Files
NobetaSource/Cpp2IL/Assembly-CSharp/UnityEngine/PostProcessing/PostProcessingProfile.cs
2023-09-06 22:00:49 +02:00

124 lines
4.0 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x02000574 RID: 1396
[Token(Token = "0x2000574")]
public class PostProcessingProfile : ScriptableObject
{
// Token: 0x06002E13 RID: 11795 RVA: 0x00062648 File Offset: 0x00060848
[Token(Token = "0x6002E13")]
[Address(RVA = "0xBE0240", Offset = "0xBDF040", VA = "0x180BE0240")]
public PostProcessingProfile()
{
BuiltinDebugViewsModel builtinDebugViewsModel = new BuiltinDebugViewsModel();
this.debugViews = builtinDebugViewsModel;
FogModel fogModel = new FogModel();
this.fog = fogModel;
AntialiasingModel antialiasingModel = new AntialiasingModel();
this.antialiasing = antialiasingModel;
AmbientOcclusionModel ambientOcclusionModel = new AmbientOcclusionModel();
this.ambientOcclusion = ambientOcclusionModel;
ScreenSpaceReflectionModel screenSpaceReflectionModel = new ScreenSpaceReflectionModel();
this.screenSpaceReflection = screenSpaceReflectionModel;
DepthOfFieldModel depthOfFieldModel = new DepthOfFieldModel();
this.depthOfField = depthOfFieldModel;
MotionBlurModel motionBlurModel = new MotionBlurModel();
this.motionBlur = motionBlurModel;
EyeAdaptationModel eyeAdaptationModel = new EyeAdaptationModel();
this.eyeAdaptation = eyeAdaptationModel;
BloomModel bloomModel = new BloomModel();
this.bloom = bloomModel;
ColorGradingModel colorGradingModel = new ColorGradingModel();
this.colorGrading = colorGradingModel;
UserLutModel userLutModel = new UserLutModel();
this.userLut = userLutModel;
ChromaticAberrationModel chromaticAberrationModel = new ChromaticAberrationModel();
this.chromaticAberration = chromaticAberrationModel;
GrainModel grainModel = new GrainModel();
this.grain = grainModel;
VignetteModel vignetteModel = new VignetteModel();
this.vignette = vignetteModel;
DitheringModel ditheringModel = new DitheringModel();
this.dithering = ditheringModel;
base..ctor();
}
// Token: 0x040036ED RID: 14061
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40036ED")]
public BuiltinDebugViewsModel debugViews;
// Token: 0x040036EE RID: 14062
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40036EE")]
public FogModel fog;
// Token: 0x040036EF RID: 14063
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40036EF")]
public AntialiasingModel antialiasing;
// Token: 0x040036F0 RID: 14064
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40036F0")]
public AmbientOcclusionModel ambientOcclusion;
// Token: 0x040036F1 RID: 14065
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x40036F1")]
public ScreenSpaceReflectionModel screenSpaceReflection;
// Token: 0x040036F2 RID: 14066
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40036F2")]
public DepthOfFieldModel depthOfField;
// Token: 0x040036F3 RID: 14067
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x40036F3")]
public MotionBlurModel motionBlur;
// Token: 0x040036F4 RID: 14068
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x40036F4")]
public EyeAdaptationModel eyeAdaptation;
// Token: 0x040036F5 RID: 14069
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x40036F5")]
public BloomModel bloom;
// Token: 0x040036F6 RID: 14070
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x40036F6")]
public ColorGradingModel colorGrading;
// Token: 0x040036F7 RID: 14071
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x40036F7")]
public UserLutModel userLut;
// Token: 0x040036F8 RID: 14072
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x40036F8")]
public ChromaticAberrationModel chromaticAberration;
// Token: 0x040036F9 RID: 14073
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x40036F9")]
public GrainModel grain;
// Token: 0x040036FA RID: 14074
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x40036FA")]
public VignetteModel vignette;
// Token: 0x040036FB RID: 14075
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x40036FB")]
public DitheringModel dithering;
}
}