348 lines
16 KiB
C#
348 lines
16 KiB
C#
using System;
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using Il2CppInterop.Common.Attributes;
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using Il2CppInterop.Runtime;
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using Il2CppSystem;
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using Il2CppSystem.Collections.Generic;
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// Token: 0x02000134 RID: 308
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public class GameSaveBasicData : Object
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{
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// Token: 0x06003E8D RID: 16013 RVA: 0x000F7618 File Offset: 0x000F5818
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 547002, RefRangeEnd = 547003, XrefRangeStart = 546984, XrefRangeEnd = 547002, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void AddNewSavePoint(string stageName, int savePointNumber)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr;
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checked
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{
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ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
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*ptr = IL2CPP.ManagedStringToIl2Cpp(stageName);
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}
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ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref savePointNumber;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveBasicData.NativeMethodInfoPtr_AddNewSavePoint_Public_Void_String_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003E8E RID: 16014 RVA: 0x000F7684 File Offset: 0x000F5884
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 547009, RefRangeEnd = 547010, XrefRangeStart = 547003, XrefRangeEnd = 547009, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe bool HasSavePointUnlocked(GameStage stage, int savePoint)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr;
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checked
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{
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ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
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*ptr = ref stage;
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}
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ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref savePoint;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveBasicData.NativeMethodInfoPtr_HasSavePointUnlocked_Public_Boolean_GameStage_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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return *IL2CPP.il2cpp_object_unbox(intPtr);
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}
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// Token: 0x06003E8F RID: 16015 RVA: 0x000F76FC File Offset: 0x000F58FC
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[CallerCount(2)]
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[CachedScanResults(RefRangeStart = 547011, RefRangeEnd = 547013, XrefRangeStart = 547010, XrefRangeEnd = 547011, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void UpdateStageData(string stageName, int savePoint)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr;
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checked
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{
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ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
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*ptr = IL2CPP.ManagedStringToIl2Cpp(stageName);
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}
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ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref savePoint;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveBasicData.NativeMethodInfoPtr_UpdateStageData_Public_Void_String_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003E90 RID: 16016 RVA: 0x000F7768 File Offset: 0x000F5968
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[CallerCount(2)]
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[CachedScanResults(RefRangeStart = 547019, RefRangeEnd = 547021, XrefRangeStart = 547013, XrefRangeEnd = 547019, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe GameStage GetStage(string stageName)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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checked
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{
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IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
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*ptr = IL2CPP.ManagedStringToIl2Cpp(stageName);
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveBasicData.NativeMethodInfoPtr_GetStage_Private_GameStage_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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return *IL2CPP.il2cpp_object_unbox(intPtr);
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}
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}
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// Token: 0x06003E91 RID: 16017 RVA: 0x000F77D0 File Offset: 0x000F59D0
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[CallerCount(2)]
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[CachedScanResults(RefRangeStart = 547021, RefRangeEnd = 547023, XrefRangeStart = 547021, XrefRangeEnd = 547021, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void UpdateStageData(GameStage stage, int savePoint)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr;
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checked
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{
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ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
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*ptr = ref stage;
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}
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ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref savePoint;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveBasicData.NativeMethodInfoPtr_UpdateStageData_Public_Void_GameStage_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003E92 RID: 16018 RVA: 0x000F7838 File Offset: 0x000F5A38
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 547023, XrefRangeEnd = 547030, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void OnBeatingGame()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveBasicData.NativeMethodInfoPtr_OnBeatingGame_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003E93 RID: 16019 RVA: 0x000F787C File Offset: 0x000F5A7C
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[CallerCount(5)]
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[CachedScanResults(RefRangeStart = 547038, RefRangeEnd = 547043, XrefRangeStart = 547030, XrefRangeEnd = 547038, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe GameSaveBasicData()
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: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr))
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{
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveBasicData.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003E94 RID: 16020 RVA: 0x000F78C8 File Offset: 0x000F5AC8
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// Note: this type is marked as 'beforefieldinit'.
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static GameSaveBasicData()
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{
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Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameSaveBasicData");
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IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr);
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GameSaveBasicData.NativeFieldInfoPtr_dataIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr, "dataIndex");
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GameSaveBasicData.NativeFieldInfoPtr_difficulty = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr, "difficulty");
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GameSaveBasicData.NativeFieldInfoPtr_stage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr, "stage");
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GameSaveBasicData.NativeFieldInfoPtr_savePoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr, "savePoint");
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GameSaveBasicData.NativeFieldInfoPtr_showTeleportMenu = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr, "showTeleportMenu");
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GameSaveBasicData.NativeFieldInfoPtr_timeStamp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr, "timeStamp");
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GameSaveBasicData.NativeFieldInfoPtr_gamingTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr, "gamingTime");
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GameSaveBasicData.NativeFieldInfoPtr_gameCleared = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr, "gameCleared");
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GameSaveBasicData.NativeFieldInfoPtr_savePointMap = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr, "savePointMap");
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GameSaveBasicData.NativeMethodInfoPtr_AddNewSavePoint_Public_Void_String_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr, 100667181);
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GameSaveBasicData.NativeMethodInfoPtr_HasSavePointUnlocked_Public_Boolean_GameStage_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr, 100667182);
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GameSaveBasicData.NativeMethodInfoPtr_UpdateStageData_Public_Void_String_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr, 100667183);
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GameSaveBasicData.NativeMethodInfoPtr_GetStage_Private_GameStage_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr, 100667184);
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GameSaveBasicData.NativeMethodInfoPtr_UpdateStageData_Public_Void_GameStage_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr, 100667185);
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GameSaveBasicData.NativeMethodInfoPtr_OnBeatingGame_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr, 100667186);
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GameSaveBasicData.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr, 100667187);
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}
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// Token: 0x06003E95 RID: 16021 RVA: 0x0000A74C File Offset: 0x0000894C
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public GameSaveBasicData(IntPtr pointer)
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: base(pointer)
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{
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}
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// Token: 0x17001721 RID: 5921
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// (get) Token: 0x06003E96 RID: 16022 RVA: 0x000F7A38 File Offset: 0x000F5C38
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// (set) Token: 0x06003E97 RID: 16023 RVA: 0x000F7A60 File Offset: 0x000F5C60
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public unsafe int dataIndex
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_dataIndex);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_dataIndex)) = value;
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}
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}
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// Token: 0x17001722 RID: 5922
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// (get) Token: 0x06003E98 RID: 16024 RVA: 0x000F7A84 File Offset: 0x000F5C84
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// (set) Token: 0x06003E99 RID: 16025 RVA: 0x000F7AAC File Offset: 0x000F5CAC
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public unsafe GameDifficulty difficulty
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_difficulty);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_difficulty)) = value;
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}
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}
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// Token: 0x17001723 RID: 5923
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// (get) Token: 0x06003E9A RID: 16026 RVA: 0x000F7AD0 File Offset: 0x000F5CD0
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// (set) Token: 0x06003E9B RID: 16027 RVA: 0x000F7AF8 File Offset: 0x000F5CF8
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public unsafe GameStage stage
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_stage);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_stage)) = value;
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}
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}
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// Token: 0x17001724 RID: 5924
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// (get) Token: 0x06003E9C RID: 16028 RVA: 0x000F7B1C File Offset: 0x000F5D1C
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// (set) Token: 0x06003E9D RID: 16029 RVA: 0x000F7B44 File Offset: 0x000F5D44
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public unsafe int savePoint
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_savePoint);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_savePoint)) = value;
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}
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}
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// Token: 0x17001725 RID: 5925
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// (get) Token: 0x06003E9E RID: 16030 RVA: 0x000F7B68 File Offset: 0x000F5D68
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// (set) Token: 0x06003E9F RID: 16031 RVA: 0x000F7B90 File Offset: 0x000F5D90
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public unsafe bool showTeleportMenu
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_showTeleportMenu);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_showTeleportMenu)) = value;
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}
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}
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// Token: 0x17001726 RID: 5926
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// (get) Token: 0x06003EA0 RID: 16032 RVA: 0x000F7BB4 File Offset: 0x000F5DB4
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// (set) Token: 0x06003EA1 RID: 16033 RVA: 0x000F7BDC File Offset: 0x000F5DDC
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public unsafe long timeStamp
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_timeStamp);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_timeStamp)) = value;
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}
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}
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// Token: 0x17001727 RID: 5927
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// (get) Token: 0x06003EA2 RID: 16034 RVA: 0x000F7C00 File Offset: 0x000F5E00
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// (set) Token: 0x06003EA3 RID: 16035 RVA: 0x000F7C28 File Offset: 0x000F5E28
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public unsafe ulong gamingTime
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_gamingTime);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_gamingTime)) = value;
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}
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}
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// Token: 0x17001728 RID: 5928
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// (get) Token: 0x06003EA4 RID: 16036 RVA: 0x000F7C4C File Offset: 0x000F5E4C
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// (set) Token: 0x06003EA5 RID: 16037 RVA: 0x000F7C74 File Offset: 0x000F5E74
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public unsafe int gameCleared
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_gameCleared);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_gameCleared)) = value;
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}
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}
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// Token: 0x17001729 RID: 5929
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// (get) Token: 0x06003EA6 RID: 16038 RVA: 0x000F7C98 File Offset: 0x000F5E98
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// (set) Token: 0x06003EA7 RID: 16039 RVA: 0x000F7CCC File Offset: 0x000F5ECC
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public unsafe Dictionary<GameStage, List<int>> savePointMap
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_savePointMap);
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IntPtr intPtr2 = *intPtr;
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return (intPtr2 != 0) ? new Dictionary<GameStage, List<int>>(intPtr2) : null;
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}
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set
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_savePointMap), IL2CPP.Il2CppObjectBaseToPtr(value));
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}
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}
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// Token: 0x040028F0 RID: 10480
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private static readonly IntPtr NativeFieldInfoPtr_dataIndex;
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// Token: 0x040028F1 RID: 10481
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private static readonly IntPtr NativeFieldInfoPtr_difficulty;
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// Token: 0x040028F2 RID: 10482
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private static readonly IntPtr NativeFieldInfoPtr_stage;
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// Token: 0x040028F3 RID: 10483
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private static readonly IntPtr NativeFieldInfoPtr_savePoint;
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// Token: 0x040028F4 RID: 10484
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private static readonly IntPtr NativeFieldInfoPtr_showTeleportMenu;
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// Token: 0x040028F5 RID: 10485
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private static readonly IntPtr NativeFieldInfoPtr_timeStamp;
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// Token: 0x040028F6 RID: 10486
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private static readonly IntPtr NativeFieldInfoPtr_gamingTime;
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// Token: 0x040028F7 RID: 10487
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private static readonly IntPtr NativeFieldInfoPtr_gameCleared;
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// Token: 0x040028F8 RID: 10488
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private static readonly IntPtr NativeFieldInfoPtr_savePointMap;
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// Token: 0x040028F9 RID: 10489
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private static readonly IntPtr NativeMethodInfoPtr_AddNewSavePoint_Public_Void_String_Int32_0;
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// Token: 0x040028FA RID: 10490
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private static readonly IntPtr NativeMethodInfoPtr_HasSavePointUnlocked_Public_Boolean_GameStage_Int32_0;
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// Token: 0x040028FB RID: 10491
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private static readonly IntPtr NativeMethodInfoPtr_UpdateStageData_Public_Void_String_Int32_0;
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// Token: 0x040028FC RID: 10492
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private static readonly IntPtr NativeMethodInfoPtr_GetStage_Private_GameStage_String_0;
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// Token: 0x040028FD RID: 10493
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private static readonly IntPtr NativeMethodInfoPtr_UpdateStageData_Public_Void_GameStage_Int32_0;
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// Token: 0x040028FE RID: 10494
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private static readonly IntPtr NativeMethodInfoPtr_OnBeatingGame_Public_Void_0;
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// Token: 0x040028FF RID: 10495
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private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
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}
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