Files
NobetaSource/Cpp2IL/Assembly-CSharp/commanastationwww/eternaltemple/HideSelf.cs
2023-09-06 22:00:49 +02:00

130 lines
3.9 KiB
C#

using System;
using System.Collections;
using Cpp2IlInjected;
using UnityEngine;
namespace commanastationwww.eternaltemple
{
// Token: 0x02000587 RID: 1415
[Token(Token = "0x2000587")]
public class HideSelf : MonoBehaviour
{
// Token: 0x06002E6D RID: 11885 RVA: 0x000630F0 File Offset: 0x000612F0
[Token(Token = "0x6002E6D")]
[Address(RVA = "0x117CE10", Offset = "0x117BC10", VA = "0x18117CE10")]
private void Start()
{
Material material = base.GetComponent<Renderer>().GetMaterial();
this.mat = material;
float @float = this.mat.GetFloat("_Cutoff");
this.currentAlpha = @float;
}
// Token: 0x06002E6E RID: 11886 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E6E")]
[Address(RVA = "0x117CF40", Offset = "0x117BD40", VA = "0x18117CF40")]
private IEnumerator unideInterpolation()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E6F RID: 11887 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E6F")]
[Address(RVA = "0x117CED0", Offset = "0x117BCD0", VA = "0x18117CED0")]
private IEnumerator hideInterpolation()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E70 RID: 11888 RVA: 0x00063130 File Offset: 0x00061330
[Token(Token = "0x6002E70")]
[Address(RVA = "0x117CC20", Offset = "0x117BA20", VA = "0x18117CC20")]
private void OnTriggerEnter(Collider other)
{
if (this.hidable)
{
if (string.Equals(other.gameObject.tag, "MainCamera"))
{
}
base.StopAllCoroutines();
int num;
HideSelf.<hideInterpolation>d__9 <hideInterpolation>d__ = new HideSelf.<hideInterpolation>d__9(num);
num = 0;
<hideInterpolation>d__.<>4__this = this;
Coroutine coroutine = base.StartCoroutine(<hideInterpolation>d__);
}
}
// Token: 0x06002E71 RID: 11889 RVA: 0x00063184 File Offset: 0x00061384
[Token(Token = "0x6002E71")]
[Address(RVA = "0x117CD10", Offset = "0x117BB10", VA = "0x18117CD10")]
private void OnTriggerExit(Collider other)
{
if (this.hidable)
{
if (string.Equals(other.gameObject.tag, "MainCamera"))
{
}
int num = this.collisionEntriesCounter;
base.StopAllCoroutines();
int num2;
HideSelf.<unideInterpolation>d__8 <unideInterpolation>d__ = new HideSelf.<unideInterpolation>d__8(num2);
num2 = 0;
<unideInterpolation>d__.<>4__this = this;
Coroutine coroutine = base.StartCoroutine(<unideInterpolation>d__);
this.collisionEntriesCounter = (int)((ulong)0L);
}
}
// Token: 0x06002E72 RID: 11890 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E72")]
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E73 RID: 11891 RVA: 0x000631E8 File Offset: 0x000613E8
[Token(Token = "0x6002E73")]
[Address(RVA = "0x117CEB0", Offset = "0x117BCB0", VA = "0x18117CEB0")]
public HideSelf()
{
}
// Token: 0x04003747 RID: 14151
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003747")]
private int collisionEntriesCounter;
// Token: 0x04003748 RID: 14152
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4003748")]
private Material mat;
// Token: 0x04003749 RID: 14153
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4003749")]
private float currentAlpha;
// Token: 0x0400374A RID: 14154
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x400374A")]
public bool hidable = true;
// Token: 0x0400374B RID: 14155
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400374B")]
public float hidingSpeed = 3f;
// Token: 0x0400374C RID: 14156
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x400374C")]
public float minAlpha;
// Token: 0x0400374D RID: 14157
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400374D")]
public float maxAlpha = 1f;
}
}