Files
NobetaSource/Cpp2IL/Assembly-CSharp/UIGameSaveHandler.cs
2023-09-06 22:00:49 +02:00

147 lines
4.1 KiB
C#

using System;
using Cpp2IlInjected;
using MarsSDK;
using UnityEngine;
using UnityEngine.UI;
// Token: 0x02000285 RID: 645
[Token(Token = "0x2000285")]
public class UIGameSaveHandler : UIHandlerBase
{
// Token: 0x060018D4 RID: 6356 RVA: 0x0003C42C File Offset: 0x0003A62C
[Token(Token = "0x60018D4")]
[Address(RVA = "0x763080", Offset = "0x761E80", VA = "0x180763080")]
public void UpdateNumber(int index)
{
Text text = this.number;
string text2 = string.Format("{0}.", "{0}.");
text.text = text2;
}
// Token: 0x060018D5 RID: 6357 RVA: 0x0003C460 File Offset: 0x0003A660
[Token(Token = "0x60018D5")]
[Address(RVA = "0x762E20", Offset = "0x761C20", VA = "0x180762E20", Slot = "8")]
public override void OnSelect()
{
Action<UIHandlerBase> onSelectedHandler = this.onSelectedHandler;
if (onSelectedHandler != 0)
{
onSelectedHandler(this);
return;
}
}
// Token: 0x060018D6 RID: 6358 RVA: 0x0003C480 File Offset: 0x0003A680
[Token(Token = "0x60018D6")]
[Address(RVA = "0x762DD0", Offset = "0x761BD0", VA = "0x180762DD0", Slot = "9")]
public override void OnDeselect()
{
Action<UIHandlerBase> onDeselectedHandler = this.onDeselectedHandler;
if (onDeselectedHandler != 0)
{
onDeselectedHandler(this);
return;
}
}
// Token: 0x060018D7 RID: 6359 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60018D7")]
[Address(RVA = "0x762E70", Offset = "0x761C70", VA = "0x180762E70")]
public void Setup(GameSavePreviewData previewData, LocalizationData data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060018D8 RID: 6360 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60018D8")]
[Address(RVA = "0x762B90", Offset = "0x761990", VA = "0x180762B90")]
public void Localize(GameSavePreviewData previewData, LocalizationData data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060018D9 RID: 6361 RVA: 0x0003C4A0 File Offset: 0x0003A6A0
[Token(Token = "0x60018D9")]
[Address(RVA = "0x762AD0", Offset = "0x7618D0", VA = "0x180762AD0")]
private string GetDifficultyText(GameSavePreviewData previewData, GameTextData languageData)
{
string text;
int gameCleared;
do
{
if (previewData.difficulty == GameDifficulty.Advanced)
{
}
text = languageData.GetText(29);
gameCleared = previewData.gameCleared;
}
while (gameCleared <= 0);
return string.Format("☆{0} {1}", gameCleared, text);
}
// Token: 0x060018DA RID: 6362 RVA: 0x0003C4DC File Offset: 0x0003A6DC
[Token(Token = "0x60018DA")]
[Address(RVA = "0x762FE0", Offset = "0x761DE0", VA = "0x180762FE0")]
private void UpdateFont(GameFontPack fontPack)
{
Text text = this.number;
Font regular = fontPack.regular;
text.font = regular;
Text text2 = this.location;
Font regular2 = fontPack.regular;
text2.font = regular2;
Text text3 = this.difficulty;
Font light = fontPack.light;
text3.font = light;
Text text4 = this.timeStamp;
Font light2 = fontPack.light;
text4.font = light2;
Text text5 = this.noDataLabel;
Font regular3 = fontPack.regular;
text5.font = regular3;
}
// Token: 0x060018DB RID: 6363 RVA: 0x0003C564 File Offset: 0x0003A764
[Token(Token = "0x60018DB")]
[Address(RVA = "0x3FBF80", Offset = "0x3FAD80", VA = "0x1803FBF80")]
public UIGameSaveHandler()
{
}
// Token: 0x040022C1 RID: 8897
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x40022C1")]
[SerializeField]
private Text number;
// Token: 0x040022C2 RID: 8898
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x40022C2")]
[SerializeField]
private Image image;
// Token: 0x040022C3 RID: 8899
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x40022C3")]
[SerializeField]
private Text location;
// Token: 0x040022C4 RID: 8900
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x40022C4")]
[SerializeField]
private Text difficulty;
// Token: 0x040022C5 RID: 8901
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x40022C5")]
[SerializeField]
private Text timeStamp;
// Token: 0x040022C6 RID: 8902
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x40022C6")]
[SerializeField]
private Text noDataLabel;
}