32 lines
715 B
C#
32 lines
715 B
C#
using System;
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// Token: 0x02000224 RID: 548
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[Flags]
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public enum TimeEffectType
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{
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// Token: 0x04003508 RID: 13576
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LittleWitch = 1,
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// Token: 0x04003509 RID: 13577
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LittleWitchEffect = 2,
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// Token: 0x0400350A RID: 13578
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PassiveEvent = 4,
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// Token: 0x0400350B RID: 13579
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EnemyAndNpc = 8,
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// Token: 0x0400350C RID: 13580
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StageEffect = 16,
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// Token: 0x0400350D RID: 13581
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AttackableObject = 32,
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// Token: 0x0400350E RID: 13582
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Physics = 64,
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// Token: 0x0400350F RID: 13583
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PlayerTimeScale = 7,
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// Token: 0x04003510 RID: 13584
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PlayerHitStop = 3,
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// Token: 0x04003511 RID: 13585
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StageTimeScale = 120,
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// Token: 0x04003512 RID: 13586
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StageHitStop = 8,
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// Token: 0x04003513 RID: 13587
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All = 127
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}
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