Files
NobetaSource/Cpp2IL/Assembly-CSharp/UnityEngine/PostProcessing/PostProcessingContext.cs
2023-09-06 22:00:49 +02:00

139 lines
3.8 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000572 RID: 1394
[Token(Token = "0x2000572")]
public class PostProcessingContext
{
// Token: 0x17000368 RID: 872
// (get) Token: 0x06002E04 RID: 11780 RVA: 0x000624F8 File Offset: 0x000606F8
// (set) Token: 0x06002E05 RID: 11781 RVA: 0x0006250C File Offset: 0x0006070C
[Token(Token = "0x17000368")]
public bool interrupted
{
[Token(Token = "0x6002E04")]
[Address(RVA = "0x434D40", Offset = "0x433B40", VA = "0x180434D40")]
get;
[Token(Token = "0x6002E05")]
[Address(RVA = "0x502BB0", Offset = "0x5019B0", VA = "0x180502BB0")]
private set;
}
// Token: 0x06002E06 RID: 11782 RVA: 0x00062520 File Offset: 0x00060720
[Token(Token = "0x6002E06")]
[Address(RVA = "0x434F50", Offset = "0x433D50", VA = "0x180434F50")]
public void Interrupt()
{
this.<interrupted>k__BackingField = true;
}
// Token: 0x06002E07 RID: 11783 RVA: 0x00062534 File Offset: 0x00060734
[Token(Token = "0x6002E07")]
[Address(RVA = "0xBE00F0", Offset = "0xBDEEF0", VA = "0x180BE00F0")]
public PostProcessingContext Reset()
{
int num = 0;
this.profile = num;
this.camera = num;
this.materialFactory = num;
this.renderTextureFactory = num;
this.<interrupted>k__BackingField = num != 0;
return this;
}
// Token: 0x17000369 RID: 873
// (get) Token: 0x06002E08 RID: 11784 RVA: 0x00062568 File Offset: 0x00060768
[Token(Token = "0x17000369")]
public bool isGBufferAvailable
{
[Token(Token = "0x6002E08")]
[Address(RVA = "0xBE0170", Offset = "0xBDEF70", VA = "0x180BE0170")]
get
{
return this.camera.actualRenderingPath == RenderingPath.DeferredShading;
}
}
// Token: 0x1700036A RID: 874
// (get) Token: 0x06002E09 RID: 11785 RVA: 0x0006258C File Offset: 0x0006078C
[Token(Token = "0x1700036A")]
public bool isHdr
{
[Token(Token = "0x6002E09")]
[Address(RVA = "0xBE01A0", Offset = "0xBDEFA0", VA = "0x180BE01A0")]
get
{
return this.camera.allowHDR;
}
}
// Token: 0x1700036B RID: 875
// (get) Token: 0x06002E0A RID: 11786 RVA: 0x000625AC File Offset: 0x000607AC
[Token(Token = "0x1700036B")]
public int width
{
[Token(Token = "0x6002E0A")]
[Address(RVA = "0xBE0200", Offset = "0xBDF000", VA = "0x180BE0200")]
get
{
return this.camera.pixelWidth;
}
}
// Token: 0x1700036C RID: 876
// (get) Token: 0x06002E0B RID: 11787 RVA: 0x000625CC File Offset: 0x000607CC
[Token(Token = "0x1700036C")]
public int height
{
[Token(Token = "0x6002E0B")]
[Address(RVA = "0xBE0150", Offset = "0xBDEF50", VA = "0x180BE0150")]
get
{
return this.camera.pixelHeight;
}
}
// Token: 0x1700036D RID: 877
// (get) Token: 0x06002E0C RID: 11788 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700036D")]
public Rect viewport
{
[Token(Token = "0x6002E0C")]
[Address(RVA = "0xBE01C0", Offset = "0xBDEFC0", VA = "0x180BE01C0")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002E0D RID: 11789 RVA: 0x000625EC File Offset: 0x000607EC
[Token(Token = "0x6002E0D")]
[Address(RVA = "0x3D8B20", Offset = "0x3D7920", VA = "0x1803D8B20")]
public PostProcessingContext()
{
}
// Token: 0x040036E7 RID: 14055
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40036E7")]
public PostProcessingProfile profile;
// Token: 0x040036E8 RID: 14056
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40036E8")]
public Camera camera;
// Token: 0x040036E9 RID: 14057
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40036E9")]
public MaterialFactory materialFactory;
// Token: 0x040036EA RID: 14058
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40036EA")]
public RenderTextureFactory renderTextureFactory;
}
}