Files
NobetaSource/Interop/Assembly-CSharp/SpecterArmorGirl03EffectPlay.cs
2023-09-06 22:09:22 +02:00

2516 lines
123 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;
// Token: 0x020000EE RID: 238
public class SpecterArmorGirl03EffectPlay : MonoBehaviour
{
// Token: 0x060036FA RID: 14074 RVA: 0x000D8C94 File Offset: 0x000D6E94
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 537816, RefRangeEnd = 537817, XrefRangeStart = 537592, XrefRangeEnd = 537816, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void InitData(MoveController Move)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Move);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060036FB RID: 14075 RVA: 0x000D8CF0 File Offset: 0x000D6EF0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537817, XrefRangeEnd = 537868, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Update()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060036FC RID: 14076 RVA: 0x000D8D34 File Offset: 0x000D6F34
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 537872, RefRangeEnd = 537873, XrefRangeStart = 537868, XrefRangeEnd = 537872, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Damaged()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060036FD RID: 14077 RVA: 0x000D8D78 File Offset: 0x000D6F78
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537873, XrefRangeEnd = 537876, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Death()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060036FE RID: 14078 RVA: 0x000D8DBC File Offset: 0x000D6FBC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537876, XrefRangeEnd = 537881, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Destroy()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060036FF RID: 14079 RVA: 0x000D8E00 File Offset: 0x000D7000
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 537906, RefRangeEnd = 537907, XrefRangeStart = 537881, XrefRangeEnd = 537906, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Create()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003700 RID: 14080 RVA: 0x000D8E44 File Offset: 0x000D7044
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 537914, RefRangeEnd = 537915, XrefRangeStart = 537907, XrefRangeEnd = 537914, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Remove()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003701 RID: 14081 RVA: 0x000D8E88 File Offset: 0x000D7088
[CallerCount(0)]
public unsafe void GetMoveSpeed(float fMoveSpeed)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fMoveSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003702 RID: 14082 RVA: 0x000D8EDC File Offset: 0x000D70DC
[CallerCount(0)]
public unsafe void GetRotateSpeed(float fRotateSpeed)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fRotateSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003703 RID: 14083 RVA: 0x000D8F30 File Offset: 0x000D7130
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537915, XrefRangeEnd = 537920, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeWalkL(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003704 RID: 14084 RVA: 0x000D8F84 File Offset: 0x000D7184
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537920, XrefRangeEnd = 537925, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeWalkR(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003705 RID: 14085 RVA: 0x000D8FD8 File Offset: 0x000D71D8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537925, XrefRangeEnd = 537930, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeRunL(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003706 RID: 14086 RVA: 0x000D902C File Offset: 0x000D722C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537930, XrefRangeEnd = 537935, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeRunR(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003707 RID: 14087 RVA: 0x000D9080 File Offset: 0x000D7280
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537935, XrefRangeEnd = 537940, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeTurnL(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003708 RID: 14088 RVA: 0x000D90D4 File Offset: 0x000D72D4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537940, XrefRangeEnd = 537945, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeTurnR(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003709 RID: 14089 RVA: 0x000D9128 File Offset: 0x000D7328
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 537948, RefRangeEnd = 537951, XrefRangeStart = 537945, XrefRangeEnd = 537948, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSDodge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600370A RID: 14090 RVA: 0x000D916C File Offset: 0x000D736C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537951, XrefRangeEnd = 537963, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffDamageFlySmoke()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600370B RID: 14091 RVA: 0x000D91B0 File Offset: 0x000D73B0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537963, XrefRangeEnd = 537975, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffDeathFootSmoke()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffDeathFootSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600370C RID: 14092 RVA: 0x000D91F4 File Offset: 0x000D73F4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537975, XrefRangeEnd = 537977, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSWeapon01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600370D RID: 14093 RVA: 0x000D9238 File Offset: 0x000D7438
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537977, XrefRangeEnd = 537979, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSWeapon02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600370E RID: 14094 RVA: 0x000D927C File Offset: 0x000D747C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537979, XrefRangeEnd = 537988, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSWeapon03()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600370F RID: 14095 RVA: 0x000D92C0 File Offset: 0x000D74C0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537988, XrefRangeEnd = 537991, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopPSWeapon03()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopPSWeapon03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003710 RID: 14096 RVA: 0x000D9304 File Offset: 0x000D7504
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537991, XrefRangeEnd = 537994, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSWeapon04()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003711 RID: 14097 RVA: 0x000D9348 File Offset: 0x000D7548
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537994, XrefRangeEnd = 538004, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopPSWeapon04()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopPSWeapon04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003712 RID: 14098 RVA: 0x000D938C File Offset: 0x000D758C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538004, XrefRangeEnd = 538009, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack01_01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003713 RID: 14099 RVA: 0x000D93D0 File Offset: 0x000D75D0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538009, XrefRangeEnd = 538014, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack01_02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003714 RID: 14100 RVA: 0x000D9414 File Offset: 0x000D7614
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538014, XrefRangeEnd = 538019, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack01_03()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003715 RID: 14101 RVA: 0x000D9458 File Offset: 0x000D7658
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538019, XrefRangeEnd = 538031, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffSkill01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003716 RID: 14102 RVA: 0x000D949C File Offset: 0x000D769C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538031, XrefRangeEnd = 538033, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopEffSkill01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopEffSkill01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003717 RID: 14103 RVA: 0x000D94E0 File Offset: 0x000D76E0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538033, XrefRangeEnd = 538050, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffSkill02_01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003718 RID: 14104 RVA: 0x000D9524 File Offset: 0x000D7724
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538050, XrefRangeEnd = 538055, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffSkill02_02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003719 RID: 14105 RVA: 0x000D9568 File Offset: 0x000D7768
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538055, XrefRangeEnd = 538056, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopEffSkill02_02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopEffSkill02_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600371A RID: 14106 RVA: 0x000D95AC File Offset: 0x000D77AC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538056, XrefRangeEnd = 538067, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffSkill02_03()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600371B RID: 14107 RVA: 0x000D95F0 File Offset: 0x000D77F0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538067, XrefRangeEnd = 538086, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffSkill03()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600371C RID: 14108 RVA: 0x000D9634 File Offset: 0x000D7834
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538086, XrefRangeEnd = 538102, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DamageFly()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600371D RID: 14109 RVA: 0x000D9678 File Offset: 0x000D7878
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySESwing()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600371E RID: 14110 RVA: 0x000D96BC File Offset: 0x000D78BC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEBigSwing()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlaySEBigSwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600371F RID: 14111 RVA: 0x000D9700 File Offset: 0x000D7900
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538102, XrefRangeEnd = 538103, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEDeadSword()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlaySEDeadSword_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003720 RID: 14112 RVA: 0x000D9744 File Offset: 0x000D7944
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 538105, RefRangeEnd = 538107, XrefRangeStart = 538103, XrefRangeEnd = 538105, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ModelEnable(bool bEnable)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref bEnable;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003721 RID: 14113 RVA: 0x000D9798 File Offset: 0x000D7998
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 538121, RefRangeEnd = 538124, XrefRangeStart = 538107, XrefRangeEnd = 538121, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ColliderEnable(bool bEnable)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref bEnable;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003722 RID: 14114 RVA: 0x000D97EC File Offset: 0x000D79EC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538124, XrefRangeEnd = 538126, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetCCCLie(int i = 0)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref i;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003723 RID: 14115 RVA: 0x000D9840 File Offset: 0x000D7A40
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 538128, RefRangeEnd = 538130, XrefRangeStart = 538126, XrefRangeEnd = 538128, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetCCCOriginal()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003724 RID: 14116 RVA: 0x000D9884 File Offset: 0x000D7A84
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 538158, RefRangeEnd = 538159, XrefRangeStart = 538130, XrefRangeEnd = 538158, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetTimeScale(float fTimeScale)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fTimeScale;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003725 RID: 14117 RVA: 0x000D98D8 File Offset: 0x000D7AD8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe SpecterArmorGirl03EffectPlay()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003726 RID: 14118 RVA: 0x000D9924 File Offset: 0x000D7B24
// Note: this type is marked as 'beforefieldinit'.
static SpecterArmorGirl03EffectPlay()
{
Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "SpecterArmorGirl03EffectPlay");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr);
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_Move");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_WGM");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_matFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_matFire");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_fFireMatAlpha");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_fMatShadowPos");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatModel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "MatModel");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_colDamaged");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatOriginal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "MatOriginal");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatChange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "MatChange");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_WeaponMeah = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_WeaponMeah");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "MatBody");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EyeColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EyeColor");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_BodyColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_BodyColor");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_DefaultColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_DefaultColor");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Eye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "PS_Eye");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_BodyLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "PS_BodyLight");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "PS_DeathEffect");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "PS_Dodge");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "PS_Weapon01");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "PS_Weapon02");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "PS_Weapon03");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "PS_Weapon04");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SMR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SMR");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_CCC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_CCC");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SC");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "CC");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_BC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "BC");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PosFootL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "PosFootL");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PosFootR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "PosFootR");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_fMoveSpeed");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_fRotateSpeed");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "Eff_FootSmokeWalk");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "Eff_FootSmokeRun");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "Eff_DamageFlySmoke");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "Eff_Attack01_01");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "Eff_Attack01_02");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "Eff_Attack01_03");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "Eff_Skill01");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "Eff_Skill02_01");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "Eff_Skill02_02");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "Eff_Skill02_03");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "Eff_Skill03");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EffFootSmokeWalk");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EffFootSmokeRun");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EffDamageFlySmoke");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EffAttack01_01");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EffAttack01_02");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EffAttack01_03");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EffSkill01");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EffSkill02_01");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EffSkill02_02");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EffSkill02_03");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EffSkill03");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_FootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_FootStep");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_Dodge");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_DamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_DamageFly");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Destory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_Destory");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_Swing");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_BigSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_BigSwing");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_Charge");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_WeaponLight");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_Skill01");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_Skill02");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_Skill03");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Sword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_Sword");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEFootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SEFootStep");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SEDodge");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SEDamageFly");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SEDestory");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SESwing");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEBigSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SEBigSwing");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SECharge");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SEWeaponLight");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SESkill01");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SESkill02");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SESkill03");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SESword");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_bSuck = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_bSuck");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fSuckVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_fSuckVal");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_bDeath");
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666644);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666645);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666646);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666647);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666648);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666649);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666650);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666651);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666652);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666653);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666654);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666655);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666656);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666657);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666658);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666659);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666660);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffDeathFootSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666661);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666662);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666663);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666664);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopPSWeapon03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666665);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666666);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopPSWeapon04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666667);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666668);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666669);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666670);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666671);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopEffSkill01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666672);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666673);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666674);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopEffSkill02_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666675);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666676);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666677);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666678);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666679);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlaySEBigSwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666680);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlaySEDeadSword_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666681);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666682);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666683);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666684);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666685);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666686);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666687);
}
// Token: 0x06003727 RID: 14119 RVA: 0x0000351C File Offset: 0x0000171C
public SpecterArmorGirl03EffectPlay(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17001474 RID: 5236
// (get) Token: 0x06003728 RID: 14120 RVA: 0x000DA304 File Offset: 0x000D8504
// (set) Token: 0x06003729 RID: 14121 RVA: 0x000DA338 File Offset: 0x000D8538
public unsafe MoveController g_Move
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_Move);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new MoveController(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001475 RID: 5237
// (get) Token: 0x0600372A RID: 14122 RVA: 0x000DA360 File Offset: 0x000D8560
// (set) Token: 0x0600372B RID: 14123 RVA: 0x000DA394 File Offset: 0x000D8594
public unsafe WizardGirlManage g_WGM
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_WGM);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001476 RID: 5238
// (get) Token: 0x0600372C RID: 14124 RVA: 0x000DA3BC File Offset: 0x000D85BC
// (set) Token: 0x0600372D RID: 14125 RVA: 0x000DA3F0 File Offset: 0x000D85F0
public unsafe Material g_matFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_matFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_matFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001477 RID: 5239
// (get) Token: 0x0600372E RID: 14126 RVA: 0x000DA418 File Offset: 0x000D8618
// (set) Token: 0x0600372F RID: 14127 RVA: 0x000DA440 File Offset: 0x000D8640
public unsafe float g_fFireMatAlpha
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha)) = value;
}
}
// Token: 0x17001478 RID: 5240
// (get) Token: 0x06003730 RID: 14128 RVA: 0x000DA464 File Offset: 0x000D8664
// (set) Token: 0x06003731 RID: 14129 RVA: 0x000DA48C File Offset: 0x000D868C
public unsafe float g_fMatShadowPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value;
}
}
// Token: 0x17001479 RID: 5241
// (get) Token: 0x06003732 RID: 14130 RVA: 0x000DA4B0 File Offset: 0x000D86B0
// (set) Token: 0x06003733 RID: 14131 RVA: 0x000DA4E4 File Offset: 0x000D86E4
public unsafe Il2CppReferenceArray<Material> MatModel
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatModel);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatModel), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700147A RID: 5242
// (get) Token: 0x06003734 RID: 14132 RVA: 0x000DA50C File Offset: 0x000D870C
// (set) Token: 0x06003735 RID: 14133 RVA: 0x000DA534 File Offset: 0x000D8734
public unsafe Color g_colDamaged
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_colDamaged);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value;
}
}
// Token: 0x1700147B RID: 5243
// (get) Token: 0x06003736 RID: 14134 RVA: 0x000DA558 File Offset: 0x000D8758
// (set) Token: 0x06003737 RID: 14135 RVA: 0x000DA58C File Offset: 0x000D878C
public unsafe Material MatOriginal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatOriginal);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatOriginal), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700147C RID: 5244
// (get) Token: 0x06003738 RID: 14136 RVA: 0x000DA5B4 File Offset: 0x000D87B4
// (set) Token: 0x06003739 RID: 14137 RVA: 0x000DA5E8 File Offset: 0x000D87E8
public unsafe Material MatChange
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatChange);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatChange), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700147D RID: 5245
// (get) Token: 0x0600373A RID: 14138 RVA: 0x000DA610 File Offset: 0x000D8810
// (set) Token: 0x0600373B RID: 14139 RVA: 0x000DA644 File Offset: 0x000D8844
public unsafe SkinnedMeshRenderer g_WeaponMeah
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_WeaponMeah);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SkinnedMeshRenderer(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_WeaponMeah), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700147E RID: 5246
// (get) Token: 0x0600373C RID: 14140 RVA: 0x000DA66C File Offset: 0x000D886C
// (set) Token: 0x0600373D RID: 14141 RVA: 0x000DA6A0 File Offset: 0x000D88A0
public unsafe Material MatBody
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatBody);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatBody), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700147F RID: 5247
// (get) Token: 0x0600373E RID: 14142 RVA: 0x000DA6C8 File Offset: 0x000D88C8
// (set) Token: 0x0600373F RID: 14143 RVA: 0x000DA6F0 File Offset: 0x000D88F0
public unsafe Color g_EyeColor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EyeColor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EyeColor)) = value;
}
}
// Token: 0x17001480 RID: 5248
// (get) Token: 0x06003740 RID: 14144 RVA: 0x000DA714 File Offset: 0x000D8914
// (set) Token: 0x06003741 RID: 14145 RVA: 0x000DA73C File Offset: 0x000D893C
public unsafe Color g_BodyColor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_BodyColor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_BodyColor)) = value;
}
}
// Token: 0x17001481 RID: 5249
// (get) Token: 0x06003742 RID: 14146 RVA: 0x000DA760 File Offset: 0x000D8960
// (set) Token: 0x06003743 RID: 14147 RVA: 0x000DA788 File Offset: 0x000D8988
public unsafe Color g_DefaultColor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_DefaultColor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_DefaultColor)) = value;
}
}
// Token: 0x17001482 RID: 5250
// (get) Token: 0x06003744 RID: 14148 RVA: 0x000DA7AC File Offset: 0x000D89AC
// (set) Token: 0x06003745 RID: 14149 RVA: 0x000DA7E0 File Offset: 0x000D89E0
public unsafe ParticleSystem PS_Eye
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Eye);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Eye), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001483 RID: 5251
// (get) Token: 0x06003746 RID: 14150 RVA: 0x000DA808 File Offset: 0x000D8A08
// (set) Token: 0x06003747 RID: 14151 RVA: 0x000DA83C File Offset: 0x000D8A3C
public unsafe ParticleSystem PS_BodyLight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_BodyLight);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_BodyLight), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001484 RID: 5252
// (get) Token: 0x06003748 RID: 14152 RVA: 0x000DA864 File Offset: 0x000D8A64
// (set) Token: 0x06003749 RID: 14153 RVA: 0x000DA898 File Offset: 0x000D8A98
public unsafe ParticleSystem PS_DeathEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_DeathEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001485 RID: 5253
// (get) Token: 0x0600374A RID: 14154 RVA: 0x000DA8C0 File Offset: 0x000D8AC0
// (set) Token: 0x0600374B RID: 14155 RVA: 0x000DA8F4 File Offset: 0x000D8AF4
public unsafe ParticleSystem PS_Dodge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Dodge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001486 RID: 5254
// (get) Token: 0x0600374C RID: 14156 RVA: 0x000DA91C File Offset: 0x000D8B1C
// (set) Token: 0x0600374D RID: 14157 RVA: 0x000DA950 File Offset: 0x000D8B50
public unsafe ParticleSystem PS_Weapon01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001487 RID: 5255
// (get) Token: 0x0600374E RID: 14158 RVA: 0x000DA978 File Offset: 0x000D8B78
// (set) Token: 0x0600374F RID: 14159 RVA: 0x000DA9AC File Offset: 0x000D8BAC
public unsafe ParticleSystem PS_Weapon02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001488 RID: 5256
// (get) Token: 0x06003750 RID: 14160 RVA: 0x000DA9D4 File Offset: 0x000D8BD4
// (set) Token: 0x06003751 RID: 14161 RVA: 0x000DAA08 File Offset: 0x000D8C08
public unsafe ParticleSystem PS_Weapon03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001489 RID: 5257
// (get) Token: 0x06003752 RID: 14162 RVA: 0x000DAA30 File Offset: 0x000D8C30
// (set) Token: 0x06003753 RID: 14163 RVA: 0x000DAA64 File Offset: 0x000D8C64
public unsafe ParticleSystem PS_Weapon04
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon04);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon04), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700148A RID: 5258
// (get) Token: 0x06003754 RID: 14164 RVA: 0x000DAA8C File Offset: 0x000D8C8C
// (set) Token: 0x06003755 RID: 14165 RVA: 0x000DAAC0 File Offset: 0x000D8CC0
public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> SMR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SMR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SMR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700148B RID: 5259
// (get) Token: 0x06003756 RID: 14166 RVA: 0x000DAAE8 File Offset: 0x000D8CE8
// (set) Token: 0x06003757 RID: 14167 RVA: 0x000DAB1C File Offset: 0x000D8D1C
public unsafe CCController g_CCC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_CCC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new CCController(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_CCC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700148C RID: 5260
// (get) Token: 0x06003758 RID: 14168 RVA: 0x000DAB44 File Offset: 0x000D8D44
// (set) Token: 0x06003759 RID: 14169 RVA: 0x000DAB78 File Offset: 0x000D8D78
public unsafe Il2CppReferenceArray<SphereCollider> SC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SphereCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700148D RID: 5261
// (get) Token: 0x0600375A RID: 14170 RVA: 0x000DABA0 File Offset: 0x000D8DA0
// (set) Token: 0x0600375B RID: 14171 RVA: 0x000DABD4 File Offset: 0x000D8DD4
public unsafe Il2CppReferenceArray<CapsuleCollider> CC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_CC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<CapsuleCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700148E RID: 5262
// (get) Token: 0x0600375C RID: 14172 RVA: 0x000DABFC File Offset: 0x000D8DFC
// (set) Token: 0x0600375D RID: 14173 RVA: 0x000DAC30 File Offset: 0x000D8E30
public unsafe Il2CppReferenceArray<BoxCollider> BC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_BC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<BoxCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_BC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700148F RID: 5263
// (get) Token: 0x0600375E RID: 14174 RVA: 0x000DAC58 File Offset: 0x000D8E58
// (set) Token: 0x0600375F RID: 14175 RVA: 0x000DAC8C File Offset: 0x000D8E8C
public unsafe Transform PosFootL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PosFootL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PosFootL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001490 RID: 5264
// (get) Token: 0x06003760 RID: 14176 RVA: 0x000DACB4 File Offset: 0x000D8EB4
// (set) Token: 0x06003761 RID: 14177 RVA: 0x000DACE8 File Offset: 0x000D8EE8
public unsafe Transform PosFootR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PosFootR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PosFootR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001491 RID: 5265
// (get) Token: 0x06003762 RID: 14178 RVA: 0x000DAD10 File Offset: 0x000D8F10
// (set) Token: 0x06003763 RID: 14179 RVA: 0x000DAD38 File Offset: 0x000D8F38
public unsafe float g_fMoveSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed)) = value;
}
}
// Token: 0x17001492 RID: 5266
// (get) Token: 0x06003764 RID: 14180 RVA: 0x000DAD5C File Offset: 0x000D8F5C
// (set) Token: 0x06003765 RID: 14181 RVA: 0x000DAD84 File Offset: 0x000D8F84
public unsafe float g_fRotateSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed)) = value;
}
}
// Token: 0x17001493 RID: 5267
// (get) Token: 0x06003766 RID: 14182 RVA: 0x000DADA8 File Offset: 0x000D8FA8
// (set) Token: 0x06003767 RID: 14183 RVA: 0x000DADDC File Offset: 0x000D8FDC
public unsafe GameObject Eff_FootSmokeWalk
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001494 RID: 5268
// (get) Token: 0x06003768 RID: 14184 RVA: 0x000DAE04 File Offset: 0x000D9004
// (set) Token: 0x06003769 RID: 14185 RVA: 0x000DAE38 File Offset: 0x000D9038
public unsafe GameObject Eff_FootSmokeRun
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001495 RID: 5269
// (get) Token: 0x0600376A RID: 14186 RVA: 0x000DAE60 File Offset: 0x000D9060
// (set) Token: 0x0600376B RID: 14187 RVA: 0x000DAE94 File Offset: 0x000D9094
public unsafe GameObject Eff_DamageFlySmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001496 RID: 5270
// (get) Token: 0x0600376C RID: 14188 RVA: 0x000DAEBC File Offset: 0x000D90BC
// (set) Token: 0x0600376D RID: 14189 RVA: 0x000DAEF0 File Offset: 0x000D90F0
public unsafe GameObject Eff_Attack01_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001497 RID: 5271
// (get) Token: 0x0600376E RID: 14190 RVA: 0x000DAF18 File Offset: 0x000D9118
// (set) Token: 0x0600376F RID: 14191 RVA: 0x000DAF4C File Offset: 0x000D914C
public unsafe GameObject Eff_Attack01_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001498 RID: 5272
// (get) Token: 0x06003770 RID: 14192 RVA: 0x000DAF74 File Offset: 0x000D9174
// (set) Token: 0x06003771 RID: 14193 RVA: 0x000DAFA8 File Offset: 0x000D91A8
public unsafe GameObject Eff_Attack01_03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001499 RID: 5273
// (get) Token: 0x06003772 RID: 14194 RVA: 0x000DAFD0 File Offset: 0x000D91D0
// (set) Token: 0x06003773 RID: 14195 RVA: 0x000DB004 File Offset: 0x000D9204
public unsafe GameObject Eff_Skill01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700149A RID: 5274
// (get) Token: 0x06003774 RID: 14196 RVA: 0x000DB02C File Offset: 0x000D922C
// (set) Token: 0x06003775 RID: 14197 RVA: 0x000DB060 File Offset: 0x000D9260
public unsafe GameObject Eff_Skill02_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700149B RID: 5275
// (get) Token: 0x06003776 RID: 14198 RVA: 0x000DB088 File Offset: 0x000D9288
// (set) Token: 0x06003777 RID: 14199 RVA: 0x000DB0BC File Offset: 0x000D92BC
public unsafe GameObject Eff_Skill02_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700149C RID: 5276
// (get) Token: 0x06003778 RID: 14200 RVA: 0x000DB0E4 File Offset: 0x000D92E4
// (set) Token: 0x06003779 RID: 14201 RVA: 0x000DB118 File Offset: 0x000D9318
public unsafe GameObject Eff_Skill02_03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700149D RID: 5277
// (get) Token: 0x0600377A RID: 14202 RVA: 0x000DB140 File Offset: 0x000D9340
// (set) Token: 0x0600377B RID: 14203 RVA: 0x000DB174 File Offset: 0x000D9374
public unsafe GameObject Eff_Skill03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700149E RID: 5278
// (get) Token: 0x0600377C RID: 14204 RVA: 0x000DB19C File Offset: 0x000D939C
// (set) Token: 0x0600377D RID: 14205 RVA: 0x000DB1D0 File Offset: 0x000D93D0
public unsafe EffectPool g_EffFootSmokeWalk
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700149F RID: 5279
// (get) Token: 0x0600377E RID: 14206 RVA: 0x000DB1F8 File Offset: 0x000D93F8
// (set) Token: 0x0600377F RID: 14207 RVA: 0x000DB22C File Offset: 0x000D942C
public unsafe EffectPool g_EffFootSmokeRun
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014A0 RID: 5280
// (get) Token: 0x06003780 RID: 14208 RVA: 0x000DB254 File Offset: 0x000D9454
// (set) Token: 0x06003781 RID: 14209 RVA: 0x000DB288 File Offset: 0x000D9488
public unsafe EffectPool g_EffDamageFlySmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014A1 RID: 5281
// (get) Token: 0x06003782 RID: 14210 RVA: 0x000DB2B0 File Offset: 0x000D94B0
// (set) Token: 0x06003783 RID: 14211 RVA: 0x000DB2E4 File Offset: 0x000D94E4
public unsafe EffectPool g_EffAttack01_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014A2 RID: 5282
// (get) Token: 0x06003784 RID: 14212 RVA: 0x000DB30C File Offset: 0x000D950C
// (set) Token: 0x06003785 RID: 14213 RVA: 0x000DB340 File Offset: 0x000D9540
public unsafe EffectPool g_EffAttack01_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014A3 RID: 5283
// (get) Token: 0x06003786 RID: 14214 RVA: 0x000DB368 File Offset: 0x000D9568
// (set) Token: 0x06003787 RID: 14215 RVA: 0x000DB39C File Offset: 0x000D959C
public unsafe EffectPool g_EffAttack01_03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014A4 RID: 5284
// (get) Token: 0x06003788 RID: 14216 RVA: 0x000DB3C4 File Offset: 0x000D95C4
// (set) Token: 0x06003789 RID: 14217 RVA: 0x000DB3F8 File Offset: 0x000D95F8
public unsafe EffectPool g_EffSkill01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014A5 RID: 5285
// (get) Token: 0x0600378A RID: 14218 RVA: 0x000DB420 File Offset: 0x000D9620
// (set) Token: 0x0600378B RID: 14219 RVA: 0x000DB454 File Offset: 0x000D9654
public unsafe EffectPool g_EffSkill02_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014A6 RID: 5286
// (get) Token: 0x0600378C RID: 14220 RVA: 0x000DB47C File Offset: 0x000D967C
// (set) Token: 0x0600378D RID: 14221 RVA: 0x000DB4B0 File Offset: 0x000D96B0
public unsafe EffectPool g_EffSkill02_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014A7 RID: 5287
// (get) Token: 0x0600378E RID: 14222 RVA: 0x000DB4D8 File Offset: 0x000D96D8
// (set) Token: 0x0600378F RID: 14223 RVA: 0x000DB50C File Offset: 0x000D970C
public unsafe EffectPool g_EffSkill02_03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014A8 RID: 5288
// (get) Token: 0x06003790 RID: 14224 RVA: 0x000DB534 File Offset: 0x000D9734
// (set) Token: 0x06003791 RID: 14225 RVA: 0x000DB568 File Offset: 0x000D9768
public unsafe EffectPool g_EffSkill03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014A9 RID: 5289
// (get) Token: 0x06003792 RID: 14226 RVA: 0x000DB590 File Offset: 0x000D9790
// (set) Token: 0x06003793 RID: 14227 RVA: 0x000DB5C4 File Offset: 0x000D97C4
public unsafe GameObject SE_FootStep
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_FootStep);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_FootStep), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014AA RID: 5290
// (get) Token: 0x06003794 RID: 14228 RVA: 0x000DB5EC File Offset: 0x000D97EC
// (set) Token: 0x06003795 RID: 14229 RVA: 0x000DB620 File Offset: 0x000D9820
public unsafe GameObject SE_Dodge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Dodge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014AB RID: 5291
// (get) Token: 0x06003796 RID: 14230 RVA: 0x000DB648 File Offset: 0x000D9848
// (set) Token: 0x06003797 RID: 14231 RVA: 0x000DB67C File Offset: 0x000D987C
public unsafe GameObject SE_DamageFly
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_DamageFly);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_DamageFly), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014AC RID: 5292
// (get) Token: 0x06003798 RID: 14232 RVA: 0x000DB6A4 File Offset: 0x000D98A4
// (set) Token: 0x06003799 RID: 14233 RVA: 0x000DB6D8 File Offset: 0x000D98D8
public unsafe GameObject SE_Destory
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Destory);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Destory), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014AD RID: 5293
// (get) Token: 0x0600379A RID: 14234 RVA: 0x000DB700 File Offset: 0x000D9900
// (set) Token: 0x0600379B RID: 14235 RVA: 0x000DB734 File Offset: 0x000D9934
public unsafe GameObject SE_Swing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Swing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014AE RID: 5294
// (get) Token: 0x0600379C RID: 14236 RVA: 0x000DB75C File Offset: 0x000D995C
// (set) Token: 0x0600379D RID: 14237 RVA: 0x000DB790 File Offset: 0x000D9990
public unsafe GameObject SE_BigSwing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_BigSwing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_BigSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014AF RID: 5295
// (get) Token: 0x0600379E RID: 14238 RVA: 0x000DB7B8 File Offset: 0x000D99B8
// (set) Token: 0x0600379F RID: 14239 RVA: 0x000DB7EC File Offset: 0x000D99EC
public unsafe GameObject SE_Charge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Charge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Charge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014B0 RID: 5296
// (get) Token: 0x060037A0 RID: 14240 RVA: 0x000DB814 File Offset: 0x000D9A14
// (set) Token: 0x060037A1 RID: 14241 RVA: 0x000DB848 File Offset: 0x000D9A48
public unsafe GameObject SE_WeaponLight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_WeaponLight);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014B1 RID: 5297
// (get) Token: 0x060037A2 RID: 14242 RVA: 0x000DB870 File Offset: 0x000D9A70
// (set) Token: 0x060037A3 RID: 14243 RVA: 0x000DB8A4 File Offset: 0x000D9AA4
public unsafe GameObject SE_Skill01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014B2 RID: 5298
// (get) Token: 0x060037A4 RID: 14244 RVA: 0x000DB8CC File Offset: 0x000D9ACC
// (set) Token: 0x060037A5 RID: 14245 RVA: 0x000DB900 File Offset: 0x000D9B00
public unsafe GameObject SE_Skill02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014B3 RID: 5299
// (get) Token: 0x060037A6 RID: 14246 RVA: 0x000DB928 File Offset: 0x000D9B28
// (set) Token: 0x060037A7 RID: 14247 RVA: 0x000DB95C File Offset: 0x000D9B5C
public unsafe GameObject SE_Skill03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014B4 RID: 5300
// (get) Token: 0x060037A8 RID: 14248 RVA: 0x000DB984 File Offset: 0x000D9B84
// (set) Token: 0x060037A9 RID: 14249 RVA: 0x000DB9B8 File Offset: 0x000D9BB8
public unsafe GameObject SE_Sword
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Sword);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Sword), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014B5 RID: 5301
// (get) Token: 0x060037AA RID: 14250 RVA: 0x000DB9E0 File Offset: 0x000D9BE0
// (set) Token: 0x060037AB RID: 14251 RVA: 0x000DBA14 File Offset: 0x000D9C14
public unsafe SoundEffect g_SEFootStep
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEFootStep);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEFootStep), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014B6 RID: 5302
// (get) Token: 0x060037AC RID: 14252 RVA: 0x000DBA3C File Offset: 0x000D9C3C
// (set) Token: 0x060037AD RID: 14253 RVA: 0x000DBA70 File Offset: 0x000D9C70
public unsafe SoundEffect g_SEDodge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDodge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014B7 RID: 5303
// (get) Token: 0x060037AE RID: 14254 RVA: 0x000DBA98 File Offset: 0x000D9C98
// (set) Token: 0x060037AF RID: 14255 RVA: 0x000DBACC File Offset: 0x000D9CCC
public unsafe SoundEffect g_SEDamageFly
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDamageFly);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014B8 RID: 5304
// (get) Token: 0x060037B0 RID: 14256 RVA: 0x000DBAF4 File Offset: 0x000D9CF4
// (set) Token: 0x060037B1 RID: 14257 RVA: 0x000DBB28 File Offset: 0x000D9D28
public unsafe SoundEffect g_SEDestory
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDestory);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014B9 RID: 5305
// (get) Token: 0x060037B2 RID: 14258 RVA: 0x000DBB50 File Offset: 0x000D9D50
// (set) Token: 0x060037B3 RID: 14259 RVA: 0x000DBB84 File Offset: 0x000D9D84
public unsafe SoundEffect g_SESwing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESwing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014BA RID: 5306
// (get) Token: 0x060037B4 RID: 14260 RVA: 0x000DBBAC File Offset: 0x000D9DAC
// (set) Token: 0x060037B5 RID: 14261 RVA: 0x000DBBE0 File Offset: 0x000D9DE0
public unsafe SoundEffect g_SEBigSwing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEBigSwing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEBigSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014BB RID: 5307
// (get) Token: 0x060037B6 RID: 14262 RVA: 0x000DBC08 File Offset: 0x000D9E08
// (set) Token: 0x060037B7 RID: 14263 RVA: 0x000DBC3C File Offset: 0x000D9E3C
public unsafe SoundEffect g_SECharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SECharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SECharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014BC RID: 5308
// (get) Token: 0x060037B8 RID: 14264 RVA: 0x000DBC64 File Offset: 0x000D9E64
// (set) Token: 0x060037B9 RID: 14265 RVA: 0x000DBC98 File Offset: 0x000D9E98
public unsafe SoundEffect g_SEWeaponLight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014BD RID: 5309
// (get) Token: 0x060037BA RID: 14266 RVA: 0x000DBCC0 File Offset: 0x000D9EC0
// (set) Token: 0x060037BB RID: 14267 RVA: 0x000DBCF4 File Offset: 0x000D9EF4
public unsafe SoundEffect g_SESkill01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014BE RID: 5310
// (get) Token: 0x060037BC RID: 14268 RVA: 0x000DBD1C File Offset: 0x000D9F1C
// (set) Token: 0x060037BD RID: 14269 RVA: 0x000DBD50 File Offset: 0x000D9F50
public unsafe SoundEffect g_SESkill02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014BF RID: 5311
// (get) Token: 0x060037BE RID: 14270 RVA: 0x000DBD78 File Offset: 0x000D9F78
// (set) Token: 0x060037BF RID: 14271 RVA: 0x000DBDAC File Offset: 0x000D9FAC
public unsafe SoundEffect g_SESkill03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014C0 RID: 5312
// (get) Token: 0x060037C0 RID: 14272 RVA: 0x000DBDD4 File Offset: 0x000D9FD4
// (set) Token: 0x060037C1 RID: 14273 RVA: 0x000DBE08 File Offset: 0x000DA008
public unsafe SoundEffect g_SESword
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESword);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESword), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014C1 RID: 5313
// (get) Token: 0x060037C2 RID: 14274 RVA: 0x000DBE30 File Offset: 0x000DA030
// (set) Token: 0x060037C3 RID: 14275 RVA: 0x000DBE58 File Offset: 0x000DA058
public unsafe bool g_bSuck
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_bSuck);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_bSuck)) = value;
}
}
// Token: 0x170014C2 RID: 5314
// (get) Token: 0x060037C4 RID: 14276 RVA: 0x000DBE7C File Offset: 0x000DA07C
// (set) Token: 0x060037C5 RID: 14277 RVA: 0x000DBEA4 File Offset: 0x000DA0A4
public unsafe float g_fSuckVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fSuckVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fSuckVal)) = value;
}
}
// Token: 0x170014C3 RID: 5315
// (get) Token: 0x060037C6 RID: 14278 RVA: 0x000DBEC8 File Offset: 0x000DA0C8
// (set) Token: 0x060037C7 RID: 14279 RVA: 0x000DBEF0 File Offset: 0x000DA0F0
public unsafe bool g_bDeath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_bDeath);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value;
}
}
// Token: 0x04002410 RID: 9232
private static readonly IntPtr NativeFieldInfoPtr_g_Move;
// Token: 0x04002411 RID: 9233
private static readonly IntPtr NativeFieldInfoPtr_g_WGM;
// Token: 0x04002412 RID: 9234
private static readonly IntPtr NativeFieldInfoPtr_g_matFire;
// Token: 0x04002413 RID: 9235
private static readonly IntPtr NativeFieldInfoPtr_g_fFireMatAlpha;
// Token: 0x04002414 RID: 9236
private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos;
// Token: 0x04002415 RID: 9237
private static readonly IntPtr NativeFieldInfoPtr_MatModel;
// Token: 0x04002416 RID: 9238
private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged;
// Token: 0x04002417 RID: 9239
private static readonly IntPtr NativeFieldInfoPtr_MatOriginal;
// Token: 0x04002418 RID: 9240
private static readonly IntPtr NativeFieldInfoPtr_MatChange;
// Token: 0x04002419 RID: 9241
private static readonly IntPtr NativeFieldInfoPtr_g_WeaponMeah;
// Token: 0x0400241A RID: 9242
private static readonly IntPtr NativeFieldInfoPtr_MatBody;
// Token: 0x0400241B RID: 9243
private static readonly IntPtr NativeFieldInfoPtr_g_EyeColor;
// Token: 0x0400241C RID: 9244
private static readonly IntPtr NativeFieldInfoPtr_g_BodyColor;
// Token: 0x0400241D RID: 9245
private static readonly IntPtr NativeFieldInfoPtr_g_DefaultColor;
// Token: 0x0400241E RID: 9246
private static readonly IntPtr NativeFieldInfoPtr_PS_Eye;
// Token: 0x0400241F RID: 9247
private static readonly IntPtr NativeFieldInfoPtr_PS_BodyLight;
// Token: 0x04002420 RID: 9248
private static readonly IntPtr NativeFieldInfoPtr_PS_DeathEffect;
// Token: 0x04002421 RID: 9249
private static readonly IntPtr NativeFieldInfoPtr_PS_Dodge;
// Token: 0x04002422 RID: 9250
private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon01;
// Token: 0x04002423 RID: 9251
private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon02;
// Token: 0x04002424 RID: 9252
private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon03;
// Token: 0x04002425 RID: 9253
private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon04;
// Token: 0x04002426 RID: 9254
private static readonly IntPtr NativeFieldInfoPtr_SMR;
// Token: 0x04002427 RID: 9255
private static readonly IntPtr NativeFieldInfoPtr_g_CCC;
// Token: 0x04002428 RID: 9256
private static readonly IntPtr NativeFieldInfoPtr_SC;
// Token: 0x04002429 RID: 9257
private static readonly IntPtr NativeFieldInfoPtr_CC;
// Token: 0x0400242A RID: 9258
private static readonly IntPtr NativeFieldInfoPtr_BC;
// Token: 0x0400242B RID: 9259
private static readonly IntPtr NativeFieldInfoPtr_PosFootL;
// Token: 0x0400242C RID: 9260
private static readonly IntPtr NativeFieldInfoPtr_PosFootR;
// Token: 0x0400242D RID: 9261
private static readonly IntPtr NativeFieldInfoPtr_g_fMoveSpeed;
// Token: 0x0400242E RID: 9262
private static readonly IntPtr NativeFieldInfoPtr_g_fRotateSpeed;
// Token: 0x0400242F RID: 9263
private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeWalk;
// Token: 0x04002430 RID: 9264
private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeRun;
// Token: 0x04002431 RID: 9265
private static readonly IntPtr NativeFieldInfoPtr_Eff_DamageFlySmoke;
// Token: 0x04002432 RID: 9266
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack01_01;
// Token: 0x04002433 RID: 9267
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack01_02;
// Token: 0x04002434 RID: 9268
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack01_03;
// Token: 0x04002435 RID: 9269
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill01;
// Token: 0x04002436 RID: 9270
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_01;
// Token: 0x04002437 RID: 9271
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_02;
// Token: 0x04002438 RID: 9272
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_03;
// Token: 0x04002439 RID: 9273
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill03;
// Token: 0x0400243A RID: 9274
private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeWalk;
// Token: 0x0400243B RID: 9275
private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeRun;
// Token: 0x0400243C RID: 9276
private static readonly IntPtr NativeFieldInfoPtr_g_EffDamageFlySmoke;
// Token: 0x0400243D RID: 9277
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01_01;
// Token: 0x0400243E RID: 9278
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01_02;
// Token: 0x0400243F RID: 9279
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01_03;
// Token: 0x04002440 RID: 9280
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill01;
// Token: 0x04002441 RID: 9281
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02_01;
// Token: 0x04002442 RID: 9282
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02_02;
// Token: 0x04002443 RID: 9283
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02_03;
// Token: 0x04002444 RID: 9284
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill03;
// Token: 0x04002445 RID: 9285
private static readonly IntPtr NativeFieldInfoPtr_SE_FootStep;
// Token: 0x04002446 RID: 9286
private static readonly IntPtr NativeFieldInfoPtr_SE_Dodge;
// Token: 0x04002447 RID: 9287
private static readonly IntPtr NativeFieldInfoPtr_SE_DamageFly;
// Token: 0x04002448 RID: 9288
private static readonly IntPtr NativeFieldInfoPtr_SE_Destory;
// Token: 0x04002449 RID: 9289
private static readonly IntPtr NativeFieldInfoPtr_SE_Swing;
// Token: 0x0400244A RID: 9290
private static readonly IntPtr NativeFieldInfoPtr_SE_BigSwing;
// Token: 0x0400244B RID: 9291
private static readonly IntPtr NativeFieldInfoPtr_SE_Charge;
// Token: 0x0400244C RID: 9292
private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponLight;
// Token: 0x0400244D RID: 9293
private static readonly IntPtr NativeFieldInfoPtr_SE_Skill01;
// Token: 0x0400244E RID: 9294
private static readonly IntPtr NativeFieldInfoPtr_SE_Skill02;
// Token: 0x0400244F RID: 9295
private static readonly IntPtr NativeFieldInfoPtr_SE_Skill03;
// Token: 0x04002450 RID: 9296
private static readonly IntPtr NativeFieldInfoPtr_SE_Sword;
// Token: 0x04002451 RID: 9297
private static readonly IntPtr NativeFieldInfoPtr_g_SEFootStep;
// Token: 0x04002452 RID: 9298
private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge;
// Token: 0x04002453 RID: 9299
private static readonly IntPtr NativeFieldInfoPtr_g_SEDamageFly;
// Token: 0x04002454 RID: 9300
private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory;
// Token: 0x04002455 RID: 9301
private static readonly IntPtr NativeFieldInfoPtr_g_SESwing;
// Token: 0x04002456 RID: 9302
private static readonly IntPtr NativeFieldInfoPtr_g_SEBigSwing;
// Token: 0x04002457 RID: 9303
private static readonly IntPtr NativeFieldInfoPtr_g_SECharge;
// Token: 0x04002458 RID: 9304
private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLight;
// Token: 0x04002459 RID: 9305
private static readonly IntPtr NativeFieldInfoPtr_g_SESkill01;
// Token: 0x0400245A RID: 9306
private static readonly IntPtr NativeFieldInfoPtr_g_SESkill02;
// Token: 0x0400245B RID: 9307
private static readonly IntPtr NativeFieldInfoPtr_g_SESkill03;
// Token: 0x0400245C RID: 9308
private static readonly IntPtr NativeFieldInfoPtr_g_SESword;
// Token: 0x0400245D RID: 9309
private static readonly IntPtr NativeFieldInfoPtr_g_bSuck;
// Token: 0x0400245E RID: 9310
private static readonly IntPtr NativeFieldInfoPtr_g_fSuckVal;
// Token: 0x0400245F RID: 9311
private static readonly IntPtr NativeFieldInfoPtr_g_bDeath;
// Token: 0x04002460 RID: 9312
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_MoveController_0;
// Token: 0x04002461 RID: 9313
private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
// Token: 0x04002462 RID: 9314
private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0;
// Token: 0x04002463 RID: 9315
private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;
// Token: 0x04002464 RID: 9316
private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0;
// Token: 0x04002465 RID: 9317
private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0;
// Token: 0x04002466 RID: 9318
private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0;
// Token: 0x04002467 RID: 9319
private static readonly IntPtr NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0;
// Token: 0x04002468 RID: 9320
private static readonly IntPtr NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0;
// Token: 0x04002469 RID: 9321
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0;
// Token: 0x0400246A RID: 9322
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0;
// Token: 0x0400246B RID: 9323
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0;
// Token: 0x0400246C RID: 9324
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0;
// Token: 0x0400246D RID: 9325
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0;
// Token: 0x0400246E RID: 9326
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0;
// Token: 0x0400246F RID: 9327
private static readonly IntPtr NativeMethodInfoPtr_PlayPSDodge_Public_Void_0;
// Token: 0x04002470 RID: 9328
private static readonly IntPtr NativeMethodInfoPtr_PlayEffDamageFlySmoke_Public_Void_0;
// Token: 0x04002471 RID: 9329
private static readonly IntPtr NativeMethodInfoPtr_PlayEffDeathFootSmoke_Public_Void_0;
// Token: 0x04002472 RID: 9330
private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeapon01_Public_Void_0;
// Token: 0x04002473 RID: 9331
private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeapon02_Public_Void_0;
// Token: 0x04002474 RID: 9332
private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeapon03_Public_Void_0;
// Token: 0x04002475 RID: 9333
private static readonly IntPtr NativeMethodInfoPtr_StopPSWeapon03_Public_Void_0;
// Token: 0x04002476 RID: 9334
private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeapon04_Public_Void_0;
// Token: 0x04002477 RID: 9335
private static readonly IntPtr NativeMethodInfoPtr_StopPSWeapon04_Public_Void_0;
// Token: 0x04002478 RID: 9336
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_01_Public_Void_0;
// Token: 0x04002479 RID: 9337
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_02_Public_Void_0;
// Token: 0x0400247A RID: 9338
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_03_Public_Void_0;
// Token: 0x0400247B RID: 9339
private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill01_Public_Void_0;
// Token: 0x0400247C RID: 9340
private static readonly IntPtr NativeMethodInfoPtr_StopEffSkill01_Public_Void_0;
// Token: 0x0400247D RID: 9341
private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02_01_Public_Void_0;
// Token: 0x0400247E RID: 9342
private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02_02_Public_Void_0;
// Token: 0x0400247F RID: 9343
private static readonly IntPtr NativeMethodInfoPtr_StopEffSkill02_02_Public_Void_0;
// Token: 0x04002480 RID: 9344
private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02_03_Public_Void_0;
// Token: 0x04002481 RID: 9345
private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill03_Public_Void_0;
// Token: 0x04002482 RID: 9346
private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0;
// Token: 0x04002483 RID: 9347
private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0;
// Token: 0x04002484 RID: 9348
private static readonly IntPtr NativeMethodInfoPtr_PlaySEBigSwing_Public_Void_0;
// Token: 0x04002485 RID: 9349
private static readonly IntPtr NativeMethodInfoPtr_PlaySEDeadSword_Public_Void_0;
// Token: 0x04002486 RID: 9350
private static readonly IntPtr NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0;
// Token: 0x04002487 RID: 9351
private static readonly IntPtr NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0;
// Token: 0x04002488 RID: 9352
private static readonly IntPtr NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0;
// Token: 0x04002489 RID: 9353
private static readonly IntPtr NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0;
// Token: 0x0400248A RID: 9354
private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;
// Token: 0x0400248B RID: 9355
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}