Files
NobetaSource/Interop/Assembly-CSharp/GameTextData.cs
2023-09-06 22:09:22 +02:00

192 lines
8.5 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppSystem;
using Il2CppSystem.Collections.Generic;
// Token: 0x0200016F RID: 367
public class GameTextData : Object
{
// Token: 0x170018FE RID: 6398
// (get) Token: 0x060044CE RID: 17614 RVA: 0x0011272C File Offset: 0x0011092C
public unsafe GameLanguage Language
{
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 12230, RefRangeEnd = 12233, XrefRangeStart = 12230, XrefRangeEnd = 12233, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
get
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameTextData.NativeMethodInfoPtr_get_Language_Public_get_GameLanguage_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
}
// Token: 0x170018FF RID: 6399
// (get) Token: 0x060044CF RID: 17615 RVA: 0x0011277C File Offset: 0x0011097C
public unsafe int RowAmount
{
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 557827, XrefRangeEnd = 557834, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
get
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameTextData.NativeMethodInfoPtr_get_RowAmount_Public_get_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
}
// Token: 0x060044D0 RID: 17616 RVA: 0x001127CC File Offset: 0x001109CC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 557842, RefRangeEnd = 557843, XrefRangeStart = 557834, XrefRangeEnd = 557842, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe GameTextData(string json, GameLanguage language)
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameTextData>.NativeClassPtr))
{
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.ManagedStringToIl2Cpp(json);
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref language;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameTextData.NativeMethodInfoPtr__ctor_Public_Void_String_GameLanguage_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060044D1 RID: 17617 RVA: 0x00112844 File Offset: 0x00110A44
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 557843, RefRangeEnd = 557844, XrefRangeStart = 557843, XrefRangeEnd = 557843, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateLanguage(GameLanguage language)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref language;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameTextData.NativeMethodInfoPtr_UpdateLanguage_Public_Void_GameLanguage_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060044D2 RID: 17618 RVA: 0x00112898 File Offset: 0x00110A98
[CallerCount(287)]
[CachedScanResults(RefRangeStart = 557853, RefRangeEnd = 558140, XrefRangeStart = 557844, XrefRangeEnd = 557853, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe string GetText(int id)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref id;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameTextData.NativeMethodInfoPtr_GetText_Public_String_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return IL2CPP.Il2CppStringToManaged(intPtr);
}
}
// Token: 0x060044D3 RID: 17619 RVA: 0x001128F8 File Offset: 0x00110AF8
// Note: this type is marked as 'beforefieldinit'.
static GameTextData()
{
Il2CppClassPointerStore<GameTextData>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameTextData");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameTextData>.NativeClassPtr);
GameTextData.NativeFieldInfoPtr_language = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameTextData>.NativeClassPtr, "language");
GameTextData.NativeFieldInfoPtr_pointer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameTextData>.NativeClassPtr, "pointer");
GameTextData.NativeFieldInfoPtr_dataMap = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameTextData>.NativeClassPtr, "dataMap");
GameTextData.NativeMethodInfoPtr_get_Language_Public_get_GameLanguage_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameTextData>.NativeClassPtr, 100667850);
GameTextData.NativeMethodInfoPtr_get_RowAmount_Public_get_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameTextData>.NativeClassPtr, 100667851);
GameTextData.NativeMethodInfoPtr__ctor_Public_Void_String_GameLanguage_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameTextData>.NativeClassPtr, 100667852);
GameTextData.NativeMethodInfoPtr_UpdateLanguage_Public_Void_GameLanguage_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameTextData>.NativeClassPtr, 100667853);
GameTextData.NativeMethodInfoPtr_GetText_Public_String_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameTextData>.NativeClassPtr, 100667854);
}
// Token: 0x060044D4 RID: 17620 RVA: 0x0000A74C File Offset: 0x0000894C
public GameTextData(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x170018FB RID: 6395
// (get) Token: 0x060044D5 RID: 17621 RVA: 0x001129C8 File Offset: 0x00110BC8
// (set) Token: 0x060044D6 RID: 17622 RVA: 0x001129F0 File Offset: 0x00110BF0
public unsafe GameLanguage language
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameTextData.NativeFieldInfoPtr_language);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameTextData.NativeFieldInfoPtr_language)) = value;
}
}
// Token: 0x170018FC RID: 6396
// (get) Token: 0x060044D7 RID: 17623 RVA: 0x00112A14 File Offset: 0x00110C14
// (set) Token: 0x060044D8 RID: 17624 RVA: 0x00112A3C File Offset: 0x00110C3C
public unsafe int pointer
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameTextData.NativeFieldInfoPtr_pointer);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameTextData.NativeFieldInfoPtr_pointer)) = value;
}
}
// Token: 0x170018FD RID: 6397
// (get) Token: 0x060044D9 RID: 17625 RVA: 0x00112A60 File Offset: 0x00110C60
// (set) Token: 0x060044DA RID: 17626 RVA: 0x00112A94 File Offset: 0x00110C94
public unsafe Dictionary<int, Il2CppStringArray> dataMap
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameTextData.NativeFieldInfoPtr_dataMap);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Dictionary<int, Il2CppStringArray>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameTextData.NativeFieldInfoPtr_dataMap), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x04002D91 RID: 11665
private static readonly IntPtr NativeFieldInfoPtr_language;
// Token: 0x04002D92 RID: 11666
private static readonly IntPtr NativeFieldInfoPtr_pointer;
// Token: 0x04002D93 RID: 11667
private static readonly IntPtr NativeFieldInfoPtr_dataMap;
// Token: 0x04002D94 RID: 11668
private static readonly IntPtr NativeMethodInfoPtr_get_Language_Public_get_GameLanguage_0;
// Token: 0x04002D95 RID: 11669
private static readonly IntPtr NativeMethodInfoPtr_get_RowAmount_Public_get_Int32_0;
// Token: 0x04002D96 RID: 11670
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_String_GameLanguage_0;
// Token: 0x04002D97 RID: 11671
private static readonly IntPtr NativeMethodInfoPtr_UpdateLanguage_Public_Void_GameLanguage_0;
// Token: 0x04002D98 RID: 11672
private static readonly IntPtr NativeMethodInfoPtr_GetText_Public_String_Int32_0;
}