Files
NobetaSource/Cpp2IL/Assembly-CSharp/Game.cs
2023-09-06 22:00:49 +02:00

2915 lines
101 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text.RegularExpressions;
using Cpp2IlInjected;
using DG.Tweening;
using DG.Tweening.Core;
using DG.Tweening.Plugins.Options;
using MarsSDK;
using Newtonsoft.Json;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.Rendering;
using UnityEngine.SceneManagement;
// Token: 0x0200013E RID: 318
[Token(Token = "0x200013E")]
public class Game : MonoBehaviour
{
// Token: 0x17000066 RID: 102
// (get) Token: 0x06000F4E RID: 3918 RVA: 0x000245B0 File Offset: 0x000227B0
// (set) Token: 0x06000F4F RID: 3919 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000066")]
public static IGamePlatform Platform
{
[Token(Token = "0x6000F4E")]
[Address(RVA = "0x4D7340", Offset = "0x4D6140", VA = "0x1804D7340")]
[CompilerGenerated]
get
{
return Game.<Platform>k__BackingField;
}
[Token(Token = "0x6000F4F")]
[Address(RVA = "0x4D79E0", Offset = "0x4D67E0", VA = "0x1804D79E0")]
[CompilerGenerated]
private set
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x17000067 RID: 103
// (get) Token: 0x06000F50 RID: 3920 RVA: 0x000245C4 File Offset: 0x000227C4
[Token(Token = "0x17000067")]
public static GameArguments Arguments
{
[Token(Token = "0x6000F50")]
[Address(RVA = "0x4D7030", Offset = "0x4D5E30", VA = "0x1804D7030")]
get
{
return Game.instance.arguments;
}
}
// Token: 0x06000F51 RID: 3921 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F51")]
[Address(RVA = "0x4D0E40", Offset = "0x4CFC40", VA = "0x1804D0E40")]
[RuntimeInitializeOnLoadMethod]
private static void PrepareGameSystem()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F52 RID: 3922 RVA: 0x000245E4 File Offset: 0x000227E4
[Token(Token = "0x6000F52")]
[Address(RVA = "0x4C9700", Offset = "0x4C8500", VA = "0x1804C9700")]
[RuntimeInitializeOnLoadMethod]
private static void EnterGameScene()
{
GameSceneBase gameSceneBase = UnityEngine.Object.FindObjectOfType<GameSceneBase>();
int num = 0;
if (!(gameSceneBase != num))
{
Debug.LogWarning("Can not find game scene.");
return;
}
gameSceneBase.Enter();
}
// Token: 0x06000F53 RID: 3923 RVA: 0x0002461C File Offset: 0x0002281C
[Token(Token = "0x6000F53")]
[Address(RVA = "0x4C7E30", Offset = "0x4C6C30", VA = "0x1804C7E30")]
private void Awake()
{
this.arguments.Init();
}
// Token: 0x06000F54 RID: 3924 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F54")]
[Address(RVA = "0x4CE580", Offset = "0x4CD380", VA = "0x1804CE580")]
public void InitGameSystems()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F55 RID: 3925 RVA: 0x0002463C File Offset: 0x0002283C
[Token(Token = "0x6000F55")]
[Address(RVA = "0x4CF0C0", Offset = "0x4CDEC0", VA = "0x1804CF0C0")]
public static void InitPlatform(Action nextAction)
{
IGamePlatform gamePlatform = Game.<Platform>k__BackingField;
Action action = delegate
{
Action nextAction2 = nextAction;
if (nextAction2 != 0)
{
nextAction2();
return;
}
};
throw new NullReferenceException();
}
// Token: 0x06000F56 RID: 3926 RVA: 0x00024670 File Offset: 0x00022870
[Token(Token = "0x6000F56")]
[Address(RVA = "0x4D4DA0", Offset = "0x4D3BA0", VA = "0x1804D4DA0")]
public void UpdateJsonAssets(TextAsset[] jsons)
{
this.json.UpdateJsonAssets(jsons);
}
// Token: 0x06000F57 RID: 3927 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F57")]
[Address(RVA = "0x4D1130", Offset = "0x4CFF30", VA = "0x1804D1130")]
public static void Quit()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F58 RID: 3928 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F58")]
[Address(RVA = "0x4CDEB0", Offset = "0x4CCCB0", VA = "0x1804CDEB0")]
private void InitAchievement()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F59 RID: 3929 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F59")]
[Address(RVA = "0x4D4410", Offset = "0x4D3210", VA = "0x1804D4410")]
public static void UnlockAchievement(GameAchievement achievement)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F5A RID: 3930 RVA: 0x00024690 File Offset: 0x00022890
[Token(Token = "0x6000F5A")]
[Address(RVA = "0x4D16F0", Offset = "0x4D04F0", VA = "0x1804D16F0")]
public static void ResetAllAchievements()
{
IGamePlatform gamePlatform = Game.<Platform>k__BackingField;
int num;
Action action = new Action(num.UpdateAchievementData);
num = 0;
}
// Token: 0x06000F5B RID: 3931 RVA: 0x000246B8 File Offset: 0x000228B8
[Token(Token = "0x6000F5B")]
[Address(RVA = "0x4D45F0", Offset = "0x4D33F0", VA = "0x1804D45F0")]
private static void UpdateAchievementData()
{
int num = 0;
AchievementData[] achievements = Game.instance.collection.achievements;
if (num < achievements.Length)
{
if (achievements == 0)
{
Game.instance.collection.achievements[num].Lock();
num++;
}
Game.instance.collection.achievements[num].Unlock();
num++;
}
}
// Token: 0x06000F5C RID: 3932 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F5C")]
[Address(RVA = "0x4CDF90", Offset = "0x4CCD90", VA = "0x1804CDF90")]
private void InitAssetSystem()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F5D RID: 3933 RVA: 0x00024728 File Offset: 0x00022928
[Token(Token = "0x6000F5D")]
[Address(RVA = "0x4C7ED0", Offset = "0x4C6CD0", VA = "0x1804C7ED0")]
public static void BindAssetRequestUpdateHandler(Action<float> handler)
{
Game.assetManager.updateHandler = handler;
throw new NullReferenceException();
}
// Token: 0x06000F5E RID: 3934 RVA: 0x00024748 File Offset: 0x00022948
[Token(Token = "0x6000F5E")]
[Address(RVA = "0x4C7590", Offset = "0x4C6390", VA = "0x1804C7590")]
public static void AddAssetRequest(AssetRequestBase req)
{
Game.assetManager.AddAssetRequest(req);
}
// Token: 0x06000F5F RID: 3935 RVA: 0x00024768 File Offset: 0x00022968
[Token(Token = "0x6000F5F")]
[Address(RVA = "0x4D0010", Offset = "0x4CEE10", VA = "0x1804D0010")]
public static void LoadAllPendingAssetAsync(Action handler)
{
Game.assetManager.LoadAllPendingAssetAsync(handler);
}
// Token: 0x06000F60 RID: 3936 RVA: 0x00024788 File Offset: 0x00022988
[Token(Token = "0x6000F60")]
[Address(RVA = "0x4D0090", Offset = "0x4CEE90", VA = "0x1804D0090")]
public static void LoadAssetAsync(AssetRequestBase req)
{
Game.assetManager.LoadAssetAsync(req);
}
// Token: 0x06000F61 RID: 3937 RVA: 0x000247A8 File Offset: 0x000229A8
[Token(Token = "0x6000F61")]
[Address(RVA = "0x4D0110", Offset = "0x4CEF10", VA = "0x1804D0110")]
public static void LoadAsset(AssetRequestBase req)
{
Game.assetManager.LoadAsset(req);
}
// Token: 0x06000F62 RID: 3938 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F62")]
[Address(RVA = "0x2D1E00", Offset = "0x2D0C00", VA = "0x1802D1E00")]
public static T GetAsset<T>(int A_0, string A_1) where T : UnityEngine.Object
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F63 RID: 3939 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F63")]
[Address(RVA = "0x2D1F20", Offset = "0x2D0D20", VA = "0x1802D1F20")]
public static T GetSubAsset<T>(int A_0, string A_1, string A_2) where T : UnityEngine.Object
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F64 RID: 3940 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F64")]
[Address(RVA = "0x2D1D60", Offset = "0x2D0B60", VA = "0x1802D1D60")]
public static T[] GetAllAssets<T>(int assetType, string assetName) where T : UnityEngine.Object
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F65 RID: 3941 RVA: 0x000247C8 File Offset: 0x000229C8
[Token(Token = "0x6000F65")]
[Address(RVA = "0x4D43A0", Offset = "0x4D31A0", VA = "0x1804D43A0")]
public static void UnloadUnusedAssets()
{
Game.assetManager.UnloadUnusedAssets();
}
// Token: 0x06000F66 RID: 3942 RVA: 0x000247E8 File Offset: 0x000229E8
[Token(Token = "0x6000F66")]
[Address(RVA = "0x4D4320", Offset = "0x4D3120", VA = "0x1804D4320")]
public static void UnloadAssetsCache(string resType)
{
Game.assetManager.UnloadAssetsCache(resType);
}
// Token: 0x06000F67 RID: 3943 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F67")]
[Address(RVA = "0x4CE040", Offset = "0x4CCE40", VA = "0x1804CE040")]
private void InitAudioSystem()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F68 RID: 3944 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F68")]
[Address(RVA = "0x4D0AD0", Offset = "0x4CF8D0", VA = "0x1804D0AD0")]
public static void PlayCanvasSE(UICanvasSFX effect)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F69 RID: 3945 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F69")]
[Address(RVA = "0x4D0BC0", Offset = "0x4CF9C0", VA = "0x1804D0BC0")]
public static void PlayHandlerSE(UIHandlerSFX effect)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F6A RID: 3946 RVA: 0x00024808 File Offset: 0x00022A08
[Token(Token = "0x6000F6A")]
[Address(RVA = "0x4D0D60", Offset = "0x4CFB60", VA = "0x1804D0D60")]
public static void PlayUpgradeSE()
{
if (Game.audioPlayer)
{
Game.audioPlayer.PlayUpgradeSE();
return;
}
}
// Token: 0x06000F6B RID: 3947 RVA: 0x00024834 File Offset: 0x00022A34
[Token(Token = "0x6000F6B")]
[Address(RVA = "0x4C9A40", Offset = "0x4C8840", VA = "0x1804C9A40")]
public static void FadeOutUpgradeSE()
{
Game.audioPlayer.FadeOutUpgradeSE();
}
// Token: 0x06000F6C RID: 3948 RVA: 0x00024854 File Offset: 0x00022A54
[Token(Token = "0x6000F6C")]
[Address(RVA = "0x4CC920", Offset = "0x4CB720", VA = "0x1804CC920")]
public static string[] GetSheetNames()
{
string[] array;
for (;;)
{
array = new string[15];
if ("UIs(System)" == 0 || "UIs(System)" != 0)
{
array[0] = "UIs(System)";
if ("Items(Valuables)" == 0 || "Items(Valuables)" != 0)
{
array[1] = "Items(Valuables)";
if ("Tutorial(Game Tips)" == 0 || "Tutorial(Game Tips)" != 0)
{
array[2] = "Tutorial(Game Tips)";
if ("Achievement" == 0 || "Achievement" != 0)
{
array[3] = "Achievement";
if ("Main Story" == 0 || "Main Story" != 0)
{
array[4] = "Main Story";
if ("Combat Dialogue" == 0 || "Combat Dialogue" != 0)
{
array[5] = "Combat Dialogue";
if ("Combat Voice" == 0 || "Combat Voice" != 0)
{
array[6] = "Combat Voice";
if ("Item Voice" == 0 || "Item Voice" != 0)
{
array[7] = "Item Voice";
if ("Video Data" == 0 || "Video Data" != 0)
{
array[8] = "Video Data";
if ("Comic Laid-back Theater" == 0 || "Comic Laid-back Theater" != 0)
{
array[9] = "Comic Laid-back Theater";
if ("Comic Wanderer in the Dream" == 0 || "Comic Wanderer in the Dream" != 0)
{
array[10] = "Comic Wanderer in the Dream";
if ("Comic Tania" == 0 || "Comic Tania" != 0)
{
array[11] = "Comic Tania";
if ("Comic Monica (Cut)" == 0 || "Comic Monica (Cut)" != 0)
{
array[12] = "Comic Monica (Cut)";
if ("Comic Vanessa" == 0 || "Comic Vanessa" != 0)
{
array[13] = "Comic Vanessa";
if ("Comic The Little Black Cat" == 0 || "Comic The Little Black Cat" != 0)
{
break;
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
array[14] = "Comic The Little Black Cat";
return array;
}
// Token: 0x06000F6D RID: 3949 RVA: 0x00024A3C File Offset: 0x00022C3C
[Token(Token = "0x6000F6D")]
[Address(RVA = "0x4CA5F0", Offset = "0x4C93F0", VA = "0x1804CA5F0")]
public static string[] GetJsonFileNames()
{
string[] array;
for (;;)
{
array = new string[8];
if ("UISystem" == 0 || "UISystem" != 0)
{
array[0] = "UISystem";
if ("Valuables" == 0 || "Valuables" != 0)
{
array[1] = "Valuables";
if ("GameTips" == 0 || "GameTips" != 0)
{
array[2] = "GameTips";
if ("Achievement" == 0 || "Achievement" != 0)
{
array[3] = "Achievement";
if ("Story" == 0 || "Story" != 0)
{
array[4] = "Story";
if ("CombatDialogue" == 0 || "CombatDialogue" != 0)
{
array[5] = "CombatDialogue";
if ("ItemVoice" == 0 || "ItemVoice" != 0)
{
array[6] = "ItemVoice";
if ("VideoData" == 0 || "VideoData" != 0)
{
break;
}
}
}
}
}
}
}
}
}
array[7] = "VideoData";
return array;
}
// Token: 0x14000004 RID: 4
// (add) Token: 0x06000F6E RID: 3950 RVA: 0x000020D3 File Offset: 0x000002D3
// (remove) Token: 0x06000F6F RID: 3951 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x14000004")]
public static event Action<GameSettings> OnGameSettingsChanged
{
[Token(Token = "0x6000F6E")]
[Address(RVA = "0x4D6C20", Offset = "0x4D5A20", VA = "0x1804D6C20")]
[CompilerGenerated]
add
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
[Token(Token = "0x6000F6F")]
[Address(RVA = "0x4D75D0", Offset = "0x4D63D0", VA = "0x1804D75D0")]
[CompilerGenerated]
remove
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x14000005 RID: 5
// (add) Token: 0x06000F70 RID: 3952 RVA: 0x000020D3 File Offset: 0x000002D3
// (remove) Token: 0x06000F71 RID: 3953 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x14000005")]
public static event Action<ScreenSettings> OnScreenSettingsChanged
{
[Token(Token = "0x6000F70")]
[Address(RVA = "0x4D6D20", Offset = "0x4D5B20", VA = "0x1804D6D20")]
[CompilerGenerated]
add
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
[Token(Token = "0x6000F71")]
[Address(RVA = "0x4D76D0", Offset = "0x4D64D0", VA = "0x1804D76D0")]
[CompilerGenerated]
remove
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x14000006 RID: 6
// (add) Token: 0x06000F72 RID: 3954 RVA: 0x000020D3 File Offset: 0x000002D3
// (remove) Token: 0x06000F73 RID: 3955 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x14000006")]
public static event Action<CameraSettings> OnCameraSettingsChanged
{
[Token(Token = "0x6000F72")]
[Address(RVA = "0x4D6B20", Offset = "0x4D5920", VA = "0x1804D6B20")]
[CompilerGenerated]
add
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
[Token(Token = "0x6000F73")]
[Address(RVA = "0x4D74D0", Offset = "0x4D62D0", VA = "0x1804D74D0")]
[CompilerGenerated]
remove
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x14000007 RID: 7
// (add) Token: 0x06000F74 RID: 3956 RVA: 0x000020D3 File Offset: 0x000002D3
// (remove) Token: 0x06000F75 RID: 3957 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x14000007")]
public static event Action<VolumeSettings> OnVolumeSettingsChanged
{
[Token(Token = "0x6000F74")]
[Address(RVA = "0x4D6E20", Offset = "0x4D5C20", VA = "0x1804D6E20")]
[CompilerGenerated]
add
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
[Token(Token = "0x6000F75")]
[Address(RVA = "0x4D77D0", Offset = "0x4D65D0", VA = "0x1804D77D0")]
[CompilerGenerated]
remove
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x17000068 RID: 104
// (get) Token: 0x06000F76 RID: 3958 RVA: 0x00024B44 File Offset: 0x00022D44
[Token(Token = "0x17000068")]
public static GameConfig Config
{
[Token(Token = "0x6000F76")]
[Address(RVA = "0x4D7110", Offset = "0x4D5F10", VA = "0x1804D7110")]
get
{
return Game.instance.config;
}
}
// Token: 0x17000069 RID: 105
// (get) Token: 0x06000F77 RID: 3959 RVA: 0x00024B64 File Offset: 0x00022D64
[Token(Token = "0x17000069")]
public static GameSave GameSave
{
[Token(Token = "0x6000F77")]
[Address(RVA = "0x4D7250", Offset = "0x4D6050", VA = "0x1804D7250")]
get
{
return Game.instance.gameSave;
}
}
// Token: 0x1700006A RID: 106
// (get) Token: 0x06000F78 RID: 3960 RVA: 0x00024B84 File Offset: 0x00022D84
[Token(Token = "0x1700006A")]
public static GameCollection Collection
{
[Token(Token = "0x6000F78")]
[Address(RVA = "0x4D70A0", Offset = "0x4D5EA0", VA = "0x1804D70A0")]
get
{
return Game.instance.collection;
}
}
// Token: 0x1700006B RID: 107
// (get) Token: 0x06000F79 RID: 3961 RVA: 0x00024BA4 File Offset: 0x00022DA4
[Token(Token = "0x1700006B")]
public static GameSavePreviewData[] PreviewGameSave
{
[Token(Token = "0x6000F79")]
[Address(RVA = "0x4D73A0", Offset = "0x4D61A0", VA = "0x1804D73A0")]
get
{
return Game.instance.previewGameSave;
}
}
// Token: 0x06000F7A RID: 3962 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F7A")]
[Address(RVA = "0x4CE0F0", Offset = "0x4CCEF0", VA = "0x1804CE0F0")]
private void InitFileSystem()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F7B RID: 3963 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F7B")]
[Address(RVA = "0x4CF800", Offset = "0x4CE600", VA = "0x1804CF800")]
public static SaveDataResult InitSystemData()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F7C RID: 3964 RVA: 0x00024BC4 File Offset: 0x00022DC4
[Token(Token = "0x6000F7C")]
[Address(RVA = "0x4D5B40", Offset = "0x4D4940", VA = "0x1804D5B40")]
private static GameCollection UpgradeSystemData(int dataVersion, byte[] data)
{
return Game.dataProvider.GetData<GameCollectionDataVer0>(data).UpgradeVersion();
}
// Token: 0x06000F7D RID: 3965 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F7D")]
[Address(RVA = "0x4CE2E0", Offset = "0x4CD0E0", VA = "0x1804CE2E0")]
public static SaveDataResult InitGameSaveData(out int[] corruptedIndices)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F7E RID: 3966 RVA: 0x00024BE8 File Offset: 0x00022DE8
[Token(Token = "0x6000F7E")]
[Address(RVA = "0x4D5AA0", Offset = "0x4D48A0", VA = "0x1804D5AA0")]
private static GameSave UpgradeGameSaveData(int dataVersion, byte[] data)
{
return Game.dataProvider.GetData<GameSaveVer46>(data).UpgradeVersion();
}
// Token: 0x06000F7F RID: 3967 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F7F")]
[Address(RVA = "0x4CDCC0", Offset = "0x4CCAC0", VA = "0x1804CDCC0")]
private static bool HasSystemData()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F80 RID: 3968 RVA: 0x00024C0C File Offset: 0x00022E0C
[Token(Token = "0x6000F80")]
[Address(RVA = "0x4C87B0", Offset = "0x4C75B0", VA = "0x1804C87B0")]
public static SaveDataResult CreateSystemData()
{
Game game = Game.instance;
game.collection = new GameCollection
{
dataVersion = (int)((ulong)1L),
isDirty = true
};
Game.VerifySystemData();
WriteFileResult writeFileResult = Game.WriteSystemData();
return SaveDataResult.NotEnoughSpace;
}
// Token: 0x06000F81 RID: 3969 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F81")]
[Address(RVA = "0x4D5BE0", Offset = "0x4D49E0", VA = "0x1804D5BE0")]
private static void VerifySystemData()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F82 RID: 3970 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F82")]
[Address(RVA = "0x4D6800", Offset = "0x4D5600", VA = "0x1804D6800")]
public static WriteFileResult WriteSystemData()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F83 RID: 3971 RVA: 0x00024C54 File Offset: 0x00022E54
[Token(Token = "0x6000F83")]
[Address(RVA = "0x4C8A80", Offset = "0x4C7880", VA = "0x1804C8A80")]
public static void DeleteSystemData()
{
IGamePlatform gamePlatform = Game.<Platform>k__BackingField;
}
// Token: 0x06000F84 RID: 3972 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F84")]
[Address(RVA = "0x4CDA00", Offset = "0x4CC800", VA = "0x1804CDA00")]
public static bool HasGameSaveData(int index)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F85 RID: 3973 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F85")]
[Address(RVA = "0x4D13C0", Offset = "0x4D01C0", VA = "0x1804D13C0")]
public static ReadFileResult ReadGameSave(int index, out GameSave gameSave)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F86 RID: 3974 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F86")]
[Address(RVA = "0x4D1270", Offset = "0x4D0070", VA = "0x1804D1270")]
public static ReadFileResult ReadGameSaveBytes(int index, out byte[] data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F87 RID: 3975 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F87")]
[Address(RVA = "0x4D6000", Offset = "0x4D4E00", VA = "0x1804D6000")]
public static void WriteGameSave()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F88 RID: 3976 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F88")]
[Address(RVA = "0x4D5DB0", Offset = "0x4D4BB0", VA = "0x1804D5DB0")]
public static WriteFileResult WriteGameSave(GameSave gameSave)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F89 RID: 3977 RVA: 0x00024C70 File Offset: 0x00022E70
[Token(Token = "0x6000F89")]
[Address(RVA = "0x4C88F0", Offset = "0x4C76F0", VA = "0x1804C88F0")]
public static void DeleteGameSave(int index)
{
int num = index + 1;
string text = string.Format("GameSave{0:00}", num);
IGamePlatform gamePlatform = Game.<Platform>k__BackingField;
Game.instance.previewGameSave[index].Clear();
}
// Token: 0x06000F8A RID: 3978 RVA: 0x00024CB0 File Offset: 0x00022EB0
[Token(Token = "0x6000F8A")]
[Address(RVA = "0x4D2D20", Offset = "0x4D1B20", VA = "0x1804D2D20")]
public static void SwitchGameSave(GameSave gameSave)
{
Game.instance.gameSave = gameSave;
throw new NullReferenceException();
}
// Token: 0x06000F8B RID: 3979 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F8B")]
[Address(RVA = "0x4CDB40", Offset = "0x4CC940", VA = "0x1804CDB40")]
public static bool HasGameSave()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F8C RID: 3980 RVA: 0x00024CD0 File Offset: 0x00022ED0
[Token(Token = "0x6000F8C")]
[Address(RVA = "0x4C8D40", Offset = "0x4C7B40", VA = "0x1804C8D40")]
public static void EmitGameSettingChangedEvent()
{
Action<GameSettings> onGameSettingsChanged = Game.OnGameSettingsChanged;
if (onGameSettingsChanged != 0)
{
GameSettings gameSettings = Game.instance.config.gameSettings;
onGameSettingsChanged(gameSettings);
return;
}
}
// Token: 0x06000F8D RID: 3981 RVA: 0x00024D08 File Offset: 0x00022F08
[Token(Token = "0x6000F8D")]
[Address(RVA = "0x4C8E00", Offset = "0x4C7C00", VA = "0x1804C8E00")]
public static void EmitScreenSettingChangedEvent()
{
Action<ScreenSettings> onScreenSettingsChanged = Game.OnScreenSettingsChanged;
if (onScreenSettingsChanged != 0)
{
ScreenSettings screenSettings = Game.instance.config.screenSettings;
onScreenSettingsChanged(screenSettings);
return;
}
}
// Token: 0x06000F8E RID: 3982 RVA: 0x00024D40 File Offset: 0x00022F40
[Token(Token = "0x6000F8E")]
[Address(RVA = "0x4C8C80", Offset = "0x4C7A80", VA = "0x1804C8C80")]
public static void EmitCameraSettingsChangedEvent()
{
Action<CameraSettings> onCameraSettingsChanged = Game.OnCameraSettingsChanged;
if (onCameraSettingsChanged != 0)
{
CameraSettings cameraSettings = Game.instance.config.cameraSettings;
onCameraSettingsChanged(cameraSettings);
return;
}
}
// Token: 0x06000F8F RID: 3983 RVA: 0x00024D78 File Offset: 0x00022F78
[Token(Token = "0x6000F8F")]
[Address(RVA = "0x4C8EC0", Offset = "0x4C7CC0", VA = "0x1804C8EC0")]
public static void EmitVolumeSettingsChangedEvent()
{
Action<VolumeSettings> onVolumeSettingsChanged = Game.OnVolumeSettingsChanged;
if (onVolumeSettingsChanged != 0)
{
VolumeSettings volumeSettings = Game.instance.config.volumeSettings;
onVolumeSettingsChanged(volumeSettings);
return;
}
}
// Token: 0x06000F90 RID: 3984 RVA: 0x00024DB0 File Offset: 0x00022FB0
[Token(Token = "0x6000F90")]
[Address(RVA = "0x4CA060", Offset = "0x4C8E60", VA = "0x1804CA060")]
private static string GetGameSaveDataName(int index)
{
return string.Format("GameSave{0:00}", "GameSave{0:00}");
}
// Token: 0x1700006C RID: 108
// (get) Token: 0x06000F91 RID: 3985 RVA: 0x00024DCC File Offset: 0x00022FCC
[Token(Token = "0x1700006C")]
public static ControllerDevice CurrentDevice
{
[Token(Token = "0x6000F91")]
[Address(RVA = "0x4D7180", Offset = "0x4D5F80", VA = "0x1804D7180")]
get
{
return Game.input.currentDevice;
}
}
// Token: 0x06000F92 RID: 3986 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F92")]
[Address(RVA = "0x4CEF10", Offset = "0x4CDD10", VA = "0x1804CEF10")]
private void InitInputSystem()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F93 RID: 3987 RVA: 0x00024DEC File Offset: 0x00022FEC
[Token(Token = "0x6000F93")]
[Address(RVA = "0x4D2DA0", Offset = "0x4D1BA0", VA = "0x1804D2DA0")]
public static void SwitchGameplayInput()
{
Game.input.SwitchActionMap("Gameplay");
}
// Token: 0x06000F94 RID: 3988 RVA: 0x00024E10 File Offset: 0x00023010
[Token(Token = "0x6000F94")]
[Address(RVA = "0x4D35A0", Offset = "0x4D23A0", VA = "0x1804D35A0")]
public static void SwitchUIControlInput()
{
Game.input.SwitchActionMap("UIControl");
}
// Token: 0x06000F95 RID: 3989 RVA: 0x00024E34 File Offset: 0x00023034
[Token(Token = "0x6000F95")]
[Address(RVA = "0x4D3480", Offset = "0x4D2280", VA = "0x1804D3480")]
public static void SwitchStoryControlInput()
{
Game.input.SwitchActionMap("StoryControl");
}
// Token: 0x06000F96 RID: 3990 RVA: 0x00024E58 File Offset: 0x00023058
[Token(Token = "0x6000F96")]
[Address(RVA = "0x4C7520", Offset = "0x4C6320", VA = "0x1804C7520")]
public static void ActivatePlayerInput()
{
Game.input.ActivatePlayerInput();
}
// Token: 0x06000F97 RID: 3991 RVA: 0x00024E78 File Offset: 0x00023078
[Token(Token = "0x6000F97")]
[Address(RVA = "0x4C8880", Offset = "0x4C7680", VA = "0x1804C8880")]
public static void DeactivatePlayerInput()
{
Game.input.DeactivatePlayerInput();
}
// Token: 0x06000F98 RID: 3992 RVA: 0x00024E98 File Offset: 0x00023098
[Token(Token = "0x6000F98")]
[Address(RVA = "0x4C9160", Offset = "0x4C7F60", VA = "0x1804C9160")]
public static void EnablePauseMenuAction()
{
Game.input.EnablePauseMenuAction();
}
// Token: 0x06000F99 RID: 3993 RVA: 0x00024EB8 File Offset: 0x000230B8
[Token(Token = "0x6000F99")]
[Address(RVA = "0x4C8B90", Offset = "0x4C7990", VA = "0x1804C8B90")]
public static void DisablePauseMenuAction()
{
Game.input.DisablePauseMenuAction();
}
// Token: 0x06000F9A RID: 3994 RVA: 0x00024ED8 File Offset: 0x000230D8
[Token(Token = "0x6000F9A")]
[Address(RVA = "0x4C7610", Offset = "0x4C6410", VA = "0x1804C7610")]
public static void AddDeviceChangedHandler(Action<ControllerDevice> handler)
{
Game.input.deviceChangedHandler += handler;
}
// Token: 0x06000F9B RID: 3995 RVA: 0x00024EF8 File Offset: 0x000230F8
[Token(Token = "0x6000F9B")]
[Address(RVA = "0x4D14B0", Offset = "0x4D02B0", VA = "0x1804D14B0")]
public static void RemoveDeviceChangedHandler(Action<ControllerDevice> handler)
{
Game.input.deviceChangedHandler -= handler;
}
// Token: 0x06000F9C RID: 3996 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F9C")]
[Address(RVA = "0x4C7890", Offset = "0x4C6690", VA = "0x1804C7890")]
public static void AddKeyBindingChangedHandler(Action<ControllerDevice> handler)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F9D RID: 3997 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F9D")]
[Address(RVA = "0x4D1630", Offset = "0x4D0430", VA = "0x1804D1630")]
public static void RemoveKeyBindingChangedHandler(Action<ControllerDevice> handler)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F9E RID: 3998 RVA: 0x00024F18 File Offset: 0x00023118
[Token(Token = "0x6000F9E")]
[Address(RVA = "0x4C7FD0", Offset = "0x4C6DD0", VA = "0x1804C7FD0")]
public static void BindCursorStateChangedHandler(Action<bool> handler)
{
Game.input.cursorStateChangedHandler += handler;
}
// Token: 0x06000F9F RID: 3999 RVA: 0x00024F38 File Offset: 0x00023138
[Token(Token = "0x6000F9F")]
[Address(RVA = "0x4D3FC0", Offset = "0x4D2DC0", VA = "0x1804D3FC0")]
public static void UnbindCursorStateChangedHandler(Action<bool> handler)
{
Game.input.cursorStateChangedHandler -= handler;
}
// Token: 0x06000FA0 RID: 4000 RVA: 0x00024F58 File Offset: 0x00023158
[Token(Token = "0x6000FA0")]
[Address(RVA = "0x4C7E50", Offset = "0x4C6C50", VA = "0x1804C7E50")]
public static void BindAnyKeyDownHandler(Action handler)
{
Game.input.BindAnyKeyDownHandler(handler);
}
// Token: 0x06000FA1 RID: 4001 RVA: 0x00024F78 File Offset: 0x00023178
[Token(Token = "0x6000FA1")]
[Address(RVA = "0x4C81D0", Offset = "0x4C6FD0", VA = "0x1804C81D0")]
public static void BindSceneMenuController(ISceneMenuController controller)
{
Game.input.sceneMenuController = controller;
throw new NullReferenceException();
}
// Token: 0x06000FA2 RID: 4002 RVA: 0x00024F98 File Offset: 0x00023198
[Token(Token = "0x6000FA2")]
[Address(RVA = "0x4D41B0", Offset = "0x4D2FB0", VA = "0x1804D41B0")]
public static void UnbindSceneMenuController()
{
GameInputManager gameInputManager = Game.input;
throw new NullReferenceException();
}
// Token: 0x06000FA3 RID: 4003 RVA: 0x00024FB0 File Offset: 0x000231B0
[Token(Token = "0x6000FA3")]
[Address(RVA = "0x4C83D0", Offset = "0x4C71D0", VA = "0x1804C83D0")]
public static void BindStoryController(IStoryController controller)
{
Game.input.storyController = controller;
throw new NullReferenceException();
}
// Token: 0x06000FA4 RID: 4004 RVA: 0x00024FD0 File Offset: 0x000231D0
[Token(Token = "0x6000FA4")]
[Address(RVA = "0x4D4230", Offset = "0x4D3030", VA = "0x1804D4230")]
public static void UnbindStoryController()
{
GameInputManager gameInputManager = Game.input;
throw new NullReferenceException();
}
// Token: 0x06000FA5 RID: 4005 RVA: 0x00024FE8 File Offset: 0x000231E8
[Token(Token = "0x6000FA5")]
[Address(RVA = "0x4C8450", Offset = "0x4C7250", VA = "0x1804C8450")]
public static void BindUIController(IUIController controller)
{
Game.input.UpdateUIController(controller);
}
// Token: 0x06000FA6 RID: 4006 RVA: 0x00025008 File Offset: 0x00023208
[Token(Token = "0x6000FA6")]
[Address(RVA = "0x4D42B0", Offset = "0x4D30B0", VA = "0x1804D42B0")]
public static void UnbindUIController()
{
GameInputManager gameInputManager = Game.input;
int num = 0;
gameInputManager.UpdateUIController(num);
}
// Token: 0x06000FA7 RID: 4007 RVA: 0x0002502C File Offset: 0x0002322C
[Token(Token = "0x6000FA7")]
[Address(RVA = "0x4C7F50", Offset = "0x4C6D50", VA = "0x1804C7F50")]
public static void BindCharacterController(ICharacterController controller)
{
Game.input.UpdateCharacterController(controller);
}
// Token: 0x06000FA8 RID: 4008 RVA: 0x0002504C File Offset: 0x0002324C
[Token(Token = "0x6000FA8")]
[Address(RVA = "0x4D3F50", Offset = "0x4D2D50", VA = "0x1804D3F50")]
public static void UnbindCharacterController()
{
GameInputManager gameInputManager = Game.input;
int num = 0;
gameInputManager.UpdateCharacterController(num);
}
// Token: 0x06000FA9 RID: 4009 RVA: 0x00025070 File Offset: 0x00023270
[Token(Token = "0x6000FA9")]
[Address(RVA = "0x4C80D0", Offset = "0x4C6ED0", VA = "0x1804C80D0")]
public static void BindMagicController(IMagicController controller)
{
Game.input.magicController = controller;
throw new NullReferenceException();
}
// Token: 0x06000FAA RID: 4010 RVA: 0x00025090 File Offset: 0x00023290
[Token(Token = "0x6000FAA")]
[Address(RVA = "0x4D40C0", Offset = "0x4D2EC0", VA = "0x1804D40C0")]
public static void UnbindMagicController()
{
GameInputManager gameInputManager = Game.input;
throw new NullReferenceException();
}
// Token: 0x06000FAB RID: 4011 RVA: 0x000250A8 File Offset: 0x000232A8
[Token(Token = "0x6000FAB")]
[Address(RVA = "0x4C8050", Offset = "0x4C6E50", VA = "0x1804C8050")]
public static void BindItemController(IItemController controller)
{
Game.input.itemController = controller;
throw new NullReferenceException();
}
// Token: 0x06000FAC RID: 4012 RVA: 0x000250C8 File Offset: 0x000232C8
[Token(Token = "0x6000FAC")]
[Address(RVA = "0x4D4040", Offset = "0x4D2E40", VA = "0x1804D4040")]
public static void UnbindItemController()
{
GameInputManager gameInputManager = Game.input;
throw new NullReferenceException();
}
// Token: 0x06000FAD RID: 4013 RVA: 0x000250E0 File Offset: 0x000232E0
[Token(Token = "0x6000FAD")]
[Address(RVA = "0x4C8150", Offset = "0x4C6F50", VA = "0x1804C8150")]
public static void BindPointerController(IPointerController controller)
{
Game.input.pointerController = controller;
throw new NullReferenceException();
}
// Token: 0x06000FAE RID: 4014 RVA: 0x00025100 File Offset: 0x00023300
[Token(Token = "0x6000FAE")]
[Address(RVA = "0x4D4140", Offset = "0x4D2F40", VA = "0x1804D4140")]
public static void UnbindPointerController()
{
Game.input.UnbindPointerController();
}
// Token: 0x06000FAF RID: 4015 RVA: 0x00025120 File Offset: 0x00023320
[Token(Token = "0x6000FAF")]
[Address(RVA = "0x4D48C0", Offset = "0x4D36C0", VA = "0x1804D48C0")]
public static void UpdateCursorPosData(Vector2 cursorPos)
{
GameInputManager gameInputManager = Game.input;
gameInputManager.cursorPosition = cursorPos;
gameInputManager.cursorPosition.y = (float)0;
}
// Token: 0x06000FB0 RID: 4016 RVA: 0x0002514C File Offset: 0x0002334C
[Token(Token = "0x6000FB0")]
[Address(RVA = "0x4D4950", Offset = "0x4D3750", VA = "0x1804D4950")]
public static void UpdateCursorPosition()
{
Game.input.UpdateCursorPosition();
}
// Token: 0x06000FB1 RID: 4017 RVA: 0x0002516C File Offset: 0x0002336C
[Token(Token = "0x6000FB1")]
[Address(RVA = "0x4D4AC0", Offset = "0x4D38C0", VA = "0x1804D4AC0")]
public static void UpdateInputBindings()
{
Game.input.UpdateInputBindings();
Action<ControllerDevice> action = Game.keyBindingChangedHanadlers;
if (action != 0)
{
ControllerDevice currentDevice = Game.input.currentDevice;
action(currentDevice);
return;
}
}
// Token: 0x06000FB2 RID: 4018 RVA: 0x000251A8 File Offset: 0x000233A8
[Token(Token = "0x6000FB2")]
[Address(RVA = "0x4CFEC0", Offset = "0x4CECC0", VA = "0x1804CFEC0")]
public static bool IsKeyboardController()
{
return Game.input.currentDevice == ControllerDevice.Keyboard;
}
// Token: 0x06000FB3 RID: 4019 RVA: 0x000251C8 File Offset: 0x000233C8
[Token(Token = "0x6000FB3")]
[Address(RVA = "0x4CAA50", Offset = "0x4C9850", VA = "0x1804CAA50")]
public static string GetKeyboardLabel(string keyName)
{
string text2;
for (;;)
{
string keyboardKey = Game.instance.config.keyMaps.GetKeyboardKey(keyName);
if (keyboardKey != 0)
{
if (string.Equals(keyboardKey, "<Keyboard>/leftArrow"))
{
break;
}
if (string.Equals(keyboardKey, "<Keyboard>/rightArrow"))
{
goto Block_2;
}
if (string.Equals(keyboardKey, "<Keyboard>/upArrow"))
{
goto Block_3;
}
if (string.Equals(keyboardKey, "<Keyboard>/downArrow"))
{
goto Block_4;
}
}
int num = 0;
int num2 = 0;
string text = InputControlPath.ToHumanReadableString(keyboardKey, (InputControlPath.HumanReadableStringOptions)num2, num);
text2 = Game.buttonReplaceExp.Replace(text, "");
if (text2.StartsWith("Numpad"))
{
goto Block_5;
}
}
return "←";
Block_2:
return "→";
Block_3:
return "↑";
Block_4:
return "↓";
Block_5:
return text2.Replace("Numpad", "Num");
}
// Token: 0x06000FB4 RID: 4020 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FB4")]
[Address(RVA = "0x4CACA0", Offset = "0x4C9AA0", VA = "0x1804CACA0")]
public static ValueTuple<string, int, Sprite> GetKeyboardSprite(string keyName)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FB5 RID: 4021 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FB5")]
[Address(RVA = "0x4CC780", Offset = "0x4CB580", VA = "0x1804CC780")]
private static ValueTuple<string, int, Sprite> GetSelectItemLeftwardSprite()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FB6 RID: 4022 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FB6")]
[Address(RVA = "0x4CC850", Offset = "0x4CB650", VA = "0x1804CC850")]
private static ValueTuple<string, int, Sprite> GetSelectItemRightwardSprite()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FB7 RID: 4023 RVA: 0x00025288 File Offset: 0x00023488
[Token(Token = "0x6000FB7")]
[Address(RVA = "0x4CA9C0", Offset = "0x4C97C0", VA = "0x1804CA9C0")]
public static Sprite GetKeyboardButtonSprite()
{
return Game.instance.ui.buttonThemePack.keyboardTheme.keyboardShort;
}
// Token: 0x06000FB8 RID: 4024 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FB8")]
[Address(RVA = "0x4CA1A0", Offset = "0x4C8FA0", VA = "0x1804CA1A0")]
public static Sprite GetGamepadSprite(string keyName)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FB9 RID: 4025 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FB9")]
[Address(RVA = "0x4C95C0", Offset = "0x4C83C0", VA = "0x1804C95C0")]
public static void EnableVibration(float duration, float lowFrequency, float highFrequency)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FBA RID: 4026 RVA: 0x000252B4 File Offset: 0x000234B4
[Token(Token = "0x6000FBA")]
[Address(RVA = "0x4D0A50", Offset = "0x4CF850", VA = "0x1804D0A50")]
public static void PauseVibration()
{
Game.input.vibration.PauseVibration();
}
// Token: 0x06000FBB RID: 4027 RVA: 0x000252D8 File Offset: 0x000234D8
[Token(Token = "0x6000FBB")]
[Address(RVA = "0x4D1A80", Offset = "0x4D0880", VA = "0x1804D1A80")]
public static void ResumeVibration()
{
Game.input.vibration.ResumeVibration();
}
// Token: 0x06000FBC RID: 4028 RVA: 0x000252FC File Offset: 0x000234FC
[Token(Token = "0x6000FBC")]
[Address(RVA = "0x4C8C00", Offset = "0x4C7A00", VA = "0x1804C8C00")]
public static void DisableVibration()
{
Game.input.vibration.DisableVibration();
}
// Token: 0x06000FBD RID: 4029 RVA: 0x00025320 File Offset: 0x00023520
[Token(Token = "0x6000FBD")]
[Address(RVA = "0x4D1960", Offset = "0x4D0760", VA = "0x1804D1960")]
public static void ResetKeyboardDefaultPaths()
{
Game.instance.config.keyMaps.ResetKeyboardDefaultPaths();
Game.input.UpdateInputBindings();
Action<ControllerDevice> action = Game.keyBindingChangedHanadlers;
if (action != 0)
{
ControllerDevice currentDevice = Game.input.currentDevice;
action(currentDevice);
return;
}
}
// Token: 0x06000FBE RID: 4030 RVA: 0x00025370 File Offset: 0x00023570
[Token(Token = "0x6000FBE")]
[Address(RVA = "0x4D1840", Offset = "0x4D0640", VA = "0x1804D1840")]
public static void ResetGamepadDefaultPaths()
{
Game.instance.config.keyMaps.ResetGamepadDefaultPaths();
Game.input.UpdateInputBindings();
Action<ControllerDevice> action = Game.keyBindingChangedHanadlers;
if (action != 0)
{
ControllerDevice currentDevice = Game.input.currentDevice;
action(currentDevice);
return;
}
}
// Token: 0x06000FBF RID: 4031 RVA: 0x000253C0 File Offset: 0x000235C0
[Token(Token = "0x6000FBF")]
[Address(RVA = "0x4D1BA0", Offset = "0x4D09A0", VA = "0x1804D1BA0")]
public static void RunKeyboardRebindOperation(string inputActionName, Action<bool, string> rebindHandler)
{
Game.instance.config.keyMaps.RunKeyboardRebindOperation(inputActionName, rebindHandler);
}
// Token: 0x06000FC0 RID: 4032 RVA: 0x000253EC File Offset: 0x000235EC
[Token(Token = "0x6000FC0")]
[Address(RVA = "0x4D1B00", Offset = "0x4D0900", VA = "0x1804D1B00")]
public static void RunGamepadRebindOperation(string inputActionName, Action<bool, string> rebindHandler)
{
Game.instance.config.keyMaps.RunGamepadRebindOperation(inputActionName, rebindHandler);
}
// Token: 0x06000FC1 RID: 4033 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FC1")]
[Address(RVA = "0x4CF220", Offset = "0x4CE020", VA = "0x1804CF220")]
private void InitScreenSystem()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FC2 RID: 4034 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FC2")]
[Address(RVA = "0x4D52C0", Offset = "0x4D40C0", VA = "0x1804D52C0")]
public static void UpdateResolutionSettings(ScreenSettings settings)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FC3 RID: 4035 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FC3")]
[Address(RVA = "0x4D51D0", Offset = "0x4D3FD0", VA = "0x1804D51D0")]
public static void UpdateQualitySettings(ScreenSettings settings)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FC4 RID: 4036 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FC4")]
[Address(RVA = "0x4D5970", Offset = "0x4D4770", VA = "0x1804D5970")]
public static void UpdateVSyncSettings(ScreenSettings settings)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FC5 RID: 4037 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FC5")]
[Address(RVA = "0x4D49C0", Offset = "0x4D37C0", VA = "0x1804D49C0")]
public static void UpdateFPSSettings(ScreenSettings settings)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FC6 RID: 4038 RVA: 0x00025418 File Offset: 0x00023618
[Token(Token = "0x6000FC6")]
[Address(RVA = "0x4D1C40", Offset = "0x4D0A40", VA = "0x1804D1C40")]
public static void RunStageServices(Action<TimeEffectType, StageTimeManager> timeEventHandler)
{
Game.stageTime.Execute(timeEventHandler);
}
// Token: 0x06000FC7 RID: 4039 RVA: 0x00025438 File Offset: 0x00023638
[Token(Token = "0x6000FC7")]
[Address(RVA = "0x4C8620", Offset = "0x4C7420", VA = "0x1804C8620")]
public static void ClearStageServices()
{
Game.stageTime.Dispose();
}
// Token: 0x06000FC8 RID: 4040 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FC8")]
[Address(RVA = "0x4D2690", Offset = "0x4D1490", VA = "0x1804D2690")]
public static void SetupStageManager(global::SceneManager sceneManager)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FC9 RID: 4041 RVA: 0x00025458 File Offset: 0x00023658
[Token(Token = "0x6000FC9")]
[Address(RVA = "0x4CC720", Offset = "0x4CB520", VA = "0x1804CC720")]
public static global::SceneManager GetSceneManager()
{
return Game.sceneManager;
}
// Token: 0x06000FCA RID: 4042 RVA: 0x0002546C File Offset: 0x0002366C
[Token(Token = "0x6000FCA")]
[Address(RVA = "0x4CC450", Offset = "0x4CB250", VA = "0x1804CC450")]
public static WizardGirlManage GetPlayerManager()
{
return Game.sceneManager.wizardGirl;
}
// Token: 0x06000FCB RID: 4043 RVA: 0x0002548C File Offset: 0x0002368C
[Token(Token = "0x6000FCB")]
[Address(RVA = "0x4CC4C0", Offset = "0x4CB2C0", VA = "0x1804CC4C0")]
public static PlayerSound GetPlayerSound()
{
return Game.sceneManager.wizardGirl.g_Sound;
}
// Token: 0x06000FCC RID: 4044 RVA: 0x000254B0 File Offset: 0x000236B0
[Token(Token = "0x6000FCC")]
[Address(RVA = "0x4CC630", Offset = "0x4CB430", VA = "0x1804CC630")]
public static Transform GetPlayerTransform()
{
return Game.sceneManager.wizardGirl.transform;
}
// Token: 0x06000FCD RID: 4045 RVA: 0x000254D4 File Offset: 0x000236D4
[Token(Token = "0x6000FCD")]
[Address(RVA = "0x4CD010", Offset = "0x4CBE10", VA = "0x1804CD010")]
public static Camera GetStageCamera()
{
return Game.sceneManager.stageCam;
}
// Token: 0x06000FCE RID: 4046 RVA: 0x000254F4 File Offset: 0x000236F4
[Token(Token = "0x6000FCE")]
[Address(RVA = "0x4C9D30", Offset = "0x4C8B30", VA = "0x1804C9D30")]
public static PlayerCamera GetCameraController()
{
return Game.sceneManager.GetCameraController();
}
// Token: 0x06000FCF RID: 4047 RVA: 0x00025514 File Offset: 0x00023714
[Token(Token = "0x6000FCF")]
[Address(RVA = "0x4CA440", Offset = "0x4C9240", VA = "0x1804CA440")]
public static ItemSystem GetItemManager()
{
return Game.sceneManager.itemSystem;
}
// Token: 0x06000FD0 RID: 4048 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FD0")]
[Address(RVA = "0x4C8700", Offset = "0x4C7500", VA = "0x1804C8700")]
public static void CreateSoul(SoulSystem.SoulType type, Vector3 pos, int num)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FD1 RID: 4049 RVA: 0x00025534 File Offset: 0x00023734
[Token(Token = "0x6000FD1")]
[Address(RVA = "0x4C8350", Offset = "0x4C7150", VA = "0x1804C8350")]
public static void BindStageTimeScale(EffectPool effectPool)
{
Game.sceneManager.AddEffect(effectPool);
}
// Token: 0x06000FD2 RID: 4050 RVA: 0x00025554 File Offset: 0x00023754
[Token(Token = "0x6000FD2")]
[Address(RVA = "0x4C82D0", Offset = "0x4C70D0", VA = "0x1804C82D0")]
public static void BindStageTimeScale(EffectPoolFull effectPool)
{
Game.sceneManager.AddEffect(effectPool);
}
// Token: 0x06000FD3 RID: 4051 RVA: 0x00025574 File Offset: 0x00023774
[Token(Token = "0x6000FD3")]
[Address(RVA = "0x4C8250", Offset = "0x4C7050", VA = "0x1804C8250")]
public static void BindStageTimeScale(SoundEffect sound)
{
Game.sceneManager.AddSound(sound);
}
// Token: 0x06000FD4 RID: 4052 RVA: 0x00025594 File Offset: 0x00023794
[Token(Token = "0x6000FD4")]
[Address(RVA = "0x4C7690", Offset = "0x4C6490", VA = "0x1804C7690")]
public static void AddDisposeHandler(IDisposable handler)
{
Game.sceneManager.AddDisposeHandler(handler);
}
// Token: 0x06000FD5 RID: 4053 RVA: 0x000255B4 File Offset: 0x000237B4
[Token(Token = "0x6000FD5")]
[Address(RVA = "0x4CC300", Offset = "0x4CB100", VA = "0x1804CC300")]
public static CharacterBaseData GetPlayerCharData()
{
return Game.GetPlayerManager().g_CharData;
}
// Token: 0x06000FD6 RID: 4054 RVA: 0x000255D4 File Offset: 0x000237D4
[Token(Token = "0x6000FD6")]
[Address(RVA = "0x4C9E70", Offset = "0x4C8C70", VA = "0x1804C9E70")]
public static EnemiesManager GetEnemiesManager()
{
return Game.sceneManager.enemiesManager;
}
// Token: 0x06000FD7 RID: 4055 RVA: 0x000255F4 File Offset: 0x000237F4
[Token(Token = "0x6000FD7")]
[Address(RVA = "0x4CC130", Offset = "0x4CAF30", VA = "0x1804CC130")]
public static LockPointsManager GetLockPointsManager()
{
return Game.sceneManager.GetLockPointsManager();
}
// Token: 0x06000FD8 RID: 4056 RVA: 0x00025614 File Offset: 0x00023814
[Token(Token = "0x6000FD8")]
[Address(RVA = "0x4C9CC0", Offset = "0x4C8AC0", VA = "0x1804C9CC0")]
public static AchievementsSystem GetAchievementsSystem()
{
return Game.sceneManager.achievementSystem;
}
// Token: 0x06000FD9 RID: 4057 RVA: 0x00025634 File Offset: 0x00023834
[Token(Token = "0x6000FD9")]
[Address(RVA = "0x4C84D0", Offset = "0x4C72D0", VA = "0x1804C84D0")]
public static void BindVolumeController(GameVolumeController source)
{
/*
An exception occurred when decompiling this method (06000FD9)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Game::BindVolumeController(GameVolumeController)
---> System.Exception: Basic block has to end with unconditional control flow.
{; Block_0:; stsfld:Game(Game::instance, ldloc:GameVolumeController[exp:Game](source)); };
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
}
// Token: 0x06000FDA RID: 4058 RVA: 0x00025648 File Offset: 0x00023848
[Token(Token = "0x6000FDA")]
[Address(RVA = "0x4D25A0", Offset = "0x4D13A0", VA = "0x1804D25A0")]
public static void SetVolumeProfile(VolumeProfile profile)
{
if (Game.volumeController)
{
Game.volumeController.SetProfile(profile);
}
}
// Token: 0x06000FDB RID: 4059 RVA: 0x00025674 File Offset: 0x00023874
[Token(Token = "0x6000FDB")]
[Address(RVA = "0x4C8F80", Offset = "0x4C7D80", VA = "0x1804C8F80")]
public static void EnableAimVolumeEffect(bool enable)
{
if (Game.volumeController)
{
Game.volumeController.EnableAimEffect(enable);
}
}
// Token: 0x06000FDC RID: 4060 RVA: 0x000256A0 File Offset: 0x000238A0
[Token(Token = "0x6000FDC")]
[Address(RVA = "0x4C94D0", Offset = "0x4C82D0", VA = "0x1804C94D0")]
public static void EnableStoryVolumeEffect(bool enable)
{
if (Game.volumeController)
{
Game.volumeController.EnableStoryEffect(enable);
}
}
// Token: 0x06000FDD RID: 4061 RVA: 0x000256CC File Offset: 0x000238CC
[Token(Token = "0x6000FDD")]
[Address(RVA = "0x4C9070", Offset = "0x4C7E70", VA = "0x1804C9070")]
public static void EnableLightningMode(bool enable)
{
if (Game.volumeController)
{
Game.volumeController.bLightningMode = enable;
}
}
// Token: 0x06000FDE RID: 4062 RVA: 0x000256F8 File Offset: 0x000238F8
[Token(Token = "0x6000FDE")]
[Address(RVA = "0x4C9350", Offset = "0x4C8150", VA = "0x1804C9350")]
public static void EnableStage04VignetteEffect(bool enable)
{
if (Game.volumeController)
{
Game.volumeController.bStage04BlackFog = enable;
}
}
// Token: 0x06000FDF RID: 4063 RVA: 0x00025724 File Offset: 0x00023924
[Token(Token = "0x6000FDF")]
[Address(RVA = "0x4C9260", Offset = "0x4C8060", VA = "0x1804C9260")]
public static void EnableStage04Room08StoryEffect(bool enable)
{
if (Game.volumeController)
{
Game.volumeController.EnableStage04Room08Effect(enable);
}
}
// Token: 0x06000FE0 RID: 4064 RVA: 0x00025750 File Offset: 0x00023950
[Token(Token = "0x6000FE0")]
[Address(RVA = "0x4D54C0", Offset = "0x4D42C0", VA = "0x1804D54C0")]
public static void UpdateSavePoint(SavePoint savePoint)
{
Game.sceneManager.UpdateSavePoint(savePoint);
}
// Token: 0x06000FE1 RID: 4065 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FE1")]
[Address(RVA = "0x4D5540", Offset = "0x4D4340", VA = "0x1804D5540")]
public static void UpdateSkin(GameSkin skin)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FE2 RID: 4066 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FE2")]
[Address(RVA = "0x4CF730", Offset = "0x4CE530", VA = "0x1804CF730")]
private void InitStageTimeSystem()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FE3 RID: 4067 RVA: 0x00025770 File Offset: 0x00023970
[Token(Token = "0x6000FE3")]
[Address(RVA = "0x4D56C0", Offset = "0x4D44C0", VA = "0x1804D56C0")]
public static void UpdateSystemTimeScale(float timeScale, bool clearHitStop = false)
{
Game.stageTime.UpdateSystemTimeScale(timeScale, clearHitStop);
}
// Token: 0x06000FE4 RID: 4068 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FE4")]
[Address(RVA = "0x4D5630", Offset = "0x4D4430", VA = "0x1804D5630")]
public static void UpdateSystemTimeFactor(float timeScale, float duration)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FE5 RID: 4069 RVA: 0x00025790 File Offset: 0x00023990
[Token(Token = "0x6000FE5")]
[Address(RVA = "0x4D50D0", Offset = "0x4D3ED0", VA = "0x1804D50D0")]
public static void UpdatePlayerTimeScale(float timeScale)
{
Game.stageTime.UpdatePlayerTimeScale(timeScale);
}
// Token: 0x06000FE6 RID: 4070 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FE6")]
[Address(RVA = "0x4C91D0", Offset = "0x4C7FD0", VA = "0x1804C91D0")]
public static void EnablePlayerHitStop(float duration, float timeScale)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FE7 RID: 4071 RVA: 0x000257B0 File Offset: 0x000239B0
[Token(Token = "0x6000FE7")]
[Address(RVA = "0x4D55B0", Offset = "0x4D43B0", VA = "0x1804D55B0")]
public static void UpdateStageTimeScale(float timeScale)
{
Game.stageTime.UpdateStageTimeScale(timeScale);
}
// Token: 0x06000FE8 RID: 4072 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FE8")]
[Address(RVA = "0x4C9440", Offset = "0x4C8240", VA = "0x1804C9440")]
public static void EnableStageHitStop(float duration, float timeScale)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FE9 RID: 4073 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FE9")]
[Address(RVA = "0x4C9F70", Offset = "0x4C8D70", VA = "0x1804C9F70")]
public static float GetGameDeltaTime()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FEA RID: 4074 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FEA")]
[Address(RVA = "0x4CD4C0", Offset = "0x4CC2C0", VA = "0x1804CD4C0")]
public static float GetSystemDeltaTime()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FEB RID: 4075 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FEB")]
[Address(RVA = "0x4CC540", Offset = "0x4CB340", VA = "0x1804CC540")]
public static float GetPlayerTimeScale()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FEC RID: 4076 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FEC")]
[Address(RVA = "0x4CC360", Offset = "0x4CB160", VA = "0x1804CC360")]
public static float GetPlayerDeltaTime()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FED RID: 4077 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FED")]
[Address(RVA = "0x4CD170", Offset = "0x4CBF70", VA = "0x1804CD170")]
public static float GetStageTimeScale()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FEE RID: 4078 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FEE")]
[Address(RVA = "0x4CD080", Offset = "0x4CBE80", VA = "0x1804CD080")]
public static float GetStageDeltaTime()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FEF RID: 4079 RVA: 0x000257D0 File Offset: 0x000239D0
[Token(Token = "0x6000FEF")]
[Address(RVA = "0x4CC290", Offset = "0x4CB090", VA = "0x1804CC290")]
public static ulong GetPlayedSeconds()
{
return Game.stageTime.GetPlayedSeconds();
}
// Token: 0x06000FF0 RID: 4080 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FF0")]
[Address(RVA = "0x4D2700", Offset = "0x4D1500", VA = "0x1804D2700")]
public static void SetupStageUI(StageUIManager stageUI)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FF1 RID: 4081 RVA: 0x000257F0 File Offset: 0x000239F0
[Token(Token = "0x6000FF1")]
[Address(RVA = "0x4C7AD0", Offset = "0x4C68D0", VA = "0x1804C7AD0")]
public static void AppearInteractionPrompt(string promptText)
{
Game.stageUI.AppearInteractionPrompt(promptText);
}
// Token: 0x06000FF2 RID: 4082 RVA: 0x00025810 File Offset: 0x00023A10
[Token(Token = "0x6000FF2")]
[Address(RVA = "0x4CDDD0", Offset = "0x4CCBD0", VA = "0x1804CDDD0")]
public static void HideInteractionPrompt()
{
Game.stageUI.HideInteractionPrompt();
}
// Token: 0x06000FF3 RID: 4083 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FF3")]
[Address(RVA = "0x4C7A50", Offset = "0x4C6850", VA = "0x1804C7A50")]
public static void AppearGameTip(GameTipStyle style)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FF4 RID: 4084 RVA: 0x00025830 File Offset: 0x00023A30
[Token(Token = "0x6000FF4")]
[Address(RVA = "0x4C7B50", Offset = "0x4C6950", VA = "0x1804C7B50")]
public static void AppearPropertyObtainedPrompt(string message)
{
if (Game.instance.config.gameSettings.language == GameLanguage.Japanese)
{
string text = Game.<UISystemText>k__BackingField.GetText(78);
string text2 = message + text;
}
string text3 = Game.<UISystemText>k__BackingField.GetText(78) + " " + message;
Game.stageUI.AppearEventPrompt(text3);
}
// Token: 0x06000FF5 RID: 4085 RVA: 0x00025894 File Offset: 0x00023A94
[Token(Token = "0x6000FF5")]
[Address(RVA = "0x4C7950", Offset = "0x4C6750", VA = "0x1804C7950")]
public static void AppearEventPrompt(string content)
{
Game.stageUI.AppearEventPrompt(content);
}
// Token: 0x06000FF6 RID: 4086 RVA: 0x000258B4 File Offset: 0x00023AB4
[Token(Token = "0x6000FF6")]
[Address(RVA = "0x4C7DB0", Offset = "0x4C6BB0", VA = "0x1804C7DB0")]
public static void AppearSavePointMenu(SavePoint savePointData)
{
Game.stageUI.AppearSavePointMenu(savePointData);
}
// Token: 0x06000FF7 RID: 4087 RVA: 0x000258D4 File Offset: 0x00023AD4
[Token(Token = "0x6000FF7")]
[Address(RVA = "0x4C79D0", Offset = "0x4C67D0", VA = "0x1804C79D0")]
public static void AppearExitLevelMsgBox(SavePoint savePointData)
{
Game.stageUI.AppearExitLevelMsgBox(savePointData);
}
// Token: 0x06000FF8 RID: 4088 RVA: 0x000258F4 File Offset: 0x00023AF4
[Token(Token = "0x6000FF8")]
[Address(RVA = "0x4D3410", Offset = "0x4D2210", VA = "0x1804D3410")]
public static void SwitchStageUIAppearance()
{
Game.stageUI.SwitchAppearance();
}
// Token: 0x06000FF9 RID: 4089 RVA: 0x00025914 File Offset: 0x00023B14
[Token(Token = "0x6000FF9")]
[Address(RVA = "0x4D0690", Offset = "0x4CF490", VA = "0x1804D0690")]
public static void OpenPlayerDeathMessageBox()
{
if (Game.audioPlayer)
{
Game.audioPlayer.PlayCanvasSE(UICanvasSFX.Option);
}
Game.input.SwitchActionMap("UIControl");
UIPlayerDeathMenu canvas = Game.GetCanvas<UIPlayerDeathMenu>();
int num = 0;
canvas.Open(num);
Game.stageUI.AppearBackground(0.7f, 1f);
}
// Token: 0x06000FFA RID: 4090 RVA: 0x00025974 File Offset: 0x00023B74
[Token(Token = "0x6000FFA")]
[Address(RVA = "0x4C8690", Offset = "0x4C7490", VA = "0x1804C8690")]
public static void CloseStageUI()
{
Game.stageUI.CloseSceneMenu();
}
// Token: 0x06000FFB RID: 4091 RVA: 0x00025994 File Offset: 0x00023B94
[Token(Token = "0x6000FFB")]
[Address(RVA = "0x4D0380", Offset = "0x4CF180", VA = "0x1804D0380")]
public static void MoveBackgroundUp()
{
Game.stageUI.MoveBackgroundUp();
}
// Token: 0x06000FFC RID: 4092 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FFC")]
[Address(RVA = "0x4D0310", Offset = "0x4CF110", VA = "0x1804D0310")]
public static void MoveBackgroundDown()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FFD RID: 4093 RVA: 0x000259B4 File Offset: 0x00023BB4
[Token(Token = "0x6000FFD")]
[Address(RVA = "0x4CD770", Offset = "0x4CC570", VA = "0x1804CD770")]
public static UINumberSprite GetUINumberSprites()
{
return Game.stageUI.numberSprites;
}
// Token: 0x06000FFE RID: 4094 RVA: 0x000259D4 File Offset: 0x00023BD4
[Token(Token = "0x6000FFE")]
[Address(RVA = "0x4CD5B0", Offset = "0x4CC3B0", VA = "0x1804CD5B0")]
public static UIElementSprite GetUIElementSprites()
{
return Game.stageUI.elementSprites;
}
// Token: 0x06000FFF RID: 4095 RVA: 0x000259F4 File Offset: 0x00023BF4
[Token(Token = "0x6000FFF")]
[Address(RVA = "0x4CD620", Offset = "0x4CC420", VA = "0x1804CD620")]
public static UIEnemyHp GetUIEnemyHp()
{
return Game.stageUI.enemyHp;
}
// Token: 0x06001000 RID: 4096 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001000")]
[Address(RVA = "0x4D1EC0", Offset = "0x4D0CC0", VA = "0x1804D1EC0")]
public static void SetBlackScreen(bool isEnabled, bool isGradient = true)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001001 RID: 4097 RVA: 0x00025A14 File Offset: 0x00023C14
[Token(Token = "0x6001001")]
[Address(RVA = "0x4D1FE0", Offset = "0x4D0DE0", VA = "0x1804D1FE0")]
public static void SetDialogArrowEnable(bool isEnabled)
{
Game.stageUI.SetDialogArrowEnable(isEnabled);
}
// Token: 0x06001002 RID: 4098 RVA: 0x00025A34 File Offset: 0x00023C34
[Token(Token = "0x6001002")]
[Address(RVA = "0x4D20E0", Offset = "0x4D0EE0", VA = "0x1804D20E0")]
public static void SetDialogText(string speakerName, string content)
{
Game.stageUI.SetDialogText(speakerName, content);
}
// Token: 0x06001003 RID: 4099 RVA: 0x00025A54 File Offset: 0x00023C54
[Token(Token = "0x6001003")]
[Address(RVA = "0x4D2060", Offset = "0x4D0E60", VA = "0x1804D2060")]
public static void SetDialogEnable(bool isEnabled)
{
Game.stageUI.SetDialogEnable(isEnabled);
}
// Token: 0x06001004 RID: 4100 RVA: 0x00025A74 File Offset: 0x00023C74
[Token(Token = "0x6001004")]
[Address(RVA = "0x4D1E40", Offset = "0x4D0C40", VA = "0x1804D1E40")]
public static void SetBlackEdge(bool isEnabled)
{
Game.stageUI.SetBlackEdge(isEnabled);
}
// Token: 0x06001005 RID: 4101 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001005")]
[Address(RVA = "0x4D2420", Offset = "0x4D1220", VA = "0x1804D2420")]
public static void SetPassiveEvent(PassiveEvent.PassiveEventType type, PassiveEvent eventTarget)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001006 RID: 4102 RVA: 0x00025A94 File Offset: 0x00023C94
[Token(Token = "0x6001006")]
[Address(RVA = "0x4CD7E0", Offset = "0x4CC5E0", VA = "0x1804CD7E0")]
public static RectTransform GetUIPlayerStats()
{
return Game.stageUI.GetUIPlayerStats();
}
// Token: 0x06001007 RID: 4103 RVA: 0x00025AB4 File Offset: 0x00023CB4
[Token(Token = "0x6001007")]
[Address(RVA = "0x4D5150", Offset = "0x4D3F50", VA = "0x1804D5150")]
public static void UpdatePlayerValueVisible(float alphaValue)
{
Game.stageUI.UpdatePlayerValueVisible(alphaValue);
}
// Token: 0x06001008 RID: 4104 RVA: 0x00025AD4 File Offset: 0x00023CD4
[Token(Token = "0x6001008")]
[Address(RVA = "0x4D4F50", Offset = "0x4D3D50", VA = "0x1804D4F50")]
public static void UpdatePlayerHP(bool isCured = false)
{
Game.stageUI.UpdatePlayerHP(isCured);
}
// Token: 0x06001009 RID: 4105 RVA: 0x00025AF4 File Offset: 0x00023CF4
[Token(Token = "0x6001009")]
[Address(RVA = "0x4D4FD0", Offset = "0x4D3DD0", VA = "0x1804D4FD0")]
public static void UpdatePlayerMP(bool isCured = false)
{
Game.stageUI.UpdatePlayerMP(isCured);
}
// Token: 0x0600100A RID: 4106 RVA: 0x00025B14 File Offset: 0x00023D14
[Token(Token = "0x600100A")]
[Address(RVA = "0x4D5050", Offset = "0x4D3E50", VA = "0x1804D5050")]
public static void UpdatePlayerSP(bool isCured = false)
{
Game.stageUI.UpdatePlayerSP(isCured);
}
// Token: 0x0600100B RID: 4107 RVA: 0x00025B34 File Offset: 0x00023D34
[Token(Token = "0x600100B")]
[Address(RVA = "0x4D2170", Offset = "0x4D0F70", VA = "0x1804D2170")]
public static void SetHideMoneyFlag(bool isHide)
{
Game.stageUI.SetHideMoneyFlag(isHide);
}
// Token: 0x0600100C RID: 4108 RVA: 0x00025B54 File Offset: 0x00023D54
[Token(Token = "0x600100C")]
[Address(RVA = "0x4D4850", Offset = "0x4D3650", VA = "0x1804D4850")]
public static void UpdateCurse()
{
Game.stageUI.UpdateCurse();
}
// Token: 0x0600100D RID: 4109 RVA: 0x00025B74 File Offset: 0x00023D74
[Token(Token = "0x600100D")]
[Address(RVA = "0x4D4ED0", Offset = "0x4D3CD0", VA = "0x1804D4ED0")]
public static void UpdateMoney(float moneyValue)
{
Game.stageUI.UpdateMoney(moneyValue);
}
// Token: 0x0600100E RID: 4110 RVA: 0x00025B94 File Offset: 0x00023D94
[Token(Token = "0x600100E")]
[Address(RVA = "0x4CD850", Offset = "0x4CC650", VA = "0x1804CD850")]
public static RectTransform GetUIPlayerSubStats()
{
return Game.stageUI.GetUIPlayerSubStats();
}
// Token: 0x0600100F RID: 4111 RVA: 0x00025BB4 File Offset: 0x00023DB4
[Token(Token = "0x600100F")]
[Address(RVA = "0x4CD690", Offset = "0x4CC490", VA = "0x1804CD690")]
public static RectTransform GetUIItemBar()
{
return Game.stageUI.GetUIItemBar();
}
// Token: 0x06001010 RID: 4112 RVA: 0x00025BD4 File Offset: 0x00023DD4
[Token(Token = "0x6001010")]
[Address(RVA = "0x4CD700", Offset = "0x4CC500", VA = "0x1804CD700")]
public static RectTransform GetUIMagicBar()
{
return Game.stageUI.GetUIMagicBar();
}
// Token: 0x06001011 RID: 4113 RVA: 0x00025BF4 File Offset: 0x00023DF4
[Token(Token = "0x6001011")]
[Address(RVA = "0x4D47D0", Offset = "0x4D35D0", VA = "0x1804D47D0")]
public static void UpdateChargeBarShow(bool isDirty)
{
Game.stageUI.UpdateChargeBarShow(isDirty);
}
// Token: 0x06001012 RID: 4114 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001012")]
[Address(RVA = "0x4D2320", Offset = "0x4D1120", VA = "0x1804D2320")]
public static void SetMagicSprites(PlayerEffectPlay.Magic magicType)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001013 RID: 4115 RVA: 0x00025C14 File Offset: 0x00023E14
[Token(Token = "0x6001013")]
[Address(RVA = "0x4CA4B0", Offset = "0x4C92B0", VA = "0x1804CA4B0")]
public static int GetItemSelectPos()
{
return Game.stageUI.GetItemSelectPos();
}
// Token: 0x06001014 RID: 4116 RVA: 0x00025C34 File Offset: 0x00023E34
[Token(Token = "0x6001014")]
[Address(RVA = "0x4D4D20", Offset = "0x4D3B20", VA = "0x1804D4D20")]
public static void UpdateItemSprite(ItemSystem.ItemType[] holdItem)
{
Game.stageUI.UpdateItemSprite(holdItem);
}
// Token: 0x06001015 RID: 4117 RVA: 0x00025C54 File Offset: 0x00023E54
[Token(Token = "0x6001015")]
[Address(RVA = "0x4D4C20", Offset = "0x4D3A20", VA = "0x1804D4C20")]
public static void UpdateItemSelectMove(int iPos)
{
Game.stageUI.UpdateItemSelectMove(iPos);
}
// Token: 0x06001016 RID: 4118 RVA: 0x00025C74 File Offset: 0x00023E74
[Token(Token = "0x6001016")]
[Address(RVA = "0x4D4CA0", Offset = "0x4D3AA0", VA = "0x1804D4CA0")]
public static void UpdateItemSize(int itemSize)
{
Game.stageUI.UpdateItemSize(itemSize);
}
// Token: 0x06001017 RID: 4119 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001017")]
[Address(RVA = "0x4D4BA0", Offset = "0x4D39A0", VA = "0x1804D4BA0")]
public static void UpdateInstructions(ItemSystem.ItemType itemType)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001018 RID: 4120 RVA: 0x00025C94 File Offset: 0x00023E94
[Token(Token = "0x6001018")]
[Address(RVA = "0x4D1D40", Offset = "0x4D0B40", VA = "0x1804D1D40")]
public static void SetAimShotSizeAdd(float shotSize)
{
Game.stageUI.SetAimShotSizeAdd(shotSize);
}
// Token: 0x06001019 RID: 4121 RVA: 0x00025CB4 File Offset: 0x00023EB4
[Token(Token = "0x6001019")]
[Address(RVA = "0x4D1DC0", Offset = "0x4D0BC0", VA = "0x1804D1DC0")]
public static void SetAimStatus(bool isAimingPointEnabled)
{
Game.stageUI.SetAimStatus(isAimingPointEnabled);
}
// Token: 0x0600101A RID: 4122 RVA: 0x00025CD4 File Offset: 0x00023ED4
[Token(Token = "0x600101A")]
[Address(RVA = "0x4D1CC0", Offset = "0x4D0AC0", VA = "0x1804D1CC0")]
public static void SetAimMagicEnable(bool isEnabled)
{
Game.stageUI.SetAimMagicEnable(isEnabled);
}
// Token: 0x0600101B RID: 4123 RVA: 0x00025CF4 File Offset: 0x00023EF4
[Token(Token = "0x600101B")]
[Address(RVA = "0x4D2B10", Offset = "0x4D1910", VA = "0x1804D2B10")]
public static void ShowShotAim(bool isSmoothMode)
{
Game.stageUI.ShowShotAim(isSmoothMode);
}
// Token: 0x0600101C RID: 4124 RVA: 0x00025D14 File Offset: 0x00023F14
[Token(Token = "0x600101C")]
[Address(RVA = "0x4CDE40", Offset = "0x4CCC40", VA = "0x1804CDE40")]
public static void HideShotAim()
{
Game.stageUI.HideShotAim();
}
// Token: 0x0600101D RID: 4125 RVA: 0x00025D34 File Offset: 0x00023F34
[Token(Token = "0x600101D")]
[Address(RVA = "0x4D2B90", Offset = "0x4D1990", VA = "0x1804D2B90")]
public static void ShowSwitchDistance(bool isEnabled)
{
Game.stageUI.ShowSwitchDistance(isEnabled);
}
// Token: 0x0600101E RID: 4126 RVA: 0x00025D54 File Offset: 0x00023F54
[Token(Token = "0x600101E")]
[Address(RVA = "0x4CA3D0", Offset = "0x4C91D0", VA = "0x1804CA3D0")]
public static GameObject GetIceLockUITemplate()
{
return Game.stageUI.GetIceLockUITemplate();
}
// Token: 0x0600101F RID: 4127 RVA: 0x00025D74 File Offset: 0x00023F74
[Token(Token = "0x600101F")]
[Address(RVA = "0x4CA360", Offset = "0x4C9160", VA = "0x1804CA360")]
public static Transform GetIceLockRoot()
{
return Game.stageUI.GetIceLockRoot();
}
// Token: 0x06001020 RID: 4128 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001020")]
[Address(RVA = "0x4D4DC0", Offset = "0x4D3BC0", VA = "0x1804D4DC0")]
public static void UpdateMagicAimIcon(PlayerEffectPlay.Magic magicType)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001021 RID: 4129 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001021")]
[Address(RVA = "0x4D3190", Offset = "0x4D1F90", VA = "0x1804D3190")]
public static void SwitchPerspectiveLock(Vector2 direction)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001022 RID: 4130 RVA: 0x00025D94 File Offset: 0x00023F94
[Token(Token = "0x6001022")]
[Address(RVA = "0x4D24B0", Offset = "0x4D12B0", VA = "0x1804D24B0")]
public static void SetPerspectiveLock()
{
Game.stageUI.SetPerspectiveLock();
}
// Token: 0x06001023 RID: 4131 RVA: 0x00025DB4 File Offset: 0x00023FB4
[Token(Token = "0x6001023")]
[Address(RVA = "0x4CFF30", Offset = "0x4CED30", VA = "0x1804CFF30")]
public static bool IsMagicSelected()
{
return Game.stageUI.IsMagicSelected();
}
// Token: 0x06001024 RID: 4132 RVA: 0x00025DD4 File Offset: 0x00023FD4
[Token(Token = "0x6001024")]
[Address(RVA = "0x4CC1A0", Offset = "0x4CAFA0", VA = "0x1804CC1A0")]
public static bool GetMagicSelectEnable()
{
return Game.stageUI.GetMagicSelectEnable();
}
// Token: 0x06001025 RID: 4133 RVA: 0x00025DF4 File Offset: 0x00023FF4
[Token(Token = "0x6001025")]
[Address(RVA = "0x4D22A0", Offset = "0x4D10A0", VA = "0x1804D22A0")]
public static void SetMagicSelectEnable(bool isEnabled)
{
Game.stageUI.SetMagicSelectEnable(isEnabled);
}
// Token: 0x06001026 RID: 4134 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001026")]
[Address(RVA = "0x4D3100", Offset = "0x4D1F00", VA = "0x1804D3100")]
public static void SwitchMagic(PlayerEffectPlay.Magic magicType)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001027 RID: 4135 RVA: 0x00025E14 File Offset: 0x00024014
[Token(Token = "0x6001027")]
[Address(RVA = "0x4D23A0", Offset = "0x4D11A0", VA = "0x1804D23A0")]
public static void SetOverlayUIOpened(bool isOpened)
{
Game.stageUI.isOverlayUIOpened = isOpened;
}
// Token: 0x06001028 RID: 4136 RVA: 0x00025E34 File Offset: 0x00024034
[Token(Token = "0x6001028")]
[Address(RVA = "0x4D2520", Offset = "0x4D1320", VA = "0x1804D2520")]
public static void SetPlayerInformationVisible(bool isVisible)
{
Game.stageUI.SetPlayerInformationVisible(isVisible);
}
// Token: 0x06001029 RID: 4137 RVA: 0x00025E54 File Offset: 0x00024054
[Token(Token = "0x6001029")]
[Address(RVA = "0x4CFFA0", Offset = "0x4CEDA0", VA = "0x1804CFFA0")]
public static bool IsOverlayUIOpened()
{
return Game.stageUI.isOverlayUIOpened;
}
// Token: 0x0600102A RID: 4138 RVA: 0x00025E74 File Offset: 0x00024074
[Token(Token = "0x600102A")]
[Address(RVA = "0x4D1F50", Offset = "0x4D0D50", VA = "0x1804D1F50")]
public static void SetBossHP(CharacterBaseData bossData, Func<string> bossNameHandler)
{
Game.stageUI.SetBossHP(bossData, bossNameHandler);
}
// Token: 0x0600102B RID: 4139 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600102B")]
[Address(RVA = "0x4D21F0", Offset = "0x4D0FF0", VA = "0x1804D21F0")]
public static void SetHitNumber(int hitValue, Vector3 pos, PlayerEffectPlay.Magic magicElement = PlayerEffectPlay.Magic.Null)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600102C RID: 4140 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600102C")]
[Address(RVA = "0x4D4E40", Offset = "0x4D3C40", VA = "0x1804D4E40")]
public static void UpdateMagicPointer(Vector2 value)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600102D RID: 4141 RVA: 0x00025E94 File Offset: 0x00024094
[Token(Token = "0x600102D")]
[Address(RVA = "0x4C7810", Offset = "0x4C6610", VA = "0x1804C7810")]
public static void AddIceLockUI(Transform source)
{
Game.stageUI.AddIceLockUI(source);
}
// Token: 0x0600102E RID: 4142 RVA: 0x00025EB4 File Offset: 0x000240B4
[Token(Token = "0x600102E")]
[Address(RVA = "0x4D15B0", Offset = "0x4D03B0", VA = "0x1804D15B0")]
public static void RemoveIceLockUI(Transform source)
{
Game.stageUI.RemoveIceLockUI(source);
}
// Token: 0x0600102F RID: 4143 RVA: 0x00025ED4 File Offset: 0x000240D4
[Token(Token = "0x600102F")]
[Address(RVA = "0x4D2C90", Offset = "0x4D1A90", VA = "0x1804D2C90")]
public static void SwapIceLockTarget(Transform oldTarget, Transform newTarget)
{
Game.stageUI.SwapIceLockTarget(oldTarget, newTarget);
}
// Token: 0x06001030 RID: 4144 RVA: 0x00025EF4 File Offset: 0x000240F4
[Token(Token = "0x6001030")]
[Address(RVA = "0x4C8540", Offset = "0x4C7340", VA = "0x1804C8540")]
public static void ClearAllIceLockUI()
{
Game.stageUI.ClearAllIceLockUI();
}
// Token: 0x06001031 RID: 4145 RVA: 0x00025F14 File Offset: 0x00024114
[Token(Token = "0x6001031")]
[Address(RVA = "0x4C7790", Offset = "0x4C6590", VA = "0x1804C7790")]
public static void AddFireLockUI(Transform source)
{
Game.stageUI.AddFireLockUI(source);
}
// Token: 0x06001032 RID: 4146 RVA: 0x00025F34 File Offset: 0x00024134
[Token(Token = "0x6001032")]
[Address(RVA = "0x4D1530", Offset = "0x4D0330", VA = "0x1804D1530")]
public static void RemoveFireLockUI(Transform source)
{
Game.stageUI.RemoveFireLockUI(source);
}
// Token: 0x06001033 RID: 4147 RVA: 0x00025F54 File Offset: 0x00024154
[Token(Token = "0x6001033")]
[Address(RVA = "0x4D2C10", Offset = "0x4D1A10", VA = "0x1804D2C10")]
public static void SwapFireLockTarget(Transform source)
{
Game.stageUI.SwapFireLockTarget(source);
}
// Token: 0x06001034 RID: 4148 RVA: 0x00025F74 File Offset: 0x00024174
[Token(Token = "0x6001034")]
[Address(RVA = "0x4C85B0", Offset = "0x4C73B0", VA = "0x1804C85B0")]
public static void ClearFireLockUI()
{
Game.stageUI.ClearFireLockUI();
}
// Token: 0x06001035 RID: 4149 RVA: 0x00025F94 File Offset: 0x00024194
[Token(Token = "0x6001035")]
[Address(RVA = "0x4C7710", Offset = "0x4C6510", VA = "0x1804C7710")]
public static void AddEnemyHPBar(EnemiesManager.EnemyData data)
{
Game.stageUI.AddEnemyHPBar(data);
}
// Token: 0x06001036 RID: 4150 RVA: 0x00025FB4 File Offset: 0x000241B4
[Token(Token = "0x6001036")]
[Address(RVA = "0x4D0580", Offset = "0x4CF380", VA = "0x1804D0580")]
public static void OnNobetaSkinChanged()
{
Game.stageUI.OnNobetaSkinChanged();
}
// Token: 0x06001037 RID: 4151 RVA: 0x00025FD4 File Offset: 0x000241D4
[Token(Token = "0x6001037")]
[Address(RVA = "0x4D3500", Offset = "0x4D2300", VA = "0x1804D3500")]
public static void SwitchTitleScene(bool writeGameSave)
{
int num;
int num2;
SceneSwitchData sceneSwitchData = new SceneSwitchData((GameStage)num, num2, writeGameSave);
num2 = 0;
num = 0;
Game.SwitchScene(sceneSwitchData, 1f);
}
// Token: 0x06001038 RID: 4152 RVA: 0x00025FFC File Offset: 0x000241FC
[Token(Token = "0x6001038")]
[Address(RVA = "0x4D03F0", Offset = "0x4CF1F0", VA = "0x1804D03F0")]
public static void OnBeatingGame(BeatingGameData data)
{
Game.instance.gameSave.OnBeatingGame(data);
int num = Game.instance.collection.IncreaseGameCleared();
int num2;
SceneSwitchData sceneSwitchData = new SceneSwitchData("Staff", num2, true);
num2 = 0;
Game.SwitchScene(sceneSwitchData, 1f);
}
// Token: 0x06001039 RID: 4153 RVA: 0x0002604C File Offset: 0x0002424C
[Token(Token = "0x6001039")]
[Address(RVA = "0x4D3C40", Offset = "0x4D2A40", VA = "0x1804D3C40")]
public static void UnbindAllInputControllers()
{
GameInputManager gameInputManager = Game.input;
int num = 0;
gameInputManager.sceneMenuController = num;
GameInputManager gameInputManager2 = Game.input;
int num2 = 0;
gameInputManager2.UpdateUIController(num2);
Game.input.storyController = num;
GameInputManager gameInputManager3 = Game.input;
int num3 = 0;
gameInputManager3.UpdateCharacterController(num3);
Game.input.UnbindPointerController();
Game.input.magicController = num;
Game.input.itemController = num;
throw new NullReferenceException();
}
// Token: 0x0600103A RID: 4154 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600103A")]
[Address(RVA = "0x4D3220", Offset = "0x4D2020", VA = "0x1804D3220")]
public static void SwitchScene(SceneSwitchData sceneData, float fadeInDuration = 1f)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600103B RID: 4155 RVA: 0x000260BC File Offset: 0x000242BC
[Token(Token = "0x600103B")]
[Address(RVA = "0x4C97E0", Offset = "0x4C85E0", VA = "0x1804C97E0")]
public static void EnterLoaderScene()
{
int num = 0;
AsyncOperation asyncOperation = UnityEngine.SceneManagement.SceneManager.LoadSceneAsync("Loader", (LoadSceneMode)num);
int num2;
Action<AsyncOperation> action = new Action(num2.FinishSceneLoading);
num2 = 0;
asyncOperation.completed += action;
if (Game.SceneData.writeGameSave)
{
Game.WriteGameSave();
}
}
// Token: 0x0600103C RID: 4156 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600103C")]
[Address(RVA = "0x4C9AB0", Offset = "0x4C88B0", VA = "0x1804C9AB0")]
public static void FinishSceneLoading(AsyncOperation loader)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600103D RID: 4157 RVA: 0x00026108 File Offset: 0x00024308
[Token(Token = "0x600103D")]
[Address(RVA = "0x4D05F0", Offset = "0x4CF3F0", VA = "0x1804D05F0")]
private static void OnSceneReady()
{
GameSceneBase gameSceneBase = UnityEngine.Object.FindObjectOfType<GameSceneBase>();
int num = 0;
if (gameSceneBase != num)
{
gameSceneBase.Enter();
return;
}
}
// Token: 0x1700006D RID: 109
// (get) Token: 0x0600103E RID: 4158 RVA: 0x00026134 File Offset: 0x00024334
// (set) Token: 0x0600103F RID: 4159 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700006D")]
public static GameTextData UISystemText
{
[Token(Token = "0x600103E")]
[Address(RVA = "0x4D7410", Offset = "0x4D6210", VA = "0x1804D7410")]
[CompilerGenerated]
get
{
return Game.<UISystemText>k__BackingField;
}
[Token(Token = "0x600103F")]
[Address(RVA = "0x4D7A50", Offset = "0x4D6850", VA = "0x1804D7A50")]
[CompilerGenerated]
private set
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x1700006E RID: 110
// (get) Token: 0x06001040 RID: 4160 RVA: 0x00026148 File Offset: 0x00024348
// (set) Token: 0x06001041 RID: 4161 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700006E")]
public static GameTextDataAdvance UIValuablesText
{
[Token(Token = "0x6001040")]
[Address(RVA = "0x4D7470", Offset = "0x4D6270", VA = "0x1804D7470")]
[CompilerGenerated]
get
{
return Game.<UIValuablesText>k__BackingField;
}
[Token(Token = "0x6001041")]
[Address(RVA = "0x4D7AC0", Offset = "0x4D68C0", VA = "0x1804D7AC0")]
[CompilerGenerated]
private set
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06001042 RID: 4162 RVA: 0x0002615C File Offset: 0x0002435C
[Token(Token = "0x6001042")]
[Address(RVA = "0x4CFD20", Offset = "0x4CEB20", VA = "0x1804CFD20")]
private void InitTableData()
{
Game.UpdateTextData();
}
// Token: 0x06001043 RID: 4163 RVA: 0x00026170 File Offset: 0x00024370
[Token(Token = "0x6001043")]
[Address(RVA = "0x4D0880", Offset = "0x4CF680", VA = "0x1804D0880")]
public static void OverwriteJsonAssets(TextAsset[] jsons)
{
Game.instance.json.UpdateJsonAssets(jsons);
Game.UpdateTextData();
Action<LocalizationData> action = Game.onLanguageChanged;
if (action != 0)
{
GameTextData gameTextData = Game.<UISystemText>k__BackingField;
GameFontPack gameFontPack = Game.fontPack;
LocalizationData localizationData = new LocalizationData(gameTextData, gameFontPack);
action(localizationData);
}
}
// Token: 0x06001044 RID: 4164 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001044")]
[Address(RVA = "0x4CD2E0", Offset = "0x4CC0E0", VA = "0x1804CD2E0")]
public static GameTextDataAdvance GetStoryText(string storyKey)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001045 RID: 4165 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001045")]
[Address(RVA = "0x4CA0C0", Offset = "0x4C8EC0", VA = "0x1804CA0C0")]
public static GameTextDataAdvance GetGameTipText()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001046 RID: 4166 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001046")]
[Address(RVA = "0x4C9BE0", Offset = "0x4C89E0", VA = "0x1804C9BE0")]
public static GameTextDataAdvance GetAchievementText()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001047 RID: 4167 RVA: 0x000261C4 File Offset: 0x000243C4
[Token(Token = "0x6001047")]
[Address(RVA = "0x4C9DA0", Offset = "0x4C8BA0", VA = "0x1804C9DA0")]
public static Dictionary<CombatDialogueType, CombatDialogueData> GetCombatDialogueData()
{
return JsonConvert.DeserializeObject<Dictionary<CombatDialogueType, CombatDialogueData>>(Game.instance.json.combatDialogue.text);
}
// Token: 0x06001048 RID: 4168 RVA: 0x000261F0 File Offset: 0x000243F0
[Token(Token = "0x6001048")]
[Address(RVA = "0x4CA520", Offset = "0x4C9320", VA = "0x1804CA520")]
public static Dictionary<int, string> GetItemVoiceData()
{
return JsonConvert.DeserializeObject<Dictionary<int, string>>(Game.instance.json.itemVoice.text);
}
// Token: 0x06001049 RID: 4169 RVA: 0x0002621C File Offset: 0x0002441C
[Token(Token = "0x6001049")]
[Address(RVA = "0x4CD930", Offset = "0x4CC730", VA = "0x1804CD930")]
public static Dictionary<int, VideoData> GetVideoData()
{
return JsonConvert.DeserializeObject<Dictionary<int, VideoData>>(Game.instance.json.videoText.text);
}
// Token: 0x0600104A RID: 4170 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600104A")]
[Address(RVA = "0x4D5750", Offset = "0x4D4550", VA = "0x1804D5750")]
private static void UpdateTextData()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x14000008 RID: 8
// (add) Token: 0x0600104B RID: 4171 RVA: 0x000020D3 File Offset: 0x000002D3
// (remove) Token: 0x0600104C RID: 4172 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x14000008")]
public static event Action<LocalizationData> onLanguageChanged
{
[Token(Token = "0x600104B")]
[Address(RVA = "0x4D6F20", Offset = "0x4D5D20", VA = "0x1804D6F20")]
[CompilerGenerated]
add
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
[Token(Token = "0x600104C")]
[Address(RVA = "0x4D78D0", Offset = "0x4D66D0", VA = "0x1804D78D0")]
[CompilerGenerated]
remove
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x1700006F RID: 111
// (get) Token: 0x0600104D RID: 4173 RVA: 0x00026248 File Offset: 0x00024448
[Token(Token = "0x1700006F")]
public static GameLanguage Language
{
[Token(Token = "0x600104D")]
[Address(RVA = "0x4D72C0", Offset = "0x4D60C0", VA = "0x1804D72C0")]
get
{
return Game.instance.config.gameSettings.language;
}
}
// Token: 0x17000070 RID: 112
// (get) Token: 0x0600104E RID: 4174 RVA: 0x00026270 File Offset: 0x00024470
[Token(Token = "0x17000070")]
public static GameFontPack FontPack
{
[Token(Token = "0x600104E")]
[Address(RVA = "0x4D71F0", Offset = "0x4D5FF0", VA = "0x1804D71F0")]
get
{
return Game.fontPack;
}
}
// Token: 0x0600104F RID: 4175 RVA: 0x00026284 File Offset: 0x00024484
[Token(Token = "0x600104F")]
[Address(RVA = "0x4CFD70", Offset = "0x4CEB70", VA = "0x1804CFD70")]
private void InitUISystem()
{
Game.LoadFontPack(Game.instance.config.gameSettings.language);
GameUIManager gameUIManager = this.ui;
GameTextData gameTextData = Game.<UISystemText>k__BackingField;
GameFontPack gameFontPack = Game.fontPack;
LocalizationData localizationData = new LocalizationData(gameTextData, gameFontPack);
gameUIManager.Init(localizationData);
}
// Token: 0x06001050 RID: 4176 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001050")]
[Address(RVA = "0x2D1EA0", Offset = "0x2D0CA0", VA = "0x1802D1EA0")]
public static T GetCanvas<T>() where T : GameCanvasBase
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001051 RID: 4177 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001051")]
[Address(RVA = "0x4CC210", Offset = "0x4CB010", VA = "0x1804CC210")]
public static UIMessageBox GetMessageBox(MessageBoxStyle style)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001052 RID: 4178 RVA: 0x000262D4 File Offset: 0x000244D4
[Token(Token = "0x6001052")]
[Address(RVA = "0x4CD8C0", Offset = "0x4CC6C0", VA = "0x1804CD8C0")]
public static UIStackingManager GetUIStackingManager()
{
return Game.instance.ui.stackingManager;
}
// Token: 0x06001053 RID: 4179 RVA: 0x000262F8 File Offset: 0x000244F8
[Token(Token = "0x6001053")]
[Address(RVA = "0x4C9920", Offset = "0x4C8720", VA = "0x1804C9920")]
public static void FadeInBlackScreen(float duration, [Optional] Action completeHandler)
{
Game.instance.ui.FadeInBlackScreen(duration, completeHandler);
}
// Token: 0x06001054 RID: 4180 RVA: 0x0002631C File Offset: 0x0002451C
[Token(Token = "0x6001054")]
[Address(RVA = "0x4C99B0", Offset = "0x4C87B0", VA = "0x1804C99B0")]
public static void FadeOutBlackScreen(float duration, [Optional] Action completeHandler)
{
Game.instance.ui.FadeOutBlackScreen(duration, completeHandler);
}
// Token: 0x06001055 RID: 4181 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001055")]
[Address(RVA = "0x4D2E20", Offset = "0x4D1C20", VA = "0x1804D2E20")]
public static void SwitchLanguage(GameLanguage language)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001056 RID: 4182 RVA: 0x00026340 File Offset: 0x00024540
[Token(Token = "0x6001056")]
[Address(RVA = "0x4CB2C0", Offset = "0x4CA0C0", VA = "0x1804CB2C0")]
public static LocalizationData GetLocalizationData()
{
GameTextData gameTextData = Game.<UISystemText>k__BackingField;
GameFontPack gameFontPack = Game.fontPack;
return new LocalizationData(gameTextData, gameFontPack);
}
// Token: 0x06001057 RID: 4183 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001057")]
[Address(RVA = "0x4D0190", Offset = "0x4CEF90", VA = "0x1804D0190")]
private static void LoadFontPack(GameLanguage language)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001058 RID: 4184 RVA: 0x00026360 File Offset: 0x00024560
[Token(Token = "0x6001058")]
[Address(RVA = "0x4C9EE0", Offset = "0x4C8CE0", VA = "0x1804C9EE0")]
private static string GetFontPackPath(GameLanguage language)
{
if (language == GameLanguage.Japanese)
{
return "Font/JP";
}
if (language == GameLanguage.Korean)
{
return "Font/KR";
}
string text = "Font/TW";
if (language == GameLanguage.Thai)
{
text = "Font/Thia";
}
return text;
}
// Token: 0x06001059 RID: 4185 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001059")]
[Address(RVA = "0x4CB180", Offset = "0x4C9F80", VA = "0x1804CB180")]
public static string[] GetLanguageText(GameLanguage[] languages)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600105A RID: 4186 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600105A")]
[Address(RVA = "0x4CB3F0", Offset = "0x4CA1F0", VA = "0x1804CB3F0")]
public static Sprite GetLocationSprite(GameStage stage, int savePoint)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600105B RID: 4187 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600105B")]
[Address(RVA = "0x4CB9D0", Offset = "0x4CA7D0", VA = "0x1804CB9D0")]
public static string GetLocationText(GameStage stage, int savePoint)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600105C RID: 4188 RVA: 0x00026398 File Offset: 0x00024598
[Token(Token = "0x600105C")]
[Address(RVA = "0x4CD260", Offset = "0x4CC060", VA = "0x1804CD260")]
public static StageUIManager GetStageUIInstance()
{
return Game.instance.ui.GetStageUIInstance();
}
// Token: 0x0600105D RID: 4189 RVA: 0x000263BC File Offset: 0x000245BC
[Token(Token = "0x600105D")]
[Address(RVA = "0x4CC6B0", Offset = "0x4CB4B0", VA = "0x1804CC6B0")]
public static UISceneLoading GetSceneLoadingUI()
{
return Game.instance.ui.loading;
}
// Token: 0x0600105E RID: 4190 RVA: 0x000263E0 File Offset: 0x000245E0
[Token(Token = "0x600105E")]
[Address(RVA = "0x4D0CB0", Offset = "0x4CFAB0", VA = "0x1804D0CB0")]
public static void PlayHandlerScaleEffect(UIHandlerBase handler)
{
TweenerCore<Vector3, Vector3, VectorOptions> tweenerCore = ShortcutExtensions.DOScale(handler.transform, 0.75f, 0.075f);
int num = 0;
TweenerCore<Vector3, Vector3, VectorOptions> tweenerCore2 = TweenSettingsExtensions.From(tweenerCore, 1f, true, num != 0).SetLoops(2, LoopType.Yoyo).Play<TweenerCore<Vector3, Vector3, VectorOptions>>();
}
// Token: 0x0600105F RID: 4191 RVA: 0x00026428 File Offset: 0x00024628
[Token(Token = "0x600105F")]
[Address(RVA = "0x4D2A90", Offset = "0x4D1890", VA = "0x1804D2A90")]
public static void ShowSavingTip()
{
Game.instance.ui.ShowSavingTip();
}
// Token: 0x06001060 RID: 4192 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001060")]
[Address(RVA = "0x4D2770", Offset = "0x4D1570", VA = "0x1804D2770")]
public static void ShowDataBrokenMessageBox(string title, Action completionHandler)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001061 RID: 4193 RVA: 0x0002644C File Offset: 0x0002464C
[Token(Token = "0x6001061")]
[Address(RVA = "0x4D6AB0", Offset = "0x4D58B0", VA = "0x1804D6AB0")]
public Game()
{
GameSave gameSave = new GameSave();
this.gameSave = gameSave;
base..ctor();
}
// Token: 0x06001062 RID: 4194 RVA: 0x000020D3 File Offset: 0x000002D3
// Note: this type is marked as 'beforefieldinit'.
[Token(Token = "0x6001062")]
[Address(RVA = "0x4D69D0", Offset = "0x4D57D0", VA = "0x1804D69D0")]
static Game()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001063 RID: 4195 RVA: 0x0002646C File Offset: 0x0002466C
[Token(Token = "0x6001063")]
[Address(RVA = "0x4D3A00", Offset = "0x4D2800", VA = "0x1804D3A00")]
[CompilerGenerated]
internal static void <WriteGameSave>g__VerifyTaniaPropCollection|88_0()
{
if (!Game.instance.collection.allTaniaPropsUnlocked)
{
GamePropertyData props = Game.instance.gameSave.props;
int num = 0;
if (props.HasPropUnlocked(num, 18))
{
Game.instance.collection.EnableTaniaPropsFlag();
return;
}
}
}
// Token: 0x06001064 RID: 4196 RVA: 0x000264C0 File Offset: 0x000246C0
[Token(Token = "0x6001064")]
[Address(RVA = "0x4D37C0", Offset = "0x4D25C0", VA = "0x1804D37C0")]
[CompilerGenerated]
internal static void <WriteGameSave>g__VerifyMonicaPropCollection|88_1()
{
if (!Game.instance.collection.allMonicaPropsUnlocked && Game.instance.gameSave.props.HasPropUnlocked(19, 42))
{
Game.instance.collection.EnableMonicaPropsFlag();
return;
}
}
// Token: 0x06001065 RID: 4197 RVA: 0x00026510 File Offset: 0x00024710
[Token(Token = "0x6001065")]
[Address(RVA = "0x4D3B20", Offset = "0x4D2920", VA = "0x1804D3B20")]
[CompilerGenerated]
internal static void <WriteGameSave>g__VerifyVanesaPropCollection|88_2()
{
if (!Game.instance.collection.allVanessaPropsUnlock && Game.instance.gameSave.props.HasPropUnlocked(43, 77))
{
Game.instance.collection.EnableVanessaPropsFlag();
return;
}
}
// Token: 0x06001066 RID: 4198 RVA: 0x00026560 File Offset: 0x00024760
[Token(Token = "0x6001066")]
[Address(RVA = "0x4D36A0", Offset = "0x4D24A0", VA = "0x1804D36A0")]
[CompilerGenerated]
internal static void <WriteGameSave>g__VerifyCatPropCollection|88_3()
{
if (!Game.instance.collection.allCatPropsUnlock && Game.instance.gameSave.props.HasPropUnlocked(78, 94))
{
Game.instance.collection.EnableCatPropsFlag();
return;
}
}
// Token: 0x06001067 RID: 4199 RVA: 0x000265B0 File Offset: 0x000247B0
[Token(Token = "0x6001067")]
[Address(RVA = "0x4D38E0", Offset = "0x4D26E0", VA = "0x1804D38E0")]
[CompilerGenerated]
internal static void <WriteGameSave>g__VerifyNobetaPropCollection|88_4()
{
if (!Game.instance.collection.allNobetaPropsUnlock && Game.instance.gameSave.props.HasPropUnlocked(95, 102))
{
Game.instance.collection.EnableNobetaPropsFlag();
return;
}
}
// Token: 0x06001068 RID: 4200 RVA: 0x00026600 File Offset: 0x00024800
[Token(Token = "0x6001068")]
[Address(RVA = "0x4D3620", Offset = "0x4D2420", VA = "0x1804D3620")]
[CompilerGenerated]
internal static Sprite <GetLocationSprite>g__GetSprite|318_0(int index)
{
return Game.instance.ui.GetSaveLocationSprite(index);
}
// Token: 0x04001AEC RID: 6892
[Token(Token = "0x4001AEC")]
private static Game instance;
// Token: 0x04001AED RID: 6893
[Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x4001AED")]
private GameSave gameSave;
// Token: 0x04001AEE RID: 6894
[Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x4001AEE")]
[SerializeField]
private GameSavePreviewData[] previewGameSave;
// Token: 0x04001AEF RID: 6895
[Cpp2IlInjected.FieldOffset(Offset = "0x28")]
[Token(Token = "0x4001AEF")]
[SerializeField]
private GameConfig config;
// Token: 0x04001AF0 RID: 6896
[Cpp2IlInjected.FieldOffset(Offset = "0x30")]
[Token(Token = "0x4001AF0")]
[SerializeField]
private GameCollection collection;
// Token: 0x04001AF1 RID: 6897
[Cpp2IlInjected.FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001AF1")]
[SerializeField]
private GameJsonContainer json;
// Token: 0x04001AF2 RID: 6898
[Cpp2IlInjected.FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001AF2")]
[SerializeField]
private GameUIManager ui;
// Token: 0x04001AF3 RID: 6899
[Cpp2IlInjected.FieldOffset(Offset = "0x48")]
[Token(Token = "0x4001AF3")]
[SerializeField]
private GameArguments arguments;
// Token: 0x04001AF4 RID: 6900
[Token(Token = "0x4001AF4")]
private static GameDataProvider dataProvider;
// Token: 0x04001AF6 RID: 6902
[Token(Token = "0x4001AF6")]
private static bool useAchievement;
// Token: 0x04001AF7 RID: 6903
[Token(Token = "0x4001AF7")]
private static GameAssetManager assetManager;
// Token: 0x04001AF8 RID: 6904
[Token(Token = "0x4001AF8")]
private static GameAudioManager audioPlayer;
// Token: 0x04001AF9 RID: 6905
[Token(Token = "0x4001AF9")]
public const int CONFIG_VERSION = 21;
// Token: 0x04001AFA RID: 6906
[Token(Token = "0x4001AFA")]
public const int COLLECTION_VERSION = 1;
// Token: 0x04001AFB RID: 6907
[Token(Token = "0x4001AFB")]
public const int GAME_SAVE_VERSION = 46;
// Token: 0x04001AFC RID: 6908
[Token(Token = "0x4001AFC")]
public const int GAME_SAVE_MAX = 9;
// Token: 0x04001AFD RID: 6909
[Token(Token = "0x4001AFD")]
public const int ITEM_SLOT_MAX = 8;
// Token: 0x04001AFE RID: 6910
[Token(Token = "0x4001AFE")]
public const int LANGUAGE_AMOUNT = 12;
// Token: 0x04001AFF RID: 6911
[Token(Token = "0x4001AFF")]
public const float SLIDING_DURATION = 0.35f;
// Token: 0x04001B00 RID: 6912
[Token(Token = "0x4001B00")]
public const string SYSTEM_FILE_NAME = "System";
// Token: 0x04001B05 RID: 6917
[Token(Token = "0x4001B05")]
private static GameInputManager input;
// Token: 0x04001B06 RID: 6918
[Token(Token = "0x4001B06")]
private static readonly Regex buttonReplaceExp;
// Token: 0x04001B07 RID: 6919
[Token(Token = "0x4001B07")]
private static Action<ControllerDevice> keyBindingChangedHanadlers;
// Token: 0x04001B08 RID: 6920
[Token(Token = "0x4001B08")]
public static Resolution[] resolutions;
// Token: 0x04001B09 RID: 6921
[Token(Token = "0x4001B09")]
private static StageTimeManager stageTime;
// Token: 0x04001B0A RID: 6922
[Token(Token = "0x4001B0A")]
private static global::SceneManager sceneManager;
// Token: 0x04001B0B RID: 6923
[Token(Token = "0x4001B0B")]
private static GameVolumeController volumeController;
// Token: 0x04001B0C RID: 6924
[Token(Token = "0x4001B0C")]
private static StageUIManager stageUI;
// Token: 0x04001B0D RID: 6925
[Token(Token = "0x4001B0D")]
public static SceneSwitchData SceneData;
// Token: 0x04001B10 RID: 6928
[Token(Token = "0x4001B10")]
private static GameFontPack fontPack;
// Token: 0x04001B11 RID: 6929
[Token(Token = "0x4001B11")]
private static string fontPackPath;
}