Files
NobetaSource/Cpp2IL/Assembly-CSharp/UIStackingManager.cs
2023-09-06 22:00:49 +02:00

177 lines
5.1 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
// Token: 0x020002E8 RID: 744
[Token(Token = "0x20002E8")]
public class UIStackingManager
{
// Token: 0x06001BD7 RID: 7127 RVA: 0x00042084 File Offset: 0x00040284
[Token(Token = "0x6001BD7")]
[Address(RVA = "0x18ACC10", Offset = "0x18ABA10", VA = "0x1818ACC10")]
public void AppendCanvas(GameCanvasBase canvas)
{
if (this.isRecording && !this.canvasStack.Contains(canvas))
{
this.canvasStack.Push(canvas);
}
}
// Token: 0x06001BD8 RID: 7128 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001BD8")]
[Address(RVA = "0x18ACFC0", Offset = "0x18ABDC0", VA = "0x1818ACFC0")]
public void RemoveCanvas(GameCanvasBase canvas)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001BD9 RID: 7129 RVA: 0x000420BC File Offset: 0x000402BC
[Token(Token = "0x6001BD9")]
[Address(RVA = "0x18ACF60", Offset = "0x18ABD60", VA = "0x1818ACF60")]
public void Init(UIStackingManager.UIStackingCommand cmdType)
{
Stack<GameCanvasBase> stack = this.canvasStack;
this.isRecording = false;
stack.Clear();
this.defaultCmdType = cmdType;
this.currentCmdType = cmdType;
}
// Token: 0x06001BDA RID: 7130 RVA: 0x000420F4 File Offset: 0x000402F4
[Token(Token = "0x6001BDA")]
[Address(RVA = "0x6E41D0", Offset = "0x6E2FD0", VA = "0x1806E41D0")]
public void Record()
{
this.isRecording = true;
}
// Token: 0x06001BDB RID: 7131 RVA: 0x00042108 File Offset: 0x00040308
[Token(Token = "0x6001BDB")]
[Address(RVA = "0x18AD0B0", Offset = "0x18ABEB0", VA = "0x1818AD0B0")]
public void Stop()
{
Stack<GameCanvasBase> stack = this.canvasStack;
this.isRecording = false;
stack.Clear();
}
// Token: 0x06001BDC RID: 7132 RVA: 0x00042130 File Offset: 0x00040330
[Token(Token = "0x6001BDC")]
[Address(RVA = "0x4681D0", Offset = "0x466FD0", VA = "0x1804681D0")]
public UIStackingManager.UIStackingCommand GetDefaultCommand()
{
return this.defaultCmdType;
}
// Token: 0x06001BDD RID: 7133 RVA: 0x00042144 File Offset: 0x00040344
[Token(Token = "0x6001BDD")]
[Address(RVA = "0x412680", Offset = "0x411480", VA = "0x180412680")]
public void SetCommand(UIStackingManager.UIStackingCommand cmdType)
{
this.currentCmdType = cmdType;
}
// Token: 0x06001BDE RID: 7134 RVA: 0x00042158 File Offset: 0x00040358
[Token(Token = "0x6001BDE")]
[Address(RVA = "0x18AD0A0", Offset = "0x18ABEA0", VA = "0x1818AD0A0")]
public void ResetDefaultCommand()
{
UIStackingManager.UIStackingCommand uistackingCommand = this.defaultCmdType;
this.currentCmdType = uistackingCommand;
}
// Token: 0x06001BDF RID: 7135 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001BDF")]
[Address(RVA = "0x18ACD20", Offset = "0x18ABB20", VA = "0x1818ACD20")]
public void ExecuteCommand()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001BE0 RID: 7136 RVA: 0x00042174 File Offset: 0x00040374
[Token(Token = "0x6001BE0")]
[Address(RVA = "0x18ACCA0", Offset = "0x18ABAA0", VA = "0x1818ACCA0")]
private void ClosePeekCanvas()
{
GameCanvasBase gameCanvasBase = this.pendingStack.Pop();
if (gameCanvasBase.Enabled)
{
gameCanvasBase.Init();
return;
}
}
// Token: 0x06001BE1 RID: 7137 RVA: 0x000421A4 File Offset: 0x000403A4
[Token(Token = "0x6001BE1")]
[Address(RVA = "0x18ACEB0", Offset = "0x18ABCB0", VA = "0x1818ACEB0")]
private void ForceCloseCanvases(int times)
{
int num = 0;
if (times > 0)
{
GameCanvasBase gameCanvasBase = this.pendingStack.Pop();
if (gameCanvasBase.Enabled)
{
int num2 = 0;
gameCanvasBase.ForceClose(num2);
}
num++;
}
}
// Token: 0x06001BE2 RID: 7138 RVA: 0x000421E0 File Offset: 0x000403E0
[Token(Token = "0x6001BE2")]
[Address(RVA = "0x18AD100", Offset = "0x18ABF00", VA = "0x1818AD100")]
public UIStackingManager()
{
Stack<GameCanvasBase> stack = new Stack();
this.canvasStack = stack;
Stack<GameCanvasBase> stack2 = new Stack();
this.pendingStack = stack2;
base..ctor();
}
// Token: 0x0400256F RID: 9583
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400256F")]
private Stack<GameCanvasBase> canvasStack;
// Token: 0x04002570 RID: 9584
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002570")]
private Stack<GameCanvasBase> pendingStack;
// Token: 0x04002571 RID: 9585
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002571")]
private UIStackingManager.UIStackingCommand currentCmdType;
// Token: 0x04002572 RID: 9586
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4002572")]
private UIStackingManager.UIStackingCommand defaultCmdType;
// Token: 0x04002573 RID: 9587
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4002573")]
private bool isRecording;
// Token: 0x020002E9 RID: 745
[Token(Token = "0x20002E9")]
public enum UIStackingCommand
{
// Token: 0x04002575 RID: 9589
[Token(Token = "0x4002575")]
Default,
// Token: 0x04002576 RID: 9590
[Token(Token = "0x4002576")]
Close,
// Token: 0x04002577 RID: 9591
[Token(Token = "0x4002577")]
ForceClose,
// Token: 0x04002578 RID: 9592
[Token(Token = "0x4002578")]
ForceCloseAll
}
}