Files
NobetaSource/Cpp2IL/Assembly-CSharp/NPCManage.cs
2023-09-06 22:00:49 +02:00

950 lines
33 KiB
C#

using System;
using System.Linq.Expressions;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020000A4 RID: 164
[Token(Token = "0x20000A4")]
public class NPCManage : MonoBehaviour
{
// Token: 0x17000033 RID: 51
// (get) Token: 0x06000751 RID: 1873 RVA: 0x00010E14 File Offset: 0x0000F014
[Token(Token = "0x17000033")]
public CharacterBaseData CharacterData
{
[Token(Token = "0x6000751")]
[Address(RVA = "0x28C210", Offset = "0x28B010", VA = "0x18028C210")]
get
{
return this.g_CharData;
}
}
// Token: 0x17000034 RID: 52
// (get) Token: 0x06000752 RID: 1874 RVA: 0x00010E28 File Offset: 0x0000F028
// (set) Token: 0x06000753 RID: 1875 RVA: 0x00010E3C File Offset: 0x0000F03C
[Token(Token = "0x17000034")]
public bool HasHPBarAttached
{
[Token(Token = "0x6000752")]
[Address(RVA = "0x9C3DC0", Offset = "0x9C2BC0", VA = "0x1809C3DC0")]
get;
[Token(Token = "0x6000753")]
[Address(RVA = "0x9C3EF0", Offset = "0x9C2CF0", VA = "0x1809C3EF0")]
set;
}
// Token: 0x17000035 RID: 53
// (get) Token: 0x06000754 RID: 1876 RVA: 0x00010E50 File Offset: 0x0000F050
[Token(Token = "0x17000035")]
public Transform HpPosition
{
[Token(Token = "0x6000754")]
[Address(RVA = "0xBD4B70", Offset = "0xBD3970", VA = "0x180BD4B70")]
get
{
return this.aiNpc.hpPosition;
}
}
// Token: 0x06000755 RID: 1877 RVA: 0x00010E70 File Offset: 0x0000F070
[Token(Token = "0x6000755")]
[Address(RVA = "0xBD3ED0", Offset = "0xBD2CD0", VA = "0x180BD3ED0")]
public void Init(int id)
{
this.enemyID = id;
this.InitAINpcType();
this.InitData();
}
// Token: 0x06000756 RID: 1878 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000756")]
[Address(RVA = "0xBD3600", Offset = "0xBD2400", VA = "0x180BD3600")]
private void InitData()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000757 RID: 1879 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000757")]
[Address(RVA = "0xBD2D70", Offset = "0xBD1B70", VA = "0x180BD2D70")]
private void InitAINpcType()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000758 RID: 1880 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000758")]
[Address(RVA = "0xBD4940", Offset = "0xBD3740", VA = "0x180BD4940")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000759 RID: 1881 RVA: 0x00010E90 File Offset: 0x0000F090
[Token(Token = "0x6000759")]
[Address(RVA = "0xBD3F00", Offset = "0xBD2D00", VA = "0x180BD3F00")]
private void LateUpdate()
{
this.aiNpc.LateUpdate();
if (this.g_bBuffDefenseRemoveSlow)
{
Game.EnablePlayerHitStop(0.6f, 0.15f);
Game.EnableStageHitStop(0.6f, 0.15f);
this.g_bBuffDefenseRemoveSlow = false;
}
}
// Token: 0x0600075A RID: 1882 RVA: 0x00010EDC File Offset: 0x0000F0DC
[Token(Token = "0x600075A")]
[Address(RVA = "0xBD3FB0", Offset = "0xBD2DB0", VA = "0x180BD3FB0")]
private void OnDestroy()
{
AI_NPC ai_NPC = this.aiNpc;
if (ai_NPC != 0)
{
ai_NPC.Dispose();
return;
}
}
// Token: 0x0600075B RID: 1883 RVA: 0x00010EFC File Offset: 0x0000F0FC
[Token(Token = "0x600075B")]
[Address(RVA = "0xBD3FD0", Offset = "0xBD2DD0", VA = "0x180BD3FD0")]
public void OpenAttackCollision(string sName)
{
if (sName != 0)
{
this.g_AttackCollision.OpenAttackCollision(sName);
return;
}
}
// Token: 0x0600075C RID: 1884 RVA: 0x00010F20 File Offset: 0x0000F120
[Token(Token = "0x600075C")]
[Address(RVA = "0x388BD0", Offset = "0x3879D0", VA = "0x180388BD0")]
public void BindHPBarHandler(Action<NPCManage> hpBarHandler)
{
/*
An exception occurred when decompiling this method (0600075C)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void NPCManage::BindHPBarHandler(System.Action`1<NPCManage>)
---> System.Exception: Basic block has to end with unconditional control flow.
{; Block_0:; stfld:class [mscorlib]System.Action`1<class NPCManage>(NPCManage::hpBarHandler, ldloc:NPCManage(this), ldloc:class [mscorlib]System.Action`1<class NPCManage>(hpBarHandler)); };
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
}
// Token: 0x0600075D RID: 1885 RVA: 0x00010F34 File Offset: 0x0000F134
[Token(Token = "0x600075D")]
[Address(RVA = "0xBD2CF0", Offset = "0xBD1AF0", VA = "0x180BD2CF0")]
public bool Hit(AttackData Data)
{
this.aiNpc.Hit(Data);
if (!this.<HasHPBarAttached>k__BackingField)
{
Action<NPCManage> action = this.hpBarHandler;
if (action != 0)
{
action(this);
}
}
return true;
}
// Token: 0x0600075E RID: 1886 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600075E")]
[Address(RVA = "0xBD4190", Offset = "0xBD2F90", VA = "0x180BD4190")]
public void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600075F RID: 1887 RVA: 0x00010F70 File Offset: 0x0000F170
[Token(Token = "0x600075F")]
[Address(RVA = "0xBD4240", Offset = "0xBD3040", VA = "0x180BD4240")]
public void Resurrection()
{
int parameterCount = ((IParameterProvider)this.aiNpc).ParameterCount;
}
// Token: 0x06000760 RID: 1888 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000760")]
[Address(RVA = "0xBD2AE0", Offset = "0xBD18E0", VA = "0x180BD2AE0")]
public void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000761 RID: 1889 RVA: 0x00010F90 File Offset: 0x0000F190
[Token(Token = "0x6000761")]
[Address(RVA = "0xBD41E0", Offset = "0xBD2FE0", VA = "0x180BD41E0")]
public void Remove()
{
int parameterCount = ((IParameterProvider)this.aiNpc).ParameterCount;
}
// Token: 0x06000762 RID: 1890 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000762")]
[Address(RVA = "0xBD2A10", Offset = "0xBD1810", VA = "0x180BD2A10")]
public void CareamShake(float fStrength = 0f)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000763 RID: 1891 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000763")]
[Address(RVA = "0xBD2990", Offset = "0xBD1790", VA = "0x180BD2990")]
public void CareamShakeWind(float fStrength = 0f)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000764 RID: 1892 RVA: 0x00010FB0 File Offset: 0x0000F1B0
[Token(Token = "0x6000764")]
[Address(RVA = "0xBD4660", Offset = "0xBD3460", VA = "0x180BD4660")]
public void SetForcePush(Vector3 v3Driection, float fMove)
{
if (this.CanFrocePush)
{
float z = v3Driection.z;
this.g_Move.pushForce.z = z;
}
}
// Token: 0x06000765 RID: 1893 RVA: 0x00010FE4 File Offset: 0x0000F1E4
[Token(Token = "0x6000765")]
[Address(RVA = "0xBD45E0", Offset = "0xBD33E0", VA = "0x180BD45E0")]
public void SetForcePush02(Vector3 v3Driection, float fMove)
{
if (this.CanFrocePush)
{
float z = v3Driection.z;
this.g_Move.pushForce.z = z;
}
}
// Token: 0x06000766 RID: 1894 RVA: 0x00011018 File Offset: 0x0000F218
[Token(Token = "0x6000766")]
[Address(RVA = "0xBD48C0", Offset = "0xBD36C0", VA = "0x180BD48C0")]
public void SetTimeScale(float fTimeScale)
{
AI_NPC ai_NPC = this.aiNpc;
if (ai_NPC != 0)
{
int parameterCount = ((IParameterProvider)ai_NPC).ParameterCount;
return;
}
}
// Token: 0x06000767 RID: 1895 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000767")]
[Address(RVA = "0xBD47D0", Offset = "0xBD35D0", VA = "0x180BD47D0")]
public void SetPauseTime(float fPauseTime, float fPauseTimeScale)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000768 RID: 1896 RVA: 0x00011038 File Offset: 0x0000F238
[Token(Token = "0x6000768")]
[Address(RVA = "0x4593A0", Offset = "0x4581A0", VA = "0x1804593A0")]
public AnimAttackCollision GetAttackCollision()
{
return this.g_AttackCollision;
}
// Token: 0x06000769 RID: 1897 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000769")]
[Address(RVA = "0xBD2BC0", Offset = "0xBD19C0", VA = "0x180BD2BC0")]
public AI_NPC.AIStatus GetAIStatus()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600076A RID: 1898 RVA: 0x0001104C File Offset: 0x0000F24C
[Token(Token = "0x600076A")]
[Address(RVA = "0x31E490", Offset = "0x31D290", VA = "0x18031E490")]
public LockPoint[] GetLockPosition()
{
return this.g_LockPosition;
}
// Token: 0x0600076B RID: 1899 RVA: 0x00011060 File Offset: 0x0000F260
[Token(Token = "0x600076B")]
[Address(RVA = "0xBD4710", Offset = "0xBD3510", VA = "0x180BD4710")]
public void SetLockPoint(bool bEnable)
{
LockPoint[] array = this.g_LockPosition;
int num = 0;
if (num < array.Length)
{
LockPoint lockPoint = array[num];
num++;
lockPoint.isLockEnabled = bEnable;
LockPoint[] array2 = this.g_LockPosition;
}
}
// Token: 0x0600076C RID: 1900 RVA: 0x000110A0 File Offset: 0x0000F2A0
[Token(Token = "0x600076C")]
[Address(RVA = "0xBD47A0", Offset = "0xBD35A0", VA = "0x180BD47A0")]
public void SetPatrolPath(EnemyPatrolPath epp)
{
this.aiNpc.g_PatrolPath = epp;
throw new NullReferenceException();
}
// Token: 0x0600076D RID: 1901 RVA: 0x000110C0 File Offset: 0x0000F2C0
[Token(Token = "0x600076D")]
[Address(RVA = "0xBD46F0", Offset = "0xBD34F0", VA = "0x180BD46F0")]
public void SetHearEnable(bool bHearEnable)
{
this.aiNpc.g_bHearEnable = bHearEnable;
}
// Token: 0x0600076E RID: 1902 RVA: 0x000110E0 File Offset: 0x0000F2E0
[Token(Token = "0x600076E")]
[Address(RVA = "0xBD4780", Offset = "0xBD3580", VA = "0x180BD4780")]
public void SetMoveEnable(bool bMoveEnable)
{
this.aiNpc.g_bMoveEnable = bMoveEnable;
}
// Token: 0x0600076F RID: 1903 RVA: 0x00011100 File Offset: 0x0000F300
[Token(Token = "0x600076F")]
[Address(RVA = "0xBD4270", Offset = "0xBD3070", VA = "0x180BD4270")]
public void SetAIStatus(AI_NPC.AIStatus status)
{
int parameterCount = ((IParameterProvider)this.aiNpc).ParameterCount;
}
// Token: 0x06000770 RID: 1904 RVA: 0x00011120 File Offset: 0x0000F320
[Token(Token = "0x6000770")]
[Address(RVA = "0x413CF0", Offset = "0x412AF0", VA = "0x180413CF0")]
public NPCManage.AILevel GetAILevel()
{
return this.g_AILevel;
}
// Token: 0x06000771 RID: 1905 RVA: 0x00011134 File Offset: 0x0000F334
[Token(Token = "0x6000771")]
[Address(RVA = "0xBD2C70", Offset = "0xBD1A70", VA = "0x180BD2C70")]
public Transform GetEye()
{
return this.aiNpc.g_Eye;
}
// Token: 0x06000772 RID: 1906 RVA: 0x00011154 File Offset: 0x0000F354
[Token(Token = "0x6000772")]
[Address(RVA = "0xBD2970", Offset = "0xBD1770", VA = "0x180BD2970")]
public void AniCrossFade(string sAnimationName, float fBlendTime = 0.05f)
{
this.aiNpc.AniCrossFade(sAnimationName, fBlendTime);
}
// Token: 0x06000773 RID: 1907 RVA: 0x00011174 File Offset: 0x0000F374
[Token(Token = "0x6000773")]
[Address(RVA = "0x4C0FD0", Offset = "0x4BFDD0", VA = "0x1804C0FD0")]
public void SetDeathOpenEvent(SceneEvent[] events)
{
/*
An exception occurred when decompiling this method (06000773)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void NPCManage::SetDeathOpenEvent(SceneEvent[])
---> System.Exception: Basic block has to end with unconditional control flow.
{; Block_0:; stfld:class SceneEvent[](NPCManage::DeathOpenEvent, ldloc:NPCManage(this), ldloc:class SceneEvent[](events)); };
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
}
// Token: 0x06000774 RID: 1908 RVA: 0x00011188 File Offset: 0x0000F388
[Token(Token = "0x6000774")]
[Address(RVA = "0x475BD0", Offset = "0x4749D0", VA = "0x180475BD0")]
public void SetDeathReleaseEvent(SceneEvent[] events)
{
/*
An exception occurred when decompiling this method (06000774)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void NPCManage::SetDeathReleaseEvent(SceneEvent[])
---> System.Exception: Basic block has to end with unconditional control flow.
{; Block_0:; stfld:class SceneEvent[](NPCManage::DeathReleaseEvent, ldloc:NPCManage(this), ldloc:class SceneEvent[](events)); };
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
}
// Token: 0x06000775 RID: 1909 RVA: 0x0001119C File Offset: 0x0000F39C
[Token(Token = "0x6000775")]
[Address(RVA = "0xBD44D0", Offset = "0xBD32D0", VA = "0x180BD44D0")]
public void SetDeployScene(GameObject scene)
{
this.DeployScene = scene;
GameObject deployScene = this.DeployScene;
int num = 0;
if (deployScene != num)
{
SceneIsHide component = this.DeployScene.GetComponent<SceneIsHide>();
int num2 = 0;
if (component == num2)
{
SceneIsHide sceneIsHide = this.DeployScene.AddComponent<SceneIsHide>();
}
this.g_DeploySceneIsHide = component;
}
}
// Token: 0x06000776 RID: 1910 RVA: 0x000111F8 File Offset: 0x0000F3F8
[Token(Token = "0x6000776")]
[Address(RVA = "0x31E480", Offset = "0x31D280", VA = "0x18031E480")]
public GameObject GetDeployScene()
{
return this.DeployScene;
}
// Token: 0x06000777 RID: 1911 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000777")]
[Address(RVA = "0xBD2BE0", Offset = "0xBD19E0", VA = "0x180BD2BE0")]
public bool GetDeploySceneIsHide()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000778 RID: 1912 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000778")]
[Address(RVA = "0xBD2CD0", Offset = "0xBD1AD0", VA = "0x180BD2CD0")]
public bool GetIsDeath()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000779 RID: 1913 RVA: 0x0001120C File Offset: 0x0000F40C
[Token(Token = "0x6000779")]
[Address(RVA = "0xBD4210", Offset = "0xBD3010", VA = "0x180BD4210")]
public void ResetDeath()
{
if (this.g_bCanResetDeath)
{
this.aiNpc.Resurrection();
return;
}
}
// Token: 0x0600077A RID: 1914 RVA: 0x00011234 File Offset: 0x0000F434
[Token(Token = "0x600077A")]
[Address(RVA = "0xBD44B0", Offset = "0xBD32B0", VA = "0x180BD44B0")]
public void SetDeath()
{
this.aiNpc.SetDeath();
}
// Token: 0x0600077B RID: 1915 RVA: 0x00011254 File Offset: 0x0000F454
[Token(Token = "0x600077B")]
[Address(RVA = "0xBD44A0", Offset = "0xBD32A0", VA = "0x180BD44A0")]
public void SetCanResetDeath(bool b)
{
this.g_bCanResetDeath = b;
}
// Token: 0x0600077C RID: 1916 RVA: 0x00011268 File Offset: 0x0000F468
[Token(Token = "0x600077C")]
[Address(RVA = "0xBD4890", Offset = "0xBD3690", VA = "0x180BD4890")]
public void SetSpeakLayerWeight(bool bEnable, string Name = "")
{
int parameterCount = ((IParameterProvider)this.aiNpc).ParameterCount;
}
// Token: 0x0600077D RID: 1917 RVA: 0x00011288 File Offset: 0x0000F488
[Token(Token = "0x600077D")]
[Address(RVA = "0xBD4880", Offset = "0xBD3680", VA = "0x180BD4880")]
public void SetShowCurrentlyStatus(AI_NPC.AIStatus Status)
{
this.ShowCurrentlyStatus = Status;
}
// Token: 0x0600077E RID: 1918 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600077E")]
[Address(RVA = "0xBD42A0", Offset = "0xBD30A0", VA = "0x180BD42A0")]
public void SetBuffCure(float fTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600077F RID: 1919 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600077F")]
[Address(RVA = "0xBD2C90", Offset = "0xBD1A90", VA = "0x180BD2C90")]
public bool GetIsBuffCure()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000780 RID: 1920 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000780")]
[Address(RVA = "0xBD43B0", Offset = "0xBD31B0", VA = "0x180BD43B0")]
public void SetBuffDefense(float fTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000781 RID: 1921 RVA: 0x0001129C File Offset: 0x0000F49C
[Token(Token = "0x6000781")]
[Address(RVA = "0xBD4390", Offset = "0xBD3190", VA = "0x180BD4390")]
public void SetBuffDefenseNoEff(float fTime)
{
if (this.g_EffBuffDefense != (ulong)0L)
{
this.g_fBuffDefenseTime = fTime;
}
}
// Token: 0x06000782 RID: 1922 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000782")]
[Address(RVA = "0xBD2CB0", Offset = "0xBD1AB0", VA = "0x180BD2CB0")]
public bool GetIsBuffDefense()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000783 RID: 1923 RVA: 0x000112BC File Offset: 0x0000F4BC
[Token(Token = "0x6000783")]
[Address(RVA = "0xBD48E0", Offset = "0xBD36E0", VA = "0x180BD48E0")]
public void StopAllBuff()
{
EffectPool effectPool = this.g_EffBuffCure;
if (effectPool != 0)
{
this.g_fBuffCureTime = 0f;
effectPool.Stop(3f);
}
EffectPool effectPool2 = this.g_EffBuffDefense;
if (effectPool2 != 0)
{
this.g_fBuffDefenseTime = 0f;
effectPool2.Stop(3f);
return;
}
}
// Token: 0x06000784 RID: 1924 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000784")]
[Address(RVA = "0xBD40D0", Offset = "0xBD2ED0", VA = "0x180BD40D0")]
public void PlayEffDefenseHit()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000785 RID: 1925 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000785")]
[Address(RVA = "0xBD4000", Offset = "0xBD2E00", VA = "0x180BD4000")]
public void PlayEffBuffDefenseRemove()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000786 RID: 1926 RVA: 0x0001130C File Offset: 0x0000F50C
[Token(Token = "0x6000786")]
[Address(RVA = "0x9465C0", Offset = "0x9453C0", VA = "0x1809465C0")]
public void SetHitPause(bool bEnable)
{
this.g_bHitPause = bEnable;
}
// Token: 0x06000787 RID: 1927 RVA: 0x00011320 File Offset: 0x0000F520
[Token(Token = "0x6000787")]
[Address(RVA = "0x28C210", Offset = "0x28B010", VA = "0x18028C210")]
public CharacterBaseData GetCharacterBaseData()
{
return this.g_CharData;
}
// Token: 0x06000788 RID: 1928 RVA: 0x00011334 File Offset: 0x0000F534
[Token(Token = "0x6000788")]
[Address(RVA = "0xBD4B30", Offset = "0xBD3930", VA = "0x180BD4B30")]
public NPCManage()
{
}
// Token: 0x0400085E RID: 2142
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400085E")]
private int enemyID;
// Token: 0x0400085F RID: 2143
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400085F")]
private CharacterBaseData g_CharData;
// Token: 0x04000860 RID: 2144
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000860")]
public NPCManage.AILevel g_AILevel;
// Token: 0x04000861 RID: 2145
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x4000861")]
public NPCManage.AIType g_sAICharacter;
// Token: 0x04000862 RID: 2146
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4000862")]
public LockPoint[] g_LockPosition;
// Token: 0x04000863 RID: 2147
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4000863")]
public float Repulse = 50f;
// Token: 0x04000864 RID: 2148
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4000864")]
public int DeathMoney;
// Token: 0x04000865 RID: 2149
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4000865")]
public int DeathHP;
// Token: 0x04000866 RID: 2150
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x4000866")]
public int DeathMP;
// Token: 0x04000867 RID: 2151
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4000867")]
public int PropertyID = (int)((ulong)4294967295L);
// Token: 0x04000868 RID: 2152
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4000868")]
public SceneEvent[] DeathOpenEvent;
// Token: 0x04000869 RID: 2153
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4000869")]
public SceneEvent[] DeathReleaseEvent;
// Token: 0x0400086A RID: 2154
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x400086A")]
private GameObject DeployScene;
// Token: 0x0400086B RID: 2155
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x400086B")]
private SceneIsHide g_DeploySceneIsHide;
// Token: 0x0400086C RID: 2156
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x400086C")]
private AI_NPC aiNpc;
// Token: 0x0400086D RID: 2157
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x400086D")]
public float FrocePushWidth;
// Token: 0x0400086E RID: 2158
[FieldOffset(Offset = "0x7C")]
[Token(Token = "0x400086E")]
public bool CanFrocePush = true;
// Token: 0x0400086F RID: 2159
[FieldOffset(Offset = "0x7D")]
[Token(Token = "0x400086F")]
public bool PushPlayer;
// Token: 0x04000870 RID: 2160
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4000870")]
private MoveController g_Move;
// Token: 0x04000871 RID: 2161
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x4000871")]
private WizardGirlManage g_Player;
// Token: 0x04000872 RID: 2162
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x4000872")]
private AnimAttackCollision g_AttackCollision;
// Token: 0x04000873 RID: 2163
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x4000873")]
private bool g_bHitPause = true;
// Token: 0x04000874 RID: 2164
[FieldOffset(Offset = "0x99")]
[Token(Token = "0x4000874")]
protected bool g_bPauseEnable;
// Token: 0x04000875 RID: 2165
[FieldOffset(Offset = "0x9C")]
[Token(Token = "0x4000875")]
protected float g_fPauseTime;
// Token: 0x04000876 RID: 2166
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x4000876")]
protected float g_fPauseTimeScale = 1f;
// Token: 0x04000877 RID: 2167
[FieldOffset(Offset = "0xA4")]
[Token(Token = "0x4000877")]
private bool g_bCanResetDeath = true;
// Token: 0x04000878 RID: 2168
[FieldOffset(Offset = "0xA8")]
[Token(Token = "0x4000878")]
private float g_fBuffCureTime;
// Token: 0x04000879 RID: 2169
[FieldOffset(Offset = "0xAC")]
[Token(Token = "0x4000879")]
private float g_fBuffDefenseTime;
// Token: 0x0400087A RID: 2170
[FieldOffset(Offset = "0xB0")]
[Token(Token = "0x400087A")]
public GameObject EffBuffCureObject;
// Token: 0x0400087B RID: 2171
[FieldOffset(Offset = "0xB8")]
[Token(Token = "0x400087B")]
public GameObject EffBuffDefenseObject;
// Token: 0x0400087C RID: 2172
[FieldOffset(Offset = "0xC0")]
[Token(Token = "0x400087C")]
public GameObject EffBuffDefenseHitObject;
// Token: 0x0400087D RID: 2173
[FieldOffset(Offset = "0xC8")]
[Token(Token = "0x400087D")]
public GameObject EffBuffDefenseRemoveObject;
// Token: 0x0400087E RID: 2174
[FieldOffset(Offset = "0xD0")]
[Token(Token = "0x400087E")]
public GameObject EffCreateObject;
// Token: 0x0400087F RID: 2175
[FieldOffset(Offset = "0xD8")]
[Token(Token = "0x400087F")]
private EffectPool g_EffBuffCure;
// Token: 0x04000880 RID: 2176
[FieldOffset(Offset = "0xE0")]
[Token(Token = "0x4000880")]
private EffectPool g_EffBuffDefense;
// Token: 0x04000881 RID: 2177
[FieldOffset(Offset = "0xE8")]
[Token(Token = "0x4000881")]
private EffectPool g_EffBuffDefenseHit;
// Token: 0x04000882 RID: 2178
[FieldOffset(Offset = "0xF0")]
[Token(Token = "0x4000882")]
private EffectPool g_EffBuffDefenseRemove;
// Token: 0x04000883 RID: 2179
[FieldOffset(Offset = "0xF8")]
[Token(Token = "0x4000883")]
private EffectPool g_EffCreate;
// Token: 0x04000884 RID: 2180
[FieldOffset(Offset = "0x100")]
[Token(Token = "0x4000884")]
private bool g_bBuffDefenseRemoveSlow;
// Token: 0x04000885 RID: 2181
[FieldOffset(Offset = "0x104")]
[Token(Token = "0x4000885")]
public AI_NPC.AIStatus ShowCurrentlyStatus;
// Token: 0x04000886 RID: 2182
[FieldOffset(Offset = "0x108")]
[Token(Token = "0x4000886")]
private Action<NPCManage> hpBarHandler;
// Token: 0x020000A5 RID: 165
[Token(Token = "0x20000A5")]
public enum AILevel
{
// Token: 0x04000889 RID: 2185
[Token(Token = "0x4000889")]
Monster,
// Token: 0x0400088A RID: 2186
[Token(Token = "0x400088A")]
Boss,
// Token: 0x0400088B RID: 2187
[Token(Token = "0x400088B")]
NPC
}
// Token: 0x020000A6 RID: 166
[Token(Token = "0x20000A6")]
public enum AIType
{
// Token: 0x0400088D RID: 2189
[Token(Token = "0x400088D")]
Null,
// Token: 0x0400088E RID: 2190
[Token(Token = "0x400088E")]
GhostA,
// Token: 0x0400088F RID: 2191
[Token(Token = "0x400088F")]
GhostB,
// Token: 0x04000890 RID: 2192
[Token(Token = "0x4000890")]
GhostC,
// Token: 0x04000891 RID: 2193
[Token(Token = "0x4000891")]
GhostC_B,
// Token: 0x04000892 RID: 2194
[Token(Token = "0x4000892")]
BossAct01,
// Token: 0x04000893 RID: 2195
[Token(Token = "0x4000893")]
Doll01,
// Token: 0x04000894 RID: 2196
[Token(Token = "0x4000894")]
DollWeakA,
// Token: 0x04000895 RID: 2197
[Token(Token = "0x4000895")]
DollWeakB,
// Token: 0x04000896 RID: 2198
[Token(Token = "0x4000896")]
Doll02,
// Token: 0x04000897 RID: 2199
[Token(Token = "0x4000897")]
GhostD,
// Token: 0x04000898 RID: 2200
[Token(Token = "0x4000898")]
Doll02_Big,
// Token: 0x04000899 RID: 2201
[Token(Token = "0x4000899")]
GhostC_Red,
// Token: 0x0400089A RID: 2202
[Token(Token = "0x400089A")]
GhostC_B_Red,
// Token: 0x0400089B RID: 2203
[Token(Token = "0x400089B")]
GhostB_Red,
// Token: 0x0400089C RID: 2204
[Token(Token = "0x400089C")]
GhostA_Red,
// Token: 0x0400089D RID: 2205
[Token(Token = "0x400089D")]
BossLevel02,
// Token: 0x0400089E RID: 2206
[Token(Token = "0x400089E")]
BossLevel03,
// Token: 0x0400089F RID: 2207
[Token(Token = "0x400089F")]
BossLevel03Big,
// Token: 0x040008A0 RID: 2208
[Token(Token = "0x40008A0")]
TreasureChestMonster01,
// Token: 0x040008A1 RID: 2209
[Token(Token = "0x40008A1")]
BossAct01_Plus,
// Token: 0x040008A2 RID: 2210
[Token(Token = "0x40008A2")]
DollWeakC,
// Token: 0x040008A3 RID: 2211
[Token(Token = "0x40008A3")]
GhostB_Lightning,
// Token: 0x040008A4 RID: 2212
[Token(Token = "0x40008A4")]
DollWeakD,
// Token: 0x040008A5 RID: 2213
[Token(Token = "0x40008A5")]
Doll03,
// Token: 0x040008A6 RID: 2214
[Token(Token = "0x40008A6")]
SAG03,
// Token: 0x040008A7 RID: 2215
[Token(Token = "0x40008A7")]
BossLevel04,
// Token: 0x040008A8 RID: 2216
[Token(Token = "0x40008A8")]
SAG04,
// Token: 0x040008A9 RID: 2217
[Token(Token = "0x40008A9")]
SAG02,
// Token: 0x040008AA RID: 2218
[Token(Token = "0x40008AA")]
Knight,
// Token: 0x040008AB RID: 2219
[Token(Token = "0x40008AB")]
GhostC_Lightning,
// Token: 0x040008AC RID: 2220
[Token(Token = "0x40008AC")]
GhostC_B_Lightning,
// Token: 0x040008AD RID: 2221
[Token(Token = "0x40008AD")]
GhostD_Lightning,
// Token: 0x040008AE RID: 2222
[Token(Token = "0x40008AE")]
GhostD_Red,
// Token: 0x040008AF RID: 2223
[Token(Token = "0x40008AF")]
GhostE,
// Token: 0x040008B0 RID: 2224
[Token(Token = "0x40008B0")]
GhostE02,
// Token: 0x040008B1 RID: 2225
[Token(Token = "0x40008B1")]
BossLevel05,
// Token: 0x040008B2 RID: 2226
[Token(Token = "0x40008B2")]
SealGhost,
// Token: 0x040008B3 RID: 2227
[Token(Token = "0x40008B3")]
SealGhost02,
// Token: 0x040008B4 RID: 2228
[Token(Token = "0x40008B4")]
Doll03_Big,
// Token: 0x040008B5 RID: 2229
[Token(Token = "0x40008B5")]
Doll01_Yellow,
// Token: 0x040008B6 RID: 2230
[Token(Token = "0x40008B6")]
PhantomNobeta,
// Token: 0x040008B7 RID: 2231
[Token(Token = "0x40008B7")]
Doll02Stone,
// Token: 0x040008B8 RID: 2232
[Token(Token = "0x40008B8")]
GhostC_Dark,
// Token: 0x040008B9 RID: 2233
[Token(Token = "0x40008B9")]
BossLevel06,
// Token: 0x040008BA RID: 2234
[Token(Token = "0x40008BA")]
Doll01_Red
}
}