Files
NobetaSource/Interop/Assembly-CSharp/GameSceneBase.cs
2023-09-06 22:09:22 +02:00

54 lines
2.4 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;
// Token: 0x02000214 RID: 532
public class GameSceneBase : MonoBehaviour
{
// Token: 0x06004F56 RID: 20310 RVA: 0x0013AC10 File Offset: 0x00138E10
[CallerCount(0)]
public unsafe virtual void Enter()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), GameSceneBase.NativeMethodInfoPtr_Enter_Public_Abstract_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06004F57 RID: 20311 RVA: 0x0013AC60 File Offset: 0x00138E60
[CallerCount(63)]
[CachedScanResults(RefRangeStart = 165985, RefRangeEnd = 166048, XrefRangeStart = 165985, XrefRangeEnd = 166048, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe GameSceneBase()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameSceneBase>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSceneBase.NativeMethodInfoPtr__ctor_Protected_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06004F58 RID: 20312 RVA: 0x0013ACAC File Offset: 0x00138EAC
// Note: this type is marked as 'beforefieldinit'.
static GameSceneBase()
{
Il2CppClassPointerStore<GameSceneBase>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameSceneBase");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameSceneBase>.NativeClassPtr);
GameSceneBase.NativeMethodInfoPtr_Enter_Public_Abstract_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSceneBase>.NativeClassPtr, 100668508);
GameSceneBase.NativeMethodInfoPtr__ctor_Protected_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSceneBase>.NativeClassPtr, 100668509);
}
// Token: 0x06004F59 RID: 20313 RVA: 0x0000351C File Offset: 0x0000171C
public GameSceneBase(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x04003405 RID: 13317
private static readonly IntPtr NativeMethodInfoPtr_Enter_Public_Abstract_Virtual_New_Void_0;
// Token: 0x04003406 RID: 13318
private static readonly IntPtr NativeMethodInfoPtr__ctor_Protected_Void_0;
}