79 lines
5.4 KiB
C#
79 lines
5.4 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using Cpp2IlInjected;
|
|
|
|
namespace UnityEngine.PostProcessing
|
|
{
|
|
// Token: 0x02000578 RID: 1400
|
|
[Token(Token = "0x2000578")]
|
|
public sealed class RenderTextureFactory : IDisposable
|
|
{
|
|
// Token: 0x06002E22 RID: 11810 RVA: 0x000628AC File Offset: 0x00060AAC
|
|
[Token(Token = "0x6002E22")]
|
|
[Address(RVA = "0xBE78C0", Offset = "0xBE66C0", VA = "0x180BE78C0")]
|
|
public RenderTextureFactory()
|
|
{
|
|
/*
|
|
An exception occurred when decompiling this method (06002E22)
|
|
|
|
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UnityEngine.PostProcessing.RenderTextureFactory::.ctor()
|
|
|
|
---> System.Exception: Basic block has to end with unconditional control flow.
|
|
{; Block_0:; call:void(object::.ctor, ldloc:RenderTextureFactory[exp:object](this)); stloc:class [System.Core]System.Collections.Generic.HashSet`1<class [UnityEngine.CoreModule]UnityEngine.RenderTexture>(var_0_0B, newobj:HashSet`1[exp:class [System.Core]System.Collections.Generic.HashSet`1<class [UnityEngine.CoreModule]UnityEngine.RenderTexture>](HashSet`1::.ctor)); stfld:class [System.Core]System.Collections.Generic.HashSet`1<class [UnityEngine.CoreModule]UnityEngine.RenderTexture>(RenderTextureFactory::m_TemporaryRTs, ldloc:RenderTextureFactory(this), ldloc:class [System.Core]System.Collections.Generic.HashSet`1<class [UnityEngine.CoreModule]UnityEngine.RenderTexture>(var_0_0B)); };
|
|
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
|
|
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
|
|
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
|
|
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
|
|
--- End of inner exception stack trace ---
|
|
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
|
|
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
|
|
*/;
|
|
}
|
|
|
|
// Token: 0x06002E23 RID: 11811 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6002E23")]
|
|
[Address(RVA = "0xBE7450", Offset = "0xBE6250", VA = "0x180BE7450")]
|
|
public RenderTexture Get(RenderTexture baseRenderTexture)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06002E24 RID: 11812 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6002E24")]
|
|
[Address(RVA = "0xBE75F0", Offset = "0xBE63F0", VA = "0x180BE75F0")]
|
|
public RenderTexture Get(int width, int height, int depthBuffer = 0, RenderTextureFormat format = RenderTextureFormat.ARGBHalf, RenderTextureReadWrite rw = RenderTextureReadWrite.Default, FilterMode filterMode = FilterMode.Bilinear, TextureWrapMode wrapMode = TextureWrapMode.Clamp, string name = "FactoryTempTexture")
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06002E25 RID: 11813 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6002E25")]
|
|
[Address(RVA = "0xBE77A0", Offset = "0xBE65A0", VA = "0x180BE77A0")]
|
|
public void Release(RenderTexture rt)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06002E26 RID: 11814 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6002E26")]
|
|
[Address(RVA = "0xBE76C0", Offset = "0xBE64C0", VA = "0x180BE76C0")]
|
|
public void ReleaseAll()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06002E27 RID: 11815 RVA: 0x000628CC File Offset: 0x00060ACC
|
|
[Token(Token = "0x6002E27")]
|
|
[Address(RVA = "0xBE7440", Offset = "0xBE6240", VA = "0x180BE7440", Slot = "4")]
|
|
public void Dispose()
|
|
{
|
|
this.ReleaseAll();
|
|
}
|
|
|
|
// Token: 0x04003704 RID: 14084
|
|
[FieldOffset(Offset = "0x10")]
|
|
[Token(Token = "0x4003704")]
|
|
private HashSet<RenderTexture> m_TemporaryRTs;
|
|
}
|
|
}
|