Files
NobetaSource/Interop/Assembly-CSharp/GameSaveBasicDataVer46.cs
2023-09-06 22:09:22 +02:00

289 lines
13 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppSystem;
// Token: 0x02000137 RID: 311
public class GameSaveBasicDataVer46 : Object
{
// Token: 0x06003FA3 RID: 16291 RVA: 0x000FB000 File Offset: 0x000F9200
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 547418, XrefRangeEnd = 547422, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe GameSaveBasicData UpgradeVersion()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveBasicDataVer46.NativeMethodInfoPtr_UpgradeVersion_Public_GameSaveBasicData_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
IntPtr intPtr3 = intPtr;
return (intPtr3 != 0) ? new GameSaveBasicData(intPtr3) : null;
}
// Token: 0x06003FA4 RID: 16292 RVA: 0x000FB058 File Offset: 0x000F9258
[CallerCount(0)]
public unsafe ulong GetGamingTime()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveBasicDataVer46.NativeMethodInfoPtr_GetGamingTime_Private_UInt64_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x06003FA5 RID: 16293 RVA: 0x000FB0A8 File Offset: 0x000F92A8
[CallerCount(0)]
public unsafe int GetGameCleared()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveBasicDataVer46.NativeMethodInfoPtr_GetGameCleared_Private_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x06003FA6 RID: 16294 RVA: 0x000FB0F8 File Offset: 0x000F92F8
[CallerCount(1659)]
[CachedScanResults(RefRangeStart = 7639, RefRangeEnd = 9298, XrefRangeStart = 7639, XrefRangeEnd = 9298, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe GameSaveBasicDataVer46()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameSaveBasicDataVer46>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveBasicDataVer46.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003FA7 RID: 16295 RVA: 0x000FB144 File Offset: 0x000F9344
// Note: this type is marked as 'beforefieldinit'.
static GameSaveBasicDataVer46()
{
Il2CppClassPointerStore<GameSaveBasicDataVer46>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameSaveBasicDataVer46");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameSaveBasicDataVer46>.NativeClassPtr);
GameSaveBasicDataVer46.NativeFieldInfoPtr_dataIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveBasicDataVer46>.NativeClassPtr, "dataIndex");
GameSaveBasicDataVer46.NativeFieldInfoPtr_difficulty = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveBasicDataVer46>.NativeClassPtr, "difficulty");
GameSaveBasicDataVer46.NativeFieldInfoPtr_stage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveBasicDataVer46>.NativeClassPtr, "stage");
GameSaveBasicDataVer46.NativeFieldInfoPtr_savePoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveBasicDataVer46>.NativeClassPtr, "savePoint");
GameSaveBasicDataVer46.NativeFieldInfoPtr_showTeleportMenu = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveBasicDataVer46>.NativeClassPtr, "showTeleportMenu");
GameSaveBasicDataVer46.NativeFieldInfoPtr_timeStamp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveBasicDataVer46>.NativeClassPtr, "timeStamp");
GameSaveBasicDataVer46.NativeFieldInfoPtr_playedSeconds = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveBasicDataVer46>.NativeClassPtr, "playedSeconds");
GameSaveBasicDataVer46.NativeFieldInfoPtr_gameBeatingCounter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveBasicDataVer46>.NativeClassPtr, "gameBeatingCounter");
GameSaveBasicDataVer46.NativeFieldInfoPtr_gamingTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveBasicDataVer46>.NativeClassPtr, "gamingTime");
GameSaveBasicDataVer46.NativeFieldInfoPtr_gameClearedTimes = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveBasicDataVer46>.NativeClassPtr, "gameClearedTimes");
GameSaveBasicDataVer46.NativeMethodInfoPtr_UpgradeVersion_Public_GameSaveBasicData_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveBasicDataVer46>.NativeClassPtr, 100667202);
GameSaveBasicDataVer46.NativeMethodInfoPtr_GetGamingTime_Private_UInt64_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveBasicDataVer46>.NativeClassPtr, 100667203);
GameSaveBasicDataVer46.NativeMethodInfoPtr_GetGameCleared_Private_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveBasicDataVer46>.NativeClassPtr, 100667204);
GameSaveBasicDataVer46.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveBasicDataVer46>.NativeClassPtr, 100667205);
}
// Token: 0x06003FA8 RID: 16296 RVA: 0x0000A74C File Offset: 0x0000894C
public GameSaveBasicDataVer46(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x1700179F RID: 6047
// (get) Token: 0x06003FA9 RID: 16297 RVA: 0x000FB28C File Offset: 0x000F948C
// (set) Token: 0x06003FAA RID: 16298 RVA: 0x000FB2B4 File Offset: 0x000F94B4
public unsafe int dataIndex
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_dataIndex);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_dataIndex)) = value;
}
}
// Token: 0x170017A0 RID: 6048
// (get) Token: 0x06003FAB RID: 16299 RVA: 0x000FB2D8 File Offset: 0x000F94D8
// (set) Token: 0x06003FAC RID: 16300 RVA: 0x000FB300 File Offset: 0x000F9500
public unsafe GameDifficulty difficulty
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_difficulty);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_difficulty)) = value;
}
}
// Token: 0x170017A1 RID: 6049
// (get) Token: 0x06003FAD RID: 16301 RVA: 0x000FB324 File Offset: 0x000F9524
// (set) Token: 0x06003FAE RID: 16302 RVA: 0x000FB34C File Offset: 0x000F954C
public unsafe GameStage stage
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_stage);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_stage)) = value;
}
}
// Token: 0x170017A2 RID: 6050
// (get) Token: 0x06003FAF RID: 16303 RVA: 0x000FB370 File Offset: 0x000F9570
// (set) Token: 0x06003FB0 RID: 16304 RVA: 0x000FB398 File Offset: 0x000F9598
public unsafe int savePoint
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_savePoint);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_savePoint)) = value;
}
}
// Token: 0x170017A3 RID: 6051
// (get) Token: 0x06003FB1 RID: 16305 RVA: 0x000FB3BC File Offset: 0x000F95BC
// (set) Token: 0x06003FB2 RID: 16306 RVA: 0x000FB3E4 File Offset: 0x000F95E4
public unsafe bool showTeleportMenu
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_showTeleportMenu);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_showTeleportMenu)) = value;
}
}
// Token: 0x170017A4 RID: 6052
// (get) Token: 0x06003FB3 RID: 16307 RVA: 0x000FB408 File Offset: 0x000F9608
// (set) Token: 0x06003FB4 RID: 16308 RVA: 0x000FB430 File Offset: 0x000F9630
public unsafe long timeStamp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_timeStamp);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_timeStamp)) = value;
}
}
// Token: 0x170017A5 RID: 6053
// (get) Token: 0x06003FB5 RID: 16309 RVA: 0x000FB454 File Offset: 0x000F9654
// (set) Token: 0x06003FB6 RID: 16310 RVA: 0x000FB47C File Offset: 0x000F967C
public unsafe ulong playedSeconds
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_playedSeconds);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_playedSeconds)) = value;
}
}
// Token: 0x170017A6 RID: 6054
// (get) Token: 0x06003FB7 RID: 16311 RVA: 0x000FB4A0 File Offset: 0x000F96A0
// (set) Token: 0x06003FB8 RID: 16312 RVA: 0x000FB4C8 File Offset: 0x000F96C8
public unsafe int gameBeatingCounter
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_gameBeatingCounter);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_gameBeatingCounter)) = value;
}
}
// Token: 0x170017A7 RID: 6055
// (get) Token: 0x06003FB9 RID: 16313 RVA: 0x000FB4EC File Offset: 0x000F96EC
// (set) Token: 0x06003FBA RID: 16314 RVA: 0x000FB514 File Offset: 0x000F9714
public unsafe ulong gamingTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_gamingTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_gamingTime)) = value;
}
}
// Token: 0x170017A8 RID: 6056
// (get) Token: 0x06003FBB RID: 16315 RVA: 0x000FB538 File Offset: 0x000F9738
// (set) Token: 0x06003FBC RID: 16316 RVA: 0x000FB560 File Offset: 0x000F9760
public unsafe int gameClearedTimes
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_gameClearedTimes);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_gameClearedTimes)) = value;
}
}
// Token: 0x04002982 RID: 10626
private static readonly IntPtr NativeFieldInfoPtr_dataIndex;
// Token: 0x04002983 RID: 10627
private static readonly IntPtr NativeFieldInfoPtr_difficulty;
// Token: 0x04002984 RID: 10628
private static readonly IntPtr NativeFieldInfoPtr_stage;
// Token: 0x04002985 RID: 10629
private static readonly IntPtr NativeFieldInfoPtr_savePoint;
// Token: 0x04002986 RID: 10630
private static readonly IntPtr NativeFieldInfoPtr_showTeleportMenu;
// Token: 0x04002987 RID: 10631
private static readonly IntPtr NativeFieldInfoPtr_timeStamp;
// Token: 0x04002988 RID: 10632
private static readonly IntPtr NativeFieldInfoPtr_playedSeconds;
// Token: 0x04002989 RID: 10633
private static readonly IntPtr NativeFieldInfoPtr_gameBeatingCounter;
// Token: 0x0400298A RID: 10634
private static readonly IntPtr NativeFieldInfoPtr_gamingTime;
// Token: 0x0400298B RID: 10635
private static readonly IntPtr NativeFieldInfoPtr_gameClearedTimes;
// Token: 0x0400298C RID: 10636
private static readonly IntPtr NativeMethodInfoPtr_UpgradeVersion_Public_GameSaveBasicData_0;
// Token: 0x0400298D RID: 10637
private static readonly IntPtr NativeMethodInfoPtr_GetGamingTime_Private_UInt64_0;
// Token: 0x0400298E RID: 10638
private static readonly IntPtr NativeMethodInfoPtr_GetGameCleared_Private_Int32_0;
// Token: 0x0400298F RID: 10639
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}