Files
NobetaSource/Interop/Assembly-CSharp/GameSettings.cs
2023-09-06 22:09:22 +02:00

158 lines
6.5 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppSystem;
// Token: 0x0200012B RID: 299
[Serializable]
public class GameSettings : Object
{
// Token: 0x06003E14 RID: 15892 RVA: 0x000F5764 File Offset: 0x000F3964
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 546527, RefRangeEnd = 546528, XrefRangeStart = 546527, XrefRangeEnd = 546527, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe GameSettings SetDefault()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSettings.NativeMethodInfoPtr_SetDefault_Public_GameSettings_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
IntPtr intPtr3 = intPtr;
return (intPtr3 != 0) ? new GameSettings(intPtr3) : null;
}
// Token: 0x06003E15 RID: 15893 RVA: 0x000F57BC File Offset: 0x000F39BC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546528, XrefRangeEnd = 546529, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe GameSettings()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameSettings>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSettings.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003E16 RID: 15894 RVA: 0x000F5808 File Offset: 0x000F3A08
// Note: this type is marked as 'beforefieldinit'.
static GameSettings()
{
Il2CppClassPointerStore<GameSettings>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameSettings");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameSettings>.NativeClassPtr);
GameSettings.NativeFieldInfoPtr_cameraShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSettings>.NativeClassPtr, "cameraShake");
GameSettings.NativeFieldInfoPtr_hitStop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSettings>.NativeClassPtr, "hitStop");
GameSettings.NativeFieldInfoPtr_gamepadVibration = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSettings>.NativeClassPtr, "gamepadVibration");
GameSettings.NativeFieldInfoPtr_language = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSettings>.NativeClassPtr, "language");
GameSettings.NativeFieldInfoPtr_holdDashing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSettings>.NativeClassPtr, "holdDashing");
GameSettings.NativeMethodInfoPtr_SetDefault_Public_GameSettings_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSettings>.NativeClassPtr, 100667143);
GameSettings.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSettings>.NativeClassPtr, 100667144);
}
// Token: 0x06003E17 RID: 15895 RVA: 0x0000A74C File Offset: 0x0000894C
public GameSettings(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x170016FD RID: 5885
// (get) Token: 0x06003E18 RID: 15896 RVA: 0x000F58C4 File Offset: 0x000F3AC4
// (set) Token: 0x06003E19 RID: 15897 RVA: 0x000F58EC File Offset: 0x000F3AEC
public unsafe int cameraShake
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSettings.NativeFieldInfoPtr_cameraShake);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSettings.NativeFieldInfoPtr_cameraShake)) = value;
}
}
// Token: 0x170016FE RID: 5886
// (get) Token: 0x06003E1A RID: 15898 RVA: 0x000F5910 File Offset: 0x000F3B10
// (set) Token: 0x06003E1B RID: 15899 RVA: 0x000F5938 File Offset: 0x000F3B38
public unsafe bool hitStop
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSettings.NativeFieldInfoPtr_hitStop);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSettings.NativeFieldInfoPtr_hitStop)) = value;
}
}
// Token: 0x170016FF RID: 5887
// (get) Token: 0x06003E1C RID: 15900 RVA: 0x000F595C File Offset: 0x000F3B5C
// (set) Token: 0x06003E1D RID: 15901 RVA: 0x000F5984 File Offset: 0x000F3B84
public unsafe bool gamepadVibration
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSettings.NativeFieldInfoPtr_gamepadVibration);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSettings.NativeFieldInfoPtr_gamepadVibration)) = value;
}
}
// Token: 0x17001700 RID: 5888
// (get) Token: 0x06003E1E RID: 15902 RVA: 0x000F59A8 File Offset: 0x000F3BA8
// (set) Token: 0x06003E1F RID: 15903 RVA: 0x000F59D0 File Offset: 0x000F3BD0
public unsafe GameLanguage language
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSettings.NativeFieldInfoPtr_language);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSettings.NativeFieldInfoPtr_language)) = value;
}
}
// Token: 0x17001701 RID: 5889
// (get) Token: 0x06003E20 RID: 15904 RVA: 0x000F59F4 File Offset: 0x000F3BF4
// (set) Token: 0x06003E21 RID: 15905 RVA: 0x000F5A1C File Offset: 0x000F3C1C
public unsafe bool holdDashing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSettings.NativeFieldInfoPtr_holdDashing);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSettings.NativeFieldInfoPtr_holdDashing)) = value;
}
}
// Token: 0x0400289A RID: 10394
private static readonly IntPtr NativeFieldInfoPtr_cameraShake;
// Token: 0x0400289B RID: 10395
private static readonly IntPtr NativeFieldInfoPtr_hitStop;
// Token: 0x0400289C RID: 10396
private static readonly IntPtr NativeFieldInfoPtr_gamepadVibration;
// Token: 0x0400289D RID: 10397
private static readonly IntPtr NativeFieldInfoPtr_language;
// Token: 0x0400289E RID: 10398
private static readonly IntPtr NativeFieldInfoPtr_holdDashing;
// Token: 0x0400289F RID: 10399
private static readonly IntPtr NativeMethodInfoPtr_SetDefault_Public_GameSettings_0;
// Token: 0x040028A0 RID: 10400
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}