Files
NobetaSource/Interop/Assembly-CSharp/SceneSwitchData.cs
2023-09-06 22:09:22 +02:00

153 lines
7.3 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppSystem;
// Token: 0x0200013F RID: 319
public class SceneSwitchData : Object
{
// Token: 0x060040FB RID: 16635 RVA: 0x000FF4C4 File Offset: 0x000FD6C4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 547495, RefRangeEnd = 547496, XrefRangeStart = 547489, XrefRangeEnd = 547495, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe SceneSwitchData(int nextSceneNumber, int savePointNumber, bool writeGameSave)
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<SceneSwitchData>.NativeClassPtr))
{
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref nextSceneNumber;
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref savePointNumber;
ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref writeGameSave;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SceneSwitchData.NativeMethodInfoPtr__ctor_Public_Void_Int32_Int32_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060040FC RID: 16636 RVA: 0x000FF548 File Offset: 0x000FD748
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 547498, RefRangeEnd = 547501, XrefRangeStart = 547496, XrefRangeEnd = 547498, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe SceneSwitchData(string sceneName, int savePointNumber, bool writeGameSave)
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<SceneSwitchData>.NativeClassPtr))
{
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.ManagedStringToIl2Cpp(sceneName);
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref savePointNumber;
ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref writeGameSave;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SceneSwitchData.NativeMethodInfoPtr__ctor_Public_Void_String_Int32_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060040FD RID: 16637 RVA: 0x000FF5D0 File Offset: 0x000FD7D0
[CallerCount(8)]
[CachedScanResults(RefRangeStart = 547507, RefRangeEnd = 547515, XrefRangeStart = 547501, XrefRangeEnd = 547507, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe SceneSwitchData(GameStage stage, int savePointNumber, bool writeGameSave)
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<SceneSwitchData>.NativeClassPtr))
{
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref stage;
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref savePointNumber;
ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref writeGameSave;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SceneSwitchData.NativeMethodInfoPtr__ctor_Public_Void_GameStage_Int32_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060040FE RID: 16638 RVA: 0x000FF654 File Offset: 0x000FD854
// Note: this type is marked as 'beforefieldinit'.
static SceneSwitchData()
{
Il2CppClassPointerStore<SceneSwitchData>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "SceneSwitchData");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<SceneSwitchData>.NativeClassPtr);
SceneSwitchData.NativeFieldInfoPtr_nextSceneName = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SceneSwitchData>.NativeClassPtr, "nextSceneName");
SceneSwitchData.NativeFieldInfoPtr_savePointNumber = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SceneSwitchData>.NativeClassPtr, "savePointNumber");
SceneSwitchData.NativeFieldInfoPtr_writeGameSave = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SceneSwitchData>.NativeClassPtr, "writeGameSave");
SceneSwitchData.NativeMethodInfoPtr__ctor_Public_Void_Int32_Int32_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SceneSwitchData>.NativeClassPtr, 100667228);
SceneSwitchData.NativeMethodInfoPtr__ctor_Public_Void_String_Int32_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SceneSwitchData>.NativeClassPtr, 100667229);
SceneSwitchData.NativeMethodInfoPtr__ctor_Public_Void_GameStage_Int32_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SceneSwitchData>.NativeClassPtr, 100667230);
}
// Token: 0x060040FF RID: 16639 RVA: 0x0000A74C File Offset: 0x0000894C
public SceneSwitchData(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17001836 RID: 6198
// (get) Token: 0x06004100 RID: 16640 RVA: 0x000FF6FC File Offset: 0x000FD8FC
// (set) Token: 0x06004101 RID: 16641 RVA: 0x000FF725 File Offset: 0x000FD925
public unsafe string nextSceneName
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneSwitchData.NativeFieldInfoPtr_nextSceneName);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneSwitchData.NativeFieldInfoPtr_nextSceneName), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17001837 RID: 6199
// (get) Token: 0x06004102 RID: 16642 RVA: 0x000FF74C File Offset: 0x000FD94C
// (set) Token: 0x06004103 RID: 16643 RVA: 0x000FF774 File Offset: 0x000FD974
public unsafe int savePointNumber
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneSwitchData.NativeFieldInfoPtr_savePointNumber);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneSwitchData.NativeFieldInfoPtr_savePointNumber)) = value;
}
}
// Token: 0x17001838 RID: 6200
// (get) Token: 0x06004104 RID: 16644 RVA: 0x000FF798 File Offset: 0x000FD998
// (set) Token: 0x06004105 RID: 16645 RVA: 0x000FF7C0 File Offset: 0x000FD9C0
public unsafe bool writeGameSave
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneSwitchData.NativeFieldInfoPtr_writeGameSave);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SceneSwitchData.NativeFieldInfoPtr_writeGameSave)) = value;
}
}
// Token: 0x04002A33 RID: 10803
private static readonly IntPtr NativeFieldInfoPtr_nextSceneName;
// Token: 0x04002A34 RID: 10804
private static readonly IntPtr NativeFieldInfoPtr_savePointNumber;
// Token: 0x04002A35 RID: 10805
private static readonly IntPtr NativeFieldInfoPtr_writeGameSave;
// Token: 0x04002A36 RID: 10806
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_Int32_Int32_Boolean_0;
// Token: 0x04002A37 RID: 10807
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_String_Int32_Boolean_0;
// Token: 0x04002A38 RID: 10808
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_GameStage_Int32_Boolean_0;
}