Files
NobetaSource/Interop/Assembly-CSharp/GameAudioManager.cs
2023-09-06 22:09:22 +02:00

311 lines
15 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;
// Token: 0x0200011B RID: 283
public class GameAudioManager : MonoBehaviour
{
// Token: 0x06003D18 RID: 15640 RVA: 0x000F1560 File Offset: 0x000EF760
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 545509, RefRangeEnd = 545511, XrefRangeStart = 545492, XrefRangeEnd = 545509, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Init()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAudioManager.NativeMethodInfoPtr_Init_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003D19 RID: 15641 RVA: 0x000F15A4 File Offset: 0x000EF7A4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545511, XrefRangeEnd = 545515, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateVolumeSettings(VolumeSettings settings)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(settings);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAudioManager.NativeMethodInfoPtr_UpdateVolumeSettings_Private_Void_VolumeSettings_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003D1A RID: 15642 RVA: 0x000F1600 File Offset: 0x000EF800
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 545521, RefRangeEnd = 545523, XrefRangeStart = 545515, XrefRangeEnd = 545521, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayCanvasSE(UICanvasSFX effect)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref effect;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAudioManager.NativeMethodInfoPtr_PlayCanvasSE_Public_Void_UICanvasSFX_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003D1B RID: 15643 RVA: 0x000F1654 File Offset: 0x000EF854
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 545524, RefRangeEnd = 545525, XrefRangeStart = 545523, XrefRangeEnd = 545524, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayHandlerSE(UIHandlerSFX effect)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref effect;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAudioManager.NativeMethodInfoPtr_PlayHandlerSE_Public_Void_UIHandlerSFX_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003D1C RID: 15644 RVA: 0x000F16A8 File Offset: 0x000EF8A8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545525, XrefRangeEnd = 545527, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayStandardHandlerSE(UIHandlerSFX effect)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref effect;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAudioManager.NativeMethodInfoPtr_PlayStandardHandlerSE_Private_Void_UIHandlerSFX_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003D1D RID: 15645 RVA: 0x000F16FC File Offset: 0x000EF8FC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545527, XrefRangeEnd = 545528, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayVoiceHandlerSE()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAudioManager.NativeMethodInfoPtr_PlayVoiceHandlerSE_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003D1E RID: 15646 RVA: 0x000F1740 File Offset: 0x000EF940
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 545531, RefRangeEnd = 545532, XrefRangeStart = 545528, XrefRangeEnd = 545531, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayUpgradeSE()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAudioManager.NativeMethodInfoPtr_PlayUpgradeSE_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003D1F RID: 15647 RVA: 0x000F1784 File Offset: 0x000EF984
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 545534, RefRangeEnd = 545535, XrefRangeStart = 545532, XrefRangeEnd = 545534, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FadeOutUpgradeSE()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAudioManager.NativeMethodInfoPtr_FadeOutUpgradeSE_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003D20 RID: 15648 RVA: 0x000F17C8 File Offset: 0x000EF9C8
[CallerCount(63)]
[CachedScanResults(RefRangeStart = 165985, RefRangeEnd = 166048, XrefRangeStart = 165985, XrefRangeEnd = 166048, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe GameAudioManager()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAudioManager.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003D21 RID: 15649 RVA: 0x000F1814 File Offset: 0x000EFA14
// Note: this type is marked as 'beforefieldinit'.
static GameAudioManager()
{
Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameAudioManager");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr);
GameAudioManager.NativeFieldInfoPtr_standardSEVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr, "standardSEVolume");
GameAudioManager.NativeFieldInfoPtr_vocalSEVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr, "vocalSEVolume");
GameAudioManager.NativeFieldInfoPtr_sfxPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr, "sfxPlayer");
GameAudioManager.NativeFieldInfoPtr_uiCanvasPack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr, "uiCanvasPack");
GameAudioManager.NativeFieldInfoPtr_uiHandlerPack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr, "uiHandlerPack");
GameAudioManager.NativeFieldInfoPtr_upgradeSound = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr, "upgradeSound");
GameAudioManager.NativeMethodInfoPtr_Init_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr, 100667052);
GameAudioManager.NativeMethodInfoPtr_UpdateVolumeSettings_Private_Void_VolumeSettings_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr, 100667053);
GameAudioManager.NativeMethodInfoPtr_PlayCanvasSE_Public_Void_UICanvasSFX_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr, 100667054);
GameAudioManager.NativeMethodInfoPtr_PlayHandlerSE_Public_Void_UIHandlerSFX_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr, 100667055);
GameAudioManager.NativeMethodInfoPtr_PlayStandardHandlerSE_Private_Void_UIHandlerSFX_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr, 100667056);
GameAudioManager.NativeMethodInfoPtr_PlayVoiceHandlerSE_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr, 100667057);
GameAudioManager.NativeMethodInfoPtr_PlayUpgradeSE_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr, 100667058);
GameAudioManager.NativeMethodInfoPtr_FadeOutUpgradeSE_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr, 100667059);
GameAudioManager.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr, 100667060);
}
// Token: 0x06003D22 RID: 15650 RVA: 0x0000351C File Offset: 0x0000171C
public GameAudioManager(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x170016B2 RID: 5810
// (get) Token: 0x06003D23 RID: 15651 RVA: 0x000F1970 File Offset: 0x000EFB70
// (set) Token: 0x06003D24 RID: 15652 RVA: 0x000F1998 File Offset: 0x000EFB98
public unsafe float standardSEVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioManager.NativeFieldInfoPtr_standardSEVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioManager.NativeFieldInfoPtr_standardSEVolume)) = value;
}
}
// Token: 0x170016B3 RID: 5811
// (get) Token: 0x06003D25 RID: 15653 RVA: 0x000F19BC File Offset: 0x000EFBBC
// (set) Token: 0x06003D26 RID: 15654 RVA: 0x000F19E4 File Offset: 0x000EFBE4
public unsafe float vocalSEVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioManager.NativeFieldInfoPtr_vocalSEVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioManager.NativeFieldInfoPtr_vocalSEVolume)) = value;
}
}
// Token: 0x170016B4 RID: 5812
// (get) Token: 0x06003D27 RID: 15655 RVA: 0x000F1A08 File Offset: 0x000EFC08
// (set) Token: 0x06003D28 RID: 15656 RVA: 0x000F1A3C File Offset: 0x000EFC3C
public unsafe AudioSource sfxPlayer
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioManager.NativeFieldInfoPtr_sfxPlayer);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AudioSource(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioManager.NativeFieldInfoPtr_sfxPlayer), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170016B5 RID: 5813
// (get) Token: 0x06003D29 RID: 15657 RVA: 0x000F1A64 File Offset: 0x000EFC64
// (set) Token: 0x06003D2A RID: 15658 RVA: 0x000F1A98 File Offset: 0x000EFC98
public unsafe GameAudioPackage uiCanvasPack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioManager.NativeFieldInfoPtr_uiCanvasPack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameAudioPackage(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioManager.NativeFieldInfoPtr_uiCanvasPack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170016B6 RID: 5814
// (get) Token: 0x06003D2B RID: 15659 RVA: 0x000F1AC0 File Offset: 0x000EFCC0
// (set) Token: 0x06003D2C RID: 15660 RVA: 0x000F1AF4 File Offset: 0x000EFCF4
public unsafe GameAudioPackage uiHandlerPack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioManager.NativeFieldInfoPtr_uiHandlerPack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameAudioPackage(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioManager.NativeFieldInfoPtr_uiHandlerPack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170016B7 RID: 5815
// (get) Token: 0x06003D2D RID: 15661 RVA: 0x000F1B1C File Offset: 0x000EFD1C
// (set) Token: 0x06003D2E RID: 15662 RVA: 0x000F1B50 File Offset: 0x000EFD50
public unsafe AudioClip upgradeSound
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioManager.NativeFieldInfoPtr_upgradeSound);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AudioClip(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioManager.NativeFieldInfoPtr_upgradeSound), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x040027F5 RID: 10229
private static readonly IntPtr NativeFieldInfoPtr_standardSEVolume;
// Token: 0x040027F6 RID: 10230
private static readonly IntPtr NativeFieldInfoPtr_vocalSEVolume;
// Token: 0x040027F7 RID: 10231
private static readonly IntPtr NativeFieldInfoPtr_sfxPlayer;
// Token: 0x040027F8 RID: 10232
private static readonly IntPtr NativeFieldInfoPtr_uiCanvasPack;
// Token: 0x040027F9 RID: 10233
private static readonly IntPtr NativeFieldInfoPtr_uiHandlerPack;
// Token: 0x040027FA RID: 10234
private static readonly IntPtr NativeFieldInfoPtr_upgradeSound;
// Token: 0x040027FB RID: 10235
private static readonly IntPtr NativeMethodInfoPtr_Init_Public_Void_0;
// Token: 0x040027FC RID: 10236
private static readonly IntPtr NativeMethodInfoPtr_UpdateVolumeSettings_Private_Void_VolumeSettings_0;
// Token: 0x040027FD RID: 10237
private static readonly IntPtr NativeMethodInfoPtr_PlayCanvasSE_Public_Void_UICanvasSFX_0;
// Token: 0x040027FE RID: 10238
private static readonly IntPtr NativeMethodInfoPtr_PlayHandlerSE_Public_Void_UIHandlerSFX_0;
// Token: 0x040027FF RID: 10239
private static readonly IntPtr NativeMethodInfoPtr_PlayStandardHandlerSE_Private_Void_UIHandlerSFX_0;
// Token: 0x04002800 RID: 10240
private static readonly IntPtr NativeMethodInfoPtr_PlayVoiceHandlerSE_Private_Void_0;
// Token: 0x04002801 RID: 10241
private static readonly IntPtr NativeMethodInfoPtr_PlayUpgradeSE_Public_Void_0;
// Token: 0x04002802 RID: 10242
private static readonly IntPtr NativeMethodInfoPtr_FadeOutUpgradeSE_Public_Void_0;
// Token: 0x04002803 RID: 10243
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}