Files
NobetaSource/Interop/Assembly-CSharp/GameTipStyle.cs
2023-09-06 22:09:22 +02:00

55 lines
1.2 KiB
C#

using System;
// Token: 0x020002D4 RID: 724
public enum GameTipStyle
{
// Token: 0x04003ED5 RID: 16085
SaveGame = 1,
// Token: 0x04003ED6 RID: 16086
AttackAndJump,
// Token: 0x04003ED7 RID: 16087
AimAndShoot,
// Token: 0x04003ED8 RID: 16088
ReplyManaCrystal,
// Token: 0x04003ED9 RID: 16089
Dodge,
// Token: 0x04003EDA RID: 16090
Dash,
// Token: 0x04003EDB RID: 16091
RegenerateMana,
// Token: 0x04003EDC RID: 16092
Item,
// Token: 0x04003EDD RID: 16093
Chant,
// Token: 0x04003EDE RID: 16094
FastChant,
// Token: 0x04003EDF RID: 16095
MagicSelection,
// Token: 0x04003EE0 RID: 16096
Counter,
// Token: 0x04003EE1 RID: 16097
LockEnemy,
// Token: 0x04003EE2 RID: 16098
WindMagic,
// Token: 0x04003EE3 RID: 16099
AirAttack,
// Token: 0x04003EE4 RID: 16100
IceMagic,
// Token: 0x04003EE5 RID: 16101
FireMagic,
// Token: 0x04003EE6 RID: 16102
EarlyAccess,
// Token: 0x04003EE7 RID: 16103
UpgradeAndTrade,
// Token: 0x04003EE8 RID: 16104
CurseState,
// Token: 0x04003EE9 RID: 16105
EarlyAccessHiddenArea,
// Token: 0x04003EEA RID: 16106
ThunderMagic,
// Token: 0x04003EEB RID: 16107
CanNotBack,
// Token: 0x04003EEC RID: 16108
Teleport
}