98 lines
4.4 KiB
C#
98 lines
4.4 KiB
C#
using System;
|
|
using Il2CppInterop.Common.Attributes;
|
|
using Il2CppInterop.Runtime;
|
|
using Il2CppInterop.Runtime.InteropTypes.Arrays;
|
|
using UnityEngine;
|
|
|
|
// Token: 0x020001AF RID: 431
|
|
public class GameObjectEnable : SceneEvent
|
|
{
|
|
// Token: 0x060048B0 RID: 18608 RVA: 0x00121908 File Offset: 0x0011FB08
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 561125, XrefRangeEnd = 561130, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe override void OpenEvent()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), GameObjectEnable.NativeMethodInfoPtr_OpenEvent_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060048B1 RID: 18609 RVA: 0x00121958 File Offset: 0x0011FB58
|
|
[CallerCount(5)]
|
|
[CachedScanResults(RefRangeStart = 559105, RefRangeEnd = 559110, XrefRangeStart = 559105, XrefRangeEnd = 559110, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe GameObjectEnable()
|
|
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameObjectEnable>.NativeClassPtr))
|
|
{
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameObjectEnable.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060048B2 RID: 18610 RVA: 0x001219A4 File Offset: 0x0011FBA4
|
|
// Note: this type is marked as 'beforefieldinit'.
|
|
static GameObjectEnable()
|
|
{
|
|
Il2CppClassPointerStore<GameObjectEnable>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameObjectEnable");
|
|
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameObjectEnable>.NativeClassPtr);
|
|
GameObjectEnable.NativeFieldInfoPtr_Event = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameObjectEnable>.NativeClassPtr, "Event");
|
|
GameObjectEnable.NativeFieldInfoPtr_Enable = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameObjectEnable>.NativeClassPtr, "Enable");
|
|
GameObjectEnable.NativeMethodInfoPtr_OpenEvent_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameObjectEnable>.NativeClassPtr, 100668116);
|
|
GameObjectEnable.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameObjectEnable>.NativeClassPtr, 100668117);
|
|
}
|
|
|
|
// Token: 0x060048B3 RID: 18611 RVA: 0x00118C18 File Offset: 0x00116E18
|
|
public GameObjectEnable(IntPtr pointer)
|
|
: base(pointer)
|
|
{
|
|
}
|
|
|
|
// Token: 0x17001A43 RID: 6723
|
|
// (get) Token: 0x060048B4 RID: 18612 RVA: 0x00121A24 File Offset: 0x0011FC24
|
|
// (set) Token: 0x060048B5 RID: 18613 RVA: 0x00121A58 File Offset: 0x0011FC58
|
|
public unsafe Il2CppReferenceArray<GameObject> Event
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameObjectEnable.NativeFieldInfoPtr_Event);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<GameObject>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameObjectEnable.NativeFieldInfoPtr_Event), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001A44 RID: 6724
|
|
// (get) Token: 0x060048B6 RID: 18614 RVA: 0x00121A80 File Offset: 0x0011FC80
|
|
// (set) Token: 0x060048B7 RID: 18615 RVA: 0x00121AA8 File Offset: 0x0011FCA8
|
|
public unsafe bool Enable
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameObjectEnable.NativeFieldInfoPtr_Enable);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameObjectEnable.NativeFieldInfoPtr_Enable)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x0400301A RID: 12314
|
|
private static readonly IntPtr NativeFieldInfoPtr_Event;
|
|
|
|
// Token: 0x0400301B RID: 12315
|
|
private static readonly IntPtr NativeFieldInfoPtr_Enable;
|
|
|
|
// Token: 0x0400301C RID: 12316
|
|
private static readonly IntPtr NativeMethodInfoPtr_OpenEvent_Public_Virtual_Void_0;
|
|
|
|
// Token: 0x0400301D RID: 12317
|
|
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
|
|
}
|