Files
NobetaSource/Interop/Assembly-CSharp/SceneEventManager.cs
2023-09-06 22:09:22 +02:00

506 lines
24 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppSystem.Collections.Generic;
using UnityEngine;
// Token: 0x020001D8 RID: 472
public class SceneEventManager : MonoBehaviour
{
// Token: 0x06004B4B RID: 19275 RVA: 0x0012B5A4 File Offset: 0x001297A4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 563019, RefRangeEnd = 563020, XrefRangeStart = 562869, XrefRangeEnd = 563019, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void InitData()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SceneEventManager.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06004B4C RID: 19276 RVA: 0x0012B5E8 File Offset: 0x001297E8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 563020, XrefRangeEnd = 563036, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Update()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SceneEventManager.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06004B4D RID: 19277 RVA: 0x0012B62C File Offset: 0x0012982C
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 563051, RefRangeEnd = 563053, XrefRangeStart = 563036, XrefRangeEnd = 563051, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FindAllMeshRenderer(List<MeshRenderer> MR, Transform obj)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(MR);
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(obj);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SceneEventManager.NativeMethodInfoPtr_FindAllMeshRenderer_Private_Void_List_1_MeshRenderer_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06004B4E RID: 19278 RVA: 0x0012B6A0 File Offset: 0x001298A0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 563099, RefRangeEnd = 563100, XrefRangeStart = 563053, XrefRangeEnd = 563099, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AreaCheck(Il2CppReferenceArray<GameObject> Area, Il2CppReferenceArray<Terrain> ShowTerrain)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Area);
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(ShowTerrain);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SceneEventManager.NativeMethodInfoPtr_AreaCheck_Public_Void_Il2CppReferenceArray_1_GameObject_Il2CppReferenceArray_1_Terrain_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06004B4F RID: 19279 RVA: 0x0012B714 File Offset: 0x00129914
[CallerCount(4)]
[CachedScanResults(RefRangeStart = 563100, RefRangeEnd = 563104, XrefRangeStart = 563100, XrefRangeEnd = 563100, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetChangeFog(Color FogColor, float fFogDistanceStart, float fFogDistanceEnd, float fSpeed, float fChangeTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)5) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref FogColor;
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fFogDistanceStart;
ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fFogDistanceEnd;
ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fSpeed;
ptr[checked(unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fChangeTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SceneEventManager.NativeMethodInfoPtr_SetChangeFog_Public_Void_Color_Single_Single_Single_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06004B50 RID: 19280 RVA: 0x0012B7B4 File Offset: 0x001299B4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 563104, XrefRangeEnd = 563113, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ChangeFog()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SceneEventManager.NativeMethodInfoPtr_ChangeFog_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06004B51 RID: 19281 RVA: 0x0012B7F8 File Offset: 0x001299F8
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 563115, RefRangeEnd = 563116, XrefRangeStart = 563113, XrefRangeEnd = 563115, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetSun(Light DLight, float fIntensity)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(DLight);
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fIntensity;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SceneEventManager.NativeMethodInfoPtr_SetSun_Public_Void_Light_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06004B52 RID: 19282 RVA: 0x0012B864 File Offset: 0x00129A64
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 563116, XrefRangeEnd = 563119, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ChangeSun()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SceneEventManager.NativeMethodInfoPtr_ChangeSun_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06004B53 RID: 19283 RVA: 0x0012B8A8 File Offset: 0x00129AA8
[CallerCount(63)]
[CachedScanResults(RefRangeStart = 165985, RefRangeEnd = 166048, XrefRangeStart = 165985, XrefRangeEnd = 166048, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe SceneEventManager()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SceneEventManager.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06004B54 RID: 19284 RVA: 0x0012B8F4 File Offset: 0x00129AF4
// Note: this type is marked as 'beforefieldinit'.
static SceneEventManager()
{
Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "SceneEventManager");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr);
SceneEventManager.NativeFieldInfoPtr_Scene = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, "Scene");
SceneEventManager.NativeFieldInfoPtr_SceneTerrain = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, "SceneTerrain");
SceneEventManager.NativeFieldInfoPtr_g_MR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, "g_MR");
SceneEventManager.NativeFieldInfoPtr_g_SceneIsHide = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, "g_SceneIsHide");
SceneEventManager.NativeFieldInfoPtr_g_bChangeFog = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, "g_bChangeFog");
SceneEventManager.NativeFieldInfoPtr_g_FogColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, "g_FogColor");
SceneEventManager.NativeFieldInfoPtr_g_fFogDistanceStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, "g_fFogDistanceStart");
SceneEventManager.NativeFieldInfoPtr_g_fFogDistanceEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, "g_fFogDistanceEnd");
SceneEventManager.NativeFieldInfoPtr_g_fChangeFogSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, "g_fChangeFogSpeed");
SceneEventManager.NativeFieldInfoPtr_g_fChangeFogTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, "g_fChangeFogTime");
SceneEventManager.NativeFieldInfoPtr_g_bChangeSun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, "g_bChangeSun");
SceneEventManager.NativeFieldInfoPtr_g_Sun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, "g_Sun");
SceneEventManager.NativeFieldInfoPtr_g_fSetSunIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, "g_fSetSunIntensity");
SceneEventManager.NativeFieldInfoPtr_g_fSunIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, "g_fSunIntensity");
SceneEventManager.NativeFieldInfoPtr_g_fDeltaTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, "g_fDeltaTime");
SceneEventManager.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, 100668272);
SceneEventManager.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, 100668273);
SceneEventManager.NativeMethodInfoPtr_FindAllMeshRenderer_Private_Void_List_1_MeshRenderer_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, 100668274);
SceneEventManager.NativeMethodInfoPtr_AreaCheck_Public_Void_Il2CppReferenceArray_1_GameObject_Il2CppReferenceArray_1_Terrain_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, 100668275);
SceneEventManager.NativeMethodInfoPtr_SetChangeFog_Public_Void_Color_Single_Single_Single_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, 100668276);
SceneEventManager.NativeMethodInfoPtr_ChangeFog_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, 100668277);
SceneEventManager.NativeMethodInfoPtr_SetSun_Public_Void_Light_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, 100668278);
SceneEventManager.NativeMethodInfoPtr_ChangeSun_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, 100668279);
SceneEventManager.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, 100668280);
}
// Token: 0x06004B55 RID: 19285 RVA: 0x0000351C File Offset: 0x0000171C
public SceneEventManager(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17001B1E RID: 6942
// (get) Token: 0x06004B56 RID: 19286 RVA: 0x0012BB04 File Offset: 0x00129D04
// (set) Token: 0x06004B57 RID: 19287 RVA: 0x0012BB38 File Offset: 0x00129D38
public unsafe Il2CppReferenceArray<GameObject> Scene
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_Scene);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<GameObject>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_Scene), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001B1F RID: 6943
// (get) Token: 0x06004B58 RID: 19288 RVA: 0x0012BB60 File Offset: 0x00129D60
// (set) Token: 0x06004B59 RID: 19289 RVA: 0x0012BB94 File Offset: 0x00129D94
public unsafe Il2CppReferenceArray<Terrain> SceneTerrain
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_SceneTerrain);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Terrain>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_SceneTerrain), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001B20 RID: 6944
// (get) Token: 0x06004B5A RID: 19290 RVA: 0x0012BBBC File Offset: 0x00129DBC
// (set) Token: 0x06004B5B RID: 19291 RVA: 0x0012BBF0 File Offset: 0x00129DF0
public unsafe Il2CppReferenceArray<List<MeshRenderer>> g_MR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_MR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<List<MeshRenderer>>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_MR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001B21 RID: 6945
// (get) Token: 0x06004B5C RID: 19292 RVA: 0x0012BC18 File Offset: 0x00129E18
// (set) Token: 0x06004B5D RID: 19293 RVA: 0x0012BC4C File Offset: 0x00129E4C
public unsafe Il2CppReferenceArray<SceneIsHide> g_SceneIsHide
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_SceneIsHide);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SceneIsHide>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_SceneIsHide), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001B22 RID: 6946
// (get) Token: 0x06004B5E RID: 19294 RVA: 0x0012BC74 File Offset: 0x00129E74
// (set) Token: 0x06004B5F RID: 19295 RVA: 0x0012BC9C File Offset: 0x00129E9C
public unsafe bool g_bChangeFog
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_bChangeFog);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_bChangeFog)) = value;
}
}
// Token: 0x17001B23 RID: 6947
// (get) Token: 0x06004B60 RID: 19296 RVA: 0x0012BCC0 File Offset: 0x00129EC0
// (set) Token: 0x06004B61 RID: 19297 RVA: 0x0012BCE8 File Offset: 0x00129EE8
public unsafe Color g_FogColor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_FogColor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_FogColor)) = value;
}
}
// Token: 0x17001B24 RID: 6948
// (get) Token: 0x06004B62 RID: 19298 RVA: 0x0012BD0C File Offset: 0x00129F0C
// (set) Token: 0x06004B63 RID: 19299 RVA: 0x0012BD34 File Offset: 0x00129F34
public unsafe float g_fFogDistanceStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_fFogDistanceStart);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_fFogDistanceStart)) = value;
}
}
// Token: 0x17001B25 RID: 6949
// (get) Token: 0x06004B64 RID: 19300 RVA: 0x0012BD58 File Offset: 0x00129F58
// (set) Token: 0x06004B65 RID: 19301 RVA: 0x0012BD80 File Offset: 0x00129F80
public unsafe float g_fFogDistanceEnd
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_fFogDistanceEnd);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_fFogDistanceEnd)) = value;
}
}
// Token: 0x17001B26 RID: 6950
// (get) Token: 0x06004B66 RID: 19302 RVA: 0x0012BDA4 File Offset: 0x00129FA4
// (set) Token: 0x06004B67 RID: 19303 RVA: 0x0012BDCC File Offset: 0x00129FCC
public unsafe float g_fChangeFogSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_fChangeFogSpeed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_fChangeFogSpeed)) = value;
}
}
// Token: 0x17001B27 RID: 6951
// (get) Token: 0x06004B68 RID: 19304 RVA: 0x0012BDF0 File Offset: 0x00129FF0
// (set) Token: 0x06004B69 RID: 19305 RVA: 0x0012BE18 File Offset: 0x0012A018
public unsafe float g_fChangeFogTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_fChangeFogTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_fChangeFogTime)) = value;
}
}
// Token: 0x17001B28 RID: 6952
// (get) Token: 0x06004B6A RID: 19306 RVA: 0x0012BE3C File Offset: 0x0012A03C
// (set) Token: 0x06004B6B RID: 19307 RVA: 0x0012BE64 File Offset: 0x0012A064
public unsafe bool g_bChangeSun
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_bChangeSun);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_bChangeSun)) = value;
}
}
// Token: 0x17001B29 RID: 6953
// (get) Token: 0x06004B6C RID: 19308 RVA: 0x0012BE88 File Offset: 0x0012A088
// (set) Token: 0x06004B6D RID: 19309 RVA: 0x0012BEBC File Offset: 0x0012A0BC
public unsafe Light g_Sun
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_Sun);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Light(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_Sun), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001B2A RID: 6954
// (get) Token: 0x06004B6E RID: 19310 RVA: 0x0012BEE4 File Offset: 0x0012A0E4
// (set) Token: 0x06004B6F RID: 19311 RVA: 0x0012BF0C File Offset: 0x0012A10C
public unsafe float g_fSetSunIntensity
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_fSetSunIntensity);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_fSetSunIntensity)) = value;
}
}
// Token: 0x17001B2B RID: 6955
// (get) Token: 0x06004B70 RID: 19312 RVA: 0x0012BF30 File Offset: 0x0012A130
// (set) Token: 0x06004B71 RID: 19313 RVA: 0x0012BF58 File Offset: 0x0012A158
public unsafe float g_fSunIntensity
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_fSunIntensity);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_fSunIntensity)) = value;
}
}
// Token: 0x17001B2C RID: 6956
// (get) Token: 0x06004B72 RID: 19314 RVA: 0x0012BF7C File Offset: 0x0012A17C
// (set) Token: 0x06004B73 RID: 19315 RVA: 0x0012BFA4 File Offset: 0x0012A1A4
public unsafe float g_fDeltaTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_fDeltaTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_fDeltaTime)) = value;
}
}
// Token: 0x040031C0 RID: 12736
private static readonly IntPtr NativeFieldInfoPtr_Scene;
// Token: 0x040031C1 RID: 12737
private static readonly IntPtr NativeFieldInfoPtr_SceneTerrain;
// Token: 0x040031C2 RID: 12738
private static readonly IntPtr NativeFieldInfoPtr_g_MR;
// Token: 0x040031C3 RID: 12739
private static readonly IntPtr NativeFieldInfoPtr_g_SceneIsHide;
// Token: 0x040031C4 RID: 12740
private static readonly IntPtr NativeFieldInfoPtr_g_bChangeFog;
// Token: 0x040031C5 RID: 12741
private static readonly IntPtr NativeFieldInfoPtr_g_FogColor;
// Token: 0x040031C6 RID: 12742
private static readonly IntPtr NativeFieldInfoPtr_g_fFogDistanceStart;
// Token: 0x040031C7 RID: 12743
private static readonly IntPtr NativeFieldInfoPtr_g_fFogDistanceEnd;
// Token: 0x040031C8 RID: 12744
private static readonly IntPtr NativeFieldInfoPtr_g_fChangeFogSpeed;
// Token: 0x040031C9 RID: 12745
private static readonly IntPtr NativeFieldInfoPtr_g_fChangeFogTime;
// Token: 0x040031CA RID: 12746
private static readonly IntPtr NativeFieldInfoPtr_g_bChangeSun;
// Token: 0x040031CB RID: 12747
private static readonly IntPtr NativeFieldInfoPtr_g_Sun;
// Token: 0x040031CC RID: 12748
private static readonly IntPtr NativeFieldInfoPtr_g_fSetSunIntensity;
// Token: 0x040031CD RID: 12749
private static readonly IntPtr NativeFieldInfoPtr_g_fSunIntensity;
// Token: 0x040031CE RID: 12750
private static readonly IntPtr NativeFieldInfoPtr_g_fDeltaTime;
// Token: 0x040031CF RID: 12751
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0;
// Token: 0x040031D0 RID: 12752
private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
// Token: 0x040031D1 RID: 12753
private static readonly IntPtr NativeMethodInfoPtr_FindAllMeshRenderer_Private_Void_List_1_MeshRenderer_Transform_0;
// Token: 0x040031D2 RID: 12754
private static readonly IntPtr NativeMethodInfoPtr_AreaCheck_Public_Void_Il2CppReferenceArray_1_GameObject_Il2CppReferenceArray_1_Terrain_0;
// Token: 0x040031D3 RID: 12755
private static readonly IntPtr NativeMethodInfoPtr_SetChangeFog_Public_Void_Color_Single_Single_Single_Single_0;
// Token: 0x040031D4 RID: 12756
private static readonly IntPtr NativeMethodInfoPtr_ChangeFog_Public_Void_0;
// Token: 0x040031D5 RID: 12757
private static readonly IntPtr NativeMethodInfoPtr_SetSun_Public_Void_Light_Single_0;
// Token: 0x040031D6 RID: 12758
private static readonly IntPtr NativeMethodInfoPtr_ChangeSun_Private_Void_0;
// Token: 0x040031D7 RID: 12759
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}