Files
NobetaSource/Cpp2IL/Assembly-CSharp/RootMotion/Demos/TerrainOffset.cs
2023-09-06 22:00:49 +02:00

77 lines
2.1 KiB
C#

using System;
using Cpp2IlInjected;
using RootMotion.FinalIK;
using UnityEngine;
namespace RootMotion.Demos
{
// Token: 0x020003A8 RID: 936
[Token(Token = "0x20003A8")]
public class TerrainOffset : MonoBehaviour
{
// Token: 0x060022FF RID: 8959 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60022FF")]
[Address(RVA = "0x12FE9C0", Offset = "0x12FD7C0", VA = "0x1812FE9C0")]
private void LateUpdate()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002300 RID: 8960 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002300")]
[Address(RVA = "0x12FE780", Offset = "0x12FD580", VA = "0x1812FE780")]
private Vector3 GetGroundHeightOffset(Vector3 worldPosition)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002301 RID: 8961 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002301")]
[Address(RVA = "0x12FEC70", Offset = "0x12FDA70", VA = "0x1812FEC70")]
public TerrainOffset()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04002C1E RID: 11294
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002C1E")]
public AimIK aimIK;
// Token: 0x04002C1F RID: 11295
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002C1F")]
public Vector3 raycastOffset;
// Token: 0x04002C20 RID: 11296
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x4002C20")]
public LayerMask raycastLayers;
// Token: 0x04002C21 RID: 11297
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4002C21")]
public float min;
// Token: 0x04002C22 RID: 11298
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x4002C22")]
public float max;
// Token: 0x04002C23 RID: 11299
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4002C23")]
public float lerpSpeed;
// Token: 0x04002C24 RID: 11300
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4002C24")]
private RaycastHit hit;
// Token: 0x04002C25 RID: 11301
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4002C25")]
private Vector3 offset;
}
}