Files
NobetaSource/Cpp2IL/Assembly-CSharp/CFX_Demo_New.cs
2023-09-06 22:00:49 +02:00

225 lines
6.6 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine;
using UnityEngine.UI;
// Token: 0x02000330 RID: 816
[Token(Token = "0x2000330")]
public class CFX_Demo_New : MonoBehaviour
{
// Token: 0x06002069 RID: 8297 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002069")]
[Address(RVA = "0x13490C0", Offset = "0x1347EC0", VA = "0x1813490C0")]
private void Awake()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600206A RID: 8298 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600206A")]
[Address(RVA = "0x1349840", Offset = "0x1348640", VA = "0x181349840")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600206B RID: 8299 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600206B")]
[Address(RVA = "0x1349560", Offset = "0x1348360", VA = "0x181349560")]
public void OnToggleGround()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600206C RID: 8300 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600206C")]
[Address(RVA = "0x1349460", Offset = "0x1348260", VA = "0x181349460")]
public void OnToggleCamera()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600206D RID: 8301 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600206D")]
[Address(RVA = "0x1349640", Offset = "0x1348440", VA = "0x181349640")]
public void OnToggleSlowMo()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600206E RID: 8302 RVA: 0x0004D690 File Offset: 0x0004B890
[Token(Token = "0x600206E")]
[Address(RVA = "0x1349430", Offset = "0x1348230", VA = "0x181349430")]
public void OnPreviousEffect()
{
int length = this.ParticleExamples.Length;
this.exampleIndex = length;
this.UpdateUI();
}
// Token: 0x0600206F RID: 8303 RVA: 0x0004D6BC File Offset: 0x0004B8BC
[Token(Token = "0x600206F")]
[Address(RVA = "0x13493F0", Offset = "0x13481F0", VA = "0x1813493F0")]
public void OnNextEffect()
{
int num = this.exampleIndex;
GameObject[] particleExamples = this.ParticleExamples;
num++;
this.exampleIndex = num;
int num2 = 0;
this.exampleIndex = num2;
this.UpdateUI();
}
// Token: 0x06002070 RID: 8304 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002070")]
[Address(RVA = "0x1349710", Offset = "0x1348510", VA = "0x181349710")]
private void UpdateUI()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002071 RID: 8305 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002071")]
[Address(RVA = "0x1349F40", Offset = "0x1348D40", VA = "0x181349F40")]
private GameObject spawnParticle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002072 RID: 8306 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002072")]
[Address(RVA = "0x1349380", Offset = "0x1348180", VA = "0x181349380")]
private IEnumerator CheckForDeletedParticles()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002073 RID: 8307 RVA: 0x0004D6F8 File Offset: 0x0004B8F8
[Token(Token = "0x6002073")]
[Address(RVA = "0x1349430", Offset = "0x1348230", VA = "0x181349430")]
private void prevParticle()
{
int length = this.ParticleExamples.Length;
this.exampleIndex = length;
this.UpdateUI();
}
// Token: 0x06002074 RID: 8308 RVA: 0x0004D724 File Offset: 0x0004B924
[Token(Token = "0x6002074")]
[Address(RVA = "0x13493F0", Offset = "0x13481F0", VA = "0x1813493F0")]
private void nextParticle()
{
int num = this.exampleIndex;
GameObject[] particleExamples = this.ParticleExamples;
num++;
this.exampleIndex = num;
int num2 = 0;
this.exampleIndex = num2;
this.UpdateUI();
}
// Token: 0x06002075 RID: 8309 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002075")]
[Address(RVA = "0x1349DE0", Offset = "0x1348BE0", VA = "0x181349DE0")]
private void destroyParticles()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002076 RID: 8310 RVA: 0x0004D760 File Offset: 0x0004B960
[Token(Token = "0x6002076")]
[Address(RVA = "0x1349D60", Offset = "0x1348B60", VA = "0x181349D60")]
public CFX_Demo_New()
{
List<GameObject> list = new List();
this.onScreenParticles = list;
base..ctor();
}
// Token: 0x040029B7 RID: 10679
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40029B7")]
public Renderer groundRenderer;
// Token: 0x040029B8 RID: 10680
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40029B8")]
public Collider groundCollider;
// Token: 0x040029B9 RID: 10681
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40029B9")]
[Space]
[Space]
public Image slowMoBtn;
// Token: 0x040029BA RID: 10682
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40029BA")]
public Text slowMoLabel;
// Token: 0x040029BB RID: 10683
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x40029BB")]
public Image camRotBtn;
// Token: 0x040029BC RID: 10684
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40029BC")]
public Text camRotLabel;
// Token: 0x040029BD RID: 10685
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x40029BD")]
public Image groundBtn;
// Token: 0x040029BE RID: 10686
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x40029BE")]
public Text groundLabel;
// Token: 0x040029BF RID: 10687
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x40029BF")]
[Space]
public Text EffectLabel;
// Token: 0x040029C0 RID: 10688
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x40029C0")]
public Text EffectIndexLabel;
// Token: 0x040029C1 RID: 10689
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x40029C1")]
private GameObject[] ParticleExamples;
// Token: 0x040029C2 RID: 10690
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x40029C2")]
private int exampleIndex;
// Token: 0x040029C3 RID: 10691
[FieldOffset(Offset = "0x74")]
[Token(Token = "0x40029C3")]
private bool slowMo;
// Token: 0x040029C4 RID: 10692
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x40029C4")]
private Vector3 defaultCamPosition;
// Token: 0x040029C5 RID: 10693
[FieldOffset(Offset = "0x84")]
[Token(Token = "0x40029C5")]
private Quaternion defaultCamRotation;
// Token: 0x040029C6 RID: 10694
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x40029C6")]
private List<GameObject> onScreenParticles;
}