506 lines
24 KiB
C#
506 lines
24 KiB
C#
using System;
|
|
using Il2CppInterop.Common.Attributes;
|
|
using Il2CppInterop.Runtime;
|
|
using Il2CppInterop.Runtime.InteropTypes.Arrays;
|
|
using Il2CppSystem.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
// Token: 0x020001D8 RID: 472
|
|
public class SceneEventManager : MonoBehaviour
|
|
{
|
|
// Token: 0x06004B4B RID: 19275 RVA: 0x0012B5A4 File Offset: 0x001297A4
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 563019, RefRangeEnd = 563020, XrefRangeStart = 562869, XrefRangeEnd = 563019, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void InitData()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SceneEventManager.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06004B4C RID: 19276 RVA: 0x0012B5E8 File Offset: 0x001297E8
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 563020, XrefRangeEnd = 563036, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void Update()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SceneEventManager.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06004B4D RID: 19277 RVA: 0x0012B62C File Offset: 0x0012982C
|
|
[CallerCount(2)]
|
|
[CachedScanResults(RefRangeStart = 563051, RefRangeEnd = 563053, XrefRangeStart = 563036, XrefRangeEnd = 563051, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void FindAllMeshRenderer(List<MeshRenderer> MR, Transform obj)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr;
|
|
checked
|
|
{
|
|
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = IL2CPP.Il2CppObjectBaseToPtr(MR);
|
|
}
|
|
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(obj);
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SceneEventManager.NativeMethodInfoPtr_FindAllMeshRenderer_Private_Void_List_1_MeshRenderer_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06004B4E RID: 19278 RVA: 0x0012B6A0 File Offset: 0x001298A0
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 563099, RefRangeEnd = 563100, XrefRangeStart = 563053, XrefRangeEnd = 563099, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void AreaCheck(Il2CppReferenceArray<GameObject> Area, Il2CppReferenceArray<Terrain> ShowTerrain)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr;
|
|
checked
|
|
{
|
|
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Area);
|
|
}
|
|
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(ShowTerrain);
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SceneEventManager.NativeMethodInfoPtr_AreaCheck_Public_Void_Il2CppReferenceArray_1_GameObject_Il2CppReferenceArray_1_Terrain_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06004B4F RID: 19279 RVA: 0x0012B714 File Offset: 0x00129914
|
|
[CallerCount(4)]
|
|
[CachedScanResults(RefRangeStart = 563100, RefRangeEnd = 563104, XrefRangeStart = 563100, XrefRangeEnd = 563100, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void SetChangeFog(Color FogColor, float fFogDistanceStart, float fFogDistanceEnd, float fSpeed, float fChangeTime)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr;
|
|
checked
|
|
{
|
|
ptr = stackalloc IntPtr[unchecked((UIntPtr)5) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref FogColor;
|
|
}
|
|
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fFogDistanceStart;
|
|
ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fFogDistanceEnd;
|
|
ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fSpeed;
|
|
ptr[checked(unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fChangeTime;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SceneEventManager.NativeMethodInfoPtr_SetChangeFog_Public_Void_Color_Single_Single_Single_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06004B50 RID: 19280 RVA: 0x0012B7B4 File Offset: 0x001299B4
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 563104, XrefRangeEnd = 563113, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void ChangeFog()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SceneEventManager.NativeMethodInfoPtr_ChangeFog_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06004B51 RID: 19281 RVA: 0x0012B7F8 File Offset: 0x001299F8
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 563115, RefRangeEnd = 563116, XrefRangeStart = 563113, XrefRangeEnd = 563115, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void SetSun(Light DLight, float fIntensity)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr;
|
|
checked
|
|
{
|
|
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = IL2CPP.Il2CppObjectBaseToPtr(DLight);
|
|
}
|
|
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fIntensity;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SceneEventManager.NativeMethodInfoPtr_SetSun_Public_Void_Light_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06004B52 RID: 19282 RVA: 0x0012B864 File Offset: 0x00129A64
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 563116, XrefRangeEnd = 563119, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void ChangeSun()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SceneEventManager.NativeMethodInfoPtr_ChangeSun_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06004B53 RID: 19283 RVA: 0x0012B8A8 File Offset: 0x00129AA8
|
|
[CallerCount(63)]
|
|
[CachedScanResults(RefRangeStart = 165985, RefRangeEnd = 166048, XrefRangeStart = 165985, XrefRangeEnd = 166048, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe SceneEventManager()
|
|
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr))
|
|
{
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SceneEventManager.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06004B54 RID: 19284 RVA: 0x0012B8F4 File Offset: 0x00129AF4
|
|
// Note: this type is marked as 'beforefieldinit'.
|
|
static SceneEventManager()
|
|
{
|
|
Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "SceneEventManager");
|
|
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr);
|
|
SceneEventManager.NativeFieldInfoPtr_Scene = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, "Scene");
|
|
SceneEventManager.NativeFieldInfoPtr_SceneTerrain = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, "SceneTerrain");
|
|
SceneEventManager.NativeFieldInfoPtr_g_MR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, "g_MR");
|
|
SceneEventManager.NativeFieldInfoPtr_g_SceneIsHide = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, "g_SceneIsHide");
|
|
SceneEventManager.NativeFieldInfoPtr_g_bChangeFog = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, "g_bChangeFog");
|
|
SceneEventManager.NativeFieldInfoPtr_g_FogColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, "g_FogColor");
|
|
SceneEventManager.NativeFieldInfoPtr_g_fFogDistanceStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, "g_fFogDistanceStart");
|
|
SceneEventManager.NativeFieldInfoPtr_g_fFogDistanceEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, "g_fFogDistanceEnd");
|
|
SceneEventManager.NativeFieldInfoPtr_g_fChangeFogSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, "g_fChangeFogSpeed");
|
|
SceneEventManager.NativeFieldInfoPtr_g_fChangeFogTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, "g_fChangeFogTime");
|
|
SceneEventManager.NativeFieldInfoPtr_g_bChangeSun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, "g_bChangeSun");
|
|
SceneEventManager.NativeFieldInfoPtr_g_Sun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, "g_Sun");
|
|
SceneEventManager.NativeFieldInfoPtr_g_fSetSunIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, "g_fSetSunIntensity");
|
|
SceneEventManager.NativeFieldInfoPtr_g_fSunIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, "g_fSunIntensity");
|
|
SceneEventManager.NativeFieldInfoPtr_g_fDeltaTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, "g_fDeltaTime");
|
|
SceneEventManager.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, 100668272);
|
|
SceneEventManager.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, 100668273);
|
|
SceneEventManager.NativeMethodInfoPtr_FindAllMeshRenderer_Private_Void_List_1_MeshRenderer_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, 100668274);
|
|
SceneEventManager.NativeMethodInfoPtr_AreaCheck_Public_Void_Il2CppReferenceArray_1_GameObject_Il2CppReferenceArray_1_Terrain_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, 100668275);
|
|
SceneEventManager.NativeMethodInfoPtr_SetChangeFog_Public_Void_Color_Single_Single_Single_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, 100668276);
|
|
SceneEventManager.NativeMethodInfoPtr_ChangeFog_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, 100668277);
|
|
SceneEventManager.NativeMethodInfoPtr_SetSun_Public_Void_Light_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, 100668278);
|
|
SceneEventManager.NativeMethodInfoPtr_ChangeSun_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, 100668279);
|
|
SceneEventManager.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SceneEventManager>.NativeClassPtr, 100668280);
|
|
}
|
|
|
|
// Token: 0x06004B55 RID: 19285 RVA: 0x0000351C File Offset: 0x0000171C
|
|
public SceneEventManager(IntPtr pointer)
|
|
: base(pointer)
|
|
{
|
|
}
|
|
|
|
// Token: 0x17001B1E RID: 6942
|
|
// (get) Token: 0x06004B56 RID: 19286 RVA: 0x0012BB04 File Offset: 0x00129D04
|
|
// (set) Token: 0x06004B57 RID: 19287 RVA: 0x0012BB38 File Offset: 0x00129D38
|
|
public unsafe Il2CppReferenceArray<GameObject> Scene
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_Scene);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<GameObject>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_Scene), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001B1F RID: 6943
|
|
// (get) Token: 0x06004B58 RID: 19288 RVA: 0x0012BB60 File Offset: 0x00129D60
|
|
// (set) Token: 0x06004B59 RID: 19289 RVA: 0x0012BB94 File Offset: 0x00129D94
|
|
public unsafe Il2CppReferenceArray<Terrain> SceneTerrain
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_SceneTerrain);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<Terrain>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_SceneTerrain), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001B20 RID: 6944
|
|
// (get) Token: 0x06004B5A RID: 19290 RVA: 0x0012BBBC File Offset: 0x00129DBC
|
|
// (set) Token: 0x06004B5B RID: 19291 RVA: 0x0012BBF0 File Offset: 0x00129DF0
|
|
public unsafe Il2CppReferenceArray<List<MeshRenderer>> g_MR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_MR);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<List<MeshRenderer>>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_MR), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001B21 RID: 6945
|
|
// (get) Token: 0x06004B5C RID: 19292 RVA: 0x0012BC18 File Offset: 0x00129E18
|
|
// (set) Token: 0x06004B5D RID: 19293 RVA: 0x0012BC4C File Offset: 0x00129E4C
|
|
public unsafe Il2CppReferenceArray<SceneIsHide> g_SceneIsHide
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_SceneIsHide);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<SceneIsHide>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_SceneIsHide), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001B22 RID: 6946
|
|
// (get) Token: 0x06004B5E RID: 19294 RVA: 0x0012BC74 File Offset: 0x00129E74
|
|
// (set) Token: 0x06004B5F RID: 19295 RVA: 0x0012BC9C File Offset: 0x00129E9C
|
|
public unsafe bool g_bChangeFog
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_bChangeFog);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_bChangeFog)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001B23 RID: 6947
|
|
// (get) Token: 0x06004B60 RID: 19296 RVA: 0x0012BCC0 File Offset: 0x00129EC0
|
|
// (set) Token: 0x06004B61 RID: 19297 RVA: 0x0012BCE8 File Offset: 0x00129EE8
|
|
public unsafe Color g_FogColor
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_FogColor);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_FogColor)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001B24 RID: 6948
|
|
// (get) Token: 0x06004B62 RID: 19298 RVA: 0x0012BD0C File Offset: 0x00129F0C
|
|
// (set) Token: 0x06004B63 RID: 19299 RVA: 0x0012BD34 File Offset: 0x00129F34
|
|
public unsafe float g_fFogDistanceStart
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_fFogDistanceStart);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_fFogDistanceStart)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001B25 RID: 6949
|
|
// (get) Token: 0x06004B64 RID: 19300 RVA: 0x0012BD58 File Offset: 0x00129F58
|
|
// (set) Token: 0x06004B65 RID: 19301 RVA: 0x0012BD80 File Offset: 0x00129F80
|
|
public unsafe float g_fFogDistanceEnd
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_fFogDistanceEnd);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_fFogDistanceEnd)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001B26 RID: 6950
|
|
// (get) Token: 0x06004B66 RID: 19302 RVA: 0x0012BDA4 File Offset: 0x00129FA4
|
|
// (set) Token: 0x06004B67 RID: 19303 RVA: 0x0012BDCC File Offset: 0x00129FCC
|
|
public unsafe float g_fChangeFogSpeed
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_fChangeFogSpeed);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_fChangeFogSpeed)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001B27 RID: 6951
|
|
// (get) Token: 0x06004B68 RID: 19304 RVA: 0x0012BDF0 File Offset: 0x00129FF0
|
|
// (set) Token: 0x06004B69 RID: 19305 RVA: 0x0012BE18 File Offset: 0x0012A018
|
|
public unsafe float g_fChangeFogTime
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_fChangeFogTime);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_fChangeFogTime)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001B28 RID: 6952
|
|
// (get) Token: 0x06004B6A RID: 19306 RVA: 0x0012BE3C File Offset: 0x0012A03C
|
|
// (set) Token: 0x06004B6B RID: 19307 RVA: 0x0012BE64 File Offset: 0x0012A064
|
|
public unsafe bool g_bChangeSun
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_bChangeSun);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_bChangeSun)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001B29 RID: 6953
|
|
// (get) Token: 0x06004B6C RID: 19308 RVA: 0x0012BE88 File Offset: 0x0012A088
|
|
// (set) Token: 0x06004B6D RID: 19309 RVA: 0x0012BEBC File Offset: 0x0012A0BC
|
|
public unsafe Light g_Sun
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_Sun);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Light(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_Sun), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001B2A RID: 6954
|
|
// (get) Token: 0x06004B6E RID: 19310 RVA: 0x0012BEE4 File Offset: 0x0012A0E4
|
|
// (set) Token: 0x06004B6F RID: 19311 RVA: 0x0012BF0C File Offset: 0x0012A10C
|
|
public unsafe float g_fSetSunIntensity
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_fSetSunIntensity);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_fSetSunIntensity)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001B2B RID: 6955
|
|
// (get) Token: 0x06004B70 RID: 19312 RVA: 0x0012BF30 File Offset: 0x0012A130
|
|
// (set) Token: 0x06004B71 RID: 19313 RVA: 0x0012BF58 File Offset: 0x0012A158
|
|
public unsafe float g_fSunIntensity
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_fSunIntensity);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_fSunIntensity)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001B2C RID: 6956
|
|
// (get) Token: 0x06004B72 RID: 19314 RVA: 0x0012BF7C File Offset: 0x0012A17C
|
|
// (set) Token: 0x06004B73 RID: 19315 RVA: 0x0012BFA4 File Offset: 0x0012A1A4
|
|
public unsafe float g_fDeltaTime
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_fDeltaTime);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneEventManager.NativeFieldInfoPtr_g_fDeltaTime)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x040031C0 RID: 12736
|
|
private static readonly IntPtr NativeFieldInfoPtr_Scene;
|
|
|
|
// Token: 0x040031C1 RID: 12737
|
|
private static readonly IntPtr NativeFieldInfoPtr_SceneTerrain;
|
|
|
|
// Token: 0x040031C2 RID: 12738
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_MR;
|
|
|
|
// Token: 0x040031C3 RID: 12739
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SceneIsHide;
|
|
|
|
// Token: 0x040031C4 RID: 12740
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bChangeFog;
|
|
|
|
// Token: 0x040031C5 RID: 12741
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_FogColor;
|
|
|
|
// Token: 0x040031C6 RID: 12742
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fFogDistanceStart;
|
|
|
|
// Token: 0x040031C7 RID: 12743
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fFogDistanceEnd;
|
|
|
|
// Token: 0x040031C8 RID: 12744
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fChangeFogSpeed;
|
|
|
|
// Token: 0x040031C9 RID: 12745
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fChangeFogTime;
|
|
|
|
// Token: 0x040031CA RID: 12746
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bChangeSun;
|
|
|
|
// Token: 0x040031CB RID: 12747
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_Sun;
|
|
|
|
// Token: 0x040031CC RID: 12748
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSetSunIntensity;
|
|
|
|
// Token: 0x040031CD RID: 12749
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSunIntensity;
|
|
|
|
// Token: 0x040031CE RID: 12750
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fDeltaTime;
|
|
|
|
// Token: 0x040031CF RID: 12751
|
|
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0;
|
|
|
|
// Token: 0x040031D0 RID: 12752
|
|
private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
|
|
|
|
// Token: 0x040031D1 RID: 12753
|
|
private static readonly IntPtr NativeMethodInfoPtr_FindAllMeshRenderer_Private_Void_List_1_MeshRenderer_Transform_0;
|
|
|
|
// Token: 0x040031D2 RID: 12754
|
|
private static readonly IntPtr NativeMethodInfoPtr_AreaCheck_Public_Void_Il2CppReferenceArray_1_GameObject_Il2CppReferenceArray_1_Terrain_0;
|
|
|
|
// Token: 0x040031D3 RID: 12755
|
|
private static readonly IntPtr NativeMethodInfoPtr_SetChangeFog_Public_Void_Color_Single_Single_Single_Single_0;
|
|
|
|
// Token: 0x040031D4 RID: 12756
|
|
private static readonly IntPtr NativeMethodInfoPtr_ChangeFog_Public_Void_0;
|
|
|
|
// Token: 0x040031D5 RID: 12757
|
|
private static readonly IntPtr NativeMethodInfoPtr_SetSun_Public_Void_Light_Single_0;
|
|
|
|
// Token: 0x040031D6 RID: 12758
|
|
private static readonly IntPtr NativeMethodInfoPtr_ChangeSun_Private_Void_0;
|
|
|
|
// Token: 0x040031D7 RID: 12759
|
|
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
|
|
}
|