Files
NobetaSource/Interop/Assembly-CSharp/GamepadVibration.cs
2023-09-06 22:09:22 +02:00

411 lines
24 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppSystem;
using Il2CppSystem.Collections.Generic;
using MEC;
// Token: 0x02000156 RID: 342
public class GamepadVibration : Object
{
// Token: 0x06004356 RID: 17238 RVA: 0x0010B488 File Offset: 0x00109688
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 555924, RefRangeEnd = 555925, XrefRangeStart = 555912, XrefRangeEnd = 555924, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void EnableVibration(float duration, float lowFrequency, float highFrequency)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref duration;
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref lowFrequency;
ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref highFrequency;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GamepadVibration.NativeMethodInfoPtr_EnableVibration_Public_Void_Single_Single_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06004357 RID: 17239 RVA: 0x0010B504 File Offset: 0x00109704
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 555931, RefRangeEnd = 555932, XrefRangeStart = 555925, XrefRangeEnd = 555931, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PauseVibration()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GamepadVibration.NativeMethodInfoPtr_PauseVibration_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06004358 RID: 17240 RVA: 0x0010B548 File Offset: 0x00109748
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 555938, RefRangeEnd = 555939, XrefRangeStart = 555932, XrefRangeEnd = 555938, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ResumeVibration()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GamepadVibration.NativeMethodInfoPtr_ResumeVibration_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06004359 RID: 17241 RVA: 0x0010B58C File Offset: 0x0010978C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 555945, RefRangeEnd = 555946, XrefRangeStart = 555939, XrefRangeEnd = 555945, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DisableVibration()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GamepadVibration.NativeMethodInfoPtr_DisableVibration_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600435A RID: 17242 RVA: 0x0010B5D0 File Offset: 0x001097D0
[CallerCount(6)]
[CachedScanResults(RefRangeStart = 555963, RefRangeEnd = 555969, XrefRangeStart = 555946, XrefRangeEnd = 555963, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetFrequency(float lowFrequency, float highFrequency)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref lowFrequency;
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref highFrequency;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GamepadVibration.NativeMethodInfoPtr_SetFrequency_Private_Void_Single_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600435B RID: 17243 RVA: 0x0010B638 File Offset: 0x00109838
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 555969, XrefRangeEnd = 555974, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe GamepadVibration()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GamepadVibration>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GamepadVibration.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600435C RID: 17244 RVA: 0x0010B684 File Offset: 0x00109884
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 555974, XrefRangeEnd = 555979, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe IEnumerator<float> Method_Private_IEnumerator_1_Single_Single_PDM_0(float delay)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref delay;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GamepadVibration.NativeMethodInfoPtr_Method_Private_IEnumerator_1_Single_Single_PDM_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
IntPtr intPtr3 = intPtr;
return (intPtr3 != 0) ? new IEnumerator<float>(intPtr3) : null;
}
}
// Token: 0x0600435D RID: 17245 RVA: 0x0010B6EC File Offset: 0x001098EC
// Note: this type is marked as 'beforefieldinit'.
static GamepadVibration()
{
Il2CppClassPointerStore<GamepadVibration>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GamepadVibration");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GamepadVibration>.NativeClassPtr);
GamepadVibration.NativeFieldInfoPtr_coroutine = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GamepadVibration>.NativeClassPtr, "coroutine");
GamepadVibration.NativeFieldInfoPtr_frequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GamepadVibration>.NativeClassPtr, "frequency");
GamepadVibration.NativeMethodInfoPtr_EnableVibration_Public_Void_Single_Single_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GamepadVibration>.NativeClassPtr, 100667639);
GamepadVibration.NativeMethodInfoPtr_PauseVibration_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GamepadVibration>.NativeClassPtr, 100667640);
GamepadVibration.NativeMethodInfoPtr_ResumeVibration_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GamepadVibration>.NativeClassPtr, 100667641);
GamepadVibration.NativeMethodInfoPtr_DisableVibration_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GamepadVibration>.NativeClassPtr, 100667642);
GamepadVibration.NativeMethodInfoPtr_SetFrequency_Private_Void_Single_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GamepadVibration>.NativeClassPtr, 100667643);
GamepadVibration.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GamepadVibration>.NativeClassPtr, 100667644);
GamepadVibration.NativeMethodInfoPtr_Method_Private_IEnumerator_1_Single_Single_PDM_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GamepadVibration>.NativeClassPtr, 100667645);
}
// Token: 0x0600435E RID: 17246 RVA: 0x0000A74C File Offset: 0x0000894C
public GamepadVibration(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x1700189B RID: 6299
// (get) Token: 0x0600435F RID: 17247 RVA: 0x0010B7D0 File Offset: 0x001099D0
// (set) Token: 0x06004360 RID: 17248 RVA: 0x0010B7F8 File Offset: 0x001099F8
public unsafe CoroutineHandle coroutine
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GamepadVibration.NativeFieldInfoPtr_coroutine);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GamepadVibration.NativeFieldInfoPtr_coroutine)) = value;
}
}
// Token: 0x1700189C RID: 6300
// (get) Token: 0x06004361 RID: 17249 RVA: 0x0010B81C File Offset: 0x00109A1C
// (set) Token: 0x06004362 RID: 17250 RVA: 0x0010B850 File Offset: 0x00109A50
public unsafe Il2CppStructArray<float> frequency
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GamepadVibration.NativeFieldInfoPtr_frequency);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GamepadVibration.NativeFieldInfoPtr_frequency), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x04002C65 RID: 11365
private static readonly IntPtr NativeFieldInfoPtr_coroutine;
// Token: 0x04002C66 RID: 11366
private static readonly IntPtr NativeFieldInfoPtr_frequency;
// Token: 0x04002C67 RID: 11367
private static readonly IntPtr NativeMethodInfoPtr_EnableVibration_Public_Void_Single_Single_Single_0;
// Token: 0x04002C68 RID: 11368
private static readonly IntPtr NativeMethodInfoPtr_PauseVibration_Public_Void_0;
// Token: 0x04002C69 RID: 11369
private static readonly IntPtr NativeMethodInfoPtr_ResumeVibration_Public_Void_0;
// Token: 0x04002C6A RID: 11370
private static readonly IntPtr NativeMethodInfoPtr_DisableVibration_Public_Void_0;
// Token: 0x04002C6B RID: 11371
private static readonly IntPtr NativeMethodInfoPtr_SetFrequency_Private_Void_Single_Single_0;
// Token: 0x04002C6C RID: 11372
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
// Token: 0x04002C6D RID: 11373
private static readonly IntPtr NativeMethodInfoPtr_Method_Private_IEnumerator_1_Single_Single_PDM_0;
// Token: 0x02000157 RID: 343
[ObfuscatedName("GamepadVibration/<<EnableVibration>g__Vibrate|2_0>d")]
public sealed class ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique : Object
{
// Token: 0x06004363 RID: 17251 RVA: 0x0010B878 File Offset: 0x00109A78
[CallerCount(327)]
[CachedScanResults(RefRangeStart = 11898, RefRangeEnd = 12225, XrefRangeStart = 11898, XrefRangeEnd = 12225, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique(int <>1__state)
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique>.NativeClassPtr))
{
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref <>1__state;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique.NativeMethodInfoPtr__ctor_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06004364 RID: 17252 RVA: 0x0010B8D8 File Offset: 0x00109AD8
[CallerCount(5802)]
[CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5826, XrefRangeStart = 24, XrefRangeEnd = 5826, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void System_IDisposable_Dispose()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique.NativeMethodInfoPtr_System_IDisposable_Dispose_Private_Virtual_Final_New_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06004365 RID: 17253 RVA: 0x0010B91C File Offset: 0x00109B1C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 555900, XrefRangeEnd = 555904, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe bool MoveNext()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique.NativeMethodInfoPtr_MoveNext_Private_Virtual_Final_New_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x170018A1 RID: 6305
// (get) Token: 0x06004366 RID: 17254 RVA: 0x0010B96C File Offset: 0x00109B6C
public unsafe float Current
{
[CallerCount(0)]
get
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique.NativeMethodInfoPtr_System_Collections_Generic_IEnumerator_System_Single__get_Current_Private_Virtual_Final_New_get_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
}
// Token: 0x06004367 RID: 17255 RVA: 0x0010B9BC File Offset: 0x00109BBC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 555904, XrefRangeEnd = 555909, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void System_Collections_IEnumerator_Reset()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique.NativeMethodInfoPtr_System_Collections_IEnumerator_Reset_Private_Virtual_Final_New_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x170018A2 RID: 6306
// (get) Token: 0x06004368 RID: 17256 RVA: 0x0010BA00 File Offset: 0x00109C00
public unsafe Object Current
{
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 555909, XrefRangeEnd = 555912, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
get
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique.NativeMethodInfoPtr_System_Collections_IEnumerator_get_Current_Private_Virtual_Final_New_get_Object_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
IntPtr intPtr3 = intPtr;
return (intPtr3 != 0) ? new Object(intPtr3) : null;
}
}
// Token: 0x06004369 RID: 17257 RVA: 0x0010BA58 File Offset: 0x00109C58
// Note: this type is marked as 'beforefieldinit'.
static ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique()
{
Il2CppClassPointerStore<GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique>.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore<GamepadVibration>.NativeClassPtr, "<<EnableVibration>g__Vibrate|2_0>d");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique>.NativeClassPtr);
GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique.NativeFieldInfoPtr___1__state = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique>.NativeClassPtr, "<>1__state");
GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique.NativeFieldInfoPtr___2__current = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique>.NativeClassPtr, "<>2__current");
GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique.NativeFieldInfoPtr_delay = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique>.NativeClassPtr, "delay");
GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique.NativeFieldInfoPtr___4__this = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique>.NativeClassPtr, "<>4__this");
GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique.NativeMethodInfoPtr__ctor_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique>.NativeClassPtr, 100667646);
GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique.NativeMethodInfoPtr_System_IDisposable_Dispose_Private_Virtual_Final_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique>.NativeClassPtr, 100667647);
GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique.NativeMethodInfoPtr_MoveNext_Private_Virtual_Final_New_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique>.NativeClassPtr, 100667648);
GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique.NativeMethodInfoPtr_System_Collections_Generic_IEnumerator_System_Single__get_Current_Private_Virtual_Final_New_get_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique>.NativeClassPtr, 100667649);
GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique.NativeMethodInfoPtr_System_Collections_IEnumerator_Reset_Private_Virtual_Final_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique>.NativeClassPtr, 100667650);
GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique.NativeMethodInfoPtr_System_Collections_IEnumerator_get_Current_Private_Virtual_Final_New_get_Object_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique>.NativeClassPtr, 100667651);
}
// Token: 0x0600436A RID: 17258 RVA: 0x0000A74C File Offset: 0x0000894C
public ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x1700189D RID: 6301
// (get) Token: 0x0600436B RID: 17259 RVA: 0x0010BB4C File Offset: 0x00109D4C
// (set) Token: 0x0600436C RID: 17260 RVA: 0x0010BB74 File Offset: 0x00109D74
public unsafe int __1__state
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique.NativeFieldInfoPtr___1__state);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique.NativeFieldInfoPtr___1__state)) = value;
}
}
// Token: 0x1700189E RID: 6302
// (get) Token: 0x0600436D RID: 17261 RVA: 0x0010BB98 File Offset: 0x00109D98
// (set) Token: 0x0600436E RID: 17262 RVA: 0x0010BBC0 File Offset: 0x00109DC0
public unsafe float __2__current
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique.NativeFieldInfoPtr___2__current);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique.NativeFieldInfoPtr___2__current)) = value;
}
}
// Token: 0x1700189F RID: 6303
// (get) Token: 0x0600436F RID: 17263 RVA: 0x0010BBE4 File Offset: 0x00109DE4
// (set) Token: 0x06004370 RID: 17264 RVA: 0x0010BC0C File Offset: 0x00109E0C
public unsafe float delay
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique.NativeFieldInfoPtr_delay);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique.NativeFieldInfoPtr_delay)) = value;
}
}
// Token: 0x170018A0 RID: 6304
// (get) Token: 0x06004371 RID: 17265 RVA: 0x0010BC30 File Offset: 0x00109E30
// (set) Token: 0x06004372 RID: 17266 RVA: 0x0010BC64 File Offset: 0x00109E64
public unsafe GamepadVibration __4__this
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique.NativeFieldInfoPtr___4__this);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GamepadVibration(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiGaObSiUnique.NativeFieldInfoPtr___4__this), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x04002C6E RID: 11374
private static readonly IntPtr NativeFieldInfoPtr___1__state;
// Token: 0x04002C6F RID: 11375
private static readonly IntPtr NativeFieldInfoPtr___2__current;
// Token: 0x04002C70 RID: 11376
private static readonly IntPtr NativeFieldInfoPtr_delay;
// Token: 0x04002C71 RID: 11377
private static readonly IntPtr NativeFieldInfoPtr___4__this;
// Token: 0x04002C72 RID: 11378
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_Int32_0;
// Token: 0x04002C73 RID: 11379
private static readonly IntPtr NativeMethodInfoPtr_System_IDisposable_Dispose_Private_Virtual_Final_New_Void_0;
// Token: 0x04002C74 RID: 11380
private static readonly IntPtr NativeMethodInfoPtr_MoveNext_Private_Virtual_Final_New_Boolean_0;
// Token: 0x04002C75 RID: 11381
private static readonly IntPtr NativeMethodInfoPtr_System_Collections_Generic_IEnumerator_System_Single__get_Current_Private_Virtual_Final_New_get_Single_0;
// Token: 0x04002C76 RID: 11382
private static readonly IntPtr NativeMethodInfoPtr_System_Collections_IEnumerator_Reset_Private_Virtual_Final_New_Void_0;
// Token: 0x04002C77 RID: 11383
private static readonly IntPtr NativeMethodInfoPtr_System_Collections_IEnumerator_get_Current_Private_Virtual_Final_New_get_Object_0;
}
}