01;
// Token: 0x04001E56 RID: 7766
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03_02;
// Token: 0x04001E57 RID: 7767
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackB01;
// Token: 0x04001E58 RID: 7768
private static readonly IntPtr NativeFieldInfoPtr_sEMovePath;
// Token: 0x04001E59 RID: 7769
private static readonly IntPtr NativeFieldInfoPtr_sESwingPath;
// Token: 0x04001E5A RID: 7770
private static readonly IntPtr NativeFieldInfoPtr_sEJumpPath;
// Token: 0x04001E5B RID: 7771
private static readonly IntPtr NativeFieldInfoPtr_sELandPath;
// Token: 0x04001E5C RID: 7772
private static readonly IntPtr NativeFieldInfoPtr_sEFootstepPath;
// Token: 0x04001E5D RID: 7773
private static readonly IntPtr NativeFieldInfoPtr_g_SEMove;
// Token: 0x04001E5E RID: 7774
private static readonly IntPtr NativeFieldInfoPtr_g_SESwing;
// Token: 0x04001E5F RID: 7775
private static readonly IntPtr NativeFieldInfoPtr_g_SEJump;
// Token: 0x04001E60 RID: 7776
private static readonly IntPtr NativeFieldInfoPtr_g_SELand;
// Token: 0x04001E61 RID: 7777
private static readonly IntPtr NativeFieldInfoPtr_g_SEFootstep;
// Token: 0x04001E62 RID: 7778
private static readonly IntPtr NativeFieldInfoPtr_g_bSEMoveEnable;
// Token: 0x04001E63 RID: 7779
private static readonly IntPtr NativeFieldInfoPtr_g_fSDMoveVolume;
// Token: 0x04001E64 RID: 7780
private static readonly IntPtr NativeFieldInfoPtr_effMagicChargeObjectPath;
// Token: 0x04001E65 RID: 7781
private static readonly IntPtr NativeFieldInfoPtr_effMagicObjectPath;
// Token: 0x04001E66 RID: 7782
private static readonly IntPtr NativeFieldInfoPtr_effMagicShotObjectPath;
// Token: 0x04001E67 RID: 7783
private static readonly IntPtr NativeFieldInfoPtr_effMagicBulletObjectPath;
// Token: 0x04001E68 RID: 7784
private static readonly IntPtr NativeFieldInfoPtr_effMagicCollisionObjectPath;
// Token: 0x04001E69 RID: 7785
private static readonly IntPtr NativeFieldInfoPtr_effMagicPlayerCollisionObjectPath;
// Token: 0x04001E6A RID: 7786
private static readonly IntPtr NativeFieldInfoPtr_MagicPoint;
// Token: 0x04001E6B RID: 7787
private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicCharge;
// Token: 0x04001E6C RID: 7788
private static readonly IntPtr NativeFieldInfoPtr_g_EffMagic;
// Token: 0x04001E6D RID: 7789
private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicShot;
// Token: 0x04001E6E RID: 7790
private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicBullet;
// Token: 0x04001E6F RID: 7791
private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicCollision;
// Token: 0x04001E70 RID: 7792
private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicPlayerCollision;
// Token: 0x04001E71 RID: 7793
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0;
// Token: 0x04001E72 RID: 7794
private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
// Token: 0x04001E73 RID: 7795
private static readonly IntPtr NativeMethodInfoPtr_MeshShowEnable_Public_Void_Boolean_0;
// Token: 0x04001E74 RID: 7796
private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0;
// Token: 0x04001E75 RID: 7797
private static readonly IntPtr NativeMethodInfoPtr_WakeUp_Public_Void_0;
// Token: 0x04001E76 RID: 7798
private static readonly IntPtr NativeMethodInfoPtr_PlaySEMove_Private_Void_0;
// Token: 0x04001E77 RID: 7799
private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;
// Token: 0x04001E78 RID: 7800
private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0;
// Token: 0x04001E79 RID: 7801
private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0;
// Token: 0x04001E7A RID: 7802
private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0;
// Token: 0x04001E7B RID: 7803
private static readonly IntPtr NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0;
// Token: 0x04001E7C RID: 7804
private static readonly IntPtr NativeMethodInfoPtr_PlayAttack01_Public_Void_0;
// Token: 0x04001E7D RID: 7805
private static readonly IntPtr NativeMethodInfoPtr_PlayAttack02_Public_Void_0;
// Token: 0x04001E7E RID: 7806
private static readonly IntPtr NativeMethodInfoPtr_PlayAttack03_01_Public_Void_0;
// Token: 0x04001E7F RID: 7807
private static readonly IntPtr NativeMethodInfoPtr_PlayAttack03_02_Public_Void_0;
// Token: 0x04001E80 RID: 7808
private static readonly IntPtr NativeMethodInfoPtr_PlayAttackB01_Public_Void_0;
// Token: 0x04001E81 RID: 7809
private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0;
// Token: 0x04001E82 RID: 7810
private static readonly IntPtr NativeMethodInfoPtr_PlaySEJump_Public_Void_0;
// Token: 0x04001E83 RID: 7811
private static readonly IntPtr NativeMethodInfoPtr_PlaySELand_Public_Void_Int32_0;
// Token: 0x04001E84 RID: 7812
private static readonly IntPtr NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0;
// Token: 0x04001E85 RID: 7813
private static readonly IntPtr NativeMethodInfoPtr_PlayMagicCharge_Public_Void_0;
// Token: 0x04001E86 RID: 7814
private static readonly IntPtr NativeMethodInfoPtr_PlayMagicSuccess_Public_Void_0;
// Token: 0x04001E87 RID: 7815
private static readonly IntPtr NativeMethodInfoPtr_PlayMagicFire_Public_Void_Vector3_0;
// Token: 0x04001E88 RID: 7816
private static readonly IntPtr NativeMethodInfoPtr_CancelMagic_Public_Void_0;
// Token: 0x04001E89 RID: 7817
private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;
// Token: 0x04001E8A RID: 7818
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
// Token: 0x04001E8B RID: 7819
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__58_0_Private_Void_SoundEffect_0;
// Token: 0x04001E8C RID: 7820
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__58_1_Private_Void_SoundEffect_0;
// Token: 0x04001E8D RID: 7821
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__58_2_Private_Void_SoundEffect_0;
// Token: 0x04001E8E RID: 7822
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__58_3_Private_Void_SoundEffect_0;
// Token: 0x04001E8F RID: 7823
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__58_4_Private_Void_SoundEffect_0;
}