63 lines
1.9 KiB
C#
63 lines
1.9 KiB
C#
using System;
|
|
using Cpp2IlInjected;
|
|
|
|
namespace UnityEngine.PostProcessing
|
|
{
|
|
// Token: 0x0200056E RID: 1390
|
|
[Token(Token = "0x200056E")]
|
|
public abstract class PostProcessingComponentBase
|
|
{
|
|
// Token: 0x06002DF3 RID: 11763 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6002DF3")]
|
|
[Address(RVA = "0x2B4CB0", Offset = "0x2B3AB0", VA = "0x1802B4CB0", Slot = "4")]
|
|
public virtual DepthTextureMode GetCameraFlags()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x17000366 RID: 870
|
|
// (get) Token: 0x06002DF4 RID: 11764
|
|
[Token(Token = "0x17000366")]
|
|
public abstract bool active
|
|
{
|
|
[Token(Token = "0x6002DF4")]
|
|
[Address(Slot = "5")]
|
|
get;
|
|
}
|
|
|
|
// Token: 0x06002DF5 RID: 11765 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6002DF5")]
|
|
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "6")]
|
|
public virtual void OnEnable()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06002DF6 RID: 11766 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6002DF6")]
|
|
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "7")]
|
|
public virtual void OnDisable()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06002DF7 RID: 11767
|
|
[Token(Token = "0x6002DF7")]
|
|
[Address(Slot = "8")]
|
|
public abstract PostProcessingModel GetModel();
|
|
|
|
// Token: 0x06002DF8 RID: 11768 RVA: 0x00062474 File Offset: 0x00060674
|
|
[Token(Token = "0x6002DF8")]
|
|
[Address(RVA = "0x3D8B20", Offset = "0x3D7920", VA = "0x1803D8B20")]
|
|
protected PostProcessingComponentBase()
|
|
{
|
|
this.OnEnable();
|
|
}
|
|
|
|
// Token: 0x040036E5 RID: 14053
|
|
[FieldOffset(Offset = "0x10")]
|
|
[Token(Token = "0x40036E5")]
|
|
public PostProcessingContext context;
|
|
}
|
|
}
|