Files
NobetaSource/Cpp2IL/Assembly-CSharp/GameSkin.cs
2023-09-06 22:00:49 +02:00

36 lines
775 B
C#

using System;
using Cpp2IlInjected;
// Token: 0x0200013A RID: 314
[Token(Token = "0x200013A")]
public enum GameSkin
{
// Token: 0x04001AC7 RID: 6855
[Token(Token = "0x4001AC7")]
Witch,
// Token: 0x04001AC8 RID: 6856
[Token(Token = "0x4001AC8")]
Necromancer,
// Token: 0x04001AC9 RID: 6857
[Token(Token = "0x4001AC9")]
Vampire,
// Token: 0x04001ACA RID: 6858
[Token(Token = "0x4001ACA")]
Maid,
// Token: 0x04001ACB RID: 6859
[Token(Token = "0x4001ACB")]
SailorSuit,
// Token: 0x04001ACC RID: 6860
[Token(Token = "0x4001ACC")]
Swimsuit,
// Token: 0x04001ACD RID: 6861
[Token(Token = "0x4001ACD")]
BearMuppet,
// Token: 0x04001ACE RID: 6862
[Token(Token = "0x4001ACE")]
Bunny,
// Token: 0x04001ACF RID: 6863
[Token(Token = "0x4001ACF")]
Pajamas
}