2183 lines
69 KiB
C#
2183 lines
69 KiB
C#
using System;
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using System.Collections.Generic;
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using Cpp2IlInjected;
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using MarsSDK;
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using UnityEngine;
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using XftWeapon;
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// Token: 0x020002FC RID: 764
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[Token(Token = "0x20002FC")]
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public class PlayerEffectPlay
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{
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// Token: 0x170001A6 RID: 422
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// (get) Token: 0x06001DA1 RID: 7585 RVA: 0x00045EBC File Offset: 0x000440BC
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[Token(Token = "0x170001A6")]
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private GameSave GameSave
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{
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[Token(Token = "0x6001DA1")]
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[Address(RVA = "0x1390D90", Offset = "0x138FB90", VA = "0x181390D90")]
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get
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{
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return Game.GameSave;
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}
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}
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// Token: 0x06001DA2 RID: 7586 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001DA2")]
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[Address(RVA = "0x1389CD0", Offset = "0x1388AD0", VA = "0x181389CD0")]
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public void Start(WizardGirlManage source, CharacterBaseData BaseData, PlayerMagicData MagicData, MoveController Move, PlayerSound Sound)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001DA3 RID: 7587 RVA: 0x00045ED0 File Offset: 0x000440D0
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[Token(Token = "0x6001DA3")]
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[Address(RVA = "0x1387FE0", Offset = "0x1386DE0", VA = "0x181387FE0")]
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public void SetDisplay(NobetaSkin skin)
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{
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NobetaMeshController meshController = skin.meshController;
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this.g_Display = meshController;
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Transform transform = skin.transform;
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Transform transform2 = Common.FindChild(transform, "FirePoint");
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this.g_FirePointBone = transform2;
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int num = 0;
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if (transform2 == num)
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{
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Debug.LogError("找不到 FirePoint");
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}
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XWeaponTrail component = Common.FindChild(transform, "X-WeaponTrail").GetComponent<XWeaponTrail>();
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this.g_WTrail = component;
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int num2 = 0;
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if (component == num2)
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{
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Debug.LogError("找不到 WeaponTrail");
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}
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XWeaponTrail component2 = Common.FindChild(transform, "X-WeaponTrail02").GetComponent<XWeaponTrail>();
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this.g_WTrail02 = component2;
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int num3 = 0;
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if (component2 == num3)
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{
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Debug.LogError("找不到 WeaponTrail02");
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}
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XWeaponTrail component3 = Common.FindChild(transform, "X-WeaponTrail03").GetComponent<XWeaponTrail>();
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this.g_WTrail03 = component3;
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int num4 = 0;
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if (component3 == num4)
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{
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Debug.LogError("找不到 WeaponTrail03");
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}
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XWeaponTrail component4 = Common.FindChild(transform, "X-WeaponTrail04").GetComponent<XWeaponTrail>();
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this.g_WTrail04 = component4;
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int num5 = 0;
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if (component4 == num5)
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{
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Debug.LogError("找不到 WeaponTrail04");
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}
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Transform transform3 = transform.Find("Bone_WizardGirl_Root");
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this.g_trTeleportSize = transform3;
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if (!this.g_trTeleportSize)
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{
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Debug.LogError("找不到 Bone_WizardGirl_Root");
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}
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Transform transform4 = Common.FindChild(transform, "LFootEffectPoint");
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this.g_LFootPoint = transform4;
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if (!this.g_LFootPoint)
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{
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Debug.LogError("找不到 LFootEffectPoint");
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}
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Transform transform5 = Common.FindChild(transform, "RFootEffectPoint");
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this.g_RFootPoint = transform5;
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if (!this.g_RFootPoint)
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{
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Debug.LogError("找不到 RFootEffectPoint");
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}
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this.g_WTrail.Init();
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this.g_WTrail02.Init();
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this.g_WTrail03.Init();
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this.g_WTrail04.Init();
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this.g_WTrail.Activate();
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this.g_WTrail02.Activate();
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this.g_WTrail03.Activate();
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this.g_WTrail04.Activate();
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this.g_WTrail.StopSmoothly(0.14f);
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this.g_WTrail02.StopSmoothly(0.14f);
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this.g_WTrail03.StopSmoothly(0.14f);
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this.g_WTrail04.StopSmoothly(0.14f);
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PlayerEffectPlay.Magic magic = this.g_Magic;
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this.SetMagicType(magic);
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}
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// Token: 0x06001DA4 RID: 7588 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001DA4")]
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[Address(RVA = "0x138FF70", Offset = "0x138ED70", VA = "0x18138FF70")]
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public void Update(float fDeltaTime)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001DA5 RID: 7589 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001DA5")]
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[Address(RVA = "0x13836E0", Offset = "0x13824E0", VA = "0x1813836E0")]
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public void LateUpdate(float fDeltaTime)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001DA6 RID: 7590 RVA: 0x0004611C File Offset: 0x0004431C
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[Token(Token = "0x6001DA6")]
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[Address(RVA = "0x1389AA0", Offset = "0x13888A0", VA = "0x181389AA0")]
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public void SetWTrailActive(bool bActive, float fActiveTime = 0.5f)
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{
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XWeaponTrail xweaponTrail = this.g_WTrail;
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if (!bActive)
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{
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xweaponTrail.StopSmoothly(0.2f);
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this.g_WTrail02.StopSmoothly(0.2f);
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this.g_WTrail03.StopSmoothly(0.2f);
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this.g_WTrail04.StopSmoothly(0.2f);
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return;
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}
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this.g_fWLActiveTime = fActiveTime;
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xweaponTrail.Deactivate();
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this.g_WTrail.Activate();
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this.g_WTrail02.Deactivate();
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this.g_WTrail02.Activate();
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this.g_WTrail03.Deactivate();
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this.g_WTrail03.Activate();
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this.g_WTrail04.Deactivate();
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this.g_WTrail04.Activate();
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}
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// Token: 0x06001DA7 RID: 7591 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001DA7")]
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[Address(RVA = "0x13864F0", Offset = "0x13852F0", VA = "0x1813864F0")]
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public void PlayFireWTrail(string name)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001DA8 RID: 7592 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001DA8")]
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[Address(RVA = "0x1387290", Offset = "0x1386090", VA = "0x181387290")]
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public void PlayItem(ItemSystem.ItemType Type)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001DA9 RID: 7593 RVA: 0x000461D0 File Offset: 0x000443D0
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[Token(Token = "0x6001DA9")]
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[Address(RVA = "0x138E4F0", Offset = "0x138D2F0", VA = "0x18138E4F0")]
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public void StopItemEffect()
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{
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this.g_HPAddUsing.Stop(3f);
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this.g_MPAddUsing.Stop(3f);
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this.g_SPAddUsing.Stop(3f);
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this.g_DefenseUsing.Stop(3f);
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this.g_MysteriousUsing.Stop(3f);
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this.g_HolyUsing.Stop(3f);
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}
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// Token: 0x06001DAA RID: 7594 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001DAA")]
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[Address(RVA = "0x1386F20", Offset = "0x1385D20", VA = "0x181386F20")]
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public void PlayItemSuccess(ItemSystem.ItemType Type)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001DAB RID: 7595 RVA: 0x00046244 File Offset: 0x00044444
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[Token(Token = "0x6001DAB")]
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[Address(RVA = "0x138E4C0", Offset = "0x138D2C0", VA = "0x18138E4C0")]
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public void StopDefense()
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{
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this.g_DefenseUsingSuccessBody.Stop(3f);
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}
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// Token: 0x06001DAC RID: 7596 RVA: 0x00046268 File Offset: 0x00044468
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[Token(Token = "0x6001DAC")]
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[Address(RVA = "0x1381FF0", Offset = "0x1380DF0", VA = "0x181381FF0")]
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public void Cohesion()
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{
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if (!this.g_bCharge)
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{
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this.g_bCharge = true;
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PlayerSound playerSound = this.g_Sound;
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PlayerEffectPlay.Magic magic = this.g_Magic;
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playerSound.PlayCharge(magic);
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PlayerEffectPlay.Magic magic2 = this.g_Magic;
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if (magic2 != PlayerEffectPlay.Magic.Null)
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{
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if (magic2 != PlayerEffectPlay.Magic.Null)
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{
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if (magic2 != PlayerEffectPlay.Magic.Null)
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{
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if (magic2 == PlayerEffectPlay.Magic.Ice)
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{
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ulong num;
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GameObject gameObject = this.g_LightningCohesion.NewUse(num != 0UL);
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ulong num2;
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GameObject gameObject2 = this.g_LightningCohesionFloor.NewUse(num2 != 0UL);
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return;
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}
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return;
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}
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else
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{
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ulong num3;
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GameObject gameObject3 = this.g_FireCohesion.NewUse(num3 != 0UL);
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}
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}
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ulong num4;
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GameObject gameObject4 = this.g_ICECohesion.NewUse(num4 != 0UL);
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}
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ulong num5;
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GameObject gameObject5 = this.g_NullCohesion.NewUse(num5 != 0UL);
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throw new NullReferenceException();
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}
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}
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// Token: 0x06001DAD RID: 7597 RVA: 0x00046304 File Offset: 0x00044504
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[Token(Token = "0x6001DAD")]
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[Address(RVA = "0x1381F60", Offset = "0x1380D60", VA = "0x181381F60")]
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public void CohesionSuccess(bool bPlaySE = true)
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{
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this.StopCohesion();
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if (bPlaySE)
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{
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this.g_Sound.PlayChargeComplete();
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}
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PlayerEffectPlay.Magic magic = this.g_Magic;
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if (magic == PlayerEffectPlay.Magic.Null || magic == PlayerEffectPlay.Magic.Null || magic == PlayerEffectPlay.Magic.Null || magic == PlayerEffectPlay.Magic.Ice)
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{
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ulong num;
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GameObject gameObject = this.g_NullCohesionSuccess.NewUse(num != 0UL);
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}
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}
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// Token: 0x06001DAE RID: 7598 RVA: 0x00046350 File Offset: 0x00044550
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[Token(Token = "0x6001DAE")]
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[Address(RVA = "0x138E3B0", Offset = "0x138D1B0", VA = "0x18138E3B0")]
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public void StopCohesion()
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{
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this.g_bCharge = false;
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this.g_Sound.StopCharge();
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this.g_NullCohesion.Stop(3f);
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this.g_NullCohesionFloor.Stop(3f);
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this.g_ICECohesion.Stop(3f);
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this.g_ICECohesionFloor.Stop(3f);
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this.g_FireCohesion.Stop(3f);
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this.g_FireCohesionFloor.Stop(3f);
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this.g_LightningCohesion.Stop(3f);
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this.g_LightningCohesionFloor.Stop(3f);
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}
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// Token: 0x06001DAF RID: 7599 RVA: 0x000463F8 File Offset: 0x000445F8
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[Token(Token = "0x6001DAF")]
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[Address(RVA = "0x138E320", Offset = "0x138D120", VA = "0x18138E320")]
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public void StopCohesionSuccess()
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{
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this.g_NullCohesionSuccess.StopAll(3f);
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this.g_ICECohesionSuccess.StopAll(3f);
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this.g_FireCohesionSuccess.StopAll(3f);
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this.g_LightningCohesionSuccess.StopAll(3f);
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}
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// Token: 0x06001DB0 RID: 7600 RVA: 0x0004644C File Offset: 0x0004464C
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[Token(Token = "0x6001DB0")]
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[Address(RVA = "0x1389C00", Offset = "0x1388A00", VA = "0x181389C00")]
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public void Shot()
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{
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PlayerEffectPlay.Magic magic = this.g_Magic;
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if (magic != PlayerEffectPlay.Magic.Null)
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{
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if (magic == PlayerEffectPlay.Magic.Null)
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{
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this.StopCohesion();
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this.StopCohesionSuccess();
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this.IceShot();
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return;
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}
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if (magic == PlayerEffectPlay.Magic.Null)
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{
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this.StopCohesion();
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this.StopCohesionSuccess();
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this.FireShot();
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return;
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}
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if (magic == PlayerEffectPlay.Magic.Ice)
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{
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this.StopCohesion();
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this.StopCohesionSuccess();
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this.LightningShot();
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return;
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}
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}
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CharacterBaseData characterBaseData = this.g_BaseData;
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this.StopCohesion();
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this.StopCohesionSuccess();
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this.NullShot();
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}
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// Token: 0x06001DB1 RID: 7601 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001DB1")]
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[Address(RVA = "0x13849F0", Offset = "0x13837F0", VA = "0x1813849F0")]
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public void NotShot()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001DB2 RID: 7602 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001DB2")]
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[Address(RVA = "0x1385240", Offset = "0x1384040", VA = "0x181385240")]
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public void NullSwordEnergy(string sAttackName)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001DB3 RID: 7603 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001DB3")]
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[Address(RVA = "0x1384B60", Offset = "0x1383960", VA = "0x181384B60")]
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private void NullShot()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001DB4 RID: 7604 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001DB4")]
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[Address(RVA = "0x13838B0", Offset = "0x13826B0", VA = "0x1813838B0")]
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public void LightningChargeShot()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001DB5 RID: 7605 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001DB5")]
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[Address(RVA = "0x1383E90", Offset = "0x1382C90", VA = "0x181383E90")]
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private void LightningShot()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001DB6 RID: 7606 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001DB6")]
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[Address(RVA = "0x1382360", Offset = "0x1381160", VA = "0x181382360")]
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private void FireShot()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001DB7 RID: 7607 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001DB7")]
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[Address(RVA = "0x13830D0", Offset = "0x1381ED0", VA = "0x1813830D0")]
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private void IceShot()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001DB8 RID: 7608 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001DB8")]
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[Address(RVA = "0x1385850", Offset = "0x1384650", VA = "0x181385850")]
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public void PlayAbsorb()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001DB9 RID: 7609 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001DB9")]
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[Address(RVA = "0x1387D70", Offset = "0x1386B70", VA = "0x181387D70")]
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public void PlaySkyJumpEffect()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001DBA RID: 7610 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001DBA")]
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[Address(RVA = "0x13867B0", Offset = "0x13855B0", VA = "0x1813867B0")]
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public void PlayHighLandEffect()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001DBB RID: 7611 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001DBB")]
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[Address(RVA = "0x1386E80", Offset = "0x1385C80", VA = "0x181386E80")]
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public void PlayItemSelect(Transform Item)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001DBC RID: 7612 RVA: 0x000464CC File Offset: 0x000446CC
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[Token(Token = "0x6001DBC")]
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[Address(RVA = "0x1381F30", Offset = "0x1380D30", VA = "0x181381F30")]
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public void CloseItemSelect()
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{
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this.g_ItemSelect.Stop(1.5f);
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}
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// Token: 0x06001DBD RID: 7613 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001DBD")]
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[Address(RVA = "0x1386050", Offset = "0x1384E50", VA = "0x181386050")]
|
|
public void PlayDashSmoke(bool bRFoot)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DBE RID: 7614 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DBE")]
|
|
[Address(RVA = "0x1385B20", Offset = "0x1384920", VA = "0x181385B20")]
|
|
public void PlayBrakeSmoke()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DBF RID: 7615 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DBF")]
|
|
[Address(RVA = "0x1387740", Offset = "0x1386540", VA = "0x181387740")]
|
|
public void PlayL5Attack03()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DC0 RID: 7616 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DC0")]
|
|
[Address(RVA = "0x1387560", Offset = "0x1386360", VA = "0x181387560")]
|
|
public void PlayL5Attack03Null()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DC1 RID: 7617 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DC1")]
|
|
[Address(RVA = "0x1387400", Offset = "0x1386200", VA = "0x181387400")]
|
|
public void PlayL5Attack03Ice()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DC2 RID: 7618 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DC2")]
|
|
[Address(RVA = "0x1387350", Offset = "0x1386150", VA = "0x181387350")]
|
|
public void PlayL5Attack03Fire()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DC3 RID: 7619 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DC3")]
|
|
[Address(RVA = "0x13874B0", Offset = "0x13862B0", VA = "0x1813874B0")]
|
|
public void PlayL5Attack03Lightning()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DC4 RID: 7620 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DC4")]
|
|
[Address(RVA = "0x1387AB0", Offset = "0x13868B0", VA = "0x181387AB0")]
|
|
public void PlayL5Attack04()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DC5 RID: 7621 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DC5")]
|
|
[Address(RVA = "0x1387A00", Offset = "0x1386800", VA = "0x181387A00")]
|
|
public void PlayL5Attack04Null()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DC6 RID: 7622 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DC6")]
|
|
[Address(RVA = "0x13878A0", Offset = "0x13866A0", VA = "0x1813878A0")]
|
|
public void PlayL5Attack04Ice()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DC7 RID: 7623 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DC7")]
|
|
[Address(RVA = "0x13877F0", Offset = "0x13865F0", VA = "0x1813877F0")]
|
|
public void PlayL5Attack04Fire()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DC8 RID: 7624 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DC8")]
|
|
[Address(RVA = "0x1387950", Offset = "0x1386750", VA = "0x181387950")]
|
|
public void PlayL5Attack04Lightning()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DC9 RID: 7625 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DC9")]
|
|
[Address(RVA = "0x1387C10", Offset = "0x1386A10", VA = "0x181387C10")]
|
|
public void PlayL5DodgeForward()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DCA RID: 7626 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DCA")]
|
|
[Address(RVA = "0x1387B60", Offset = "0x1386960", VA = "0x181387B60")]
|
|
public void PlayL5DodgeBack()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DCB RID: 7627 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DCB")]
|
|
[Address(RVA = "0x1385DF0", Offset = "0x1384BF0", VA = "0x181385DF0")]
|
|
public void PlayCure()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DCC RID: 7628 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DCC")]
|
|
[Address(RVA = "0x138E5B0", Offset = "0x138D3B0", VA = "0x18138E5B0")]
|
|
public void TeleportAttack()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DCD RID: 7629 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DCD")]
|
|
[Address(RVA = "0x1385C50", Offset = "0x1384A50", VA = "0x181385C50")]
|
|
public void PlayChangeSkinReady()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DCE RID: 7630 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DCE")]
|
|
[Address(RVA = "0x1385D20", Offset = "0x1384B20", VA = "0x181385D20")]
|
|
public void PlayChangeSkin()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DCF RID: 7631 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DCF")]
|
|
[Address(RVA = "0x13858D0", Offset = "0x13846D0", VA = "0x1813858D0")]
|
|
public void PlayAreaTeleportReady()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DD0 RID: 7632 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DD0")]
|
|
[Address(RVA = "0x13859A0", Offset = "0x13847A0", VA = "0x1813859A0")]
|
|
public void PlayAreaTeleport()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DD1 RID: 7633 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DD1")]
|
|
[Address(RVA = "0x1385FA0", Offset = "0x1384DA0", VA = "0x181385FA0")]
|
|
public void PlayDashAttackSmoke()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DD2 RID: 7634 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DD2")]
|
|
[Address(RVA = "0x1387610", Offset = "0x1386410", VA = "0x181387610")]
|
|
public void PlayL5Attack03Smoke()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DD3 RID: 7635 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DD3")]
|
|
[Address(RVA = "0x1387E20", Offset = "0x1386C20", VA = "0x181387E20")]
|
|
public void PlayWaterSplash(float fHeitght)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DD4 RID: 7636 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DD4")]
|
|
[Address(RVA = "0x13820E0", Offset = "0x1380EE0", VA = "0x1813820E0")]
|
|
public void ContinuePlayWaterSplash(float fHeitght)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DD5 RID: 7637 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DD5")]
|
|
[Address(RVA = "0x1385A70", Offset = "0x1384870", VA = "0x181385A70")]
|
|
public void PlayAttack01_03Collision()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DD6 RID: 7638 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DD6")]
|
|
[Address(RVA = "0x1387CC0", Offset = "0x1386AC0", VA = "0x181387CC0")]
|
|
public void PlayOnLight()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DD7 RID: 7639 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DD7")]
|
|
[Address(RVA = "0x13888E0", Offset = "0x13876E0", VA = "0x1813888E0")]
|
|
public void SetMagicType(PlayerEffectPlay.Magic Type)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DD8 RID: 7640 RVA: 0x000464F0 File Offset: 0x000446F0
|
|
[Token(Token = "0x6001DD8")]
|
|
[Address(RVA = "0x1382F80", Offset = "0x1381D80", VA = "0x181382F80")]
|
|
public PlayerEffectPlay.Magic GetMagicType()
|
|
{
|
|
return this.g_Magic;
|
|
}
|
|
|
|
// Token: 0x06001DD9 RID: 7641 RVA: 0x00046504 File Offset: 0x00044704
|
|
[Token(Token = "0x6001DD9")]
|
|
[Address(RVA = "0x1388F10", Offset = "0x1387D10", VA = "0x181388F10")]
|
|
public void SetPlayerTimeScale(float timeScale)
|
|
{
|
|
Action<SoundEffect> action = delegate(SoundEffect se)
|
|
{
|
|
float timeScale91 = timeScale;
|
|
se.SetTimeScale(timeScale91);
|
|
};
|
|
this.soundEffectTimeScaleUpdater = action;
|
|
EffectPool effectPool = this.g_SkyJump;
|
|
float timeScale2 = timeScale;
|
|
effectPool.SetTimeScale(timeScale2);
|
|
EffectPool effectPool2 = this.g_WindDodge;
|
|
float timeScale3 = timeScale;
|
|
effectPool2.SetTimeScale(timeScale3);
|
|
EffectPool effectPool3 = this.g_WindDodgeEnd;
|
|
float timeScale4 = timeScale;
|
|
effectPool3.SetTimeScale(timeScale4);
|
|
EffectPool effectPool4 = this.g_L5Attack03;
|
|
float timeScale5 = timeScale;
|
|
effectPool4.SetTimeScale(timeScale5);
|
|
EffectPool effectPool5 = this.g_L5Attack04;
|
|
float timeScale6 = timeScale;
|
|
effectPool5.SetTimeScale(timeScale6);
|
|
EffectPool effectPool6 = this.g_L5DodgeForward;
|
|
float timeScale7 = timeScale;
|
|
effectPool6.SetTimeScale(timeScale7);
|
|
EffectPool effectPool7 = this.g_L5DodgeBack;
|
|
float timeScale8 = timeScale;
|
|
effectPool7.SetTimeScale(timeScale8);
|
|
EffectPool effectPool8 = this.g_L5Attack03_Null;
|
|
float timeScale9 = timeScale;
|
|
effectPool8.SetTimeScale(timeScale9);
|
|
EffectPool effectPool9 = this.g_L5Attack04_Null;
|
|
float timeScale10 = timeScale;
|
|
effectPool9.SetTimeScale(timeScale10);
|
|
EffectPool effectPool10 = this.g_L5Attack03_Ice;
|
|
float timeScale11 = timeScale;
|
|
effectPool10.SetTimeScale(timeScale11);
|
|
EffectPool effectPool11 = this.g_L5Attack04_Ice;
|
|
float timeScale12 = timeScale;
|
|
effectPool11.SetTimeScale(timeScale12);
|
|
EffectPool effectPool12 = this.g_L5Attack03_Fire;
|
|
float timeScale13 = timeScale;
|
|
effectPool12.SetTimeScale(timeScale13);
|
|
EffectPool effectPool13 = this.g_L5Attack04_Fire;
|
|
float timeScale14 = timeScale;
|
|
effectPool13.SetTimeScale(timeScale14);
|
|
EffectPool effectPool14 = this.g_L5Attack03_Lightning;
|
|
float timeScale15 = timeScale;
|
|
effectPool14.SetTimeScale(timeScale15);
|
|
EffectPool effectPool15 = this.g_L5Attack04_Lightning;
|
|
float timeScale16 = timeScale;
|
|
effectPool15.SetTimeScale(timeScale16);
|
|
EffectPool effectPool16 = this.g_NullCohesion;
|
|
float timeScale17 = timeScale;
|
|
effectPool16.SetTimeScale(timeScale17);
|
|
EffectPool effectPool17 = this.g_NullCohesionSuccess;
|
|
float timeScale18 = timeScale;
|
|
effectPool17.SetTimeScale(timeScale18);
|
|
EffectPool effectPool18 = this.g_NullCohesionFloor;
|
|
float timeScale19 = timeScale;
|
|
effectPool18.SetTimeScale(timeScale19);
|
|
EffectPool effectPool19 = this.g_NullShot;
|
|
float timeScale20 = timeScale;
|
|
effectPool19.SetTimeScale(timeScale20);
|
|
EffectPool effectPool20 = this.g_NullBullet;
|
|
float timeScale21 = timeScale;
|
|
effectPool20.SetTimeScale(timeScale21);
|
|
EffectPool effectPool21 = this.g_NullBulletCollision;
|
|
float timeScale22 = timeScale;
|
|
effectPool21.SetTimeScale(timeScale22);
|
|
EffectPool effectPool22 = this.g_NullBulletCollisionEnemy;
|
|
float timeScale23 = timeScale;
|
|
effectPool22.SetTimeScale(timeScale23);
|
|
EffectPool effectPool23 = this.g_NullChargeShot;
|
|
float timeScale24 = timeScale;
|
|
effectPool23.SetTimeScale(timeScale24);
|
|
EffectPool effectPool24 = this.g_NullChargeBullet;
|
|
float timeScale25 = timeScale;
|
|
effectPool24.SetTimeScale(timeScale25);
|
|
this.g_SENullBulletCollision.ProcessActiveAll(action);
|
|
this.g_SENullBulletCollisionEnemy.ProcessActiveAll(action);
|
|
EffectPool effectPool25 = this.g_NullSwordEnergy;
|
|
float timeScale26 = timeScale;
|
|
effectPool25.SetTimeScale(timeScale26);
|
|
EffectPool effectPool26 = this.g_NullSwordEnergyCollision;
|
|
float timeScale27 = timeScale;
|
|
effectPool26.SetTimeScale(timeScale27);
|
|
EffectPool effectPool27 = this.g_ICECohesion;
|
|
float timeScale28 = timeScale;
|
|
effectPool27.SetTimeScale(timeScale28);
|
|
EffectPool effectPool28 = this.g_ICECohesionSuccess;
|
|
float timeScale29 = timeScale;
|
|
effectPool28.SetTimeScale(timeScale29);
|
|
EffectPool effectPool29 = this.g_ICECohesionFloor;
|
|
float timeScale30 = timeScale;
|
|
effectPool29.SetTimeScale(timeScale30);
|
|
EffectPool effectPool30 = this.g_ICEShot01;
|
|
float timeScale31 = timeScale;
|
|
effectPool30.SetTimeScale(timeScale31);
|
|
EffectPool effectPool31 = this.g_ICEShot02;
|
|
float timeScale32 = timeScale;
|
|
effectPool31.SetTimeScale(timeScale32);
|
|
EffectPool effectPool32 = this.g_ICEChargeShot01;
|
|
float timeScale33 = timeScale;
|
|
effectPool32.SetTimeScale(timeScale33);
|
|
EffectPool effectPool33 = this.g_ICEChargeBullet;
|
|
float timeScale34 = timeScale;
|
|
effectPool33.SetTimeScale(timeScale34);
|
|
this.g_SEICEChargeBullet.ProcessActiveAll(action);
|
|
EffectPool effectPool34 = this.g_EffIceCounterBullet01;
|
|
float timeScale35 = timeScale;
|
|
effectPool34.SetTimeScale(timeScale35);
|
|
EffectPool effectPool35 = this.g_EffIceCounterBullet02;
|
|
float timeScale36 = timeScale;
|
|
effectPool35.SetTimeScale(timeScale36);
|
|
EffectPool effectPool36 = this.g_EffIceCounterBulletShot;
|
|
float timeScale37 = timeScale;
|
|
effectPool36.SetTimeScale(timeScale37);
|
|
EffectPool effectPool37 = this.g_FireShot;
|
|
float timeScale38 = timeScale;
|
|
effectPool37.SetTimeScale(timeScale38);
|
|
EffectPool effectPool38 = this.g_FireBullet;
|
|
float timeScale39 = timeScale;
|
|
effectPool38.SetTimeScale(timeScale39);
|
|
EffectPool effectPool39 = this.g_FireCohesion;
|
|
float timeScale40 = timeScale;
|
|
effectPool39.SetTimeScale(timeScale40);
|
|
EffectPool effectPool40 = this.g_FireCohesionSuccess;
|
|
float timeScale41 = timeScale;
|
|
effectPool40.SetTimeScale(timeScale41);
|
|
EffectPool effectPool41 = this.g_FireCohesionFloor;
|
|
float timeScale42 = timeScale;
|
|
effectPool41.SetTimeScale(timeScale42);
|
|
EffectPool effectPool42 = this.g_FireChargeShot;
|
|
float timeScale43 = timeScale;
|
|
effectPool42.SetTimeScale(timeScale43);
|
|
EffectPool effectPool43 = this.g_FireChargeBullet;
|
|
float timeScale44 = timeScale;
|
|
effectPool43.SetTimeScale(timeScale44);
|
|
EffectPool effectPool44 = this.g_EffFireAttack01_01_Lv05;
|
|
float timeScale45 = timeScale;
|
|
effectPool44.SetTimeScale(timeScale45);
|
|
EffectPool effectPool45 = this.g_EffFireAttack01_02_Lv05;
|
|
float timeScale46 = timeScale;
|
|
effectPool45.SetTimeScale(timeScale46);
|
|
EffectPool effectPool46 = this.g_EffFireAttack01_03_Lv05;
|
|
float timeScale47 = timeScale;
|
|
effectPool46.SetTimeScale(timeScale47);
|
|
EffectPool effectPool47 = this.g_EffFireAttack01_04_Lv05;
|
|
float timeScale48 = timeScale;
|
|
effectPool47.SetTimeScale(timeScale48);
|
|
EffectPool effectPool48 = this.g_EffFireDashAttack_Lv05;
|
|
float timeScale49 = timeScale;
|
|
effectPool48.SetTimeScale(timeScale49);
|
|
EffectPool effectPool49 = this.g_EffFireSkyAttack01_01_Lv05;
|
|
float timeScale50 = timeScale;
|
|
effectPool49.SetTimeScale(timeScale50);
|
|
EffectPool effectPool50 = this.g_EffFireSkyAttack01_02_Lv05;
|
|
float timeScale51 = timeScale;
|
|
effectPool50.SetTimeScale(timeScale51);
|
|
EffectPool effectPool51 = this.g_EffFireAttack02_04_Lv05;
|
|
float timeScale52 = timeScale;
|
|
effectPool51.SetTimeScale(timeScale52);
|
|
EffectPool effectPool52 = this.g_EffFireAttack;
|
|
float timeScale53 = timeScale;
|
|
effectPool52.SetTimeScale(timeScale53);
|
|
EffectPool effectPool53 = this.g_LightningShot;
|
|
float timeScale54 = timeScale;
|
|
effectPool53.SetTimeScale(timeScale54);
|
|
EffectPool effectPool54 = this.g_LightningCohesion;
|
|
float timeScale55 = timeScale;
|
|
effectPool54.SetTimeScale(timeScale55);
|
|
EffectPool effectPool55 = this.g_LightningCohesionSuccess;
|
|
float timeScale56 = timeScale;
|
|
effectPool55.SetTimeScale(timeScale56);
|
|
EffectPool effectPool56 = this.g_LightningCohesionFloor;
|
|
float timeScale57 = timeScale;
|
|
effectPool56.SetTimeScale(timeScale57);
|
|
LightningFloorAim lightningFloorAim = this.g_LFAController;
|
|
float timeScale58 = timeScale;
|
|
lightningFloorAim.SetTimeScale(timeScale58);
|
|
EffectPool effectPool57 = this.g_LightningChargeShot;
|
|
float timeScale59 = timeScale;
|
|
effectPool57.SetTimeScale(timeScale59);
|
|
EffectPool effectPool58 = this.g_LightningDodgeStart;
|
|
float timeScale60 = timeScale;
|
|
effectPool58.SetTimeScale(timeScale60);
|
|
EffectPool effectPool59 = this.g_LightningDodgeEnd;
|
|
float timeScale61 = timeScale;
|
|
effectPool59.SetTimeScale(timeScale61);
|
|
Absorb absorb = this.g_Absorb;
|
|
float timeScale62 = timeScale;
|
|
absorb.SetTimeScale(timeScale62);
|
|
EffectPool effectPool60 = this.g_NotShot;
|
|
float timeScale63 = timeScale;
|
|
effectPool60.SetTimeScale(timeScale63);
|
|
EffectPool effectPool61 = this.g_Cure;
|
|
float timeScale64 = timeScale;
|
|
effectPool61.SetTimeScale(timeScale64);
|
|
EffectPool effectPool62 = this.g_TeleportAttack;
|
|
float timeScale65 = timeScale;
|
|
effectPool62.SetTimeScale(timeScale65);
|
|
EffectPool effectPool63 = this.g_ChangeSkinReady;
|
|
float timeScale66 = timeScale;
|
|
effectPool63.SetTimeScale(timeScale66);
|
|
EffectPool effectPool64 = this.g_ChangeSkin;
|
|
float timeScale67 = timeScale;
|
|
effectPool64.SetTimeScale(timeScale67);
|
|
EffectPool effectPool65 = this.g_AreaTeleportReady;
|
|
float timeScale68 = timeScale;
|
|
effectPool65.SetTimeScale(timeScale68);
|
|
EffectPool effectPool66 = this.g_AreaTeleport;
|
|
float timeScale69 = timeScale;
|
|
effectPool66.SetTimeScale(timeScale69);
|
|
EffectPool effectPool67 = this.g_HPAddUsing;
|
|
float timeScale70 = timeScale;
|
|
effectPool67.SetTimeScale(timeScale70);
|
|
EffectPool effectPool68 = this.g_HPAddUsingSuccess;
|
|
float timeScale71 = timeScale;
|
|
effectPool68.SetTimeScale(timeScale71);
|
|
EffectPool effectPool69 = this.g_HPAddUsingSuccessBody;
|
|
float timeScale72 = timeScale;
|
|
effectPool69.SetTimeScale(timeScale72);
|
|
EffectPool effectPool70 = this.g_MPAddUsing;
|
|
float timeScale73 = timeScale;
|
|
effectPool70.SetTimeScale(timeScale73);
|
|
EffectPool effectPool71 = this.g_MPAddUsingSuccess;
|
|
float timeScale74 = timeScale;
|
|
effectPool71.SetTimeScale(timeScale74);
|
|
EffectPool effectPool72 = this.g_MPAddUsingSuccessBody;
|
|
float timeScale75 = timeScale;
|
|
effectPool72.SetTimeScale(timeScale75);
|
|
EffectPool effectPool73 = this.g_SPAddUsing;
|
|
float timeScale76 = timeScale;
|
|
effectPool73.SetTimeScale(timeScale76);
|
|
EffectPool effectPool74 = this.g_SPAddUsingSuccess;
|
|
float timeScale77 = timeScale;
|
|
effectPool74.SetTimeScale(timeScale77);
|
|
EffectPool effectPool75 = this.g_SPAddUsingSuccessBody;
|
|
float timeScale78 = timeScale;
|
|
effectPool75.SetTimeScale(timeScale78);
|
|
EffectPool effectPool76 = this.g_BagMaxAdd;
|
|
float timeScale79 = timeScale;
|
|
effectPool76.SetTimeScale(timeScale79);
|
|
EffectPool effectPool77 = this.g_DefenseUsing;
|
|
float timeScale80 = timeScale;
|
|
effectPool77.SetTimeScale(timeScale80);
|
|
EffectPool effectPool78 = this.g_DefenseUsingSuccess;
|
|
float timeScale81 = timeScale;
|
|
effectPool78.SetTimeScale(timeScale81);
|
|
EffectPool effectPool79 = this.g_DefenseUsingSuccessBody;
|
|
float timeScale82 = timeScale;
|
|
effectPool79.SetTimeScale(timeScale82);
|
|
EffectPool effectPool80 = this.g_MysteriousUsing;
|
|
float timeScale83 = timeScale;
|
|
effectPool80.SetTimeScale(timeScale83);
|
|
EffectPool effectPool81 = this.g_MysteriousUsingSuccess;
|
|
float timeScale84 = timeScale;
|
|
effectPool81.SetTimeScale(timeScale84);
|
|
EffectPool effectPool82 = this.g_HolyUsing;
|
|
float timeScale85 = timeScale;
|
|
effectPool82.SetTimeScale(timeScale85);
|
|
EffectPool effectPool83 = this.g_HolyUsingSuccess;
|
|
float timeScale86 = timeScale;
|
|
effectPool83.SetTimeScale(timeScale86);
|
|
EffectPool effectPool84 = this.g_SwitchNull;
|
|
float timeScale87 = timeScale;
|
|
effectPool84.SetTimeScale(timeScale87);
|
|
EffectPool effectPool85 = this.g_SwitchIce;
|
|
float timeScale88 = timeScale;
|
|
effectPool85.SetTimeScale(timeScale88);
|
|
EffectPool effectPool86 = this.g_SwitchFire;
|
|
float timeScale89 = timeScale;
|
|
effectPool86.SetTimeScale(timeScale89);
|
|
EffectPool effectPool87 = this.g_SwitchLightning;
|
|
float timeScale90 = timeScale;
|
|
effectPool87.SetTimeScale(timeScale90);
|
|
}
|
|
|
|
// Token: 0x06001DDA RID: 7642 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DDA")]
|
|
[Address(RVA = "0x1388710", Offset = "0x1387510", VA = "0x181388710")]
|
|
public void SetFireChargeTarget(Transform Target)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DDB RID: 7643 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DDB")]
|
|
[Address(RVA = "0x1388D90", Offset = "0x1387B90", VA = "0x181388D90")]
|
|
public void SetNullChargeTaeger()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DDC RID: 7644 RVA: 0x00046E0C File Offset: 0x0004500C
|
|
[Token(Token = "0x6001DDC")]
|
|
[Address(RVA = "0x13887D0", Offset = "0x13875D0", VA = "0x1813887D0")]
|
|
public void SetLightningFloorAimEnable(bool bEnable)
|
|
{
|
|
LightningFloorAim lightningFloorAim = this.g_LFAController;
|
|
int num = 0;
|
|
if (lightningFloorAim == num)
|
|
{
|
|
Debug.LogError("錯誤");
|
|
return;
|
|
}
|
|
LightningFloorAim lightningFloorAim2 = this.g_LFAController;
|
|
if (!bEnable)
|
|
{
|
|
this.g_bLightningAimStatus = bEnable;
|
|
lightningFloorAim2.Close();
|
|
return;
|
|
}
|
|
this.g_bLightningAimStatus = true;
|
|
lightningFloorAim2.Open();
|
|
}
|
|
|
|
// Token: 0x06001DDD RID: 7645 RVA: 0x00046E64 File Offset: 0x00045064
|
|
[Token(Token = "0x6001DDD")]
|
|
[Address(RVA = "0x1389BF0", Offset = "0x13889F0", VA = "0x181389BF0")]
|
|
public void Setg_bLightningAimOff()
|
|
{
|
|
this.g_bLightningAimStatus = false;
|
|
}
|
|
|
|
// Token: 0x06001DDE RID: 7646 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DDE")]
|
|
[Address(RVA = "0x1382CD0", Offset = "0x1381AD0", VA = "0x181382CD0")]
|
|
public Transform GetLightningFloorAim()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DDF RID: 7647 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DDF")]
|
|
[Address(RVA = "0x1385700", Offset = "0x1384500", VA = "0x181385700")]
|
|
public void OpenFireAttack(string sName)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DE0 RID: 7648 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DE0")]
|
|
[Address(RVA = "0x138E870", Offset = "0x138D670", VA = "0x18138E870")]
|
|
private void UpdateFireAttack(float fDeltaTime)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DE1 RID: 7649 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DE1")]
|
|
[Address(RVA = "0x1386860", Offset = "0x1385660", VA = "0x181386860")]
|
|
public void PlayIceCounterBullet(Transform Target)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DE2 RID: 7650 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DE2")]
|
|
[Address(RVA = "0x138F200", Offset = "0x138E000", VA = "0x18138F200")]
|
|
private void UpdateIceCounterBullet(float fDeltaTime)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DE3 RID: 7651 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DE3")]
|
|
[Address(RVA = "0x1382F90", Offset = "0x1381D90", VA = "0x181382F90")]
|
|
public float GetRecoil()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DE4 RID: 7652 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DE4")]
|
|
[Address(RVA = "0x1383080", Offset = "0x1381E80", VA = "0x181383080")]
|
|
public float GetShotShake()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DE5 RID: 7653 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DE5")]
|
|
[Address(RVA = "0x1386120", Offset = "0x1384F20", VA = "0x181386120")]
|
|
public void PlayEffCurseDeath()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DE6 RID: 7654 RVA: 0x00046E78 File Offset: 0x00045078
|
|
[Token(Token = "0x6001DE6")]
|
|
[Address(RVA = "0x1389A70", Offset = "0x1388870", VA = "0x181389A70")]
|
|
public void SetTeleportDisappear()
|
|
{
|
|
this.g_bTeleportDisappear = true;
|
|
this.g_fTeleportSizeXZVal = 1f;
|
|
this.g_fTeleportSizeYVal = 1f;
|
|
this.g_fTeleportTimeVal = 0f;
|
|
}
|
|
|
|
// Token: 0x06001DE7 RID: 7655 RVA: 0x00046EB0 File Offset: 0x000450B0
|
|
[Token(Token = "0x6001DE7")]
|
|
[Address(RVA = "0x1389A50", Offset = "0x1388850", VA = "0x181389A50")]
|
|
public void SetTeleportAppear()
|
|
{
|
|
this.g_bTeleportDisappear = false;
|
|
this.g_fTeleportSizeYVal = 10f;
|
|
this.g_fTeleportTimeVal = 0f;
|
|
}
|
|
|
|
// Token: 0x06001DE8 RID: 7656 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DE8")]
|
|
[Address(RVA = "0x13836E0", Offset = "0x13824E0", VA = "0x1813836E0")]
|
|
private void UpdateTeleport(float fDeltaTime)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DE9 RID: 7657 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DE9")]
|
|
[Address(RVA = "0x1383D20", Offset = "0x1382B20", VA = "0x181383D20")]
|
|
public void LightningDodgeStart()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DEA RID: 7658 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DEA")]
|
|
[Address(RVA = "0x1383A20", Offset = "0x1382820", VA = "0x181383A20")]
|
|
public void LightningDodgeEnd()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DEB RID: 7659 RVA: 0x00046EDC File Offset: 0x000450DC
|
|
[Token(Token = "0x6001DEB")]
|
|
[Address(RVA = "0x1382CC0", Offset = "0x1381AC0", VA = "0x181382CC0")]
|
|
public bool GetLightningDodge()
|
|
{
|
|
return this.g_bLightningDodge;
|
|
}
|
|
|
|
// Token: 0x06001DEC RID: 7660 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DEC")]
|
|
[Address(RVA = "0x13863F0", Offset = "0x13851F0", VA = "0x1813863F0")]
|
|
public void PlayEffWindDodge()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DED RID: 7661 RVA: 0x00046EF0 File Offset: 0x000450F0
|
|
[Token(Token = "0x6001DED")]
|
|
[Address(RVA = "0xB6F910", Offset = "0xB6E710", VA = "0x180B6F910")]
|
|
public bool GetWindDodge()
|
|
{
|
|
return this.g_bWindDodge;
|
|
}
|
|
|
|
// Token: 0x06001DEE RID: 7662 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DEE")]
|
|
[Address(RVA = "0x1382230", Offset = "0x1381030", VA = "0x181382230")]
|
|
public void EndWindDodge()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DEF RID: 7663 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001DEF")]
|
|
[Address(RVA = "0x1387F50", Offset = "0x1386D50", VA = "0x181387F50")]
|
|
public void ResetTeleportState()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001DF0 RID: 7664 RVA: 0x00046F04 File Offset: 0x00045104
|
|
[Token(Token = "0x6001DF0")]
|
|
[Address(RVA = "0x1390CF0", Offset = "0x138FAF0", VA = "0x181390CF0")]
|
|
public PlayerEffectPlay()
|
|
{
|
|
}
|
|
|
|
// Token: 0x040026D0 RID: 9936
|
|
[FieldOffset(Offset = "0x10")]
|
|
[Token(Token = "0x40026D0")]
|
|
private Transform g_This;
|
|
|
|
// Token: 0x040026D1 RID: 9937
|
|
[FieldOffset(Offset = "0x18")]
|
|
[Token(Token = "0x40026D1")]
|
|
private Transform g_FirePointBone;
|
|
|
|
// Token: 0x040026D2 RID: 9938
|
|
[FieldOffset(Offset = "0x20")]
|
|
[Token(Token = "0x40026D2")]
|
|
private Transform g_FirePoint;
|
|
|
|
// Token: 0x040026D3 RID: 9939
|
|
[FieldOffset(Offset = "0x28")]
|
|
[Token(Token = "0x40026D3")]
|
|
private Transform g_CohesionFloorPoint;
|
|
|
|
// Token: 0x040026D4 RID: 9940
|
|
[FieldOffset(Offset = "0x30")]
|
|
[Token(Token = "0x40026D4")]
|
|
private Transform g_AimTarget;
|
|
|
|
// Token: 0x040026D5 RID: 9941
|
|
[FieldOffset(Offset = "0x38")]
|
|
[Token(Token = "0x40026D5")]
|
|
private Transform g_ItemHandPoint;
|
|
|
|
// Token: 0x040026D6 RID: 9942
|
|
[FieldOffset(Offset = "0x40")]
|
|
[Token(Token = "0x40026D6")]
|
|
private Transform g_LFootPoint;
|
|
|
|
// Token: 0x040026D7 RID: 9943
|
|
[FieldOffset(Offset = "0x48")]
|
|
[Token(Token = "0x40026D7")]
|
|
private Transform g_RFootPoint;
|
|
|
|
// Token: 0x040026D8 RID: 9944
|
|
[FieldOffset(Offset = "0x50")]
|
|
[Token(Token = "0x40026D8")]
|
|
private Transform g_ThisPosition;
|
|
|
|
// Token: 0x040026D9 RID: 9945
|
|
[FieldOffset(Offset = "0x58")]
|
|
[Token(Token = "0x40026D9")]
|
|
private CharacterBaseData g_BaseData;
|
|
|
|
// Token: 0x040026DA RID: 9946
|
|
[FieldOffset(Offset = "0x60")]
|
|
[Token(Token = "0x40026DA")]
|
|
private PlayerMagicData g_PlayerMagicData;
|
|
|
|
// Token: 0x040026DB RID: 9947
|
|
[FieldOffset(Offset = "0x68")]
|
|
[Token(Token = "0x40026DB")]
|
|
private MoveController g_Move;
|
|
|
|
// Token: 0x040026DC RID: 9948
|
|
[FieldOffset(Offset = "0x70")]
|
|
[Token(Token = "0x40026DC")]
|
|
private Camera g_Camera;
|
|
|
|
// Token: 0x040026DD RID: 9949
|
|
[FieldOffset(Offset = "0x78")]
|
|
[Token(Token = "0x40026DD")]
|
|
private PlayerSound g_Sound;
|
|
|
|
// Token: 0x040026DE RID: 9950
|
|
[FieldOffset(Offset = "0x80")]
|
|
[Token(Token = "0x40026DE")]
|
|
private XWeaponTrail g_WTrail;
|
|
|
|
// Token: 0x040026DF RID: 9951
|
|
[FieldOffset(Offset = "0x88")]
|
|
[Token(Token = "0x40026DF")]
|
|
private XWeaponTrail g_WTrail02;
|
|
|
|
// Token: 0x040026E0 RID: 9952
|
|
[FieldOffset(Offset = "0x90")]
|
|
[Token(Token = "0x40026E0")]
|
|
private XWeaponTrail g_WTrail03;
|
|
|
|
// Token: 0x040026E1 RID: 9953
|
|
[FieldOffset(Offset = "0x98")]
|
|
[Token(Token = "0x40026E1")]
|
|
private XWeaponTrail g_WTrail04;
|
|
|
|
// Token: 0x040026E2 RID: 9954
|
|
[FieldOffset(Offset = "0xA0")]
|
|
[Token(Token = "0x40026E2")]
|
|
private float g_fWLActiveTime;
|
|
|
|
// Token: 0x040026E3 RID: 9955
|
|
[FieldOffset(Offset = "0xA8")]
|
|
[Token(Token = "0x40026E3")]
|
|
private EffectPool g_SkyJump;
|
|
|
|
// Token: 0x040026E4 RID: 9956
|
|
[FieldOffset(Offset = "0xB0")]
|
|
[Token(Token = "0x40026E4")]
|
|
private EffectPool g_WindDodge;
|
|
|
|
// Token: 0x040026E5 RID: 9957
|
|
[FieldOffset(Offset = "0xB8")]
|
|
[Token(Token = "0x40026E5")]
|
|
private EffectPool g_WindDodgeEnd;
|
|
|
|
// Token: 0x040026E6 RID: 9958
|
|
[FieldOffset(Offset = "0xC0")]
|
|
[Token(Token = "0x40026E6")]
|
|
private bool g_bWindDodge;
|
|
|
|
// Token: 0x040026E7 RID: 9959
|
|
[FieldOffset(Offset = "0xC8")]
|
|
[Token(Token = "0x40026E7")]
|
|
private EffectPool g_HighLand;
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|
|
|
// Token: 0x040026E8 RID: 9960
|
|
[FieldOffset(Offset = "0xD0")]
|
|
[Token(Token = "0x40026E8")]
|
|
private EffectPool g_L5Attack03;
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|
|
|
// Token: 0x040026E9 RID: 9961
|
|
[FieldOffset(Offset = "0xD8")]
|
|
[Token(Token = "0x40026E9")]
|
|
private EffectPool g_L5Attack04;
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|
|
|
// Token: 0x040026EA RID: 9962
|
|
[FieldOffset(Offset = "0xE0")]
|
|
[Token(Token = "0x40026EA")]
|
|
private EffectPool g_L5DodgeForward;
|
|
|
|
// Token: 0x040026EB RID: 9963
|
|
[FieldOffset(Offset = "0xE8")]
|
|
[Token(Token = "0x40026EB")]
|
|
private EffectPool g_L5DodgeBack;
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|
|
|
// Token: 0x040026EC RID: 9964
|
|
[FieldOffset(Offset = "0xF0")]
|
|
[Token(Token = "0x40026EC")]
|
|
private EffectPool g_L5Attack03_Null;
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|
|
|
// Token: 0x040026ED RID: 9965
|
|
[FieldOffset(Offset = "0xF8")]
|
|
[Token(Token = "0x40026ED")]
|
|
private EffectPool g_L5Attack03_Ice;
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|
|
|
// Token: 0x040026EE RID: 9966
|
|
[FieldOffset(Offset = "0x100")]
|
|
[Token(Token = "0x40026EE")]
|
|
private EffectPool g_L5Attack03_Fire;
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|
|
|
// Token: 0x040026EF RID: 9967
|
|
[FieldOffset(Offset = "0x108")]
|
|
[Token(Token = "0x40026EF")]
|
|
private EffectPool g_L5Attack03_Lightning;
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|
|
|
// Token: 0x040026F0 RID: 9968
|
|
[FieldOffset(Offset = "0x110")]
|
|
[Token(Token = "0x40026F0")]
|
|
private EffectPool g_L5Attack04_Null;
|
|
|
|
// Token: 0x040026F1 RID: 9969
|
|
[FieldOffset(Offset = "0x118")]
|
|
[Token(Token = "0x40026F1")]
|
|
private EffectPool g_L5Attack04_Ice;
|
|
|
|
// Token: 0x040026F2 RID: 9970
|
|
[FieldOffset(Offset = "0x120")]
|
|
[Token(Token = "0x40026F2")]
|
|
private EffectPool g_L5Attack04_Fire;
|
|
|
|
// Token: 0x040026F3 RID: 9971
|
|
[FieldOffset(Offset = "0x128")]
|
|
[Token(Token = "0x40026F3")]
|
|
private EffectPool g_L5Attack04_Lightning;
|
|
|
|
// Token: 0x040026F4 RID: 9972
|
|
[FieldOffset(Offset = "0x130")]
|
|
[Token(Token = "0x40026F4")]
|
|
private EffectPool g_NullCohesion;
|
|
|
|
// Token: 0x040026F5 RID: 9973
|
|
[FieldOffset(Offset = "0x138")]
|
|
[Token(Token = "0x40026F5")]
|
|
private EffectPool g_NullCohesionSuccess;
|
|
|
|
// Token: 0x040026F6 RID: 9974
|
|
[FieldOffset(Offset = "0x140")]
|
|
[Token(Token = "0x40026F6")]
|
|
private EffectPool g_NullCohesionFloor;
|
|
|
|
// Token: 0x040026F7 RID: 9975
|
|
[FieldOffset(Offset = "0x148")]
|
|
[Token(Token = "0x40026F7")]
|
|
private EffectPool g_NullShot;
|
|
|
|
// Token: 0x040026F8 RID: 9976
|
|
[FieldOffset(Offset = "0x150")]
|
|
[Token(Token = "0x40026F8")]
|
|
private EffectPool g_NullBullet;
|
|
|
|
// Token: 0x040026F9 RID: 9977
|
|
[FieldOffset(Offset = "0x158")]
|
|
[Token(Token = "0x40026F9")]
|
|
private EffectPool g_NullBulletCollision;
|
|
|
|
// Token: 0x040026FA RID: 9978
|
|
[FieldOffset(Offset = "0x160")]
|
|
[Token(Token = "0x40026FA")]
|
|
private EffectPool g_NullBulletCollisionEnemy;
|
|
|
|
// Token: 0x040026FB RID: 9979
|
|
[FieldOffset(Offset = "0x168")]
|
|
[Token(Token = "0x40026FB")]
|
|
private EffectPool g_NullChargeShot;
|
|
|
|
// Token: 0x040026FC RID: 9980
|
|
[FieldOffset(Offset = "0x170")]
|
|
[Token(Token = "0x40026FC")]
|
|
private EffectPool g_NullChargeBullet;
|
|
|
|
// Token: 0x040026FD RID: 9981
|
|
[FieldOffset(Offset = "0x178")]
|
|
[Token(Token = "0x40026FD")]
|
|
private EffectPool g_NullChargeCollision;
|
|
|
|
// Token: 0x040026FE RID: 9982
|
|
[FieldOffset(Offset = "0x180")]
|
|
[Token(Token = "0x40026FE")]
|
|
private Vector3 g_v3NullChargeTarget;
|
|
|
|
// Token: 0x040026FF RID: 9983
|
|
[FieldOffset(Offset = "0x190")]
|
|
[Token(Token = "0x40026FF")]
|
|
private SoundEffectPool g_SENullBulletCollision;
|
|
|
|
// Token: 0x04002700 RID: 9984
|
|
[FieldOffset(Offset = "0x198")]
|
|
[Token(Token = "0x4002700")]
|
|
private SoundEffectPool g_SENullBulletCollisionEnemy;
|
|
|
|
// Token: 0x04002701 RID: 9985
|
|
[FieldOffset(Offset = "0x1A0")]
|
|
[Token(Token = "0x4002701")]
|
|
private SoundEffectPool g_SENullChargeCollision;
|
|
|
|
// Token: 0x04002702 RID: 9986
|
|
[FieldOffset(Offset = "0x1A8")]
|
|
[Token(Token = "0x4002702")]
|
|
private SoundEffectPool g_SENullChargeCollisionWall;
|
|
|
|
// Token: 0x04002703 RID: 9987
|
|
[FieldOffset(Offset = "0x1B0")]
|
|
[Token(Token = "0x4002703")]
|
|
private EffectPool g_NullSwordEnergy;
|
|
|
|
// Token: 0x04002704 RID: 9988
|
|
[FieldOffset(Offset = "0x1B8")]
|
|
[Token(Token = "0x4002704")]
|
|
private EffectPool g_NullSwordEnergyCollision;
|
|
|
|
// Token: 0x04002705 RID: 9989
|
|
[FieldOffset(Offset = "0x1C0")]
|
|
[Token(Token = "0x4002705")]
|
|
private SoundEffectPool g_SENullSwordEnergyCollision;
|
|
|
|
// Token: 0x04002706 RID: 9990
|
|
[FieldOffset(Offset = "0x1C8")]
|
|
[Token(Token = "0x4002706")]
|
|
private EffectPool g_ICECohesion;
|
|
|
|
// Token: 0x04002707 RID: 9991
|
|
[FieldOffset(Offset = "0x1D0")]
|
|
[Token(Token = "0x4002707")]
|
|
private EffectPool g_ICECohesionSuccess;
|
|
|
|
// Token: 0x04002708 RID: 9992
|
|
[FieldOffset(Offset = "0x1D8")]
|
|
[Token(Token = "0x4002708")]
|
|
private EffectPool g_ICECohesionFloor;
|
|
|
|
// Token: 0x04002709 RID: 9993
|
|
[FieldOffset(Offset = "0x1E0")]
|
|
[Token(Token = "0x4002709")]
|
|
private EffectPool g_ICEShot01;
|
|
|
|
// Token: 0x0400270A RID: 9994
|
|
[FieldOffset(Offset = "0x1E8")]
|
|
[Token(Token = "0x400270A")]
|
|
private EffectPool g_ICEShot02;
|
|
|
|
// Token: 0x0400270B RID: 9995
|
|
[FieldOffset(Offset = "0x1F0")]
|
|
[Token(Token = "0x400270B")]
|
|
private EffectPool g_ICECollision;
|
|
|
|
// Token: 0x0400270C RID: 9996
|
|
[FieldOffset(Offset = "0x1F8")]
|
|
[Token(Token = "0x400270C")]
|
|
private EffectPool g_ICECollisionEnemy;
|
|
|
|
// Token: 0x0400270D RID: 9997
|
|
[FieldOffset(Offset = "0x200")]
|
|
[Token(Token = "0x400270D")]
|
|
private EffectPool g_ICEChargeShot01;
|
|
|
|
// Token: 0x0400270E RID: 9998
|
|
[FieldOffset(Offset = "0x208")]
|
|
[Token(Token = "0x400270E")]
|
|
private EffectPool g_ICEChargeBullet;
|
|
|
|
// Token: 0x0400270F RID: 9999
|
|
[FieldOffset(Offset = "0x210")]
|
|
[Token(Token = "0x400270F")]
|
|
private EffectPool g_ICEChargeBulletCollision;
|
|
|
|
// Token: 0x04002710 RID: 10000
|
|
[FieldOffset(Offset = "0x218")]
|
|
[Token(Token = "0x4002710")]
|
|
private float g_fICEBulletFrequency = 0.12f;
|
|
|
|
// Token: 0x04002711 RID: 10001
|
|
[FieldOffset(Offset = "0x21C")]
|
|
[Token(Token = "0x4002711")]
|
|
private float g_fICEBulletFrequencyCom = -1f;
|
|
|
|
// Token: 0x04002712 RID: 10002
|
|
[FieldOffset(Offset = "0x220")]
|
|
[Token(Token = "0x4002712")]
|
|
private int g_iICEBulletNum = (int)((ulong)15L);
|
|
|
|
// Token: 0x04002713 RID: 10003
|
|
[FieldOffset(Offset = "0x224")]
|
|
[Token(Token = "0x4002713")]
|
|
private int g_iICEBulletTotal;
|
|
|
|
// Token: 0x04002714 RID: 10004
|
|
[FieldOffset(Offset = "0x228")]
|
|
[Token(Token = "0x4002714")]
|
|
private int g_iICeLockIndex;
|
|
|
|
// Token: 0x04002715 RID: 10005
|
|
[FieldOffset(Offset = "0x230")]
|
|
[Token(Token = "0x4002715")]
|
|
private Transform[] g_ICELockTarget;
|
|
|
|
// Token: 0x04002716 RID: 10006
|
|
[FieldOffset(Offset = "0x238")]
|
|
[Token(Token = "0x4002716")]
|
|
private SoundEffectPool g_SEICECollision;
|
|
|
|
// Token: 0x04002717 RID: 10007
|
|
[FieldOffset(Offset = "0x240")]
|
|
[Token(Token = "0x4002717")]
|
|
private SoundEffectPool g_SEICECollisionEnemy;
|
|
|
|
// Token: 0x04002718 RID: 10008
|
|
[FieldOffset(Offset = "0x248")]
|
|
[Token(Token = "0x4002718")]
|
|
private SoundEffectPool g_SEICEChargeBullet;
|
|
|
|
// Token: 0x04002719 RID: 10009
|
|
[FieldOffset(Offset = "0x250")]
|
|
[Token(Token = "0x4002719")]
|
|
private bool g_bIceCounterBullet;
|
|
|
|
// Token: 0x0400271A RID: 10010
|
|
[FieldOffset(Offset = "0x258")]
|
|
[Token(Token = "0x400271A")]
|
|
private EffectPool g_EffIceCounterBullet01;
|
|
|
|
// Token: 0x0400271B RID: 10011
|
|
[FieldOffset(Offset = "0x260")]
|
|
[Token(Token = "0x400271B")]
|
|
private EffectPool g_EffIceCounterBullet02;
|
|
|
|
// Token: 0x0400271C RID: 10012
|
|
[FieldOffset(Offset = "0x268")]
|
|
[Token(Token = "0x400271C")]
|
|
private EffectPool g_EffIceCounterBulletShot;
|
|
|
|
// Token: 0x0400271D RID: 10013
|
|
[FieldOffset(Offset = "0x270")]
|
|
[Token(Token = "0x400271D")]
|
|
private SoundEffectPool g_SEIceCounterBulletShot;
|
|
|
|
// Token: 0x0400271E RID: 10014
|
|
[Token(Token = "0x400271E")]
|
|
private const int g_iIceCounterBullet = 30;
|
|
|
|
// Token: 0x0400271F RID: 10015
|
|
[FieldOffset(Offset = "0x278")]
|
|
[Token(Token = "0x400271F")]
|
|
private int g_iIceCounterBulletIndex;
|
|
|
|
// Token: 0x04002720 RID: 10016
|
|
[FieldOffset(Offset = "0x280")]
|
|
[Token(Token = "0x4002720")]
|
|
private Transform[] g_PosIceCounterBullet;
|
|
|
|
// Token: 0x04002721 RID: 10017
|
|
[FieldOffset(Offset = "0x288")]
|
|
[Token(Token = "0x4002721")]
|
|
private ParticleSystem[] g_PSIceCounterBullet;
|
|
|
|
// Token: 0x04002722 RID: 10018
|
|
[Token(Token = "0x4002722")]
|
|
private const float g_fIceCounterBulletTime = 2.4f;
|
|
|
|
// Token: 0x04002723 RID: 10019
|
|
[FieldOffset(Offset = "0x290")]
|
|
[Token(Token = "0x4002723")]
|
|
private float[] g_fIceCounterBulletTimeVal;
|
|
|
|
// Token: 0x04002724 RID: 10020
|
|
[FieldOffset(Offset = "0x298")]
|
|
[Token(Token = "0x4002724")]
|
|
private Vector3[] g_v3IceCounterBulletDirection;
|
|
|
|
// Token: 0x04002725 RID: 10021
|
|
[FieldOffset(Offset = "0x2A0")]
|
|
[Token(Token = "0x4002725")]
|
|
private float[] g_fIceCounterBulletSpeed;
|
|
|
|
// Token: 0x04002726 RID: 10022
|
|
[FieldOffset(Offset = "0x2A8")]
|
|
[Token(Token = "0x4002726")]
|
|
private Transform[] g_v3IceCounterBulletTarget;
|
|
|
|
// Token: 0x04002727 RID: 10023
|
|
[FieldOffset(Offset = "0x2B0")]
|
|
[Token(Token = "0x4002727")]
|
|
private Transform[] g_IceCounterBulletSpearRotate;
|
|
|
|
// Token: 0x04002728 RID: 10024
|
|
[FieldOffset(Offset = "0x2B8")]
|
|
[Token(Token = "0x4002728")]
|
|
private float[] g_fIceCounterBulletRotate;
|
|
|
|
// Token: 0x04002729 RID: 10025
|
|
[FieldOffset(Offset = "0x2C0")]
|
|
[Token(Token = "0x4002729")]
|
|
private int g_iFireBulletNum = (int)((ulong)9L);
|
|
|
|
// Token: 0x0400272A RID: 10026
|
|
[FieldOffset(Offset = "0x2C8")]
|
|
[Token(Token = "0x400272A")]
|
|
private EffectPool g_FireCohesion;
|
|
|
|
// Token: 0x0400272B RID: 10027
|
|
[FieldOffset(Offset = "0x2D0")]
|
|
[Token(Token = "0x400272B")]
|
|
private EffectPool g_FireCohesionSuccess;
|
|
|
|
// Token: 0x0400272C RID: 10028
|
|
[FieldOffset(Offset = "0x2D8")]
|
|
[Token(Token = "0x400272C")]
|
|
private EffectPool g_FireCohesionFloor;
|
|
|
|
// Token: 0x0400272D RID: 10029
|
|
[FieldOffset(Offset = "0x2E0")]
|
|
[Token(Token = "0x400272D")]
|
|
private EffectPool g_FireShot;
|
|
|
|
// Token: 0x0400272E RID: 10030
|
|
[FieldOffset(Offset = "0x2E8")]
|
|
[Token(Token = "0x400272E")]
|
|
private EffectPool g_FireBullet;
|
|
|
|
// Token: 0x0400272F RID: 10031
|
|
[FieldOffset(Offset = "0x2F0")]
|
|
[Token(Token = "0x400272F")]
|
|
private EffectPool g_FireBulletCollision;
|
|
|
|
// Token: 0x04002730 RID: 10032
|
|
[FieldOffset(Offset = "0x2F8")]
|
|
[Token(Token = "0x4002730")]
|
|
private EffectPool g_FireBulletCollisionEnemy;
|
|
|
|
// Token: 0x04002731 RID: 10033
|
|
[FieldOffset(Offset = "0x300")]
|
|
[Token(Token = "0x4002731")]
|
|
private EffectPool g_FireChargeShot;
|
|
|
|
// Token: 0x04002732 RID: 10034
|
|
[FieldOffset(Offset = "0x308")]
|
|
[Token(Token = "0x4002732")]
|
|
private EffectPool g_FireChargeBullet;
|
|
|
|
// Token: 0x04002733 RID: 10035
|
|
[FieldOffset(Offset = "0x310")]
|
|
[Token(Token = "0x4002733")]
|
|
private GameObjectPoolLimited<FireBallCollision> pooledFireBallCollisions;
|
|
|
|
// Token: 0x04002734 RID: 10036
|
|
[FieldOffset(Offset = "0x318")]
|
|
[Token(Token = "0x4002734")]
|
|
private Transform g_FireChargeBulletTarget;
|
|
|
|
// Token: 0x04002735 RID: 10037
|
|
[FieldOffset(Offset = "0x320")]
|
|
[Token(Token = "0x4002735")]
|
|
private Vector3 g_FireChargeBulletDirection;
|
|
|
|
// Token: 0x04002736 RID: 10038
|
|
[FieldOffset(Offset = "0x330")]
|
|
[Token(Token = "0x4002736")]
|
|
private SoundEffectPool g_SEFireCollision;
|
|
|
|
// Token: 0x04002737 RID: 10039
|
|
[FieldOffset(Offset = "0x338")]
|
|
[Token(Token = "0x4002737")]
|
|
private SoundEffectPool g_SEFireCollisionEnemy;
|
|
|
|
// Token: 0x04002738 RID: 10040
|
|
[FieldOffset(Offset = "0x340")]
|
|
[Token(Token = "0x4002738")]
|
|
private EffectPool g_EffFireAttack01_01_Lv05;
|
|
|
|
// Token: 0x04002739 RID: 10041
|
|
[FieldOffset(Offset = "0x348")]
|
|
[Token(Token = "0x4002739")]
|
|
private EffectPool g_EffFireAttack01_02_Lv05;
|
|
|
|
// Token: 0x0400273A RID: 10042
|
|
[FieldOffset(Offset = "0x350")]
|
|
[Token(Token = "0x400273A")]
|
|
private EffectPool g_EffFireAttack01_03_Lv05;
|
|
|
|
// Token: 0x0400273B RID: 10043
|
|
[FieldOffset(Offset = "0x358")]
|
|
[Token(Token = "0x400273B")]
|
|
private EffectPool g_EffFireAttack01_04_Lv05;
|
|
|
|
// Token: 0x0400273C RID: 10044
|
|
[FieldOffset(Offset = "0x360")]
|
|
[Token(Token = "0x400273C")]
|
|
private EffectPool g_EffFireDashAttack_Lv05;
|
|
|
|
// Token: 0x0400273D RID: 10045
|
|
[FieldOffset(Offset = "0x368")]
|
|
[Token(Token = "0x400273D")]
|
|
private EffectPool g_EffFireSkyAttack01_01_Lv05;
|
|
|
|
// Token: 0x0400273E RID: 10046
|
|
[FieldOffset(Offset = "0x370")]
|
|
[Token(Token = "0x400273E")]
|
|
private EffectPool g_EffFireSkyAttack01_02_Lv05;
|
|
|
|
// Token: 0x0400273F RID: 10047
|
|
[FieldOffset(Offset = "0x378")]
|
|
[Token(Token = "0x400273F")]
|
|
private EffectPool g_EffFireAttack02_04_Lv05;
|
|
|
|
// Token: 0x04002740 RID: 10048
|
|
[FieldOffset(Offset = "0x380")]
|
|
[Token(Token = "0x4002740")]
|
|
private EffectPool g_EffFireAttack;
|
|
|
|
// Token: 0x04002741 RID: 10049
|
|
[FieldOffset(Offset = "0x388")]
|
|
[Token(Token = "0x4002741")]
|
|
private bool g_bFireAttack;
|
|
|
|
// Token: 0x04002742 RID: 10050
|
|
[FieldOffset(Offset = "0x390")]
|
|
[Token(Token = "0x4002742")]
|
|
private Transform g_RootFireAttack;
|
|
|
|
// Token: 0x04002743 RID: 10051
|
|
[FieldOffset(Offset = "0x398")]
|
|
[Token(Token = "0x4002743")]
|
|
private Transform g_TrFireAttack;
|
|
|
|
// Token: 0x04002744 RID: 10052
|
|
[FieldOffset(Offset = "0x3A0")]
|
|
[Token(Token = "0x4002744")]
|
|
private int g_iFireAttackIndex;
|
|
|
|
// Token: 0x04002745 RID: 10053
|
|
[Token(Token = "0x4002745")]
|
|
private const float g_fFireAttackTime = 1.5f;
|
|
|
|
// Token: 0x04002746 RID: 10054
|
|
[FieldOffset(Offset = "0x3A4")]
|
|
[Token(Token = "0x4002746")]
|
|
private float g_fFireAttackTimeVal;
|
|
|
|
// Token: 0x04002747 RID: 10055
|
|
[Token(Token = "0x4002747")]
|
|
private const float g_fAttackFireFrequency = 0.06f;
|
|
|
|
// Token: 0x04002748 RID: 10056
|
|
[FieldOffset(Offset = "0x3A8")]
|
|
[Token(Token = "0x4002748")]
|
|
private float g_fAttackFireFrequencyVal;
|
|
|
|
// Token: 0x04002749 RID: 10057
|
|
[FieldOffset(Offset = "0x3B0")]
|
|
[Token(Token = "0x4002749")]
|
|
private AttackData g_ADFireAttack;
|
|
|
|
// Token: 0x0400274A RID: 10058
|
|
[Token(Token = "0x400274A")]
|
|
private const int g_iFireAttackNum = 9;
|
|
|
|
// Token: 0x0400274B RID: 10059
|
|
[FieldOffset(Offset = "0x3B8")]
|
|
[Token(Token = "0x400274B")]
|
|
private bool[] g_bFireAttackCollsion;
|
|
|
|
// Token: 0x0400274C RID: 10060
|
|
[FieldOffset(Offset = "0x3C0")]
|
|
[Token(Token = "0x400274C")]
|
|
private Vector3[] g_v3FireAttackCollsionPos;
|
|
|
|
// Token: 0x0400274D RID: 10061
|
|
[Token(Token = "0x400274D")]
|
|
private const float g_fAttackFireCollisionFrequency = 0.15f;
|
|
|
|
// Token: 0x0400274E RID: 10062
|
|
[FieldOffset(Offset = "0x3C8")]
|
|
[Token(Token = "0x400274E")]
|
|
private float g_fAttackFireCollisionFrequencyVal;
|
|
|
|
// Token: 0x0400274F RID: 10063
|
|
[Token(Token = "0x400274F")]
|
|
private const float g_fAttackFireCollisionRadius = 1.5f;
|
|
|
|
// Token: 0x04002750 RID: 10064
|
|
[FieldOffset(Offset = "0x3D0")]
|
|
[Token(Token = "0x4002750")]
|
|
private List<Transform> g_FireAttackList;
|
|
|
|
// Token: 0x04002751 RID: 10065
|
|
[FieldOffset(Offset = "0x3D8")]
|
|
[Token(Token = "0x4002751")]
|
|
private LightningBullet g_LightningBullet;
|
|
|
|
// Token: 0x04002752 RID: 10066
|
|
[FieldOffset(Offset = "0x3E0")]
|
|
[Token(Token = "0x4002752")]
|
|
private LightningBullet g_LightningBullet02;
|
|
|
|
// Token: 0x04002753 RID: 10067
|
|
[FieldOffset(Offset = "0x3E8")]
|
|
[Token(Token = "0x4002753")]
|
|
private LightningBullet g_LightningBullet03;
|
|
|
|
// Token: 0x04002754 RID: 10068
|
|
[FieldOffset(Offset = "0x3F0")]
|
|
[Token(Token = "0x4002754")]
|
|
private AttackData g_LightningAData;
|
|
|
|
// Token: 0x04002755 RID: 10069
|
|
[FieldOffset(Offset = "0x3F8")]
|
|
[Token(Token = "0x4002755")]
|
|
private EffectPool g_LightningBulletCollision;
|
|
|
|
// Token: 0x04002756 RID: 10070
|
|
[FieldOffset(Offset = "0x400")]
|
|
[Token(Token = "0x4002756")]
|
|
private EffectPool g_LightningShot;
|
|
|
|
// Token: 0x04002757 RID: 10071
|
|
[FieldOffset(Offset = "0x408")]
|
|
[Token(Token = "0x4002757")]
|
|
private EffectPool g_LightningCohesion;
|
|
|
|
// Token: 0x04002758 RID: 10072
|
|
[FieldOffset(Offset = "0x410")]
|
|
[Token(Token = "0x4002758")]
|
|
private EffectPool g_LightningCohesionSuccess;
|
|
|
|
// Token: 0x04002759 RID: 10073
|
|
[FieldOffset(Offset = "0x418")]
|
|
[Token(Token = "0x4002759")]
|
|
private EffectPool g_LightningCohesionFloor;
|
|
|
|
// Token: 0x0400275A RID: 10074
|
|
[FieldOffset(Offset = "0x420")]
|
|
[Token(Token = "0x400275A")]
|
|
private Transform g_LightningFloorAim;
|
|
|
|
// Token: 0x0400275B RID: 10075
|
|
[FieldOffset(Offset = "0x428")]
|
|
[Token(Token = "0x400275B")]
|
|
private LightningFloorAim g_LFAController;
|
|
|
|
// Token: 0x0400275C RID: 10076
|
|
[FieldOffset(Offset = "0x430")]
|
|
[Token(Token = "0x400275C")]
|
|
private float g_fLightningFloorAimDistance = 20f;
|
|
|
|
// Token: 0x0400275D RID: 10077
|
|
[FieldOffset(Offset = "0x434")]
|
|
[Token(Token = "0x400275D")]
|
|
private bool g_bLightningAimStatus;
|
|
|
|
// Token: 0x0400275E RID: 10078
|
|
[FieldOffset(Offset = "0x438")]
|
|
[Token(Token = "0x400275E")]
|
|
private EffectPool g_LightningChargeShot;
|
|
|
|
// Token: 0x0400275F RID: 10079
|
|
[FieldOffset(Offset = "0x440")]
|
|
[Token(Token = "0x400275F")]
|
|
private LightningChargeBulletCollision g_LightningChargeBullet;
|
|
|
|
// Token: 0x04002760 RID: 10080
|
|
[FieldOffset(Offset = "0x448")]
|
|
[Token(Token = "0x4002760")]
|
|
private EffectPool g_LightningDodgeStart;
|
|
|
|
// Token: 0x04002761 RID: 10081
|
|
[FieldOffset(Offset = "0x450")]
|
|
[Token(Token = "0x4002761")]
|
|
private EffectPool g_LightningDodgeEnd;
|
|
|
|
// Token: 0x04002762 RID: 10082
|
|
[FieldOffset(Offset = "0x458")]
|
|
[Token(Token = "0x4002762")]
|
|
private Vector3 g_v3LightningDodgeStartPos;
|
|
|
|
// Token: 0x04002763 RID: 10083
|
|
[FieldOffset(Offset = "0x464")]
|
|
[Token(Token = "0x4002763")]
|
|
private bool g_bLightningDodge;
|
|
|
|
// Token: 0x04002764 RID: 10084
|
|
[FieldOffset(Offset = "0x468")]
|
|
[Token(Token = "0x4002764")]
|
|
private Transform g_TAbsorb;
|
|
|
|
// Token: 0x04002765 RID: 10085
|
|
[FieldOffset(Offset = "0x470")]
|
|
[Token(Token = "0x4002765")]
|
|
private Absorb g_Absorb;
|
|
|
|
// Token: 0x04002766 RID: 10086
|
|
[FieldOffset(Offset = "0x478")]
|
|
[Token(Token = "0x4002766")]
|
|
private EffectPool g_NotShot;
|
|
|
|
// Token: 0x04002767 RID: 10087
|
|
[FieldOffset(Offset = "0x480")]
|
|
[Token(Token = "0x4002767")]
|
|
private EffectPool g_Cure;
|
|
|
|
// Token: 0x04002768 RID: 10088
|
|
[FieldOffset(Offset = "0x488")]
|
|
[Token(Token = "0x4002768")]
|
|
private EffectPool g_TeleportAttack;
|
|
|
|
// Token: 0x04002769 RID: 10089
|
|
[FieldOffset(Offset = "0x490")]
|
|
[Token(Token = "0x4002769")]
|
|
private EffectPool g_ChangeSkinReady;
|
|
|
|
// Token: 0x0400276A RID: 10090
|
|
[FieldOffset(Offset = "0x498")]
|
|
[Token(Token = "0x400276A")]
|
|
private EffectPool g_ChangeSkin;
|
|
|
|
// Token: 0x0400276B RID: 10091
|
|
[FieldOffset(Offset = "0x4A0")]
|
|
[Token(Token = "0x400276B")]
|
|
private EffectPool g_AreaTeleportReady;
|
|
|
|
// Token: 0x0400276C RID: 10092
|
|
[FieldOffset(Offset = "0x4A8")]
|
|
[Token(Token = "0x400276C")]
|
|
private EffectPool g_AreaTeleport;
|
|
|
|
// Token: 0x0400276D RID: 10093
|
|
[FieldOffset(Offset = "0x4B0")]
|
|
[Token(Token = "0x400276D")]
|
|
private EffectPool g_ItemSelect;
|
|
|
|
// Token: 0x0400276E RID: 10094
|
|
[FieldOffset(Offset = "0x4B8")]
|
|
[Token(Token = "0x400276E")]
|
|
private EffectPool g_HPAddUsing;
|
|
|
|
// Token: 0x0400276F RID: 10095
|
|
[FieldOffset(Offset = "0x4C0")]
|
|
[Token(Token = "0x400276F")]
|
|
private EffectPool g_HPAddUsingSuccess;
|
|
|
|
// Token: 0x04002770 RID: 10096
|
|
[FieldOffset(Offset = "0x4C8")]
|
|
[Token(Token = "0x4002770")]
|
|
private EffectPool g_HPAddUsingSuccessBody;
|
|
|
|
// Token: 0x04002771 RID: 10097
|
|
[FieldOffset(Offset = "0x4D0")]
|
|
[Token(Token = "0x4002771")]
|
|
private EffectPool g_MPAddUsing;
|
|
|
|
// Token: 0x04002772 RID: 10098
|
|
[FieldOffset(Offset = "0x4D8")]
|
|
[Token(Token = "0x4002772")]
|
|
private EffectPool g_MPAddUsingSuccess;
|
|
|
|
// Token: 0x04002773 RID: 10099
|
|
[FieldOffset(Offset = "0x4E0")]
|
|
[Token(Token = "0x4002773")]
|
|
private EffectPool g_MPAddUsingSuccessBody;
|
|
|
|
// Token: 0x04002774 RID: 10100
|
|
[FieldOffset(Offset = "0x4E8")]
|
|
[Token(Token = "0x4002774")]
|
|
private EffectPool g_SPAddUsing;
|
|
|
|
// Token: 0x04002775 RID: 10101
|
|
[FieldOffset(Offset = "0x4F0")]
|
|
[Token(Token = "0x4002775")]
|
|
private EffectPool g_SPAddUsingSuccess;
|
|
|
|
// Token: 0x04002776 RID: 10102
|
|
[FieldOffset(Offset = "0x4F8")]
|
|
[Token(Token = "0x4002776")]
|
|
private EffectPool g_SPAddUsingSuccessBody;
|
|
|
|
// Token: 0x04002777 RID: 10103
|
|
[FieldOffset(Offset = "0x500")]
|
|
[Token(Token = "0x4002777")]
|
|
private EffectPool g_DefenseUsing;
|
|
|
|
// Token: 0x04002778 RID: 10104
|
|
[FieldOffset(Offset = "0x508")]
|
|
[Token(Token = "0x4002778")]
|
|
private EffectPool g_DefenseUsingSuccess;
|
|
|
|
// Token: 0x04002779 RID: 10105
|
|
[FieldOffset(Offset = "0x510")]
|
|
[Token(Token = "0x4002779")]
|
|
private EffectPool g_DefenseUsingSuccessBody;
|
|
|
|
// Token: 0x0400277A RID: 10106
|
|
[FieldOffset(Offset = "0x518")]
|
|
[Token(Token = "0x400277A")]
|
|
private EffectPool g_MysteriousUsing;
|
|
|
|
// Token: 0x0400277B RID: 10107
|
|
[FieldOffset(Offset = "0x520")]
|
|
[Token(Token = "0x400277B")]
|
|
private EffectPool g_MysteriousUsingSuccess;
|
|
|
|
// Token: 0x0400277C RID: 10108
|
|
[FieldOffset(Offset = "0x528")]
|
|
[Token(Token = "0x400277C")]
|
|
private EffectPool g_HolyUsing;
|
|
|
|
// Token: 0x0400277D RID: 10109
|
|
[FieldOffset(Offset = "0x530")]
|
|
[Token(Token = "0x400277D")]
|
|
private EffectPool g_HolyUsingSuccess;
|
|
|
|
// Token: 0x0400277E RID: 10110
|
|
[FieldOffset(Offset = "0x538")]
|
|
[Token(Token = "0x400277E")]
|
|
private EffectPool g_BagMaxAdd;
|
|
|
|
// Token: 0x0400277F RID: 10111
|
|
[FieldOffset(Offset = "0x540")]
|
|
[Token(Token = "0x400277F")]
|
|
private EffectPool g_SwitchNull;
|
|
|
|
// Token: 0x04002780 RID: 10112
|
|
[FieldOffset(Offset = "0x548")]
|
|
[Token(Token = "0x4002780")]
|
|
private EffectPool g_SwitchIce;
|
|
|
|
// Token: 0x04002781 RID: 10113
|
|
[FieldOffset(Offset = "0x550")]
|
|
[Token(Token = "0x4002781")]
|
|
private EffectPool g_SwitchFire;
|
|
|
|
// Token: 0x04002782 RID: 10114
|
|
[FieldOffset(Offset = "0x558")]
|
|
[Token(Token = "0x4002782")]
|
|
private EffectPool g_SwitchLightning;
|
|
|
|
// Token: 0x04002783 RID: 10115
|
|
[FieldOffset(Offset = "0x560")]
|
|
[Token(Token = "0x4002783")]
|
|
private EffectPool g_DashSomke;
|
|
|
|
// Token: 0x04002784 RID: 10116
|
|
[FieldOffset(Offset = "0x568")]
|
|
[Token(Token = "0x4002784")]
|
|
private EffectPool g_BrakeSomke;
|
|
|
|
// Token: 0x04002785 RID: 10117
|
|
[FieldOffset(Offset = "0x570")]
|
|
[Token(Token = "0x4002785")]
|
|
private EffectPool g_WaterSplash;
|
|
|
|
// Token: 0x04002786 RID: 10118
|
|
[Token(Token = "0x4002786")]
|
|
private const float g_fWaterSplashCDTime = 0.15f;
|
|
|
|
// Token: 0x04002787 RID: 10119
|
|
[FieldOffset(Offset = "0x578")]
|
|
[Token(Token = "0x4002787")]
|
|
private float g_fWaterSplashCDTimeVal;
|
|
|
|
// Token: 0x04002788 RID: 10120
|
|
[Token(Token = "0x4002788")]
|
|
private const float g_fContinueWaterSplash = 0.3f;
|
|
|
|
// Token: 0x04002789 RID: 10121
|
|
[FieldOffset(Offset = "0x57C")]
|
|
[Token(Token = "0x4002789")]
|
|
private float g_fContinueWaterSplashVal;
|
|
|
|
// Token: 0x0400278A RID: 10122
|
|
[FieldOffset(Offset = "0x580")]
|
|
[Token(Token = "0x400278A")]
|
|
private EffectPool g_OnLight;
|
|
|
|
// Token: 0x0400278B RID: 10123
|
|
[FieldOffset(Offset = "0x588")]
|
|
[Token(Token = "0x400278B")]
|
|
private EffectPool g_CurseLossMoney;
|
|
|
|
// Token: 0x0400278C RID: 10124
|
|
[FieldOffset(Offset = "0x590")]
|
|
[Token(Token = "0x400278C")]
|
|
private bool g_bCharge;
|
|
|
|
// Token: 0x0400278D RID: 10125
|
|
[FieldOffset(Offset = "0x594")]
|
|
[Token(Token = "0x400278D")]
|
|
private PlayerEffectPlay.Magic g_Magic;
|
|
|
|
// Token: 0x0400278E RID: 10126
|
|
[FieldOffset(Offset = "0x598")]
|
|
[Token(Token = "0x400278E")]
|
|
private float g_fNullRecoil = -0.6f;
|
|
|
|
// Token: 0x0400278F RID: 10127
|
|
[FieldOffset(Offset = "0x59C")]
|
|
[Token(Token = "0x400278F")]
|
|
private float g_fIceRecoil = -0.2f;
|
|
|
|
// Token: 0x04002790 RID: 10128
|
|
[FieldOffset(Offset = "0x5A0")]
|
|
[Token(Token = "0x4002790")]
|
|
private float g_fFireRecoil = -1f;
|
|
|
|
// Token: 0x04002791 RID: 10129
|
|
[FieldOffset(Offset = "0x5A4")]
|
|
[Token(Token = "0x4002791")]
|
|
private float g_fLightningRecoil = -1.2f;
|
|
|
|
// Token: 0x04002792 RID: 10130
|
|
[FieldOffset(Offset = "0x5A8")]
|
|
[Token(Token = "0x4002792")]
|
|
private float g_fNullShake = 0.3f;
|
|
|
|
// Token: 0x04002793 RID: 10131
|
|
[FieldOffset(Offset = "0x5AC")]
|
|
[Token(Token = "0x4002793")]
|
|
private float g_fIceShake = 0.05f;
|
|
|
|
// Token: 0x04002794 RID: 10132
|
|
[FieldOffset(Offset = "0x5B0")]
|
|
[Token(Token = "0x4002794")]
|
|
private float g_fFireShake = 0.3f;
|
|
|
|
// Token: 0x04002795 RID: 10133
|
|
[FieldOffset(Offset = "0x5B4")]
|
|
[Token(Token = "0x4002795")]
|
|
private float g_fLightningShake = 1f;
|
|
|
|
// Token: 0x04002796 RID: 10134
|
|
[FieldOffset(Offset = "0x5B8")]
|
|
[Token(Token = "0x4002796")]
|
|
private Transform g_trTeleportSize;
|
|
|
|
// Token: 0x04002797 RID: 10135
|
|
[FieldOffset(Offset = "0x5C0")]
|
|
[Token(Token = "0x4002797")]
|
|
private bool g_bTeleportDisappear;
|
|
|
|
// Token: 0x04002798 RID: 10136
|
|
[FieldOffset(Offset = "0x5C1")]
|
|
[Token(Token = "0x4002798")]
|
|
private bool g_bTeleportAppear;
|
|
|
|
// Token: 0x04002799 RID: 10137
|
|
[Token(Token = "0x4002799")]
|
|
private const float g_fTeleportSizeY = 10f;
|
|
|
|
// Token: 0x0400279A RID: 10138
|
|
[Token(Token = "0x400279A")]
|
|
private const float g_fTeleportSizeXZ = 0f;
|
|
|
|
// Token: 0x0400279B RID: 10139
|
|
[FieldOffset(Offset = "0x5C4")]
|
|
[Token(Token = "0x400279B")]
|
|
private float g_fTeleportSizeYVal = 1f;
|
|
|
|
// Token: 0x0400279C RID: 10140
|
|
[FieldOffset(Offset = "0x5C8")]
|
|
[Token(Token = "0x400279C")]
|
|
private float g_fTeleportSizeXZVal = 1f;
|
|
|
|
// Token: 0x0400279D RID: 10141
|
|
[Token(Token = "0x400279D")]
|
|
private const float g_fTeleportTime = 1f;
|
|
|
|
// Token: 0x0400279E RID: 10142
|
|
[FieldOffset(Offset = "0x5CC")]
|
|
[Token(Token = "0x400279E")]
|
|
private float g_fTeleportTimeVal;
|
|
|
|
// Token: 0x0400279F RID: 10143
|
|
[FieldOffset(Offset = "0x5D0")]
|
|
[Token(Token = "0x400279F")]
|
|
private NobetaMeshController g_Display;
|
|
|
|
// Token: 0x040027A0 RID: 10144
|
|
[FieldOffset(Offset = "0x5D8")]
|
|
[Token(Token = "0x40027A0")]
|
|
private Action<SoundEffect> soundEffectTimeScaleUpdater;
|
|
|
|
// Token: 0x040027A1 RID: 10145
|
|
[FieldOffset(Offset = "0x5E0")]
|
|
[Token(Token = "0x40027A1")]
|
|
private float g_fDeltaTime;
|
|
|
|
// Token: 0x020002FD RID: 765
|
|
[Token(Token = "0x20002FD")]
|
|
public enum Magic
|
|
{
|
|
// Token: 0x040027A3 RID: 10147
|
|
[Token(Token = "0x40027A3")]
|
|
Null,
|
|
// Token: 0x040027A4 RID: 10148
|
|
[Token(Token = "0x40027A4")]
|
|
Ice,
|
|
// Token: 0x040027A5 RID: 10149
|
|
[Token(Token = "0x40027A5")]
|
|
Fire,
|
|
// Token: 0x040027A6 RID: 10150
|
|
[Token(Token = "0x40027A6")]
|
|
Lightning
|
|
}
|
|
}
|