31 lines
917 B
C#
31 lines
917 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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using UnityEngine.Rendering;
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using UnityEngine.Rendering.Universal;
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// Token: 0x020001EC RID: 492
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[Token(Token = "0x20001EC")]
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[CreateAssetMenu]
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public class CustomURPAsset : UniversalRenderPipelineAsset
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{
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// Token: 0x060013EE RID: 5102 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60013EE")]
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[Address(RVA = "0x13C27F0", Offset = "0x13C15F0", VA = "0x1813C27F0", Slot = "22")]
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protected override RenderPipeline CreatePipeline()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060013EF RID: 5103 RVA: 0x0002D6FC File Offset: 0x0002B8FC
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[Token(Token = "0x60013EF")]
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[Address(RVA = "0x13C2860", Offset = "0x13C1660", VA = "0x1813C2860")]
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public CustomURPAsset()
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{
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}
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// Token: 0x04001EF8 RID: 7928
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[Token(Token = "0x4001EF8")]
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public static CustomURPAsset Instance;
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}
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