Files
NobetaSource/Cpp2IL/Assembly-CSharp/InfoBubble.cs
2023-09-06 22:00:49 +02:00

62 lines
1.7 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200031E RID: 798
[Token(Token = "0x200031E")]
public class InfoBubble : MonoBehaviour
{
// Token: 0x06002029 RID: 8233 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002029")]
[Address(RVA = "0x10D2ED0", Offset = "0x10D1CD0", VA = "0x1810D2ED0")]
private void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600202A RID: 8234 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600202A")]
[Address(RVA = "0x10D2F80", Offset = "0x10D1D80", VA = "0x1810D2F80")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600202B RID: 8235 RVA: 0x0004D178 File Offset: 0x0004B378
[Token(Token = "0x600202B")]
[Address(RVA = "0x10D3100", Offset = "0x10D1F00", VA = "0x1810D3100")]
public InfoBubble()
{
float z = Vector3.one.z;
this.WobbleAxis.z = z;
this.WobbleFrequency = 1f;
this.WobbleAmplitude = 0.25f;
base..ctor();
}
// Token: 0x0400297D RID: 10621
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400297D")]
public Vector3 WobbleAxis;
// Token: 0x0400297E RID: 10622
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x400297E")]
public float WobbleFrequency;
// Token: 0x0400297F RID: 10623
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400297F")]
public float WobbleAmplitude;
// Token: 0x04002980 RID: 10624
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4002980")]
public Transform TrackTarget;
// Token: 0x04002981 RID: 10625
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4002981")]
private Vector3 startOffsetTarget;
}