Files
NobetaSource/Cpp2IL/Assembly-CSharp/UnityEngine/PostProcessing/GraphicsUtils.cs
2023-09-06 22:00:49 +02:00

125 lines
3.6 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000576 RID: 1398
[Token(Token = "0x2000576")]
public static class GraphicsUtils
{
// Token: 0x1700036F RID: 879
// (get) Token: 0x06002E17 RID: 11799 RVA: 0x00062780 File Offset: 0x00060980
[Token(Token = "0x1700036F")]
public static bool isLinearColorSpace
{
[Token(Token = "0x6002E17")]
[Address(RVA = "0x11733D0", Offset = "0x11721D0", VA = "0x1811733D0")]
get
{
return QualitySettings.activeColorSpace == ColorSpace.Linear;
}
}
// Token: 0x17000370 RID: 880
// (get) Token: 0x06002E18 RID: 11800 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000370")]
public static bool supportsDX11
{
[Token(Token = "0x6002E18")]
[Address(RVA = "0x1173790", Offset = "0x1172590", VA = "0x181173790")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x17000371 RID: 881
// (get) Token: 0x06002E19 RID: 11801 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000371")]
public static Texture2D whiteTexture
{
[Token(Token = "0x6002E19")]
[Address(RVA = "0x11737C0", Offset = "0x11725C0", VA = "0x1811737C0")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x17000372 RID: 882
// (get) Token: 0x06002E1A RID: 11802 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000372")]
public static Mesh quad
{
[Token(Token = "0x6002E1A")]
[Address(RVA = "0x11733F0", Offset = "0x11721F0", VA = "0x1811733F0")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002E1B RID: 11803 RVA: 0x00062798 File Offset: 0x00060998
[Token(Token = "0x6002E1B")]
[Address(RVA = "0x1173060", Offset = "0x1171E60", VA = "0x181173060")]
public static void Blit(Material material, int pass)
{
GL.PushMatrix();
GL.LoadOrtho();
bool flag = material.SetPass(pass);
GL.Begin(5);
int num = 0;
GL.TexCoord2((float)0, (float)num);
int num2 = 0;
GL.Vertex3((float)0, (float)num2, 0.1f);
int num3 = 0;
GL.TexCoord2(1f, (float)num3);
int num4 = 0;
GL.Vertex3(1f, (float)num4, 0.1f);
GL.TexCoord2((float)0, 1f);
GL.Vertex3((float)0, 1f, 0.1f);
GL.TexCoord2(1f, 1f);
GL.Vertex3(1f, 1f, 0.1f);
GL.End();
GL.PopMatrix();
}
// Token: 0x06002E1C RID: 11804 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E1C")]
[Address(RVA = "0x1173160", Offset = "0x1171F60", VA = "0x181173160")]
public static void ClearAndBlit(Texture source, RenderTexture destination, Material material, int pass, bool clearColor = true, bool clearDepth = false)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E1D RID: 11805 RVA: 0x00062854 File Offset: 0x00060A54
[Token(Token = "0x6002E1D")]
[Address(RVA = "0x1173300", Offset = "0x1172100", VA = "0x181173300")]
public static void Destroy(Object obj)
{
int num = 0;
if (obj != num)
{
Object.Destroy(obj);
return;
}
}
// Token: 0x06002E1E RID: 11806 RVA: 0x00062874 File Offset: 0x00060A74
[Token(Token = "0x6002E1E")]
[Address(RVA = "0x1173390", Offset = "0x1172190", VA = "0x181173390")]
public static void Dispose()
{
GraphicsUtils.Destroy(GraphicsUtils.s_Quad);
}
// Token: 0x04003701 RID: 14081
[Token(Token = "0x4003701")]
private static Texture2D s_WhiteTexture;
// Token: 0x04003702 RID: 14082
[Token(Token = "0x4003702")]
private static Mesh s_Quad;
}
}