158 lines
6.5 KiB
C#
158 lines
6.5 KiB
C#
using System;
|
|
using Il2CppInterop.Common.Attributes;
|
|
using Il2CppInterop.Runtime;
|
|
using Il2CppSystem;
|
|
|
|
// Token: 0x0200012B RID: 299
|
|
[Serializable]
|
|
public class GameSettings : Object
|
|
{
|
|
// Token: 0x06003E14 RID: 15892 RVA: 0x000F5764 File Offset: 0x000F3964
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 546527, RefRangeEnd = 546528, XrefRangeStart = 546527, XrefRangeEnd = 546527, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe GameSettings SetDefault()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSettings.NativeMethodInfoPtr_SetDefault_Public_GameSettings_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
IntPtr intPtr3 = intPtr;
|
|
return (intPtr3 != 0) ? new GameSettings(intPtr3) : null;
|
|
}
|
|
|
|
// Token: 0x06003E15 RID: 15893 RVA: 0x000F57BC File Offset: 0x000F39BC
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546528, XrefRangeEnd = 546529, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe GameSettings()
|
|
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameSettings>.NativeClassPtr))
|
|
{
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSettings.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06003E16 RID: 15894 RVA: 0x000F5808 File Offset: 0x000F3A08
|
|
// Note: this type is marked as 'beforefieldinit'.
|
|
static GameSettings()
|
|
{
|
|
Il2CppClassPointerStore<GameSettings>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameSettings");
|
|
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameSettings>.NativeClassPtr);
|
|
GameSettings.NativeFieldInfoPtr_cameraShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSettings>.NativeClassPtr, "cameraShake");
|
|
GameSettings.NativeFieldInfoPtr_hitStop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSettings>.NativeClassPtr, "hitStop");
|
|
GameSettings.NativeFieldInfoPtr_gamepadVibration = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSettings>.NativeClassPtr, "gamepadVibration");
|
|
GameSettings.NativeFieldInfoPtr_language = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSettings>.NativeClassPtr, "language");
|
|
GameSettings.NativeFieldInfoPtr_holdDashing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSettings>.NativeClassPtr, "holdDashing");
|
|
GameSettings.NativeMethodInfoPtr_SetDefault_Public_GameSettings_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSettings>.NativeClassPtr, 100667143);
|
|
GameSettings.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSettings>.NativeClassPtr, 100667144);
|
|
}
|
|
|
|
// Token: 0x06003E17 RID: 15895 RVA: 0x0000A74C File Offset: 0x0000894C
|
|
public GameSettings(IntPtr pointer)
|
|
: base(pointer)
|
|
{
|
|
}
|
|
|
|
// Token: 0x170016FD RID: 5885
|
|
// (get) Token: 0x06003E18 RID: 15896 RVA: 0x000F58C4 File Offset: 0x000F3AC4
|
|
// (set) Token: 0x06003E19 RID: 15897 RVA: 0x000F58EC File Offset: 0x000F3AEC
|
|
public unsafe int cameraShake
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSettings.NativeFieldInfoPtr_cameraShake);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSettings.NativeFieldInfoPtr_cameraShake)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170016FE RID: 5886
|
|
// (get) Token: 0x06003E1A RID: 15898 RVA: 0x000F5910 File Offset: 0x000F3B10
|
|
// (set) Token: 0x06003E1B RID: 15899 RVA: 0x000F5938 File Offset: 0x000F3B38
|
|
public unsafe bool hitStop
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSettings.NativeFieldInfoPtr_hitStop);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSettings.NativeFieldInfoPtr_hitStop)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170016FF RID: 5887
|
|
// (get) Token: 0x06003E1C RID: 15900 RVA: 0x000F595C File Offset: 0x000F3B5C
|
|
// (set) Token: 0x06003E1D RID: 15901 RVA: 0x000F5984 File Offset: 0x000F3B84
|
|
public unsafe bool gamepadVibration
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSettings.NativeFieldInfoPtr_gamepadVibration);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSettings.NativeFieldInfoPtr_gamepadVibration)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001700 RID: 5888
|
|
// (get) Token: 0x06003E1E RID: 15902 RVA: 0x000F59A8 File Offset: 0x000F3BA8
|
|
// (set) Token: 0x06003E1F RID: 15903 RVA: 0x000F59D0 File Offset: 0x000F3BD0
|
|
public unsafe GameLanguage language
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSettings.NativeFieldInfoPtr_language);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSettings.NativeFieldInfoPtr_language)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001701 RID: 5889
|
|
// (get) Token: 0x06003E20 RID: 15904 RVA: 0x000F59F4 File Offset: 0x000F3BF4
|
|
// (set) Token: 0x06003E21 RID: 15905 RVA: 0x000F5A1C File Offset: 0x000F3C1C
|
|
public unsafe bool holdDashing
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSettings.NativeFieldInfoPtr_holdDashing);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSettings.NativeFieldInfoPtr_holdDashing)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x0400289A RID: 10394
|
|
private static readonly IntPtr NativeFieldInfoPtr_cameraShake;
|
|
|
|
// Token: 0x0400289B RID: 10395
|
|
private static readonly IntPtr NativeFieldInfoPtr_hitStop;
|
|
|
|
// Token: 0x0400289C RID: 10396
|
|
private static readonly IntPtr NativeFieldInfoPtr_gamepadVibration;
|
|
|
|
// Token: 0x0400289D RID: 10397
|
|
private static readonly IntPtr NativeFieldInfoPtr_language;
|
|
|
|
// Token: 0x0400289E RID: 10398
|
|
private static readonly IntPtr NativeFieldInfoPtr_holdDashing;
|
|
|
|
// Token: 0x0400289F RID: 10399
|
|
private static readonly IntPtr NativeMethodInfoPtr_SetDefault_Public_GameSettings_0;
|
|
|
|
// Token: 0x040028A0 RID: 10400
|
|
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
|
|
}
|