62 lines
1.7 KiB
C#
62 lines
1.7 KiB
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
// Token: 0x0200031E RID: 798
|
|
[Token(Token = "0x200031E")]
|
|
public class InfoBubble : MonoBehaviour
|
|
{
|
|
// Token: 0x06002029 RID: 8233 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6002029")]
|
|
[Address(RVA = "0x10D2ED0", Offset = "0x10D1CD0", VA = "0x1810D2ED0")]
|
|
private void Start()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x0600202A RID: 8234 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x600202A")]
|
|
[Address(RVA = "0x10D2F80", Offset = "0x10D1D80", VA = "0x1810D2F80")]
|
|
private void Update()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x0600202B RID: 8235 RVA: 0x0004D178 File Offset: 0x0004B378
|
|
[Token(Token = "0x600202B")]
|
|
[Address(RVA = "0x10D3100", Offset = "0x10D1F00", VA = "0x1810D3100")]
|
|
public InfoBubble()
|
|
{
|
|
float z = Vector3.one.z;
|
|
this.WobbleAxis.z = z;
|
|
this.WobbleFrequency = 1f;
|
|
this.WobbleAmplitude = 0.25f;
|
|
base..ctor();
|
|
}
|
|
|
|
// Token: 0x0400297D RID: 10621
|
|
[FieldOffset(Offset = "0x18")]
|
|
[Token(Token = "0x400297D")]
|
|
public Vector3 WobbleAxis;
|
|
|
|
// Token: 0x0400297E RID: 10622
|
|
[FieldOffset(Offset = "0x24")]
|
|
[Token(Token = "0x400297E")]
|
|
public float WobbleFrequency;
|
|
|
|
// Token: 0x0400297F RID: 10623
|
|
[FieldOffset(Offset = "0x28")]
|
|
[Token(Token = "0x400297F")]
|
|
public float WobbleAmplitude;
|
|
|
|
// Token: 0x04002980 RID: 10624
|
|
[FieldOffset(Offset = "0x30")]
|
|
[Token(Token = "0x4002980")]
|
|
public Transform TrackTarget;
|
|
|
|
// Token: 0x04002981 RID: 10625
|
|
[FieldOffset(Offset = "0x38")]
|
|
[Token(Token = "0x4002981")]
|
|
private Vector3 startOffsetTarget;
|
|
}
|