Files
NobetaSource/Cpp2IL/Assembly-CSharp/EnemiesManager.cs
2023-09-06 22:00:49 +02:00

235 lines
7.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200009A RID: 154
[Token(Token = "0x200009A")]
public class EnemiesManager
{
// Token: 0x1700002D RID: 45
// (get) Token: 0x060006D5 RID: 1749 RVA: 0x0001030C File Offset: 0x0000E50C
[Token(Token = "0x1700002D")]
public LockPointsManager LockPointsManager
{
[Token(Token = "0x60006D5")]
[Address(RVA = "0x2B4380", Offset = "0x2B3180", VA = "0x1802B4380")]
get;
}
// Token: 0x060006D6 RID: 1750 RVA: 0x00010320 File Offset: 0x0000E520
[Token(Token = "0x60006D6")]
[Address(RVA = "0xA652D0", Offset = "0xA640D0", VA = "0x180A652D0")]
public void Init()
{
List<EnemiesManager.EnemyData> list = new List();
this.enemies = list;
this.<LockPointsManager>k__BackingField.Init();
GameObject[] array = GameObject.FindGameObjectsWithTag("Enemy");
int num = 0;
int length = array.Length;
if (num < length)
{
GameObject gameObject = array[num];
this.AddEnemy(gameObject);
num++;
}
}
// Token: 0x060006D7 RID: 1751 RVA: 0x00010378 File Offset: 0x0000E578
[Token(Token = "0x60006D7")]
[Address(RVA = "0xA645D0", Offset = "0xA633D0", VA = "0x180A645D0")]
public void AddEnemy(GameObject enemy)
{
int num = 0;
if (!(enemy == num))
{
EnemiesManager.EnemyData enemyData = new EnemiesManager.EnemyData();
NPCManage component = enemy.GetComponent<NPCManage>();
enemyData.Npc = component;
NPCManage npc = enemyData.Npc;
int num2 = 0;
if (npc == num2)
{
Debug.LogError("新增敵人NPCManage錯誤");
}
List<EnemiesManager.EnemyData> list = this.enemies;
NPCManage npc2 = enemyData.Npc;
int size = list._size;
npc2.Init(size);
NPCManage npc3 = enemyData.Npc;
if (npc3.g_AILevel == NPCManage.AILevel.Monster)
{
Action<NPCManage> action = new Action(this.AddMonsterHPBar);
npc3.hpBarHandler = action;
}
CharacterBaseData charData = enemyData.CharData;
int num3 = 0;
if (charData == num3)
{
Debug.LogError("新增敵人CharacterBaseData錯誤");
}
if (enemyData.Npc.g_LockPosition.Length != 0)
{
Transform posTipsPosition = enemyData.PosTipsPosition;
int num4 = 0;
if (posTipsPosition == num4)
{
Debug.LogError("新增敵人位置提示錯誤");
}
}
this.enemies.Add(enemyData);
NPCManage npc4 = enemyData.Npc;
LockPointsManager lockPointsManager = this.<LockPointsManager>k__BackingField;
LockPoint[] g_LockPosition = npc4.g_LockPosition;
lockPointsManager.AddLockPoints(g_LockPosition);
return;
}
Debug.LogError("新增敵人資料錯誤");
}
// Token: 0x060006D8 RID: 1752 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006D8")]
[Address(RVA = "0xA653C0", Offset = "0xA641C0", VA = "0x180A653C0")]
public void RemoveObjectID(int id)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006D9 RID: 1753 RVA: 0x000104A8 File Offset: 0x0000E6A8
[Token(Token = "0x60006D9")]
[Address(RVA = "0xA64970", Offset = "0xA63770", VA = "0x180A64970")]
private void AddMonsterHPBar(NPCManage npc)
{
NPCManage npc2 = npc;
if (!npc2.<HasHPBarAttached>k__BackingField)
{
npc2.<HasHPBarAttached>k__BackingField = true;
List<EnemiesManager.EnemyData> list = this.enemies;
Func<EnemiesManager.EnemyData, bool> func = delegate(EnemiesManager.EnemyData enemy)
{
NPCManage npc3 = enemy.Npc;
NPCManage npc4 = npc;
return npc3 == npc4;
};
EnemiesManager.EnemyData enemyData = Enumerable.FirstOrDefault<EnemiesManager.EnemyData>(list, func);
if (enemyData != 0)
{
Game.AddEnemyHPBar(enemyData);
}
}
}
// Token: 0x060006DA RID: 1754 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006DA")]
[Address(RVA = "0xA64D50", Offset = "0xA63B50", VA = "0x180A64D50")]
public Transform GetSceneCenterEnemy(Camera playerCamera, Vector3 v3Center, float fSDistance, float fWDistance)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006DB RID: 1755 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006DB")]
[Address(RVA = "0xA64AC0", Offset = "0xA638C0", VA = "0x180A64AC0")]
public void AreaShowEnemy(GameObject Scane)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006DC RID: 1756 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006DC")]
[Address(RVA = "0xA654D0", Offset = "0xA642D0", VA = "0x180A654D0")]
public void ResetEnemyDeath()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006DD RID: 1757 RVA: 0x00010508 File Offset: 0x0000E708
[Token(Token = "0x60006DD")]
[Address(RVA = "0x2B4010", Offset = "0x2B2E10", VA = "0x1802B4010")]
public List<EnemiesManager.EnemyData> GetAllEnemyData()
{
return this.enemies;
}
// Token: 0x060006DE RID: 1758 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60006DE")]
[Address(RVA = "0xA655C0", Offset = "0xA643C0", VA = "0x180A655C0")]
public void SetTimeScale(float timeScale)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060006DF RID: 1759 RVA: 0x0001051C File Offset: 0x0000E71C
[Token(Token = "0x60006DF")]
[Address(RVA = "0xA656E0", Offset = "0xA644E0", VA = "0x180A656E0")]
public EnemiesManager()
{
LockPointsManager lockPointsManager = new LockPointsManager();
this.LockPointsManager = lockPointsManager;
base..ctor();
}
// Token: 0x040007FA RID: 2042
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40007FA")]
private List<EnemiesManager.EnemyData> enemies;
// Token: 0x0200009B RID: 155
[Token(Token = "0x200009B")]
public class EnemyData
{
// Token: 0x1700002E RID: 46
// (get) Token: 0x060006E0 RID: 1760 RVA: 0x0001053C File Offset: 0x0000E73C
[Token(Token = "0x1700002E")]
public CharacterBaseData CharData
{
[Token(Token = "0x60006E0")]
[Address(RVA = "0x5FA150", Offset = "0x5F8F50", VA = "0x1805FA150")]
get
{
return this.Npc.g_CharData;
}
}
// Token: 0x1700002F RID: 47
// (get) Token: 0x060006E1 RID: 1761 RVA: 0x0001055C File Offset: 0x0000E75C
[Token(Token = "0x1700002F")]
public Transform HPPosition
{
[Token(Token = "0x60006E1")]
[Address(RVA = "0x5FA170", Offset = "0x5F8F70", VA = "0x1805FA170")]
get
{
return this.Npc.HpPosition;
}
}
// Token: 0x17000030 RID: 48
// (get) Token: 0x060006E2 RID: 1762 RVA: 0x0001057C File Offset: 0x0000E77C
[Token(Token = "0x17000030")]
public Transform PosTipsPosition
{
[Token(Token = "0x60006E2")]
[Address(RVA = "0x5FA190", Offset = "0x5F8F90", VA = "0x1805FA190")]
get
{
return this.Npc.g_LockPosition[0].transform;
}
}
// Token: 0x060006E3 RID: 1763 RVA: 0x000105A8 File Offset: 0x0000E7A8
[Token(Token = "0x60006E3")]
[Address(RVA = "0x3D8B20", Offset = "0x3D7920", VA = "0x1803D8B20")]
public EnemyData()
{
}
// Token: 0x040007FC RID: 2044
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40007FC")]
public NPCManage Npc;
}
}