63 lines
1.9 KiB
C#
63 lines
1.9 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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using UnityEngine.EventSystems;
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namespace Obi.CrossPlatformInput
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{
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// Token: 0x020004FB RID: 1275
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[Token(Token = "0x20004FB")]
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[ExecuteInEditMode]
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public class MobileControlRig : MonoBehaviour
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{
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// Token: 0x06002C94 RID: 11412 RVA: 0x0006076C File Offset: 0x0005E96C
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[Token(Token = "0x6002C94")]
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[Address(RVA = "0xBC4790", Offset = "0xBC3590", VA = "0x180BC4790")]
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private void OnEnable()
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{
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int num = 0;
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this.EnableControlRig(num != 0);
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}
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// Token: 0x06002C95 RID: 11413 RVA: 0x00060784 File Offset: 0x0005E984
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[Token(Token = "0x6002C95")]
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[Address(RVA = "0xBC4980", Offset = "0xBC3780", VA = "0x180BC4980")]
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private void Start()
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{
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EventSystem eventSystem = UnityEngine.Object.FindObjectOfType<EventSystem>();
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int num = 0;
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if (eventSystem == num)
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{
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GameObject gameObject = new GameObject("EventSystem");
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EventSystem eventSystem2 = gameObject.AddComponent<EventSystem>();
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StandaloneInputModule standaloneInputModule = gameObject.AddComponent<StandaloneInputModule>();
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return;
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}
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}
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// Token: 0x06002C96 RID: 11414 RVA: 0x000607C4 File Offset: 0x0005E9C4
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[Token(Token = "0x6002C96")]
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[Address(RVA = "0xBC4790", Offset = "0xBC3590", VA = "0x180BC4790")]
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private void CheckEnableControlRig()
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{
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int num = 0;
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this.EnableControlRig(num != 0);
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}
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// Token: 0x06002C97 RID: 11415 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002C97")]
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[Address(RVA = "0xBC47A0", Offset = "0xBC35A0", VA = "0x180BC47A0")]
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private void EnableControlRig(bool enabled)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06002C98 RID: 11416 RVA: 0x000607DC File Offset: 0x0005E9DC
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[Token(Token = "0x6002C98")]
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[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
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public MobileControlRig()
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{
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}
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}
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}
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