Files
NobetaSource/Interop/Assembly-CSharp/GhostDEffectPlay.cs
2023-09-06 22:09:22 +02:00

1600 lines
76 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;
// Token: 0x020000DC RID: 220
public class GhostDEffectPlay : MonoBehaviour
{
// Token: 0x0600304E RID: 12366 RVA: 0x000BFB50 File Offset: 0x000BDD50
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 531828, RefRangeEnd = 531829, XrefRangeStart = 531601, XrefRangeEnd = 531828, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void InitData()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600304F RID: 12367 RVA: 0x000BFB94 File Offset: 0x000BDD94
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 531829, XrefRangeEnd = 531939, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Update()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003050 RID: 12368 RVA: 0x000BFBD8 File Offset: 0x000BDDD8
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 531952, RefRangeEnd = 531953, XrefRangeStart = 531939, XrefRangeEnd = 531952, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void CreateEnemy()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_CreateEnemy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003051 RID: 12369 RVA: 0x000BFC1C File Offset: 0x000BDE1C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 531956, RefRangeEnd = 531957, XrefRangeStart = 531953, XrefRangeEnd = 531956, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void RemoveEnemy()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_RemoveEnemy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003052 RID: 12370 RVA: 0x000BFC60 File Offset: 0x000BDE60
[CallerCount(0)]
public unsafe void SetFeelPlayer(bool bFeel)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref bFeel;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_SetFeelPlayer_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003053 RID: 12371 RVA: 0x000BFCB4 File Offset: 0x000BDEB4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 531957, XrefRangeEnd = 531959, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffectDead()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_PlayEffectDead_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003054 RID: 12372 RVA: 0x000BFCF8 File Offset: 0x000BDEF8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 531959, XrefRangeEnd = 531962, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffectDestory()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_PlayEffectDestory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003055 RID: 12373 RVA: 0x000BFD3C File Offset: 0x000BDF3C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffectCharge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_PlayEffectCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003056 RID: 12374 RVA: 0x000BFD80 File Offset: 0x000BDF80
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 531983, RefRangeEnd = 531984, XrefRangeStart = 531962, XrefRangeEnd = 531983, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffectShot(Vector3 v3Target)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref v3Target;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_PlayEffectShot_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003057 RID: 12375 RVA: 0x000BFDD4 File Offset: 0x000BDFD4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 531984, XrefRangeEnd = 531987, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffLightningAttack()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_PlayEffLightningAttack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003058 RID: 12376 RVA: 0x000BFE18 File Offset: 0x000BE018
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 531988, RefRangeEnd = 531989, XrefRangeStart = 531987, XrefRangeEnd = 531988, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopEffLightningAttack()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_StopEffLightningAttack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003059 RID: 12377 RVA: 0x000BFE5C File Offset: 0x000BE05C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 531989, XrefRangeEnd = 531993, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackFireDash()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_PlayEffAttackFireDash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600305A RID: 12378 RVA: 0x000BFEA0 File Offset: 0x000BE0A0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 531994, RefRangeEnd = 531995, XrefRangeStart = 531993, XrefRangeEnd = 531994, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopEffAttackFireDash()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_StopEffAttackFireDash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600305B RID: 12379 RVA: 0x000BFEE4 File Offset: 0x000BE0E4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 531998, RefRangeEnd = 531999, XrefRangeStart = 531995, XrefRangeEnd = 531998, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopAllEffect()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_StopAllEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600305C RID: 12380 RVA: 0x000BFF28 File Offset: 0x000BE128
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 532003, RefRangeEnd = 532005, XrefRangeStart = 531999, XrefRangeEnd = 532003, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetHit()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_SetHit_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600305D RID: 12381 RVA: 0x000BFF6C File Offset: 0x000BE16C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532005, XrefRangeEnd = 532009, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEDestory()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_PlaySEDestory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600305E RID: 12382 RVA: 0x000BFFB0 File Offset: 0x000BE1B0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 532016, RefRangeEnd = 532017, XrefRangeStart = 532009, XrefRangeEnd = 532016, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEMove()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_PlaySEMove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600305F RID: 12383 RVA: 0x000BFFF4 File Offset: 0x000BE1F4
[CallerCount(0)]
public unsafe void SetSeMoveVolume(float fVolume)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fVolume;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_SetSeMoveVolume_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003060 RID: 12384 RVA: 0x000C0048 File Offset: 0x000BE248
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532017, XrefRangeEnd = 532031, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackTips()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_PlayEffAttackTips_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003061 RID: 12385 RVA: 0x000C008C File Offset: 0x000BE28C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 532033, RefRangeEnd = 532034, XrefRangeStart = 532031, XrefRangeEnd = 532033, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetTimeScale(float fScale)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fScale;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003062 RID: 12386 RVA: 0x000C00E0 File Offset: 0x000BE2E0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532034, XrefRangeEnd = 532035, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe GhostDEffectPlay()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003063 RID: 12387 RVA: 0x000C012C File Offset: 0x000BE32C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532035, XrefRangeEnd = 532049, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__54_0(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr__InitData_b__54_0_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003064 RID: 12388 RVA: 0x000C0188 File Offset: 0x000BE388
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532049, XrefRangeEnd = 532057, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__54_1(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr__InitData_b__54_1_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003065 RID: 12389 RVA: 0x000C01E4 File Offset: 0x000BE3E4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532057, XrefRangeEnd = 532062, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__54_2(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr__InitData_b__54_2_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003066 RID: 12390 RVA: 0x000C0240 File Offset: 0x000BE440
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532062, XrefRangeEnd = 532067, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__54_3(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr__InitData_b__54_3_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003067 RID: 12391 RVA: 0x000C029C File Offset: 0x000BE49C
// Note: this type is marked as 'beforefieldinit'.
static GhostDEffectPlay()
{
Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GhostDEffectPlay");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr);
GhostDEffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_WGM");
GhostDEffectPlay.NativeFieldInfoPtr_effectChargeObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "effectChargeObjectPath");
GhostDEffectPlay.NativeFieldInfoPtr_effectShotObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "effectShotObjectPath");
GhostDEffectPlay.NativeFieldInfoPtr_effectBulletObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "effectBulletObjectPath");
GhostDEffectPlay.NativeFieldInfoPtr_effectCollisionObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "effectCollisionObjectPath");
GhostDEffectPlay.NativeFieldInfoPtr_effectPlayerCollisionObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "effectPlayerCollisionObjectPath");
GhostDEffectPlay.NativeFieldInfoPtr_effLightningAttackPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "effLightningAttackPath");
GhostDEffectPlay.NativeFieldInfoPtr_effLightningAttackCollisionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "effLightningAttackCollisionPath");
GhostDEffectPlay.NativeFieldInfoPtr_effAttackFireDashPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "effAttackFireDashPath");
GhostDEffectPlay.NativeFieldInfoPtr_effAttackFireDashCollisionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "effAttackFireDashCollisionPath");
GhostDEffectPlay.NativeFieldInfoPtr_effAttackTipsPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "effAttackTipsPath");
GhostDEffectPlay.NativeFieldInfoPtr_sEMoveObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "sEMoveObjectPath");
GhostDEffectPlay.NativeFieldInfoPtr_sEDestoryObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "sEDestoryObjectPath");
GhostDEffectPlay.NativeFieldInfoPtr_sEBulletCollisionObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "sEBulletCollisionObjectPath");
GhostDEffectPlay.NativeFieldInfoPtr_sEBulletPlayerCollisionObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "sEBulletPlayerCollisionObjectPath");
GhostDEffectPlay.NativeFieldInfoPtr_sELightningAttackPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "sELightningAttackPath");
GhostDEffectPlay.NativeFieldInfoPtr_sELightningAttackCollisionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "sELightningAttackCollisionPath");
GhostDEffectPlay.NativeFieldInfoPtr_sEAttackTipsPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "sEAttackTipsPath");
GhostDEffectPlay.NativeFieldInfoPtr_g_EffCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_EffCharge");
GhostDEffectPlay.NativeFieldInfoPtr_g_EffShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_EffShot");
GhostDEffectPlay.NativeFieldInfoPtr_g_EffBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_EffBullet");
GhostDEffectPlay.NativeFieldInfoPtr_g_EffCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_EffCollision");
GhostDEffectPlay.NativeFieldInfoPtr_g_EffPlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_EffPlayerCollision");
GhostDEffectPlay.NativeFieldInfoPtr_g_EffLightningAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_EffLightningAttack");
GhostDEffectPlay.NativeFieldInfoPtr_g_EffLightningAttackCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_EffLightningAttackCollision");
GhostDEffectPlay.NativeFieldInfoPtr_g_EffAttackFireDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_EffAttackFireDash");
GhostDEffectPlay.NativeFieldInfoPtr_g_EffAttackFireDashCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_EffAttackFireDashCollision");
GhostDEffectPlay.NativeFieldInfoPtr_g_EffAttackTips = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_EffAttackTips");
GhostDEffectPlay.NativeFieldInfoPtr_g_SEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_SEMove");
GhostDEffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_SEDestory");
GhostDEffectPlay.NativeFieldInfoPtr_g_SELightningAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_SELightningAttack");
GhostDEffectPlay.NativeFieldInfoPtr_g_SEAttackTips = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_SEAttackTips");
GhostDEffectPlay.NativeFieldInfoPtr_g_SEBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_SEBulletCollision");
GhostDEffectPlay.NativeFieldInfoPtr_g_SEBulletPlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_SEBulletPlayerCollision");
GhostDEffectPlay.NativeFieldInfoPtr_g_SEPLightningAttackCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_SEPLightningAttackCollision");
GhostDEffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_fSEMoveVolume");
GhostDEffectPlay.NativeFieldInfoPtr_g_Mat = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_Mat");
GhostDEffectPlay.NativeFieldInfoPtr_g_EyeColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_EyeColor");
GhostDEffectPlay.NativeFieldInfoPtr_g_BodyColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_BodyColor");
GhostDEffectPlay.NativeFieldInfoPtr_g_DefaultColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_DefaultColor");
GhostDEffectPlay.NativeFieldInfoPtr_g_bFeelPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_bFeelPlayer");
GhostDEffectPlay.NativeFieldInfoPtr_g_bDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_bDead");
GhostDEffectPlay.NativeFieldInfoPtr_g_BodyEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_BodyEffect");
GhostDEffectPlay.NativeFieldInfoPtr_g_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_DeathEffect");
GhostDEffectPlay.NativeFieldInfoPtr_g_iBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_iBulletNum");
GhostDEffectPlay.NativeFieldInfoPtr_g_ShotPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_ShotPoint");
GhostDEffectPlay.NativeFieldInfoPtr_AD_LightningAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "AD_LightningAttack");
GhostDEffectPlay.NativeFieldInfoPtr_AD_FireDashAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "AD_FireDashAttack");
GhostDEffectPlay.NativeFieldInfoPtr_g_bLightningAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_bLightningAttack");
GhostDEffectPlay.NativeFieldInfoPtr_g_fLightningAttackRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_fLightningAttackRadius");
GhostDEffectPlay.NativeFieldInfoPtr_g_fLightningAttackFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_fLightningAttackFrequency");
GhostDEffectPlay.NativeFieldInfoPtr_g_fLightningAttackFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_fLightningAttackFrequencyVal");
GhostDEffectPlay.NativeFieldInfoPtr_g_bFireDashAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_bFireDashAttack");
GhostDEffectPlay.NativeFieldInfoPtr_g_v3BePoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, "g_v3BePoint");
GhostDEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, 100666336);
GhostDEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, 100666337);
GhostDEffectPlay.NativeMethodInfoPtr_CreateEnemy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, 100666338);
GhostDEffectPlay.NativeMethodInfoPtr_RemoveEnemy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, 100666339);
GhostDEffectPlay.NativeMethodInfoPtr_SetFeelPlayer_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, 100666340);
GhostDEffectPlay.NativeMethodInfoPtr_PlayEffectDead_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, 100666341);
GhostDEffectPlay.NativeMethodInfoPtr_PlayEffectDestory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, 100666342);
GhostDEffectPlay.NativeMethodInfoPtr_PlayEffectCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, 100666343);
GhostDEffectPlay.NativeMethodInfoPtr_PlayEffectShot_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, 100666344);
GhostDEffectPlay.NativeMethodInfoPtr_PlayEffLightningAttack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, 100666345);
GhostDEffectPlay.NativeMethodInfoPtr_StopEffLightningAttack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, 100666346);
GhostDEffectPlay.NativeMethodInfoPtr_PlayEffAttackFireDash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, 100666347);
GhostDEffectPlay.NativeMethodInfoPtr_StopEffAttackFireDash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, 100666348);
GhostDEffectPlay.NativeMethodInfoPtr_StopAllEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, 100666349);
GhostDEffectPlay.NativeMethodInfoPtr_SetHit_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, 100666350);
GhostDEffectPlay.NativeMethodInfoPtr_PlaySEDestory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, 100666351);
GhostDEffectPlay.NativeMethodInfoPtr_PlaySEMove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, 100666352);
GhostDEffectPlay.NativeMethodInfoPtr_SetSeMoveVolume_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, 100666353);
GhostDEffectPlay.NativeMethodInfoPtr_PlayEffAttackTips_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, 100666354);
GhostDEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, 100666355);
GhostDEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, 100666356);
GhostDEffectPlay.NativeMethodInfoPtr__InitData_b__54_0_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, 100666357);
GhostDEffectPlay.NativeMethodInfoPtr__InitData_b__54_1_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, 100666358);
GhostDEffectPlay.NativeMethodInfoPtr__InitData_b__54_2_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, 100666359);
GhostDEffectPlay.NativeMethodInfoPtr__InitData_b__54_3_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostDEffectPlay>.NativeClassPtr, 100666360);
}
// Token: 0x06003068 RID: 12392 RVA: 0x0000351C File Offset: 0x0000171C
public GhostDEffectPlay(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x170011C6 RID: 4550
// (get) Token: 0x06003069 RID: 12393 RVA: 0x000C08F8 File Offset: 0x000BEAF8
// (set) Token: 0x0600306A RID: 12394 RVA: 0x000C092C File Offset: 0x000BEB2C
public unsafe WizardGirlManage g_WGM
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_WGM);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011C7 RID: 4551
// (get) Token: 0x0600306B RID: 12395 RVA: 0x000C0954 File Offset: 0x000BEB54
// (set) Token: 0x0600306C RID: 12396 RVA: 0x000C097D File Offset: 0x000BEB7D
public unsafe string effectChargeObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effectChargeObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effectChargeObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170011C8 RID: 4552
// (get) Token: 0x0600306D RID: 12397 RVA: 0x000C09A4 File Offset: 0x000BEBA4
// (set) Token: 0x0600306E RID: 12398 RVA: 0x000C09CD File Offset: 0x000BEBCD
public unsafe string effectShotObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effectShotObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effectShotObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170011C9 RID: 4553
// (get) Token: 0x0600306F RID: 12399 RVA: 0x000C09F4 File Offset: 0x000BEBF4
// (set) Token: 0x06003070 RID: 12400 RVA: 0x000C0A1D File Offset: 0x000BEC1D
public unsafe string effectBulletObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effectBulletObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effectBulletObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170011CA RID: 4554
// (get) Token: 0x06003071 RID: 12401 RVA: 0x000C0A44 File Offset: 0x000BEC44
// (set) Token: 0x06003072 RID: 12402 RVA: 0x000C0A6D File Offset: 0x000BEC6D
public unsafe string effectCollisionObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effectCollisionObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effectCollisionObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170011CB RID: 4555
// (get) Token: 0x06003073 RID: 12403 RVA: 0x000C0A94 File Offset: 0x000BEC94
// (set) Token: 0x06003074 RID: 12404 RVA: 0x000C0ABD File Offset: 0x000BECBD
public unsafe string effectPlayerCollisionObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effectPlayerCollisionObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effectPlayerCollisionObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170011CC RID: 4556
// (get) Token: 0x06003075 RID: 12405 RVA: 0x000C0AE4 File Offset: 0x000BECE4
// (set) Token: 0x06003076 RID: 12406 RVA: 0x000C0B0D File Offset: 0x000BED0D
public unsafe string effLightningAttackPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effLightningAttackPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effLightningAttackPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170011CD RID: 4557
// (get) Token: 0x06003077 RID: 12407 RVA: 0x000C0B34 File Offset: 0x000BED34
// (set) Token: 0x06003078 RID: 12408 RVA: 0x000C0B5D File Offset: 0x000BED5D
public unsafe string effLightningAttackCollisionPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effLightningAttackCollisionPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effLightningAttackCollisionPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170011CE RID: 4558
// (get) Token: 0x06003079 RID: 12409 RVA: 0x000C0B84 File Offset: 0x000BED84
// (set) Token: 0x0600307A RID: 12410 RVA: 0x000C0BAD File Offset: 0x000BEDAD
public unsafe string effAttackFireDashPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effAttackFireDashPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effAttackFireDashPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170011CF RID: 4559
// (get) Token: 0x0600307B RID: 12411 RVA: 0x000C0BD4 File Offset: 0x000BEDD4
// (set) Token: 0x0600307C RID: 12412 RVA: 0x000C0BFD File Offset: 0x000BEDFD
public unsafe string effAttackFireDashCollisionPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effAttackFireDashCollisionPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effAttackFireDashCollisionPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170011D0 RID: 4560
// (get) Token: 0x0600307D RID: 12413 RVA: 0x000C0C24 File Offset: 0x000BEE24
// (set) Token: 0x0600307E RID: 12414 RVA: 0x000C0C4D File Offset: 0x000BEE4D
public unsafe string effAttackTipsPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effAttackTipsPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effAttackTipsPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170011D1 RID: 4561
// (get) Token: 0x0600307F RID: 12415 RVA: 0x000C0C74 File Offset: 0x000BEE74
// (set) Token: 0x06003080 RID: 12416 RVA: 0x000C0C9D File Offset: 0x000BEE9D
public unsafe string sEMoveObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sEMoveObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sEMoveObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170011D2 RID: 4562
// (get) Token: 0x06003081 RID: 12417 RVA: 0x000C0CC4 File Offset: 0x000BEEC4
// (set) Token: 0x06003082 RID: 12418 RVA: 0x000C0CED File Offset: 0x000BEEED
public unsafe string sEDestoryObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sEDestoryObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sEDestoryObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170011D3 RID: 4563
// (get) Token: 0x06003083 RID: 12419 RVA: 0x000C0D14 File Offset: 0x000BEF14
// (set) Token: 0x06003084 RID: 12420 RVA: 0x000C0D3D File Offset: 0x000BEF3D
public unsafe string sEBulletCollisionObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sEBulletCollisionObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sEBulletCollisionObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170011D4 RID: 4564
// (get) Token: 0x06003085 RID: 12421 RVA: 0x000C0D64 File Offset: 0x000BEF64
// (set) Token: 0x06003086 RID: 12422 RVA: 0x000C0D8D File Offset: 0x000BEF8D
public unsafe string sEBulletPlayerCollisionObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sEBulletPlayerCollisionObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sEBulletPlayerCollisionObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170011D5 RID: 4565
// (get) Token: 0x06003087 RID: 12423 RVA: 0x000C0DB4 File Offset: 0x000BEFB4
// (set) Token: 0x06003088 RID: 12424 RVA: 0x000C0DDD File Offset: 0x000BEFDD
public unsafe string sELightningAttackPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sELightningAttackPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sELightningAttackPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170011D6 RID: 4566
// (get) Token: 0x06003089 RID: 12425 RVA: 0x000C0E04 File Offset: 0x000BF004
// (set) Token: 0x0600308A RID: 12426 RVA: 0x000C0E2D File Offset: 0x000BF02D
public unsafe string sELightningAttackCollisionPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sELightningAttackCollisionPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sELightningAttackCollisionPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170011D7 RID: 4567
// (get) Token: 0x0600308B RID: 12427 RVA: 0x000C0E54 File Offset: 0x000BF054
// (set) Token: 0x0600308C RID: 12428 RVA: 0x000C0E7D File Offset: 0x000BF07D
public unsafe string sEAttackTipsPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sEAttackTipsPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sEAttackTipsPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170011D8 RID: 4568
// (get) Token: 0x0600308D RID: 12429 RVA: 0x000C0EA4 File Offset: 0x000BF0A4
// (set) Token: 0x0600308E RID: 12430 RVA: 0x000C0ED8 File Offset: 0x000BF0D8
public unsafe EffectPool g_EffCharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffCharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011D9 RID: 4569
// (get) Token: 0x0600308F RID: 12431 RVA: 0x000C0F00 File Offset: 0x000BF100
// (set) Token: 0x06003090 RID: 12432 RVA: 0x000C0F34 File Offset: 0x000BF134
public unsafe EffectPool g_EffShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011DA RID: 4570
// (get) Token: 0x06003091 RID: 12433 RVA: 0x000C0F5C File Offset: 0x000BF15C
// (set) Token: 0x06003092 RID: 12434 RVA: 0x000C0F90 File Offset: 0x000BF190
public unsafe EffectPool g_EffBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffBullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011DB RID: 4571
// (get) Token: 0x06003093 RID: 12435 RVA: 0x000C0FB8 File Offset: 0x000BF1B8
// (set) Token: 0x06003094 RID: 12436 RVA: 0x000C0FEC File Offset: 0x000BF1EC
public unsafe EffectPool g_EffCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011DC RID: 4572
// (get) Token: 0x06003095 RID: 12437 RVA: 0x000C1014 File Offset: 0x000BF214
// (set) Token: 0x06003096 RID: 12438 RVA: 0x000C1048 File Offset: 0x000BF248
public unsafe EffectPool g_EffPlayerCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffPlayerCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffPlayerCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011DD RID: 4573
// (get) Token: 0x06003097 RID: 12439 RVA: 0x000C1070 File Offset: 0x000BF270
// (set) Token: 0x06003098 RID: 12440 RVA: 0x000C10A4 File Offset: 0x000BF2A4
public unsafe EffectPool g_EffLightningAttack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffLightningAttack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffLightningAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011DE RID: 4574
// (get) Token: 0x06003099 RID: 12441 RVA: 0x000C10CC File Offset: 0x000BF2CC
// (set) Token: 0x0600309A RID: 12442 RVA: 0x000C1100 File Offset: 0x000BF300
public unsafe EffectPool g_EffLightningAttackCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffLightningAttackCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffLightningAttackCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011DF RID: 4575
// (get) Token: 0x0600309B RID: 12443 RVA: 0x000C1128 File Offset: 0x000BF328
// (set) Token: 0x0600309C RID: 12444 RVA: 0x000C115C File Offset: 0x000BF35C
public unsafe EffectPool g_EffAttackFireDash
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffAttackFireDash);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffAttackFireDash), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011E0 RID: 4576
// (get) Token: 0x0600309D RID: 12445 RVA: 0x000C1184 File Offset: 0x000BF384
// (set) Token: 0x0600309E RID: 12446 RVA: 0x000C11B8 File Offset: 0x000BF3B8
public unsafe EffectPool g_EffAttackFireDashCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffAttackFireDashCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffAttackFireDashCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011E1 RID: 4577
// (get) Token: 0x0600309F RID: 12447 RVA: 0x000C11E0 File Offset: 0x000BF3E0
// (set) Token: 0x060030A0 RID: 12448 RVA: 0x000C1214 File Offset: 0x000BF414
public unsafe EffectPool g_EffAttackTips
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffAttackTips);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffAttackTips), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011E2 RID: 4578
// (get) Token: 0x060030A1 RID: 12449 RVA: 0x000C123C File Offset: 0x000BF43C
// (set) Token: 0x060030A2 RID: 12450 RVA: 0x000C1270 File Offset: 0x000BF470
public unsafe SoundEffect g_SEMove
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEMove);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEMove), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011E3 RID: 4579
// (get) Token: 0x060030A3 RID: 12451 RVA: 0x000C1298 File Offset: 0x000BF498
// (set) Token: 0x060030A4 RID: 12452 RVA: 0x000C12CC File Offset: 0x000BF4CC
public unsafe SoundEffect g_SEDestory
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEDestory);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011E4 RID: 4580
// (get) Token: 0x060030A5 RID: 12453 RVA: 0x000C12F4 File Offset: 0x000BF4F4
// (set) Token: 0x060030A6 RID: 12454 RVA: 0x000C1328 File Offset: 0x000BF528
public unsafe SoundEffect g_SELightningAttack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SELightningAttack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SELightningAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011E5 RID: 4581
// (get) Token: 0x060030A7 RID: 12455 RVA: 0x000C1350 File Offset: 0x000BF550
// (set) Token: 0x060030A8 RID: 12456 RVA: 0x000C1384 File Offset: 0x000BF584
public unsafe SoundEffect g_SEAttackTips
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEAttackTips);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEAttackTips), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011E6 RID: 4582
// (get) Token: 0x060030A9 RID: 12457 RVA: 0x000C13AC File Offset: 0x000BF5AC
// (set) Token: 0x060030AA RID: 12458 RVA: 0x000C13E0 File Offset: 0x000BF5E0
public unsafe SoundEffectPool g_SEBulletCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEBulletCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011E7 RID: 4583
// (get) Token: 0x060030AB RID: 12459 RVA: 0x000C1408 File Offset: 0x000BF608
// (set) Token: 0x060030AC RID: 12460 RVA: 0x000C143C File Offset: 0x000BF63C
public unsafe SoundEffectPool g_SEBulletPlayerCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEBulletPlayerCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEBulletPlayerCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011E8 RID: 4584
// (get) Token: 0x060030AD RID: 12461 RVA: 0x000C1464 File Offset: 0x000BF664
// (set) Token: 0x060030AE RID: 12462 RVA: 0x000C1498 File Offset: 0x000BF698
public unsafe SoundEffectPool g_SEPLightningAttackCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEPLightningAttackCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEPLightningAttackCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011E9 RID: 4585
// (get) Token: 0x060030AF RID: 12463 RVA: 0x000C14C0 File Offset: 0x000BF6C0
// (set) Token: 0x060030B0 RID: 12464 RVA: 0x000C14E8 File Offset: 0x000BF6E8
public unsafe float g_fSEMoveVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume)) = value;
}
}
// Token: 0x170011EA RID: 4586
// (get) Token: 0x060030B1 RID: 12465 RVA: 0x000C150C File Offset: 0x000BF70C
// (set) Token: 0x060030B2 RID: 12466 RVA: 0x000C1540 File Offset: 0x000BF740
public unsafe Material g_Mat
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_Mat);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_Mat), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011EB RID: 4587
// (get) Token: 0x060030B3 RID: 12467 RVA: 0x000C1568 File Offset: 0x000BF768
// (set) Token: 0x060030B4 RID: 12468 RVA: 0x000C1590 File Offset: 0x000BF790
public unsafe Color g_EyeColor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EyeColor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EyeColor)) = value;
}
}
// Token: 0x170011EC RID: 4588
// (get) Token: 0x060030B5 RID: 12469 RVA: 0x000C15B4 File Offset: 0x000BF7B4
// (set) Token: 0x060030B6 RID: 12470 RVA: 0x000C15DC File Offset: 0x000BF7DC
public unsafe Color g_BodyColor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_BodyColor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_BodyColor)) = value;
}
}
// Token: 0x170011ED RID: 4589
// (get) Token: 0x060030B7 RID: 12471 RVA: 0x000C1600 File Offset: 0x000BF800
// (set) Token: 0x060030B8 RID: 12472 RVA: 0x000C1628 File Offset: 0x000BF828
public unsafe Color g_DefaultColor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_DefaultColor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_DefaultColor)) = value;
}
}
// Token: 0x170011EE RID: 4590
// (get) Token: 0x060030B9 RID: 12473 RVA: 0x000C164C File Offset: 0x000BF84C
// (set) Token: 0x060030BA RID: 12474 RVA: 0x000C1674 File Offset: 0x000BF874
public unsafe bool g_bFeelPlayer
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_bFeelPlayer);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_bFeelPlayer)) = value;
}
}
// Token: 0x170011EF RID: 4591
// (get) Token: 0x060030BB RID: 12475 RVA: 0x000C1698 File Offset: 0x000BF898
// (set) Token: 0x060030BC RID: 12476 RVA: 0x000C16C0 File Offset: 0x000BF8C0
public unsafe bool g_bDead
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_bDead);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_bDead)) = value;
}
}
// Token: 0x170011F0 RID: 4592
// (get) Token: 0x060030BD RID: 12477 RVA: 0x000C16E4 File Offset: 0x000BF8E4
// (set) Token: 0x060030BE RID: 12478 RVA: 0x000C1718 File Offset: 0x000BF918
public unsafe ParticleSystem g_BodyEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_BodyEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_BodyEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011F1 RID: 4593
// (get) Token: 0x060030BF RID: 12479 RVA: 0x000C1740 File Offset: 0x000BF940
// (set) Token: 0x060030C0 RID: 12480 RVA: 0x000C1774 File Offset: 0x000BF974
public unsafe ParticleSystem g_DeathEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_DeathEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011F2 RID: 4594
// (get) Token: 0x060030C1 RID: 12481 RVA: 0x000C179C File Offset: 0x000BF99C
// (set) Token: 0x060030C2 RID: 12482 RVA: 0x000C17C4 File Offset: 0x000BF9C4
public unsafe int g_iBulletNum
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_iBulletNum);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_iBulletNum)) = value;
}
}
// Token: 0x170011F3 RID: 4595
// (get) Token: 0x060030C3 RID: 12483 RVA: 0x000C17E8 File Offset: 0x000BF9E8
// (set) Token: 0x060030C4 RID: 12484 RVA: 0x000C181C File Offset: 0x000BFA1C
public unsafe Transform g_ShotPoint
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_ShotPoint);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_ShotPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011F4 RID: 4596
// (get) Token: 0x060030C5 RID: 12485 RVA: 0x000C1844 File Offset: 0x000BFA44
// (set) Token: 0x060030C6 RID: 12486 RVA: 0x000C1878 File Offset: 0x000BFA78
public unsafe AttackData AD_LightningAttack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_AD_LightningAttack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_AD_LightningAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011F5 RID: 4597
// (get) Token: 0x060030C7 RID: 12487 RVA: 0x000C18A0 File Offset: 0x000BFAA0
// (set) Token: 0x060030C8 RID: 12488 RVA: 0x000C18D4 File Offset: 0x000BFAD4
public unsafe AttackData AD_FireDashAttack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_AD_FireDashAttack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_AD_FireDashAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011F6 RID: 4598
// (get) Token: 0x060030C9 RID: 12489 RVA: 0x000C18FC File Offset: 0x000BFAFC
// (set) Token: 0x060030CA RID: 12490 RVA: 0x000C1924 File Offset: 0x000BFB24
public unsafe bool g_bLightningAttack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_bLightningAttack);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_bLightningAttack)) = value;
}
}
// Token: 0x170011F7 RID: 4599
// (get) Token: 0x060030CB RID: 12491 RVA: 0x000C1948 File Offset: 0x000BFB48
// (set) Token: 0x060030CC RID: 12492 RVA: 0x000C1966 File Offset: 0x000BFB66
public unsafe static float g_fLightningAttackRadius
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(GhostDEffectPlay.NativeFieldInfoPtr_g_fLightningAttackRadius, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(GhostDEffectPlay.NativeFieldInfoPtr_g_fLightningAttackRadius, (void*)(&value));
}
}
// Token: 0x170011F8 RID: 4600
// (get) Token: 0x060030CD RID: 12493 RVA: 0x000C1978 File Offset: 0x000BFB78
// (set) Token: 0x060030CE RID: 12494 RVA: 0x000C1996 File Offset: 0x000BFB96
public unsafe static float g_fLightningAttackFrequency
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(GhostDEffectPlay.NativeFieldInfoPtr_g_fLightningAttackFrequency, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(GhostDEffectPlay.NativeFieldInfoPtr_g_fLightningAttackFrequency, (void*)(&value));
}
}
// Token: 0x170011F9 RID: 4601
// (get) Token: 0x060030CF RID: 12495 RVA: 0x000C19A8 File Offset: 0x000BFBA8
// (set) Token: 0x060030D0 RID: 12496 RVA: 0x000C19D0 File Offset: 0x000BFBD0
public unsafe float g_fLightningAttackFrequencyVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_fLightningAttackFrequencyVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_fLightningAttackFrequencyVal)) = value;
}
}
// Token: 0x170011FA RID: 4602
// (get) Token: 0x060030D1 RID: 12497 RVA: 0x000C19F4 File Offset: 0x000BFBF4
// (set) Token: 0x060030D2 RID: 12498 RVA: 0x000C1A1C File Offset: 0x000BFC1C
public unsafe bool g_bFireDashAttack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_bFireDashAttack);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_bFireDashAttack)) = value;
}
}
// Token: 0x170011FB RID: 4603
// (get) Token: 0x060030D3 RID: 12499 RVA: 0x000C1A40 File Offset: 0x000BFC40
// (set) Token: 0x060030D4 RID: 12500 RVA: 0x000C1A68 File Offset: 0x000BFC68
public unsafe Vector3 g_v3BePoint
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_v3BePoint);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_v3BePoint)) = value;
}
}
// Token: 0x04002032 RID: 8242
private static readonly IntPtr NativeFieldInfoPtr_g_WGM;
// Token: 0x04002033 RID: 8243
private static readonly IntPtr NativeFieldInfoPtr_effectChargeObjectPath;
// Token: 0x04002034 RID: 8244
private static readonly IntPtr NativeFieldInfoPtr_effectShotObjectPath;
// Token: 0x04002035 RID: 8245
private static readonly IntPtr NativeFieldInfoPtr_effectBulletObjectPath;
// Token: 0x04002036 RID: 8246
private static readonly IntPtr NativeFieldInfoPtr_effectCollisionObjectPath;
// Token: 0x04002037 RID: 8247
private static readonly IntPtr NativeFieldInfoPtr_effectPlayerCollisionObjectPath;
// Token: 0x04002038 RID: 8248
private static readonly IntPtr NativeFieldInfoPtr_effLightningAttackPath;
// Token: 0x04002039 RID: 8249
private static readonly IntPtr NativeFieldInfoPtr_effLightningAttackCollisionPath;
// Token: 0x0400203A RID: 8250
private static readonly IntPtr NativeFieldInfoPtr_effAttackFireDashPath;
// Token: 0x0400203B RID: 8251
private static readonly IntPtr NativeFieldInfoPtr_effAttackFireDashCollisionPath;
// Token: 0x0400203C RID: 8252
private static readonly IntPtr NativeFieldInfoPtr_effAttackTipsPath;
// Token: 0x0400203D RID: 8253
private static readonly IntPtr NativeFieldInfoPtr_sEMoveObjectPath;
// Token: 0x0400203E RID: 8254
private static readonly IntPtr NativeFieldInfoPtr_sEDestoryObjectPath;
// Token: 0x0400203F RID: 8255
private static readonly IntPtr NativeFieldInfoPtr_sEBulletCollisionObjectPath;
// Token: 0x04002040 RID: 8256
private static readonly IntPtr NativeFieldInfoPtr_sEBulletPlayerCollisionObjectPath;
// Token: 0x04002041 RID: 8257
private static readonly IntPtr NativeFieldInfoPtr_sELightningAttackPath;
// Token: 0x04002042 RID: 8258
private static readonly IntPtr NativeFieldInfoPtr_sELightningAttackCollisionPath;
// Token: 0x04002043 RID: 8259
private static readonly IntPtr NativeFieldInfoPtr_sEAttackTipsPath;
// Token: 0x04002044 RID: 8260
private static readonly IntPtr NativeFieldInfoPtr_g_EffCharge;
// Token: 0x04002045 RID: 8261
private static readonly IntPtr NativeFieldInfoPtr_g_EffShot;
// Token: 0x04002046 RID: 8262
private static readonly IntPtr NativeFieldInfoPtr_g_EffBullet;
// Token: 0x04002047 RID: 8263
private static readonly IntPtr NativeFieldInfoPtr_g_EffCollision;
// Token: 0x04002048 RID: 8264
private static readonly IntPtr NativeFieldInfoPtr_g_EffPlayerCollision;
// Token: 0x04002049 RID: 8265
private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningAttack;
// Token: 0x0400204A RID: 8266
private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningAttackCollision;
// Token: 0x0400204B RID: 8267
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFireDash;
// Token: 0x0400204C RID: 8268
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFireDashCollision;
// Token: 0x0400204D RID: 8269
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackTips;
// Token: 0x0400204E RID: 8270
private static readonly IntPtr NativeFieldInfoPtr_g_SEMove;
// Token: 0x0400204F RID: 8271
private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory;
// Token: 0x04002050 RID: 8272
private static readonly IntPtr NativeFieldInfoPtr_g_SELightningAttack;
// Token: 0x04002051 RID: 8273
private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackTips;
// Token: 0x04002052 RID: 8274
private static readonly IntPtr NativeFieldInfoPtr_g_SEBulletCollision;
// Token: 0x04002053 RID: 8275
private static readonly IntPtr NativeFieldInfoPtr_g_SEBulletPlayerCollision;
// Token: 0x04002054 RID: 8276
private static readonly IntPtr NativeFieldInfoPtr_g_SEPLightningAttackCollision;
// Token: 0x04002055 RID: 8277
private static readonly IntPtr NativeFieldInfoPtr_g_fSEMoveVolume;
// Token: 0x04002056 RID: 8278
private static readonly IntPtr NativeFieldInfoPtr_g_Mat;
// Token: 0x04002057 RID: 8279
private static readonly IntPtr NativeFieldInfoPtr_g_EyeColor;
// Token: 0x04002058 RID: 8280
private static readonly IntPtr NativeFieldInfoPtr_g_BodyColor;
// Token: 0x04002059 RID: 8281
private static readonly IntPtr NativeFieldInfoPtr_g_DefaultColor;
// Token: 0x0400205A RID: 8282
private static readonly IntPtr NativeFieldInfoPtr_g_bFeelPlayer;
// Token: 0x0400205B RID: 8283
private static readonly IntPtr NativeFieldInfoPtr_g_bDead;
// Token: 0x0400205C RID: 8284
private static readonly IntPtr NativeFieldInfoPtr_g_BodyEffect;
// Token: 0x0400205D RID: 8285
private static readonly IntPtr NativeFieldInfoPtr_g_DeathEffect;
// Token: 0x0400205E RID: 8286
private static readonly IntPtr NativeFieldInfoPtr_g_iBulletNum;
// Token: 0x0400205F RID: 8287
private static readonly IntPtr NativeFieldInfoPtr_g_ShotPoint;
// Token: 0x04002060 RID: 8288
private static readonly IntPtr NativeFieldInfoPtr_AD_LightningAttack;
// Token: 0x04002061 RID: 8289
private static readonly IntPtr NativeFieldInfoPtr_AD_FireDashAttack;
// Token: 0x04002062 RID: 8290
private static readonly IntPtr NativeFieldInfoPtr_g_bLightningAttack;
// Token: 0x04002063 RID: 8291
private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackRadius;
// Token: 0x04002064 RID: 8292
private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackFrequency;
// Token: 0x04002065 RID: 8293
private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackFrequencyVal;
// Token: 0x04002066 RID: 8294
private static readonly IntPtr NativeFieldInfoPtr_g_bFireDashAttack;
// Token: 0x04002067 RID: 8295
private static readonly IntPtr NativeFieldInfoPtr_g_v3BePoint;
// Token: 0x04002068 RID: 8296
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0;
// Token: 0x04002069 RID: 8297
private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
// Token: 0x0400206A RID: 8298
private static readonly IntPtr NativeMethodInfoPtr_CreateEnemy_Public_Void_0;
// Token: 0x0400206B RID: 8299
private static readonly IntPtr NativeMethodInfoPtr_RemoveEnemy_Public_Void_0;
// Token: 0x0400206C RID: 8300
private static readonly IntPtr NativeMethodInfoPtr_SetFeelPlayer_Public_Void_Boolean_0;
// Token: 0x0400206D RID: 8301
private static readonly IntPtr NativeMethodInfoPtr_PlayEffectDead_Public_Void_0;
// Token: 0x0400206E RID: 8302
private static readonly IntPtr NativeMethodInfoPtr_PlayEffectDestory_Public_Void_0;
// Token: 0x0400206F RID: 8303
private static readonly IntPtr NativeMethodInfoPtr_PlayEffectCharge_Public_Void_0;
// Token: 0x04002070 RID: 8304
private static readonly IntPtr NativeMethodInfoPtr_PlayEffectShot_Public_Void_Vector3_0;
// Token: 0x04002071 RID: 8305
private static readonly IntPtr NativeMethodInfoPtr_PlayEffLightningAttack_Public_Void_0;
// Token: 0x04002072 RID: 8306
private static readonly IntPtr NativeMethodInfoPtr_StopEffLightningAttack_Public_Void_0;
// Token: 0x04002073 RID: 8307
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackFireDash_Public_Void_0;
// Token: 0x04002074 RID: 8308
private static readonly IntPtr NativeMethodInfoPtr_StopEffAttackFireDash_Public_Void_0;
// Token: 0x04002075 RID: 8309
private static readonly IntPtr NativeMethodInfoPtr_StopAllEffect_Public_Void_0;
// Token: 0x04002076 RID: 8310
private static readonly IntPtr NativeMethodInfoPtr_SetHit_Public_Void_0;
// Token: 0x04002077 RID: 8311
private static readonly IntPtr NativeMethodInfoPtr_PlaySEDestory_Public_Void_0;
// Token: 0x04002078 RID: 8312
private static readonly IntPtr NativeMethodInfoPtr_PlaySEMove_Public_Void_0;
// Token: 0x04002079 RID: 8313
private static readonly IntPtr NativeMethodInfoPtr_SetSeMoveVolume_Public_Void_Single_0;
// Token: 0x0400207A RID: 8314
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackTips_Public_Void_0;
// Token: 0x0400207B RID: 8315
private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;
// Token: 0x0400207C RID: 8316
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
// Token: 0x0400207D RID: 8317
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__54_0_Private_Void_SoundEffect_0;
// Token: 0x0400207E RID: 8318
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__54_1_Private_Void_SoundEffect_0;
// Token: 0x0400207F RID: 8319
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__54_2_Private_Void_SoundEffect_0;
// Token: 0x04002080 RID: 8320
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__54_3_Private_Void_SoundEffect_0;
}