192 lines
8.5 KiB
C#
192 lines
8.5 KiB
C#
using System;
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using Il2CppInterop.Common.Attributes;
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using Il2CppInterop.Runtime;
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using Il2CppInterop.Runtime.InteropTypes.Arrays;
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using Il2CppSystem;
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using Il2CppSystem.Collections.Generic;
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// Token: 0x0200016F RID: 367
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public class GameTextData : Object
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{
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// Token: 0x170018FE RID: 6398
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// (get) Token: 0x060044CE RID: 17614 RVA: 0x0011272C File Offset: 0x0011092C
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public unsafe GameLanguage Language
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{
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[CallerCount(3)]
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[CachedScanResults(RefRangeStart = 12230, RefRangeEnd = 12233, XrefRangeStart = 12230, XrefRangeEnd = 12233, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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get
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameTextData.NativeMethodInfoPtr_get_Language_Public_get_GameLanguage_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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return *IL2CPP.il2cpp_object_unbox(intPtr);
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}
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}
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// Token: 0x170018FF RID: 6399
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// (get) Token: 0x060044CF RID: 17615 RVA: 0x0011277C File Offset: 0x0011097C
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public unsafe int RowAmount
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{
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 557827, XrefRangeEnd = 557834, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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get
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameTextData.NativeMethodInfoPtr_get_RowAmount_Public_get_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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return *IL2CPP.il2cpp_object_unbox(intPtr);
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}
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}
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// Token: 0x060044D0 RID: 17616 RVA: 0x001127CC File Offset: 0x001109CC
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 557842, RefRangeEnd = 557843, XrefRangeStart = 557834, XrefRangeEnd = 557842, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe GameTextData(string json, GameLanguage language)
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: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameTextData>.NativeClassPtr))
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{
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IntPtr* ptr;
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checked
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{
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ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
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*ptr = IL2CPP.ManagedStringToIl2Cpp(json);
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}
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ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref language;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameTextData.NativeMethodInfoPtr__ctor_Public_Void_String_GameLanguage_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x060044D1 RID: 17617 RVA: 0x00112844 File Offset: 0x00110A44
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 557843, RefRangeEnd = 557844, XrefRangeStart = 557843, XrefRangeEnd = 557843, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void UpdateLanguage(GameLanguage language)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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checked
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{
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IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
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*ptr = ref language;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameTextData.NativeMethodInfoPtr_UpdateLanguage_Public_Void_GameLanguage_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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}
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// Token: 0x060044D2 RID: 17618 RVA: 0x00112898 File Offset: 0x00110A98
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[CallerCount(287)]
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[CachedScanResults(RefRangeStart = 557853, RefRangeEnd = 558140, XrefRangeStart = 557844, XrefRangeEnd = 557853, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe string GetText(int id)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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checked
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{
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IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
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*ptr = ref id;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameTextData.NativeMethodInfoPtr_GetText_Public_String_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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return IL2CPP.Il2CppStringToManaged(intPtr);
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}
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}
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// Token: 0x060044D3 RID: 17619 RVA: 0x001128F8 File Offset: 0x00110AF8
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// Note: this type is marked as 'beforefieldinit'.
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static GameTextData()
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{
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Il2CppClassPointerStore<GameTextData>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameTextData");
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IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameTextData>.NativeClassPtr);
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GameTextData.NativeFieldInfoPtr_language = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameTextData>.NativeClassPtr, "language");
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GameTextData.NativeFieldInfoPtr_pointer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameTextData>.NativeClassPtr, "pointer");
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GameTextData.NativeFieldInfoPtr_dataMap = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameTextData>.NativeClassPtr, "dataMap");
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GameTextData.NativeMethodInfoPtr_get_Language_Public_get_GameLanguage_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameTextData>.NativeClassPtr, 100667850);
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GameTextData.NativeMethodInfoPtr_get_RowAmount_Public_get_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameTextData>.NativeClassPtr, 100667851);
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GameTextData.NativeMethodInfoPtr__ctor_Public_Void_String_GameLanguage_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameTextData>.NativeClassPtr, 100667852);
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GameTextData.NativeMethodInfoPtr_UpdateLanguage_Public_Void_GameLanguage_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameTextData>.NativeClassPtr, 100667853);
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GameTextData.NativeMethodInfoPtr_GetText_Public_String_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameTextData>.NativeClassPtr, 100667854);
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}
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// Token: 0x060044D4 RID: 17620 RVA: 0x0000A74C File Offset: 0x0000894C
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public GameTextData(IntPtr pointer)
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: base(pointer)
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{
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}
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// Token: 0x170018FB RID: 6395
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// (get) Token: 0x060044D5 RID: 17621 RVA: 0x001129C8 File Offset: 0x00110BC8
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// (set) Token: 0x060044D6 RID: 17622 RVA: 0x001129F0 File Offset: 0x00110BF0
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public unsafe GameLanguage language
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameTextData.NativeFieldInfoPtr_language);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameTextData.NativeFieldInfoPtr_language)) = value;
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}
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}
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// Token: 0x170018FC RID: 6396
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// (get) Token: 0x060044D7 RID: 17623 RVA: 0x00112A14 File Offset: 0x00110C14
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// (set) Token: 0x060044D8 RID: 17624 RVA: 0x00112A3C File Offset: 0x00110C3C
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public unsafe int pointer
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameTextData.NativeFieldInfoPtr_pointer);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameTextData.NativeFieldInfoPtr_pointer)) = value;
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}
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}
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// Token: 0x170018FD RID: 6397
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// (get) Token: 0x060044D9 RID: 17625 RVA: 0x00112A60 File Offset: 0x00110C60
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// (set) Token: 0x060044DA RID: 17626 RVA: 0x00112A94 File Offset: 0x00110C94
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public unsafe Dictionary<int, Il2CppStringArray> dataMap
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameTextData.NativeFieldInfoPtr_dataMap);
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IntPtr intPtr2 = *intPtr;
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return (intPtr2 != 0) ? new Dictionary<int, Il2CppStringArray>(intPtr2) : null;
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}
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set
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameTextData.NativeFieldInfoPtr_dataMap), IL2CPP.Il2CppObjectBaseToPtr(value));
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}
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}
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// Token: 0x04002D91 RID: 11665
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private static readonly IntPtr NativeFieldInfoPtr_language;
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// Token: 0x04002D92 RID: 11666
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private static readonly IntPtr NativeFieldInfoPtr_pointer;
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// Token: 0x04002D93 RID: 11667
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private static readonly IntPtr NativeFieldInfoPtr_dataMap;
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// Token: 0x04002D94 RID: 11668
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private static readonly IntPtr NativeMethodInfoPtr_get_Language_Public_get_GameLanguage_0;
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// Token: 0x04002D95 RID: 11669
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private static readonly IntPtr NativeMethodInfoPtr_get_RowAmount_Public_get_Int32_0;
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// Token: 0x04002D96 RID: 11670
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private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_String_GameLanguage_0;
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// Token: 0x04002D97 RID: 11671
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private static readonly IntPtr NativeMethodInfoPtr_UpdateLanguage_Public_Void_GameLanguage_0;
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// Token: 0x04002D98 RID: 11672
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private static readonly IntPtr NativeMethodInfoPtr_GetText_Public_String_Int32_0;
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}
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