Files
NobetaSource/Interop/Assembly-CSharp/BossLevel03EffectPlay.cs
2023-09-06 22:00:49 +02:00

6340 lines
300 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using RootMotion.FinalIK;
using UnityEngine;
// Token: 0x020000BB RID: 187
public class BossLevel03EffectPlay : MonoBehaviour
{
// Token: 0x06001BB6 RID: 7094 RVA: 0x000739E8 File Offset: 0x00071BE8
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 497538, RefRangeEnd = 497539, XrefRangeStart = 496928, XrefRangeEnd = 497538, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void InitData(Animator Anim)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Anim);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_Animator_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001BB7 RID: 7095 RVA: 0x00073A44 File Offset: 0x00071C44
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 497539, XrefRangeEnd = 497683, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Update()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BB8 RID: 7096 RVA: 0x00073A88 File Offset: 0x00071C88
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 497683, XrefRangeEnd = 497698, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void LateUpdate()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BB9 RID: 7097 RVA: 0x00073ACC File Offset: 0x00071CCC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 497698, RefRangeEnd = 497699, XrefRangeStart = 497698, XrefRangeEnd = 497698, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetEffectLevel()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_SetEffectLevel_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BBA RID: 7098 RVA: 0x00073B10 File Offset: 0x00071D10
[CallerCount(0)]
public unsafe int GetEffectLevel()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_GetEffectLevel_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x06001BBB RID: 7099 RVA: 0x00073B60 File Offset: 0x00071D60
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 497742, RefRangeEnd = 497743, XrefRangeStart = 497699, XrefRangeEnd = 497742, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Create()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BBC RID: 7100 RVA: 0x00073BA4 File Offset: 0x00071DA4
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 497745, RefRangeEnd = 497747, XrefRangeStart = 497743, XrefRangeEnd = 497745, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void RemoveSoul()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_RemoveSoul_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BBD RID: 7101 RVA: 0x00073BE8 File Offset: 0x00071DE8
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 497754, RefRangeEnd = 497755, XrefRangeStart = 497747, XrefRangeEnd = 497754, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ScriptEffect(int iScriptLevel)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref iScriptLevel;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_ScriptEffect_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001BBE RID: 7102 RVA: 0x00073C3C File Offset: 0x00071E3C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 497803, RefRangeEnd = 497804, XrefRangeStart = 497755, XrefRangeEnd = 497803, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateScriptEffect(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateScriptEffect_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001BBF RID: 7103 RVA: 0x00073C90 File Offset: 0x00071E90
[CallerCount(0)]
public unsafe void BearLight02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_BearLight02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BC0 RID: 7104 RVA: 0x00073CD4 File Offset: 0x00071ED4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 497804, XrefRangeEnd = 497813, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void BearYell()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_BearYell_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BC1 RID: 7105 RVA: 0x00073D18 File Offset: 0x00071F18
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 497840, RefRangeEnd = 497841, XrefRangeStart = 497813, XrefRangeEnd = 497840, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SkipOpenScript()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_SkipOpenScript_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BC2 RID: 7106 RVA: 0x00073D5C File Offset: 0x00071F5C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 497850, RefRangeEnd = 497851, XrefRangeStart = 497841, XrefRangeEnd = 497850, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void End()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_End_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BC3 RID: 7107 RVA: 0x00073DA0 File Offset: 0x00071FA0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 497851, XrefRangeEnd = 497863, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAniFallDown()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAniFallDown_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BC4 RID: 7108 RVA: 0x00073DE4 File Offset: 0x00071FE4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 497872, RefRangeEnd = 497873, XrefRangeStart = 497863, XrefRangeEnd = 497872, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Death()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BC5 RID: 7109 RVA: 0x00073E28 File Offset: 0x00072028
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 498048, RefRangeEnd = 498051, XrefRangeStart = 497873, XrefRangeEnd = 498048, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DamagedFly()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BC6 RID: 7110 RVA: 0x00073E6C File Offset: 0x0007206C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 498079, RefRangeEnd = 498080, XrefRangeStart = 498051, XrefRangeEnd = 498079, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateMaterial(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateMaterial_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001BC7 RID: 7111 RVA: 0x00073EC0 File Offset: 0x000720C0
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 498080, RefRangeEnd = 498082, XrefRangeStart = 498080, XrefRangeEnd = 498080, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DamagedChar()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_DamagedChar_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BC8 RID: 7112 RVA: 0x00073F04 File Offset: 0x00072104
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 498082, RefRangeEnd = 498083, XrefRangeStart = 498082, XrefRangeEnd = 498082, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DamagedBear()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_DamagedBear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BC9 RID: 7113 RVA: 0x00073F48 File Offset: 0x00072148
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498083, XrefRangeEnd = 498086, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffHandChargeL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffHandChargeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BCA RID: 7114 RVA: 0x00073F8C File Offset: 0x0007218C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498086, XrefRangeEnd = 498088, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffHandChargeR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffHandChargeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BCB RID: 7115 RVA: 0x00073FD0 File Offset: 0x000721D0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498088, XrefRangeEnd = 498092, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffHandCharge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffHandCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BCC RID: 7116 RVA: 0x00074014 File Offset: 0x00072214
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498092, XrefRangeEnd = 498094, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopEffHandChargeL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffHandChargeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BCD RID: 7117 RVA: 0x00074058 File Offset: 0x00072258
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498094, XrefRangeEnd = 498096, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopEffHandChargeR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffHandChargeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BCE RID: 7118 RVA: 0x0007409C File Offset: 0x0007229C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498096, XrefRangeEnd = 498099, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopEffHandCharge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffHandCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BCF RID: 7119 RVA: 0x000740E0 File Offset: 0x000722E0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498099, XrefRangeEnd = 498110, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffFootL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BD0 RID: 7120 RVA: 0x00074124 File Offset: 0x00072324
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498110, XrefRangeEnd = 498118, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackFootL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackFootL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BD1 RID: 7121 RVA: 0x00074168 File Offset: 0x00072368
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498118, XrefRangeEnd = 498129, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffFootR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BD2 RID: 7122 RVA: 0x000741AC File Offset: 0x000723AC
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 498137, RefRangeEnd = 498139, XrefRangeStart = 498129, XrefRangeEnd = 498137, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackFootR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackFootR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BD3 RID: 7123 RVA: 0x000741F0 File Offset: 0x000723F0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498139, XrefRangeEnd = 498150, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackFoot()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackFoot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BD4 RID: 7124 RVA: 0x00074234 File Offset: 0x00072434
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498150, XrefRangeEnd = 498155, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffJump()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffJump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BD5 RID: 7125 RVA: 0x00074278 File Offset: 0x00072478
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 498161, RefRangeEnd = 498162, XrefRangeStart = 498155, XrefRangeEnd = 498161, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffCharge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BD6 RID: 7126 RVA: 0x000742BC File Offset: 0x000724BC
[CallerCount(0)]
public unsafe bool GetIsChargeing()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_GetIsChargeing_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x06001BD7 RID: 7127 RVA: 0x0007430C File Offset: 0x0007250C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498162, XrefRangeEnd = 498173, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffChargeComplete()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffChargeComplete_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BD8 RID: 7128 RVA: 0x00074350 File Offset: 0x00072550
[CallerCount(7)]
[CachedScanResults(RefRangeStart = 498176, RefRangeEnd = 498183, XrefRangeStart = 498173, XrefRangeEnd = 498176, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void CloseEffChargeComplete()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_CloseEffChargeComplete_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BD9 RID: 7129 RVA: 0x00074394 File Offset: 0x00072594
[CallerCount(0)]
public unsafe bool GetIsChargeComplete()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_GetIsChargeComplete_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x06001BDA RID: 7130 RVA: 0x000743E4 File Offset: 0x000725E4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 498191, RefRangeEnd = 498192, XrefRangeStart = 498183, XrefRangeEnd = 498191, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateChargeSE(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateChargeSE_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001BDB RID: 7131 RVA: 0x00074438 File Offset: 0x00072638
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498192, XrefRangeEnd = 498194, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEBearAttackYell()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlaySEBearAttackYell_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BDC RID: 7132 RVA: 0x0007447C File Offset: 0x0007267C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498194, XrefRangeEnd = 498196, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEBearDeath()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlaySEBearDeath_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BDD RID: 7133 RVA: 0x000744C0 File Offset: 0x000726C0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498196, XrefRangeEnd = 498205, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateFireMagicCharge(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFireMagicCharge_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001BDE RID: 7134 RVA: 0x00074514 File Offset: 0x00072714
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 498283, RefRangeEnd = 498284, XrefRangeStart = 498205, XrefRangeEnd = 498283, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateFireMagicExplosion(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFireMagicExplosion_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001BDF RID: 7135 RVA: 0x00074568 File Offset: 0x00072768
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 498297, RefRangeEnd = 498298, XrefRangeStart = 498284, XrefRangeEnd = 498297, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayMagicBullet()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayMagicBullet_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BE0 RID: 7136 RVA: 0x000745AC File Offset: 0x000727AC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 498323, RefRangeEnd = 498324, XrefRangeStart = 498298, XrefRangeEnd = 498323, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateMagicBullet(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateMagicBullet_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001BE1 RID: 7137 RVA: 0x00074600 File Offset: 0x00072800
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498324, XrefRangeEnd = 498337, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackCombo01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BE2 RID: 7138 RVA: 0x00074644 File Offset: 0x00072844
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498337, XrefRangeEnd = 498356, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackCombo02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BE3 RID: 7139 RVA: 0x00074688 File Offset: 0x00072888
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498356, XrefRangeEnd = 498369, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackCombo03()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BE4 RID: 7140 RVA: 0x000746CC File Offset: 0x000728CC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498369, XrefRangeEnd = 498381, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackCombo04_01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo04_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BE5 RID: 7141 RVA: 0x00074710 File Offset: 0x00072910
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498381, XrefRangeEnd = 498393, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackCombo04_02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo04_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BE6 RID: 7142 RVA: 0x00074754 File Offset: 0x00072954
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498393, XrefRangeEnd = 498405, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackSprint()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackSprint_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BE7 RID: 7143 RVA: 0x00074798 File Offset: 0x00072998
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498405, XrefRangeEnd = 498417, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackSprintB()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackSprintB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BE8 RID: 7144 RVA: 0x000747DC File Offset: 0x000729DC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498417, XrefRangeEnd = 498431, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackHammer()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackHammer_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BE9 RID: 7145 RVA: 0x00074820 File Offset: 0x00072A20
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498431, XrefRangeEnd = 498444, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackAssault01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BEA RID: 7146 RVA: 0x00074864 File Offset: 0x00072A64
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498444, XrefRangeEnd = 498457, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackAssault02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BEB RID: 7147 RVA: 0x000748A8 File Offset: 0x00072AA8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498457, XrefRangeEnd = 498496, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackAssault01Shot()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault01Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BEC RID: 7148 RVA: 0x000748EC File Offset: 0x00072AEC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498496, XrefRangeEnd = 498535, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackAssault02Shot()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault02Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BED RID: 7149 RVA: 0x00074930 File Offset: 0x00072B30
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498535, XrefRangeEnd = 498547, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackComboB01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackComboB01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BEE RID: 7150 RVA: 0x00074974 File Offset: 0x00072B74
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498547, XrefRangeEnd = 498559, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackComboB02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackComboB02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BEF RID: 7151 RVA: 0x000749B8 File Offset: 0x00072BB8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498559, XrefRangeEnd = 498572, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackComboB03()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackComboB03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BF0 RID: 7152 RVA: 0x000749FC File Offset: 0x00072BFC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 498591, RefRangeEnd = 498592, XrefRangeStart = 498572, XrefRangeEnd = 498591, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackRun()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackRun_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BF1 RID: 7153 RVA: 0x00074A40 File Offset: 0x00072C40
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 498607, RefRangeEnd = 498608, XrefRangeStart = 498592, XrefRangeEnd = 498607, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopEffAttackRun()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffAttackRun_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BF2 RID: 7154 RVA: 0x00074A84 File Offset: 0x00072C84
[CallerCount(0)]
public unsafe int GetAttackRunCollisionNum()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_GetAttackRunCollisionNum_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x06001BF3 RID: 7155 RVA: 0x00074AD4 File Offset: 0x00072CD4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498608, XrefRangeEnd = 498621, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackRunEnd()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackRunEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BF4 RID: 7156 RVA: 0x00074B18 File Offset: 0x00072D18
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 498638, RefRangeEnd = 498639, XrefRangeStart = 498621, XrefRangeEnd = 498638, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void OpenAssaultFloorFire(Transform Target)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Target);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_OpenAssaultFloorFire_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001BF5 RID: 7157 RVA: 0x00074B74 File Offset: 0x00072D74
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 498656, RefRangeEnd = 498657, XrefRangeStart = 498639, XrefRangeEnd = 498656, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void OpenAssaultFloorFire02(Transform Target)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Target);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_OpenAssaultFloorFire02_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001BF6 RID: 7158 RVA: 0x00074BD0 File Offset: 0x00072DD0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 498684, RefRangeEnd = 498685, XrefRangeStart = 498657, XrefRangeEnd = 498684, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateAssaultFloorFire(float DeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref DeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateAssaultFloorFire_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001BF7 RID: 7159 RVA: 0x00074C24 File Offset: 0x00072E24
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 498712, RefRangeEnd = 498713, XrefRangeStart = 498685, XrefRangeEnd = 498712, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateAssaultFloorFire02(float DeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref DeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateAssaultFloorFire02_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001BF8 RID: 7160 RVA: 0x00074C78 File Offset: 0x00072E78
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498713, XrefRangeEnd = 498725, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayAttackFloorFireBig()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayAttackFloorFireBig_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BF9 RID: 7161 RVA: 0x00074CBC File Offset: 0x00072EBC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 498765, RefRangeEnd = 498766, XrefRangeStart = 498725, XrefRangeEnd = 498765, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateFloorFireBigCollider(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001BFA RID: 7162 RVA: 0x00074D10 File Offset: 0x00072F10
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498766, XrefRangeEnd = 498771, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayAttackFloorFire()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayAttackFloorFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BFB RID: 7163 RVA: 0x00074D54 File Offset: 0x00072F54
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 498791, RefRangeEnd = 498792, XrefRangeStart = 498771, XrefRangeEnd = 498791, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateFloorFire(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFloorFire_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001BFC RID: 7164 RVA: 0x00074DA8 File Offset: 0x00072FA8
[CallerCount(7)]
[CachedScanResults(RefRangeStart = 498794, RefRangeEnd = 498801, XrefRangeStart = 498792, XrefRangeEnd = 498794, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void OpenFloorFireCollider(float fColliderTime, Vector3 Pos, float fRadius, AttackData AD)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fColliderTime;
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref Pos;
ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fRadius;
ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(AD);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_AttackData_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001BFD RID: 7165 RVA: 0x00074E3C File Offset: 0x0007303C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 498836, RefRangeEnd = 498837, XrefRangeStart = 498801, XrefRangeEnd = 498836, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateFloorFireCollider(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001BFE RID: 7166 RVA: 0x00074E90 File Offset: 0x00073090
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498837, XrefRangeEnd = 498850, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void OpenAttackFire(string AttackName)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.ManagedStringToIl2Cpp(AttackName);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_OpenAttackFire_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001BFF RID: 7167 RVA: 0x00074EEC File Offset: 0x000730EC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498850, XrefRangeEnd = 498852, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateAttackFire(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateAttackFire_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001C00 RID: 7168 RVA: 0x00074F40 File Offset: 0x00073140
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 498852, XrefRangeEnd = 498867, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void EarthQuakeAttack()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_EarthQuakeAttack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001C01 RID: 7169 RVA: 0x00074F84 File Offset: 0x00073184
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 499015, RefRangeEnd = 499016, XrefRangeStart = 498867, XrefRangeEnd = 499015, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetTimeScale(float fTimeScale)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fTimeScale;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001C02 RID: 7170 RVA: 0x00074FD8 File Offset: 0x000731D8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499016, XrefRangeEnd = 499019, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe BossLevel03EffectPlay()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001C03 RID: 7171 RVA: 0x00075024 File Offset: 0x00073224
// Note: this type is marked as 'beforefieldinit'.
static BossLevel03EffectPlay()
{
Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel03EffectPlay");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr);
BossLevel03EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_WGM");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_Anim = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_Anim");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_CharData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_CharData");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_MeshChar");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshBear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_MeshBear");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshDoll = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_MeshDoll");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_MatChar");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatBear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_MatBear");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatDoll = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_MatDoll");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fCharCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fCharCharge");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fBearCharge");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fCharDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fCharDamaged");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fBearDamaged");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_colBearGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_colBearGlow");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearShadowSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fBearShadowSwitch");
BossLevel03EffectPlay.NativeFieldInfoPtr_AbsorbSoulSystem = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "AbsorbSoulSystem");
BossLevel03EffectPlay.NativeFieldInfoPtr_FootIK = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "FootIK");
BossLevel03EffectPlay.NativeFieldInfoPtr_SC_Collider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SC_Collider");
BossLevel03EffectPlay.NativeFieldInfoPtr_BC_Collider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "BC_Collider");
BossLevel03EffectPlay.NativeFieldInfoPtr_Cap_Collider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Cap_Collider");
BossLevel03EffectPlay.NativeFieldInfoPtr_Light_Chest = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Light_Chest");
BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Eye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_Eye");
BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Chest = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_Chest");
BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Smoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_Smoke");
BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandChargeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_HandChargeL");
BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandChargeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_HandChargeR");
BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandFireL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_HandFireL");
BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandFireR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_HandFireR");
BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_BearSwitch");
BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BBearBirth = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_BBearBirth");
BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearYell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_BearYell");
BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_BearDead");
BossLevel03EffectPlay.NativeFieldInfoPtr_PS_CharCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_CharCharge");
BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FootL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Pos_FootL");
BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FootR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Pos_FootR");
BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Assault01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Pos_Assault01");
BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Assault02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Pos_Assault02");
BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_RunCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Pos_RunCollider");
BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Character = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Pos_Character");
BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Pos_FloorFireBig");
BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_CharAbsorbSoul = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Pos_CharAbsorbSoul");
BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_BearRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Pos_BearRoot");
BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_CharacterRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Pos_CharacterRoot");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FootSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_FootSmoke");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_Jump");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_Charge");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Charge02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_Charge02");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_ChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_ChargeComplete");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FireMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_FireMagic");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FireTargetFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_FireTargetFloor");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_BearFallDownSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_BearFallDownSmoke");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackCombo01");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackCombo02");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackCombo03");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo04_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackCombo04_01");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo04_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackCombo04_02");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackSprint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackSprint");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackHammer");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttactAssault01");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttactAssault02");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttactAssault");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackComboB01");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackComboB02");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackComboB03");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackSprintB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackSprintB");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultPlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackAssaultPlayerCollision");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultWallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackAssaultWallCollision");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackAssaultShot");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackRun");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackRunEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackRunEnd");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackFloorFire");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackFloorFireBig");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackFire");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_FloorFireCollision");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_MagicBullet01");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_MagicBullet02");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_MagicBulletShot");
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_MagicBulletCollision");
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_FireAttack");
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireAttackBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_FireAttackBig");
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_FireCollision");
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_BearCharge");
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_CharacterCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_CharacterCharge");
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_CharacterCharge02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_CharacterCharge02");
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireMagicExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_FireMagicExplosion");
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_AttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_AttackRun");
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_AttackRunEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_AttackRunEnd");
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_Earthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_Earthquake");
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_BearAppear");
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearYell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_BearYell");
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_BearDead");
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearAttackYell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_BearAttackYell");
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_BearDestory");
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_MagicBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_MagicBulletShot");
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_MagicBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_MagicBulletCollision");
BossLevel03EffectPlay.NativeFieldInfoPtr_SceneFloorSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SceneFloorSmoke");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFootSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffFootSmoke");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffJump");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffCharge");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffCharge02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffCharge02");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffChargeComplete");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFireMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffFireMagic");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFireTargetFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffFireTargetFloor");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffBearFallDownSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffBearFallDownSmoke");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackCombo01");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackCombo02");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackCombo03");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo04_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackCombo04_01");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo04_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackCombo04_02");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackSprint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackSprint");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackHammer");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttactAssault01");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttactAssault02");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttactAssault");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackComboB01");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackComboB02");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackComboB03");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackSprintB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackSprintB");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultPlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackAssaultPlayerCollision");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultWallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackAssaultWallCollision");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackAssaultShot");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackRun");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackRunEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackRunEnd");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackFloorFire");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackFloorFireBig");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackFire");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffFloorFireCollision");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffMagicBullet02");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffMagicBulletShot");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffMagicBulletCollision");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffMagicBullet01");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEFireAttack");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireAttackBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEFireAttackBig");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEBearCharge");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SECahracterCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SECahracterCharge");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SECahracterCharge02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SECahracterCharge02");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEAttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEAttackRun");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEAttackRunEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEAttackRunEnd");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEEarthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEEarthquake");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEBearAppear");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearYell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEBearYell");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEBearDead");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearAttackYell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEBearAttackYell");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEBearDestory");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEFireCollision");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEFireMagic");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEMagicBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEMagicBulletShot");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEMagicBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEMagicBulletCollision");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_LightRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_LightRange");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_LightIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_LightIntensity");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bAttackRun");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_iAttackRunFireFloorInterval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_iAttackRunFireFloorInterval");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fInterval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fInterval");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fIntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fIntervalVal");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fRunCollisionNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fRunCollisionNum");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_ADRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_ADRun");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_iFloorFireNum");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bFloorFire");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireStairs = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_iFloorFireStairs");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireStairsVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_iFloorFireStairsVal");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFloorFireFrequency");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFloorFireFrequencyVal");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireForward = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_v3FloorFireForward");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireRight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_v3FloorFireRight");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bFloorFireBig");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bFloorFireCollider");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_v3FloorFireColliderPos");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFloorFireColliderRadius");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFloorFireColliderTime");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_adFloorFireCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_adFloorFireCollider");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_iFloorFireColliderCal");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFloorFireColliderFrequency");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFloorFireColliderFrequencyVal");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_v3FloorFireBigColliderPos");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderStartTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFloorFireBigColliderStartTime");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_iFloorFireBigColliderTime");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFloorFireBigColliderFrequency");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFloorFireBigColliderFrequencyVal");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bChargeing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bChargeing");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bChargeComplete");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAttackFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bAttackFire");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAttackFireRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_trAttackFireRoot");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAttackFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_trAttackFire");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_iAttackFireCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_iAttackFireCal");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fAttackFireFrequency");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fAttackFireFrequencyVal");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAssaultFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bAssaultFloorFire");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAssaultFloorFireTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_trAssaultFloorFireTarget");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3AssaultFloorFirePos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_v3AssaultFloorFirePos");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fAssaultFloorFireCal");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fAssaultFloorFireCalVal");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAssaultFloorFire02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bAssaultFloorFire02");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAssaultFloorFireTarget02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_trAssaultFloorFireTarget02");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3AssaultFloorFirePos02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_v3AssaultFloorFirePos02");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCalVal02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fAssaultFloorFireCalVal02");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_iMagicStype = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_iMagicStype");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFireMagicCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bFireMagicCharge");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFireMagicExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bFireMagicExplosion");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FireMagicTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_v3FireMagicTarget");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicExplosionTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFireMagicExplosionTime");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicExplosionTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFireMagicExplosionTimeVal");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicCollisionTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFireMagicCollisionTime");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicCollisionTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFireMagicCollisionTimeVal");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_ADFireMaghc = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_ADFireMaghc");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bMagicBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bMagicBullet");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_iMagicBulletNumMax = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_iMagicBulletNumMax");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3MagicBulletPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_v3MagicBulletPos");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_trMagicBullet01Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_trMagicBullet01Move");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fShotTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fShotTime");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_iLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_iLevel");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fSEChargeVolume");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fSEChargePitch");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fSEChargeVolume02");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fSEChargePitch02");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBeraSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bBeraSize");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fBearSize");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bSBearLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bSBearLight");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSBearShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fSBearShadowPos");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_colSBearLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_colSBearLight");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBearLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bBBearLight");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBearLight02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bBBearLight02");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBBearShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fBBearShadowPos");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_colBBearLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_colBBearLight");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBeraDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bBBeraDead");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bScriptCharacterCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bScriptCharacterCharge");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharShadowPower = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fScriptCharShadowPower");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bScriptCharBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bScriptCharBig");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fScriptCharSize");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharRandomSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fScriptCharRandomSize");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAbsorbSoul = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fAbsorbSoul");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSoulFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fSoulFrequency");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSoulFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fSoulFrequencyVal");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fDeltaTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fDeltaTime");
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bPlayerDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bPlayerDeath");
BossLevel03EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_Animator_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665506);
BossLevel03EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665507);
BossLevel03EffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665508);
BossLevel03EffectPlay.NativeMethodInfoPtr_SetEffectLevel_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665509);
BossLevel03EffectPlay.NativeMethodInfoPtr_GetEffectLevel_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665510);
BossLevel03EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665511);
BossLevel03EffectPlay.NativeMethodInfoPtr_RemoveSoul_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665512);
BossLevel03EffectPlay.NativeMethodInfoPtr_ScriptEffect_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665513);
BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateScriptEffect_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665514);
BossLevel03EffectPlay.NativeMethodInfoPtr_BearLight02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665515);
BossLevel03EffectPlay.NativeMethodInfoPtr_BearYell_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665516);
BossLevel03EffectPlay.NativeMethodInfoPtr_SkipOpenScript_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665517);
BossLevel03EffectPlay.NativeMethodInfoPtr_End_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665518);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAniFallDown_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665519);
BossLevel03EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665520);
BossLevel03EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665521);
BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateMaterial_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665522);
BossLevel03EffectPlay.NativeMethodInfoPtr_DamagedChar_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665523);
BossLevel03EffectPlay.NativeMethodInfoPtr_DamagedBear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665524);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffHandChargeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665525);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffHandChargeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665526);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffHandCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665527);
BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffHandChargeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665528);
BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffHandChargeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665529);
BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffHandCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665530);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffFootL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665531);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackFootL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665532);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffFootR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665533);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackFootR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665534);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackFoot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665535);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffJump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665536);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665537);
BossLevel03EffectPlay.NativeMethodInfoPtr_GetIsChargeing_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665538);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffChargeComplete_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665539);
BossLevel03EffectPlay.NativeMethodInfoPtr_CloseEffChargeComplete_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665540);
BossLevel03EffectPlay.NativeMethodInfoPtr_GetIsChargeComplete_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665541);
BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateChargeSE_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665542);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlaySEBearAttackYell_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665543);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlaySEBearDeath_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665544);
BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFireMagicCharge_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665545);
BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFireMagicExplosion_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665546);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayMagicBullet_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665547);
BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateMagicBullet_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665548);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665549);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665550);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665551);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo04_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665552);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo04_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665553);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackSprint_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665554);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackSprintB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665555);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackHammer_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665556);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665557);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665558);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault01Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665559);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault02Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665560);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackComboB01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665561);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackComboB02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665562);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackComboB03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665563);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackRun_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665564);
BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffAttackRun_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665565);
BossLevel03EffectPlay.NativeMethodInfoPtr_GetAttackRunCollisionNum_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665566);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackRunEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665567);
BossLevel03EffectPlay.NativeMethodInfoPtr_OpenAssaultFloorFire_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665568);
BossLevel03EffectPlay.NativeMethodInfoPtr_OpenAssaultFloorFire02_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665569);
BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateAssaultFloorFire_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665570);
BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateAssaultFloorFire02_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665571);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayAttackFloorFireBig_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665572);
BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665573);
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayAttackFloorFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665574);
BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFloorFire_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665575);
BossLevel03EffectPlay.NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_AttackData_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665576);
BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665577);
BossLevel03EffectPlay.NativeMethodInfoPtr_OpenAttackFire_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665578);
BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateAttackFire_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665579);
BossLevel03EffectPlay.NativeMethodInfoPtr_EarthQuakeAttack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665580);
BossLevel03EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665581);
BossLevel03EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665582);
}
// Token: 0x06001C04 RID: 7172 RVA: 0x0000351C File Offset: 0x0000171C
public BossLevel03EffectPlay(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17000935 RID: 2357
// (get) Token: 0x06001C05 RID: 7173 RVA: 0x000768A0 File Offset: 0x00074AA0
// (set) Token: 0x06001C06 RID: 7174 RVA: 0x000768D4 File Offset: 0x00074AD4
public unsafe WizardGirlManage g_WGM
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_WGM);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000936 RID: 2358
// (get) Token: 0x06001C07 RID: 7175 RVA: 0x000768FC File Offset: 0x00074AFC
// (set) Token: 0x06001C08 RID: 7176 RVA: 0x00076930 File Offset: 0x00074B30
public unsafe Animator g_Anim
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_Anim);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Animator(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_Anim), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000937 RID: 2359
// (get) Token: 0x06001C09 RID: 7177 RVA: 0x00076958 File Offset: 0x00074B58
// (set) Token: 0x06001C0A RID: 7178 RVA: 0x0007698C File Offset: 0x00074B8C
public unsafe CharacterBaseData g_CharData
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_CharData);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new CharacterBaseData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_CharData), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000938 RID: 2360
// (get) Token: 0x06001C0B RID: 7179 RVA: 0x000769B4 File Offset: 0x00074BB4
// (set) Token: 0x06001C0C RID: 7180 RVA: 0x000769E8 File Offset: 0x00074BE8
public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> g_MeshChar
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshChar);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshChar), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000939 RID: 2361
// (get) Token: 0x06001C0D RID: 7181 RVA: 0x00076A10 File Offset: 0x00074C10
// (set) Token: 0x06001C0E RID: 7182 RVA: 0x00076A44 File Offset: 0x00074C44
public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> g_MeshBear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshBear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshBear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700093A RID: 2362
// (get) Token: 0x06001C0F RID: 7183 RVA: 0x00076A6C File Offset: 0x00074C6C
// (set) Token: 0x06001C10 RID: 7184 RVA: 0x00076AA0 File Offset: 0x00074CA0
public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> g_MeshDoll
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshDoll);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshDoll), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700093B RID: 2363
// (get) Token: 0x06001C11 RID: 7185 RVA: 0x00076AC8 File Offset: 0x00074CC8
// (set) Token: 0x06001C12 RID: 7186 RVA: 0x00076AFC File Offset: 0x00074CFC
public unsafe Il2CppReferenceArray<Material> g_MatChar
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatChar);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700093C RID: 2364
// (get) Token: 0x06001C13 RID: 7187 RVA: 0x00076B24 File Offset: 0x00074D24
// (set) Token: 0x06001C14 RID: 7188 RVA: 0x00076B58 File Offset: 0x00074D58
public unsafe Il2CppReferenceArray<Material> g_MatBear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatBear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatBear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700093D RID: 2365
// (get) Token: 0x06001C15 RID: 7189 RVA: 0x00076B80 File Offset: 0x00074D80
// (set) Token: 0x06001C16 RID: 7190 RVA: 0x00076BB4 File Offset: 0x00074DB4
public unsafe Il2CppReferenceArray<Material> g_MatDoll
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatDoll);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatDoll), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700093E RID: 2366
// (get) Token: 0x06001C17 RID: 7191 RVA: 0x00076BDC File Offset: 0x00074DDC
// (set) Token: 0x06001C18 RID: 7192 RVA: 0x00076C04 File Offset: 0x00074E04
public unsafe float g_fCharCharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fCharCharge);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fCharCharge)) = value;
}
}
// Token: 0x1700093F RID: 2367
// (get) Token: 0x06001C19 RID: 7193 RVA: 0x00076C28 File Offset: 0x00074E28
// (set) Token: 0x06001C1A RID: 7194 RVA: 0x00076C50 File Offset: 0x00074E50
public unsafe float g_fBearCharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearCharge);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearCharge)) = value;
}
}
// Token: 0x17000940 RID: 2368
// (get) Token: 0x06001C1B RID: 7195 RVA: 0x00076C74 File Offset: 0x00074E74
// (set) Token: 0x06001C1C RID: 7196 RVA: 0x00076C9C File Offset: 0x00074E9C
public unsafe float g_fCharDamaged
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fCharDamaged);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fCharDamaged)) = value;
}
}
// Token: 0x17000941 RID: 2369
// (get) Token: 0x06001C1D RID: 7197 RVA: 0x00076CC0 File Offset: 0x00074EC0
// (set) Token: 0x06001C1E RID: 7198 RVA: 0x00076CE8 File Offset: 0x00074EE8
public unsafe float g_fBearDamaged
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearDamaged);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearDamaged)) = value;
}
}
// Token: 0x17000942 RID: 2370
// (get) Token: 0x06001C1F RID: 7199 RVA: 0x00076D0C File Offset: 0x00074F0C
// (set) Token: 0x06001C20 RID: 7200 RVA: 0x00076D34 File Offset: 0x00074F34
public unsafe Color g_colBearGlow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_colBearGlow);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_colBearGlow)) = value;
}
}
// Token: 0x17000943 RID: 2371
// (get) Token: 0x06001C21 RID: 7201 RVA: 0x00076D58 File Offset: 0x00074F58
// (set) Token: 0x06001C22 RID: 7202 RVA: 0x00076D80 File Offset: 0x00074F80
public unsafe float g_fBearShadowSwitch
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearShadowSwitch);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearShadowSwitch)) = value;
}
}
// Token: 0x17000944 RID: 2372
// (get) Token: 0x06001C23 RID: 7203 RVA: 0x00076DA4 File Offset: 0x00074FA4
// (set) Token: 0x06001C24 RID: 7204 RVA: 0x00076DD8 File Offset: 0x00074FD8
public unsafe Boss03_AbsorbSoulSystem AbsorbSoulSystem
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_AbsorbSoulSystem);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Boss03_AbsorbSoulSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_AbsorbSoulSystem), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000945 RID: 2373
// (get) Token: 0x06001C25 RID: 7205 RVA: 0x00076E00 File Offset: 0x00075000
// (set) Token: 0x06001C26 RID: 7206 RVA: 0x00076E34 File Offset: 0x00075034
public unsafe GrounderIK FootIK
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_FootIK);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GrounderIK(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_FootIK), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000946 RID: 2374
// (get) Token: 0x06001C27 RID: 7207 RVA: 0x00076E5C File Offset: 0x0007505C
// (set) Token: 0x06001C28 RID: 7208 RVA: 0x00076E90 File Offset: 0x00075090
public unsafe Il2CppReferenceArray<SphereCollider> SC_Collider
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SC_Collider);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SphereCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SC_Collider), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000947 RID: 2375
// (get) Token: 0x06001C29 RID: 7209 RVA: 0x00076EB8 File Offset: 0x000750B8
// (set) Token: 0x06001C2A RID: 7210 RVA: 0x00076EEC File Offset: 0x000750EC
public unsafe Il2CppReferenceArray<BoxCollider> BC_Collider
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_BC_Collider);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<BoxCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_BC_Collider), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000948 RID: 2376
// (get) Token: 0x06001C2B RID: 7211 RVA: 0x00076F14 File Offset: 0x00075114
// (set) Token: 0x06001C2C RID: 7212 RVA: 0x00076F48 File Offset: 0x00075148
public unsafe Il2CppReferenceArray<CapsuleCollider> Cap_Collider
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Cap_Collider);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<CapsuleCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Cap_Collider), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000949 RID: 2377
// (get) Token: 0x06001C2D RID: 7213 RVA: 0x00076F70 File Offset: 0x00075170
// (set) Token: 0x06001C2E RID: 7214 RVA: 0x00076FA4 File Offset: 0x000751A4
public unsafe Light Light_Chest
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Light_Chest);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Light(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Light_Chest), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700094A RID: 2378
// (get) Token: 0x06001C2F RID: 7215 RVA: 0x00076FCC File Offset: 0x000751CC
// (set) Token: 0x06001C30 RID: 7216 RVA: 0x00077000 File Offset: 0x00075200
public unsafe ParticleSystem PS_Eye
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Eye);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Eye), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700094B RID: 2379
// (get) Token: 0x06001C31 RID: 7217 RVA: 0x00077028 File Offset: 0x00075228
// (set) Token: 0x06001C32 RID: 7218 RVA: 0x0007705C File Offset: 0x0007525C
public unsafe ParticleSystem PS_Chest
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Chest);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Chest), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700094C RID: 2380
// (get) Token: 0x06001C33 RID: 7219 RVA: 0x00077084 File Offset: 0x00075284
// (set) Token: 0x06001C34 RID: 7220 RVA: 0x000770B8 File Offset: 0x000752B8
public unsafe Il2CppReferenceArray<ParticleSystem> PS_Smoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Smoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<ParticleSystem>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Smoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700094D RID: 2381
// (get) Token: 0x06001C35 RID: 7221 RVA: 0x000770E0 File Offset: 0x000752E0
// (set) Token: 0x06001C36 RID: 7222 RVA: 0x00077114 File Offset: 0x00075314
public unsafe ParticleSystem PS_HandChargeL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandChargeL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandChargeL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700094E RID: 2382
// (get) Token: 0x06001C37 RID: 7223 RVA: 0x0007713C File Offset: 0x0007533C
// (set) Token: 0x06001C38 RID: 7224 RVA: 0x00077170 File Offset: 0x00075370
public unsafe ParticleSystem PS_HandChargeR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandChargeR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandChargeR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700094F RID: 2383
// (get) Token: 0x06001C39 RID: 7225 RVA: 0x00077198 File Offset: 0x00075398
// (set) Token: 0x06001C3A RID: 7226 RVA: 0x000771CC File Offset: 0x000753CC
public unsafe ParticleSystem PS_HandFireL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandFireL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandFireL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000950 RID: 2384
// (get) Token: 0x06001C3B RID: 7227 RVA: 0x000771F4 File Offset: 0x000753F4
// (set) Token: 0x06001C3C RID: 7228 RVA: 0x00077228 File Offset: 0x00075428
public unsafe ParticleSystem PS_HandFireR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandFireR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandFireR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000951 RID: 2385
// (get) Token: 0x06001C3D RID: 7229 RVA: 0x00077250 File Offset: 0x00075450
// (set) Token: 0x06001C3E RID: 7230 RVA: 0x00077284 File Offset: 0x00075484
public unsafe ParticleSystem PS_BearSwitch
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearSwitch);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearSwitch), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000952 RID: 2386
// (get) Token: 0x06001C3F RID: 7231 RVA: 0x000772AC File Offset: 0x000754AC
// (set) Token: 0x06001C40 RID: 7232 RVA: 0x000772E0 File Offset: 0x000754E0
public unsafe ParticleSystem PS_BBearBirth
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BBearBirth);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BBearBirth), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000953 RID: 2387
// (get) Token: 0x06001C41 RID: 7233 RVA: 0x00077308 File Offset: 0x00075508
// (set) Token: 0x06001C42 RID: 7234 RVA: 0x0007733C File Offset: 0x0007553C
public unsafe ParticleSystem PS_BearYell
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearYell);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearYell), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000954 RID: 2388
// (get) Token: 0x06001C43 RID: 7235 RVA: 0x00077364 File Offset: 0x00075564
// (set) Token: 0x06001C44 RID: 7236 RVA: 0x00077398 File Offset: 0x00075598
public unsafe ParticleSystem PS_BearDead
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearDead);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearDead), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000955 RID: 2389
// (get) Token: 0x06001C45 RID: 7237 RVA: 0x000773C0 File Offset: 0x000755C0
// (set) Token: 0x06001C46 RID: 7238 RVA: 0x000773F4 File Offset: 0x000755F4
public unsafe ParticleSystem PS_CharCharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_CharCharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_CharCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000956 RID: 2390
// (get) Token: 0x06001C47 RID: 7239 RVA: 0x0007741C File Offset: 0x0007561C
// (set) Token: 0x06001C48 RID: 7240 RVA: 0x00077450 File Offset: 0x00075650
public unsafe Transform Pos_FootL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FootL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FootL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000957 RID: 2391
// (get) Token: 0x06001C49 RID: 7241 RVA: 0x00077478 File Offset: 0x00075678
// (set) Token: 0x06001C4A RID: 7242 RVA: 0x000774AC File Offset: 0x000756AC
public unsafe Transform Pos_FootR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FootR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FootR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000958 RID: 2392
// (get) Token: 0x06001C4B RID: 7243 RVA: 0x000774D4 File Offset: 0x000756D4
// (set) Token: 0x06001C4C RID: 7244 RVA: 0x00077508 File Offset: 0x00075708
public unsafe Transform Pos_Assault01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Assault01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Assault01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000959 RID: 2393
// (get) Token: 0x06001C4D RID: 7245 RVA: 0x00077530 File Offset: 0x00075730
// (set) Token: 0x06001C4E RID: 7246 RVA: 0x00077564 File Offset: 0x00075764
public unsafe Transform Pos_Assault02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Assault02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Assault02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700095A RID: 2394
// (get) Token: 0x06001C4F RID: 7247 RVA: 0x0007758C File Offset: 0x0007578C
// (set) Token: 0x06001C50 RID: 7248 RVA: 0x000775C0 File Offset: 0x000757C0
public unsafe Transform Pos_RunCollider
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_RunCollider);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_RunCollider), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700095B RID: 2395
// (get) Token: 0x06001C51 RID: 7249 RVA: 0x000775E8 File Offset: 0x000757E8
// (set) Token: 0x06001C52 RID: 7250 RVA: 0x0007761C File Offset: 0x0007581C
public unsafe Transform Pos_Character
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Character);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Character), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700095C RID: 2396
// (get) Token: 0x06001C53 RID: 7251 RVA: 0x00077644 File Offset: 0x00075844
// (set) Token: 0x06001C54 RID: 7252 RVA: 0x00077678 File Offset: 0x00075878
public unsafe Transform Pos_FloorFireBig
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FloorFireBig);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700095D RID: 2397
// (get) Token: 0x06001C55 RID: 7253 RVA: 0x000776A0 File Offset: 0x000758A0
// (set) Token: 0x06001C56 RID: 7254 RVA: 0x000776D4 File Offset: 0x000758D4
public unsafe Transform Pos_CharAbsorbSoul
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_CharAbsorbSoul);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_CharAbsorbSoul), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700095E RID: 2398
// (get) Token: 0x06001C57 RID: 7255 RVA: 0x000776FC File Offset: 0x000758FC
// (set) Token: 0x06001C58 RID: 7256 RVA: 0x00077730 File Offset: 0x00075930
public unsafe Transform Pos_BearRoot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_BearRoot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_BearRoot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700095F RID: 2399
// (get) Token: 0x06001C59 RID: 7257 RVA: 0x00077758 File Offset: 0x00075958
// (set) Token: 0x06001C5A RID: 7258 RVA: 0x0007778C File Offset: 0x0007598C
public unsafe Transform Pos_CharacterRoot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_CharacterRoot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_CharacterRoot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000960 RID: 2400
// (get) Token: 0x06001C5B RID: 7259 RVA: 0x000777B4 File Offset: 0x000759B4
// (set) Token: 0x06001C5C RID: 7260 RVA: 0x000777E8 File Offset: 0x000759E8
public unsafe GameObject Eff_FootSmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FootSmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FootSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000961 RID: 2401
// (get) Token: 0x06001C5D RID: 7261 RVA: 0x00077810 File Offset: 0x00075A10
// (set) Token: 0x06001C5E RID: 7262 RVA: 0x00077844 File Offset: 0x00075A44
public unsafe GameObject Eff_Jump
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Jump);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Jump), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000962 RID: 2402
// (get) Token: 0x06001C5F RID: 7263 RVA: 0x0007786C File Offset: 0x00075A6C
// (set) Token: 0x06001C60 RID: 7264 RVA: 0x000778A0 File Offset: 0x00075AA0
public unsafe GameObject Eff_Charge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Charge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Charge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000963 RID: 2403
// (get) Token: 0x06001C61 RID: 7265 RVA: 0x000778C8 File Offset: 0x00075AC8
// (set) Token: 0x06001C62 RID: 7266 RVA: 0x000778FC File Offset: 0x00075AFC
public unsafe GameObject Eff_Charge02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Charge02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Charge02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000964 RID: 2404
// (get) Token: 0x06001C63 RID: 7267 RVA: 0x00077924 File Offset: 0x00075B24
// (set) Token: 0x06001C64 RID: 7268 RVA: 0x00077958 File Offset: 0x00075B58
public unsafe GameObject Eff_ChargeComplete
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_ChargeComplete);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_ChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000965 RID: 2405
// (get) Token: 0x06001C65 RID: 7269 RVA: 0x00077980 File Offset: 0x00075B80
// (set) Token: 0x06001C66 RID: 7270 RVA: 0x000779B4 File Offset: 0x00075BB4
public unsafe GameObject Eff_FireMagic
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FireMagic);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FireMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000966 RID: 2406
// (get) Token: 0x06001C67 RID: 7271 RVA: 0x000779DC File Offset: 0x00075BDC
// (set) Token: 0x06001C68 RID: 7272 RVA: 0x00077A10 File Offset: 0x00075C10
public unsafe GameObject Eff_FireTargetFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FireTargetFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FireTargetFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000967 RID: 2407
// (get) Token: 0x06001C69 RID: 7273 RVA: 0x00077A38 File Offset: 0x00075C38
// (set) Token: 0x06001C6A RID: 7274 RVA: 0x00077A6C File Offset: 0x00075C6C
public unsafe GameObject Eff_BearFallDownSmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_BearFallDownSmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_BearFallDownSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000968 RID: 2408
// (get) Token: 0x06001C6B RID: 7275 RVA: 0x00077A94 File Offset: 0x00075C94
// (set) Token: 0x06001C6C RID: 7276 RVA: 0x00077AC8 File Offset: 0x00075CC8
public unsafe GameObject Eff_AttackCombo01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000969 RID: 2409
// (get) Token: 0x06001C6D RID: 7277 RVA: 0x00077AF0 File Offset: 0x00075CF0
// (set) Token: 0x06001C6E RID: 7278 RVA: 0x00077B24 File Offset: 0x00075D24
public unsafe GameObject Eff_AttackCombo02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700096A RID: 2410
// (get) Token: 0x06001C6F RID: 7279 RVA: 0x00077B4C File Offset: 0x00075D4C
// (set) Token: 0x06001C70 RID: 7280 RVA: 0x00077B80 File Offset: 0x00075D80
public unsafe GameObject Eff_AttackCombo03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700096B RID: 2411
// (get) Token: 0x06001C71 RID: 7281 RVA: 0x00077BA8 File Offset: 0x00075DA8
// (set) Token: 0x06001C72 RID: 7282 RVA: 0x00077BDC File Offset: 0x00075DDC
public unsafe GameObject Eff_AttackCombo04_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo04_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo04_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700096C RID: 2412
// (get) Token: 0x06001C73 RID: 7283 RVA: 0x00077C04 File Offset: 0x00075E04
// (set) Token: 0x06001C74 RID: 7284 RVA: 0x00077C38 File Offset: 0x00075E38
public unsafe GameObject Eff_AttackCombo04_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo04_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo04_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700096D RID: 2413
// (get) Token: 0x06001C75 RID: 7285 RVA: 0x00077C60 File Offset: 0x00075E60
// (set) Token: 0x06001C76 RID: 7286 RVA: 0x00077C94 File Offset: 0x00075E94
public unsafe GameObject Eff_AttackSprint
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackSprint);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackSprint), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700096E RID: 2414
// (get) Token: 0x06001C77 RID: 7287 RVA: 0x00077CBC File Offset: 0x00075EBC
// (set) Token: 0x06001C78 RID: 7288 RVA: 0x00077CF0 File Offset: 0x00075EF0
public unsafe GameObject Eff_AttackHammer
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackHammer);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackHammer), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700096F RID: 2415
// (get) Token: 0x06001C79 RID: 7289 RVA: 0x00077D18 File Offset: 0x00075F18
// (set) Token: 0x06001C7A RID: 7290 RVA: 0x00077D4C File Offset: 0x00075F4C
public unsafe GameObject Eff_AttactAssault01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000970 RID: 2416
// (get) Token: 0x06001C7B RID: 7291 RVA: 0x00077D74 File Offset: 0x00075F74
// (set) Token: 0x06001C7C RID: 7292 RVA: 0x00077DA8 File Offset: 0x00075FA8
public unsafe GameObject Eff_AttactAssault02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000971 RID: 2417
// (get) Token: 0x06001C7D RID: 7293 RVA: 0x00077DD0 File Offset: 0x00075FD0
// (set) Token: 0x06001C7E RID: 7294 RVA: 0x00077E04 File Offset: 0x00076004
public unsafe GameObject Eff_AttactAssault
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000972 RID: 2418
// (get) Token: 0x06001C7F RID: 7295 RVA: 0x00077E2C File Offset: 0x0007602C
// (set) Token: 0x06001C80 RID: 7296 RVA: 0x00077E60 File Offset: 0x00076060
public unsafe GameObject Eff_AttackComboB01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000973 RID: 2419
// (get) Token: 0x06001C81 RID: 7297 RVA: 0x00077E88 File Offset: 0x00076088
// (set) Token: 0x06001C82 RID: 7298 RVA: 0x00077EBC File Offset: 0x000760BC
public unsafe GameObject Eff_AttackComboB02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000974 RID: 2420
// (get) Token: 0x06001C83 RID: 7299 RVA: 0x00077EE4 File Offset: 0x000760E4
// (set) Token: 0x06001C84 RID: 7300 RVA: 0x00077F18 File Offset: 0x00076118
public unsafe GameObject Eff_AttackComboB03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000975 RID: 2421
// (get) Token: 0x06001C85 RID: 7301 RVA: 0x00077F40 File Offset: 0x00076140
// (set) Token: 0x06001C86 RID: 7302 RVA: 0x00077F74 File Offset: 0x00076174
public unsafe GameObject Eff_AttackSprintB
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackSprintB);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackSprintB), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000976 RID: 2422
// (get) Token: 0x06001C87 RID: 7303 RVA: 0x00077F9C File Offset: 0x0007619C
// (set) Token: 0x06001C88 RID: 7304 RVA: 0x00077FD0 File Offset: 0x000761D0
public unsafe GameObject Eff_AttackAssaultPlayerCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultPlayerCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultPlayerCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000977 RID: 2423
// (get) Token: 0x06001C89 RID: 7305 RVA: 0x00077FF8 File Offset: 0x000761F8
// (set) Token: 0x06001C8A RID: 7306 RVA: 0x0007802C File Offset: 0x0007622C
public unsafe GameObject Eff_AttackAssaultWallCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultWallCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultWallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000978 RID: 2424
// (get) Token: 0x06001C8B RID: 7307 RVA: 0x00078054 File Offset: 0x00076254
// (set) Token: 0x06001C8C RID: 7308 RVA: 0x00078088 File Offset: 0x00076288
public unsafe GameObject Eff_AttackAssaultShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000979 RID: 2425
// (get) Token: 0x06001C8D RID: 7309 RVA: 0x000780B0 File Offset: 0x000762B0
// (set) Token: 0x06001C8E RID: 7310 RVA: 0x000780E4 File Offset: 0x000762E4
public unsafe GameObject Eff_AttackRun
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackRun);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackRun), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700097A RID: 2426
// (get) Token: 0x06001C8F RID: 7311 RVA: 0x0007810C File Offset: 0x0007630C
// (set) Token: 0x06001C90 RID: 7312 RVA: 0x00078140 File Offset: 0x00076340
public unsafe GameObject Eff_AttackRunEnd
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackRunEnd);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackRunEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700097B RID: 2427
// (get) Token: 0x06001C91 RID: 7313 RVA: 0x00078168 File Offset: 0x00076368
// (set) Token: 0x06001C92 RID: 7314 RVA: 0x0007819C File Offset: 0x0007639C
public unsafe GameObject Eff_AttackFloorFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFloorFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFloorFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700097C RID: 2428
// (get) Token: 0x06001C93 RID: 7315 RVA: 0x000781C4 File Offset: 0x000763C4
// (set) Token: 0x06001C94 RID: 7316 RVA: 0x000781F8 File Offset: 0x000763F8
public unsafe GameObject Eff_AttackFloorFireBig
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFloorFireBig);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700097D RID: 2429
// (get) Token: 0x06001C95 RID: 7317 RVA: 0x00078220 File Offset: 0x00076420
// (set) Token: 0x06001C96 RID: 7318 RVA: 0x00078254 File Offset: 0x00076454
public unsafe GameObject Eff_AttackFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700097E RID: 2430
// (get) Token: 0x06001C97 RID: 7319 RVA: 0x0007827C File Offset: 0x0007647C
// (set) Token: 0x06001C98 RID: 7320 RVA: 0x000782B0 File Offset: 0x000764B0
public unsafe GameObject Eff_FloorFireCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700097F RID: 2431
// (get) Token: 0x06001C99 RID: 7321 RVA: 0x000782D8 File Offset: 0x000764D8
// (set) Token: 0x06001C9A RID: 7322 RVA: 0x0007830C File Offset: 0x0007650C
public unsafe GameObject Eff_MagicBullet01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBullet01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBullet01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000980 RID: 2432
// (get) Token: 0x06001C9B RID: 7323 RVA: 0x00078334 File Offset: 0x00076534
// (set) Token: 0x06001C9C RID: 7324 RVA: 0x00078368 File Offset: 0x00076568
public unsafe GameObject Eff_MagicBullet02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBullet02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBullet02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000981 RID: 2433
// (get) Token: 0x06001C9D RID: 7325 RVA: 0x00078390 File Offset: 0x00076590
// (set) Token: 0x06001C9E RID: 7326 RVA: 0x000783C4 File Offset: 0x000765C4
public unsafe GameObject Eff_MagicBulletShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBulletShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000982 RID: 2434
// (get) Token: 0x06001C9F RID: 7327 RVA: 0x000783EC File Offset: 0x000765EC
// (set) Token: 0x06001CA0 RID: 7328 RVA: 0x00078420 File Offset: 0x00076620
public unsafe GameObject Eff_MagicBulletCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBulletCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000983 RID: 2435
// (get) Token: 0x06001CA1 RID: 7329 RVA: 0x00078448 File Offset: 0x00076648
// (set) Token: 0x06001CA2 RID: 7330 RVA: 0x0007847C File Offset: 0x0007667C
public unsafe GameObject SE_FireAttack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireAttack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000984 RID: 2436
// (get) Token: 0x06001CA3 RID: 7331 RVA: 0x000784A4 File Offset: 0x000766A4
// (set) Token: 0x06001CA4 RID: 7332 RVA: 0x000784D8 File Offset: 0x000766D8
public unsafe GameObject SE_FireAttackBig
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireAttackBig);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireAttackBig), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000985 RID: 2437
// (get) Token: 0x06001CA5 RID: 7333 RVA: 0x00078500 File Offset: 0x00076700
// (set) Token: 0x06001CA6 RID: 7334 RVA: 0x00078534 File Offset: 0x00076734
public unsafe GameObject SE_FireCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000986 RID: 2438
// (get) Token: 0x06001CA7 RID: 7335 RVA: 0x0007855C File Offset: 0x0007675C
// (set) Token: 0x06001CA8 RID: 7336 RVA: 0x00078590 File Offset: 0x00076790
public unsafe GameObject SE_BearCharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearCharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000987 RID: 2439
// (get) Token: 0x06001CA9 RID: 7337 RVA: 0x000785B8 File Offset: 0x000767B8
// (set) Token: 0x06001CAA RID: 7338 RVA: 0x000785EC File Offset: 0x000767EC
public unsafe GameObject SE_CharacterCharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_CharacterCharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_CharacterCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000988 RID: 2440
// (get) Token: 0x06001CAB RID: 7339 RVA: 0x00078614 File Offset: 0x00076814
// (set) Token: 0x06001CAC RID: 7340 RVA: 0x00078648 File Offset: 0x00076848
public unsafe GameObject SE_CharacterCharge02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_CharacterCharge02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_CharacterCharge02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000989 RID: 2441
// (get) Token: 0x06001CAD RID: 7341 RVA: 0x00078670 File Offset: 0x00076870
// (set) Token: 0x06001CAE RID: 7342 RVA: 0x000786A4 File Offset: 0x000768A4
public unsafe GameObject SE_FireMagicExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireMagicExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireMagicExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700098A RID: 2442
// (get) Token: 0x06001CAF RID: 7343 RVA: 0x000786CC File Offset: 0x000768CC
// (set) Token: 0x06001CB0 RID: 7344 RVA: 0x00078700 File Offset: 0x00076900
public unsafe GameObject SE_AttackRun
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_AttackRun);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_AttackRun), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700098B RID: 2443
// (get) Token: 0x06001CB1 RID: 7345 RVA: 0x00078728 File Offset: 0x00076928
// (set) Token: 0x06001CB2 RID: 7346 RVA: 0x0007875C File Offset: 0x0007695C
public unsafe GameObject SE_AttackRunEnd
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_AttackRunEnd);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_AttackRunEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700098C RID: 2444
// (get) Token: 0x06001CB3 RID: 7347 RVA: 0x00078784 File Offset: 0x00076984
// (set) Token: 0x06001CB4 RID: 7348 RVA: 0x000787B8 File Offset: 0x000769B8
public unsafe GameObject SE_Earthquake
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_Earthquake);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_Earthquake), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700098D RID: 2445
// (get) Token: 0x06001CB5 RID: 7349 RVA: 0x000787E0 File Offset: 0x000769E0
// (set) Token: 0x06001CB6 RID: 7350 RVA: 0x00078814 File Offset: 0x00076A14
public unsafe GameObject SE_BearAppear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearAppear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearAppear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700098E RID: 2446
// (get) Token: 0x06001CB7 RID: 7351 RVA: 0x0007883C File Offset: 0x00076A3C
// (set) Token: 0x06001CB8 RID: 7352 RVA: 0x00078870 File Offset: 0x00076A70
public unsafe GameObject SE_BearYell
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearYell);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearYell), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700098F RID: 2447
// (get) Token: 0x06001CB9 RID: 7353 RVA: 0x00078898 File Offset: 0x00076A98
// (set) Token: 0x06001CBA RID: 7354 RVA: 0x000788CC File Offset: 0x00076ACC
public unsafe GameObject SE_BearDead
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearDead);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearDead), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000990 RID: 2448
// (get) Token: 0x06001CBB RID: 7355 RVA: 0x000788F4 File Offset: 0x00076AF4
// (set) Token: 0x06001CBC RID: 7356 RVA: 0x00078928 File Offset: 0x00076B28
public unsafe GameObject SE_BearAttackYell
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearAttackYell);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearAttackYell), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000991 RID: 2449
// (get) Token: 0x06001CBD RID: 7357 RVA: 0x00078950 File Offset: 0x00076B50
// (set) Token: 0x06001CBE RID: 7358 RVA: 0x00078984 File Offset: 0x00076B84
public unsafe GameObject SE_BearDestory
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearDestory);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000992 RID: 2450
// (get) Token: 0x06001CBF RID: 7359 RVA: 0x000789AC File Offset: 0x00076BAC
// (set) Token: 0x06001CC0 RID: 7360 RVA: 0x000789E0 File Offset: 0x00076BE0
public unsafe GameObject SE_MagicBulletShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_MagicBulletShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_MagicBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000993 RID: 2451
// (get) Token: 0x06001CC1 RID: 7361 RVA: 0x00078A08 File Offset: 0x00076C08
// (set) Token: 0x06001CC2 RID: 7362 RVA: 0x00078A3C File Offset: 0x00076C3C
public unsafe GameObject SE_MagicBulletCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_MagicBulletCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_MagicBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000994 RID: 2452
// (get) Token: 0x06001CC3 RID: 7363 RVA: 0x00078A64 File Offset: 0x00076C64
// (set) Token: 0x06001CC4 RID: 7364 RVA: 0x00078A98 File Offset: 0x00076C98
public unsafe ParticleSystem SceneFloorSmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SceneFloorSmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SceneFloorSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000995 RID: 2453
// (get) Token: 0x06001CC5 RID: 7365 RVA: 0x00078AC0 File Offset: 0x00076CC0
// (set) Token: 0x06001CC6 RID: 7366 RVA: 0x00078AF4 File Offset: 0x00076CF4
public unsafe EffectPool g_EffFootSmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFootSmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFootSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000996 RID: 2454
// (get) Token: 0x06001CC7 RID: 7367 RVA: 0x00078B1C File Offset: 0x00076D1C
// (set) Token: 0x06001CC8 RID: 7368 RVA: 0x00078B50 File Offset: 0x00076D50
public unsafe EffectPool g_EffJump
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffJump);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffJump), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000997 RID: 2455
// (get) Token: 0x06001CC9 RID: 7369 RVA: 0x00078B78 File Offset: 0x00076D78
// (set) Token: 0x06001CCA RID: 7370 RVA: 0x00078BAC File Offset: 0x00076DAC
public unsafe EffectPool g_EffCharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffCharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000998 RID: 2456
// (get) Token: 0x06001CCB RID: 7371 RVA: 0x00078BD4 File Offset: 0x00076DD4
// (set) Token: 0x06001CCC RID: 7372 RVA: 0x00078C08 File Offset: 0x00076E08
public unsafe EffectPool g_EffCharge02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffCharge02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffCharge02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000999 RID: 2457
// (get) Token: 0x06001CCD RID: 7373 RVA: 0x00078C30 File Offset: 0x00076E30
// (set) Token: 0x06001CCE RID: 7374 RVA: 0x00078C64 File Offset: 0x00076E64
public unsafe EffectPool g_EffChargeComplete
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffChargeComplete);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700099A RID: 2458
// (get) Token: 0x06001CCF RID: 7375 RVA: 0x00078C8C File Offset: 0x00076E8C
// (set) Token: 0x06001CD0 RID: 7376 RVA: 0x00078CC0 File Offset: 0x00076EC0
public unsafe EffectPool g_EffFireMagic
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFireMagic);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFireMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700099B RID: 2459
// (get) Token: 0x06001CD1 RID: 7377 RVA: 0x00078CE8 File Offset: 0x00076EE8
// (set) Token: 0x06001CD2 RID: 7378 RVA: 0x00078D1C File Offset: 0x00076F1C
public unsafe EffectPool g_EffFireTargetFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFireTargetFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFireTargetFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700099C RID: 2460
// (get) Token: 0x06001CD3 RID: 7379 RVA: 0x00078D44 File Offset: 0x00076F44
// (set) Token: 0x06001CD4 RID: 7380 RVA: 0x00078D78 File Offset: 0x00076F78
public unsafe EffectPool g_EffBearFallDownSmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffBearFallDownSmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffBearFallDownSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700099D RID: 2461
// (get) Token: 0x06001CD5 RID: 7381 RVA: 0x00078DA0 File Offset: 0x00076FA0
// (set) Token: 0x06001CD6 RID: 7382 RVA: 0x00078DD4 File Offset: 0x00076FD4
public unsafe EffectPool g_EffAttackCombo01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700099E RID: 2462
// (get) Token: 0x06001CD7 RID: 7383 RVA: 0x00078DFC File Offset: 0x00076FFC
// (set) Token: 0x06001CD8 RID: 7384 RVA: 0x00078E30 File Offset: 0x00077030
public unsafe EffectPool g_EffAttackCombo02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700099F RID: 2463
// (get) Token: 0x06001CD9 RID: 7385 RVA: 0x00078E58 File Offset: 0x00077058
// (set) Token: 0x06001CDA RID: 7386 RVA: 0x00078E8C File Offset: 0x0007708C
public unsafe EffectPool g_EffAttackCombo03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009A0 RID: 2464
// (get) Token: 0x06001CDB RID: 7387 RVA: 0x00078EB4 File Offset: 0x000770B4
// (set) Token: 0x06001CDC RID: 7388 RVA: 0x00078EE8 File Offset: 0x000770E8
public unsafe EffectPool g_EffAttackCombo04_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo04_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo04_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009A1 RID: 2465
// (get) Token: 0x06001CDD RID: 7389 RVA: 0x00078F10 File Offset: 0x00077110
// (set) Token: 0x06001CDE RID: 7390 RVA: 0x00078F44 File Offset: 0x00077144
public unsafe EffectPool g_EffAttackCombo04_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo04_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo04_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009A2 RID: 2466
// (get) Token: 0x06001CDF RID: 7391 RVA: 0x00078F6C File Offset: 0x0007716C
// (set) Token: 0x06001CE0 RID: 7392 RVA: 0x00078FA0 File Offset: 0x000771A0
public unsafe EffectPool g_EffAttackSprint
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackSprint);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackSprint), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009A3 RID: 2467
// (get) Token: 0x06001CE1 RID: 7393 RVA: 0x00078FC8 File Offset: 0x000771C8
// (set) Token: 0x06001CE2 RID: 7394 RVA: 0x00078FFC File Offset: 0x000771FC
public unsafe EffectPool g_EffAttackHammer
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackHammer);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackHammer), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009A4 RID: 2468
// (get) Token: 0x06001CE3 RID: 7395 RVA: 0x00079024 File Offset: 0x00077224
// (set) Token: 0x06001CE4 RID: 7396 RVA: 0x00079058 File Offset: 0x00077258
public unsafe EffectPool g_EffAttactAssault01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009A5 RID: 2469
// (get) Token: 0x06001CE5 RID: 7397 RVA: 0x00079080 File Offset: 0x00077280
// (set) Token: 0x06001CE6 RID: 7398 RVA: 0x000790B4 File Offset: 0x000772B4
public unsafe EffectPool g_EffAttactAssault02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009A6 RID: 2470
// (get) Token: 0x06001CE7 RID: 7399 RVA: 0x000790DC File Offset: 0x000772DC
// (set) Token: 0x06001CE8 RID: 7400 RVA: 0x00079110 File Offset: 0x00077310
public unsafe EffectPool g_EffAttactAssault
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009A7 RID: 2471
// (get) Token: 0x06001CE9 RID: 7401 RVA: 0x00079138 File Offset: 0x00077338
// (set) Token: 0x06001CEA RID: 7402 RVA: 0x0007916C File Offset: 0x0007736C
public unsafe EffectPool g_EffAttackComboB01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009A8 RID: 2472
// (get) Token: 0x06001CEB RID: 7403 RVA: 0x00079194 File Offset: 0x00077394
// (set) Token: 0x06001CEC RID: 7404 RVA: 0x000791C8 File Offset: 0x000773C8
public unsafe EffectPool g_EffAttackComboB02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009A9 RID: 2473
// (get) Token: 0x06001CED RID: 7405 RVA: 0x000791F0 File Offset: 0x000773F0
// (set) Token: 0x06001CEE RID: 7406 RVA: 0x00079224 File Offset: 0x00077424
public unsafe EffectPool g_EffAttackComboB03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009AA RID: 2474
// (get) Token: 0x06001CEF RID: 7407 RVA: 0x0007924C File Offset: 0x0007744C
// (set) Token: 0x06001CF0 RID: 7408 RVA: 0x00079280 File Offset: 0x00077480
public unsafe EffectPool g_EffAttackSprintB
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackSprintB);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackSprintB), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009AB RID: 2475
// (get) Token: 0x06001CF1 RID: 7409 RVA: 0x000792A8 File Offset: 0x000774A8
// (set) Token: 0x06001CF2 RID: 7410 RVA: 0x000792DC File Offset: 0x000774DC
public unsafe EffectPool g_EffAttackAssaultPlayerCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultPlayerCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultPlayerCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009AC RID: 2476
// (get) Token: 0x06001CF3 RID: 7411 RVA: 0x00079304 File Offset: 0x00077504
// (set) Token: 0x06001CF4 RID: 7412 RVA: 0x00079338 File Offset: 0x00077538
public unsafe EffectPool g_EffAttackAssaultWallCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultWallCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultWallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009AD RID: 2477
// (get) Token: 0x06001CF5 RID: 7413 RVA: 0x00079360 File Offset: 0x00077560
// (set) Token: 0x06001CF6 RID: 7414 RVA: 0x00079394 File Offset: 0x00077594
public unsafe EffectPool g_EffAttackAssaultShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009AE RID: 2478
// (get) Token: 0x06001CF7 RID: 7415 RVA: 0x000793BC File Offset: 0x000775BC
// (set) Token: 0x06001CF8 RID: 7416 RVA: 0x000793F0 File Offset: 0x000775F0
public unsafe EffectPool g_EffAttackRun
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackRun);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackRun), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009AF RID: 2479
// (get) Token: 0x06001CF9 RID: 7417 RVA: 0x00079418 File Offset: 0x00077618
// (set) Token: 0x06001CFA RID: 7418 RVA: 0x0007944C File Offset: 0x0007764C
public unsafe EffectPool g_EffAttackRunEnd
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackRunEnd);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackRunEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009B0 RID: 2480
// (get) Token: 0x06001CFB RID: 7419 RVA: 0x00079474 File Offset: 0x00077674
// (set) Token: 0x06001CFC RID: 7420 RVA: 0x000794A8 File Offset: 0x000776A8
public unsafe EffectPool g_EffAttackFloorFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFloorFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFloorFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009B1 RID: 2481
// (get) Token: 0x06001CFD RID: 7421 RVA: 0x000794D0 File Offset: 0x000776D0
// (set) Token: 0x06001CFE RID: 7422 RVA: 0x00079504 File Offset: 0x00077704
public unsafe EffectPool g_EffAttackFloorFireBig
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFloorFireBig);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009B2 RID: 2482
// (get) Token: 0x06001CFF RID: 7423 RVA: 0x0007952C File Offset: 0x0007772C
// (set) Token: 0x06001D00 RID: 7424 RVA: 0x00079560 File Offset: 0x00077760
public unsafe EffectPool g_EffAttackFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009B3 RID: 2483
// (get) Token: 0x06001D01 RID: 7425 RVA: 0x00079588 File Offset: 0x00077788
// (set) Token: 0x06001D02 RID: 7426 RVA: 0x000795BC File Offset: 0x000777BC
public unsafe EffectPool g_EffFloorFireCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009B4 RID: 2484
// (get) Token: 0x06001D03 RID: 7427 RVA: 0x000795E4 File Offset: 0x000777E4
// (set) Token: 0x06001D04 RID: 7428 RVA: 0x00079618 File Offset: 0x00077818
public unsafe EffectPool g_EffMagicBullet02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBullet02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBullet02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009B5 RID: 2485
// (get) Token: 0x06001D05 RID: 7429 RVA: 0x00079640 File Offset: 0x00077840
// (set) Token: 0x06001D06 RID: 7430 RVA: 0x00079674 File Offset: 0x00077874
public unsafe EffectPool g_EffMagicBulletShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBulletShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009B6 RID: 2486
// (get) Token: 0x06001D07 RID: 7431 RVA: 0x0007969C File Offset: 0x0007789C
// (set) Token: 0x06001D08 RID: 7432 RVA: 0x000796D0 File Offset: 0x000778D0
public unsafe EffectPool g_EffMagicBulletCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBulletCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009B7 RID: 2487
// (get) Token: 0x06001D09 RID: 7433 RVA: 0x000796F8 File Offset: 0x000778F8
// (set) Token: 0x06001D0A RID: 7434 RVA: 0x0007972C File Offset: 0x0007792C
public unsafe EffectPoolFull g_EffMagicBullet01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBullet01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPoolFull(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBullet01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009B8 RID: 2488
// (get) Token: 0x06001D0B RID: 7435 RVA: 0x00079754 File Offset: 0x00077954
// (set) Token: 0x06001D0C RID: 7436 RVA: 0x00079788 File Offset: 0x00077988
public unsafe SoundEffect g_SEFireAttack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireAttack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009B9 RID: 2489
// (get) Token: 0x06001D0D RID: 7437 RVA: 0x000797B0 File Offset: 0x000779B0
// (set) Token: 0x06001D0E RID: 7438 RVA: 0x000797E4 File Offset: 0x000779E4
public unsafe SoundEffect g_SEFireAttackBig
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireAttackBig);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireAttackBig), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009BA RID: 2490
// (get) Token: 0x06001D0F RID: 7439 RVA: 0x0007980C File Offset: 0x00077A0C
// (set) Token: 0x06001D10 RID: 7440 RVA: 0x00079840 File Offset: 0x00077A40
public unsafe SoundEffect g_SEBearCharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearCharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009BB RID: 2491
// (get) Token: 0x06001D11 RID: 7441 RVA: 0x00079868 File Offset: 0x00077A68
// (set) Token: 0x06001D12 RID: 7442 RVA: 0x0007989C File Offset: 0x00077A9C
public unsafe SoundEffect g_SECahracterCharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SECahracterCharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SECahracterCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009BC RID: 2492
// (get) Token: 0x06001D13 RID: 7443 RVA: 0x000798C4 File Offset: 0x00077AC4
// (set) Token: 0x06001D14 RID: 7444 RVA: 0x000798F8 File Offset: 0x00077AF8
public unsafe SoundEffect g_SECahracterCharge02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SECahracterCharge02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SECahracterCharge02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009BD RID: 2493
// (get) Token: 0x06001D15 RID: 7445 RVA: 0x00079920 File Offset: 0x00077B20
// (set) Token: 0x06001D16 RID: 7446 RVA: 0x00079954 File Offset: 0x00077B54
public unsafe SoundEffect g_SEAttackRun
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEAttackRun);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEAttackRun), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009BE RID: 2494
// (get) Token: 0x06001D17 RID: 7447 RVA: 0x0007997C File Offset: 0x00077B7C
// (set) Token: 0x06001D18 RID: 7448 RVA: 0x000799B0 File Offset: 0x00077BB0
public unsafe SoundEffect g_SEAttackRunEnd
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEAttackRunEnd);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEAttackRunEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009BF RID: 2495
// (get) Token: 0x06001D19 RID: 7449 RVA: 0x000799D8 File Offset: 0x00077BD8
// (set) Token: 0x06001D1A RID: 7450 RVA: 0x00079A0C File Offset: 0x00077C0C
public unsafe SoundEffect g_SEEarthquake
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEEarthquake);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEEarthquake), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009C0 RID: 2496
// (get) Token: 0x06001D1B RID: 7451 RVA: 0x00079A34 File Offset: 0x00077C34
// (set) Token: 0x06001D1C RID: 7452 RVA: 0x00079A68 File Offset: 0x00077C68
public unsafe SoundEffect g_SEBearAppear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearAppear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearAppear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009C1 RID: 2497
// (get) Token: 0x06001D1D RID: 7453 RVA: 0x00079A90 File Offset: 0x00077C90
// (set) Token: 0x06001D1E RID: 7454 RVA: 0x00079AC4 File Offset: 0x00077CC4
public unsafe SoundEffect g_SEBearYell
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearYell);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearYell), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009C2 RID: 2498
// (get) Token: 0x06001D1F RID: 7455 RVA: 0x00079AEC File Offset: 0x00077CEC
// (set) Token: 0x06001D20 RID: 7456 RVA: 0x00079B20 File Offset: 0x00077D20
public unsafe SoundEffect g_SEBearDead
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearDead);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearDead), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009C3 RID: 2499
// (get) Token: 0x06001D21 RID: 7457 RVA: 0x00079B48 File Offset: 0x00077D48
// (set) Token: 0x06001D22 RID: 7458 RVA: 0x00079B7C File Offset: 0x00077D7C
public unsafe SoundEffect g_SEBearAttackYell
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearAttackYell);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearAttackYell), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009C4 RID: 2500
// (get) Token: 0x06001D23 RID: 7459 RVA: 0x00079BA4 File Offset: 0x00077DA4
// (set) Token: 0x06001D24 RID: 7460 RVA: 0x00079BD8 File Offset: 0x00077DD8
public unsafe SoundEffect g_SEBearDestory
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearDestory);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009C5 RID: 2501
// (get) Token: 0x06001D25 RID: 7461 RVA: 0x00079C00 File Offset: 0x00077E00
// (set) Token: 0x06001D26 RID: 7462 RVA: 0x00079C34 File Offset: 0x00077E34
public unsafe SoundEffectPool g_SEFireCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009C6 RID: 2502
// (get) Token: 0x06001D27 RID: 7463 RVA: 0x00079C5C File Offset: 0x00077E5C
// (set) Token: 0x06001D28 RID: 7464 RVA: 0x00079C90 File Offset: 0x00077E90
public unsafe SoundEffectPool g_SEFireMagic
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireMagic);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009C7 RID: 2503
// (get) Token: 0x06001D29 RID: 7465 RVA: 0x00079CB8 File Offset: 0x00077EB8
// (set) Token: 0x06001D2A RID: 7466 RVA: 0x00079CEC File Offset: 0x00077EEC
public unsafe SoundEffectPool g_SEMagicBulletShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEMagicBulletShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEMagicBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009C8 RID: 2504
// (get) Token: 0x06001D2B RID: 7467 RVA: 0x00079D14 File Offset: 0x00077F14
// (set) Token: 0x06001D2C RID: 7468 RVA: 0x00079D48 File Offset: 0x00077F48
public unsafe SoundEffectPool g_SEMagicBulletCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEMagicBulletCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEMagicBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009C9 RID: 2505
// (get) Token: 0x06001D2D RID: 7469 RVA: 0x00079D70 File Offset: 0x00077F70
// (set) Token: 0x06001D2E RID: 7470 RVA: 0x00079D98 File Offset: 0x00077F98
public unsafe float g_LightRange
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_LightRange);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_LightRange)) = value;
}
}
// Token: 0x170009CA RID: 2506
// (get) Token: 0x06001D2F RID: 7471 RVA: 0x00079DBC File Offset: 0x00077FBC
// (set) Token: 0x06001D30 RID: 7472 RVA: 0x00079DE4 File Offset: 0x00077FE4
public unsafe float g_LightIntensity
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_LightIntensity);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_LightIntensity)) = value;
}
}
// Token: 0x170009CB RID: 2507
// (get) Token: 0x06001D31 RID: 7473 RVA: 0x00079E08 File Offset: 0x00078008
// (set) Token: 0x06001D32 RID: 7474 RVA: 0x00079E30 File Offset: 0x00078030
public unsafe bool g_bAttackRun
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAttackRun);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAttackRun)) = value;
}
}
// Token: 0x170009CC RID: 2508
// (get) Token: 0x06001D33 RID: 7475 RVA: 0x00079E54 File Offset: 0x00078054
// (set) Token: 0x06001D34 RID: 7476 RVA: 0x00079E7C File Offset: 0x0007807C
public unsafe int g_iAttackRunFireFloorInterval
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iAttackRunFireFloorInterval);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iAttackRunFireFloorInterval)) = value;
}
}
// Token: 0x170009CD RID: 2509
// (get) Token: 0x06001D35 RID: 7477 RVA: 0x00079EA0 File Offset: 0x000780A0
// (set) Token: 0x06001D36 RID: 7478 RVA: 0x00079EBE File Offset: 0x000780BE
public unsafe static float g_fInterval
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fInterval, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fInterval, (void*)(&value));
}
}
// Token: 0x170009CE RID: 2510
// (get) Token: 0x06001D37 RID: 7479 RVA: 0x00079ED0 File Offset: 0x000780D0
// (set) Token: 0x06001D38 RID: 7480 RVA: 0x00079EF8 File Offset: 0x000780F8
public unsafe float g_fIntervalVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fIntervalVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fIntervalVal)) = value;
}
}
// Token: 0x170009CF RID: 2511
// (get) Token: 0x06001D39 RID: 7481 RVA: 0x00079F1C File Offset: 0x0007811C
// (set) Token: 0x06001D3A RID: 7482 RVA: 0x00079F44 File Offset: 0x00078144
public unsafe int g_fRunCollisionNum
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fRunCollisionNum);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fRunCollisionNum)) = value;
}
}
// Token: 0x170009D0 RID: 2512
// (get) Token: 0x06001D3B RID: 7483 RVA: 0x00079F68 File Offset: 0x00078168
// (set) Token: 0x06001D3C RID: 7484 RVA: 0x00079F9C File Offset: 0x0007819C
public unsafe AttackData g_ADRun
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_ADRun);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_ADRun), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009D1 RID: 2513
// (get) Token: 0x06001D3D RID: 7485 RVA: 0x00079FC4 File Offset: 0x000781C4
// (set) Token: 0x06001D3E RID: 7486 RVA: 0x00079FE2 File Offset: 0x000781E2
public unsafe static int g_iFloorFireNum
{
get
{
int num;
IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireNum, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireNum, (void*)(&value));
}
}
// Token: 0x170009D2 RID: 2514
// (get) Token: 0x06001D3F RID: 7487 RVA: 0x00079FF4 File Offset: 0x000781F4
// (set) Token: 0x06001D40 RID: 7488 RVA: 0x0007A01C File Offset: 0x0007821C
public unsafe bool g_bFloorFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFire);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFire)) = value;
}
}
// Token: 0x170009D3 RID: 2515
// (get) Token: 0x06001D41 RID: 7489 RVA: 0x0007A040 File Offset: 0x00078240
// (set) Token: 0x06001D42 RID: 7490 RVA: 0x0007A05E File Offset: 0x0007825E
public unsafe static int g_iFloorFireStairs
{
get
{
int num;
IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireStairs, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireStairs, (void*)(&value));
}
}
// Token: 0x170009D4 RID: 2516
// (get) Token: 0x06001D43 RID: 7491 RVA: 0x0007A070 File Offset: 0x00078270
// (set) Token: 0x06001D44 RID: 7492 RVA: 0x0007A098 File Offset: 0x00078298
public unsafe int g_iFloorFireStairsVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireStairsVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireStairsVal)) = value;
}
}
// Token: 0x170009D5 RID: 2517
// (get) Token: 0x06001D45 RID: 7493 RVA: 0x0007A0BC File Offset: 0x000782BC
// (set) Token: 0x06001D46 RID: 7494 RVA: 0x0007A0DA File Offset: 0x000782DA
public unsafe static float g_fFloorFireFrequency
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireFrequency, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireFrequency, (void*)(&value));
}
}
// Token: 0x170009D6 RID: 2518
// (get) Token: 0x06001D47 RID: 7495 RVA: 0x0007A0EC File Offset: 0x000782EC
// (set) Token: 0x06001D48 RID: 7496 RVA: 0x0007A114 File Offset: 0x00078314
public unsafe float g_fFloorFireFrequencyVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireFrequencyVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireFrequencyVal)) = value;
}
}
// Token: 0x170009D7 RID: 2519
// (get) Token: 0x06001D49 RID: 7497 RVA: 0x0007A138 File Offset: 0x00078338
// (set) Token: 0x06001D4A RID: 7498 RVA: 0x0007A160 File Offset: 0x00078360
public unsafe Vector3 g_v3FloorFireForward
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireForward);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireForward)) = value;
}
}
// Token: 0x170009D8 RID: 2520
// (get) Token: 0x06001D4B RID: 7499 RVA: 0x0007A184 File Offset: 0x00078384
// (set) Token: 0x06001D4C RID: 7500 RVA: 0x0007A1AC File Offset: 0x000783AC
public unsafe Vector3 g_v3FloorFireRight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireRight);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireRight)) = value;
}
}
// Token: 0x170009D9 RID: 2521
// (get) Token: 0x06001D4D RID: 7501 RVA: 0x0007A1D0 File Offset: 0x000783D0
// (set) Token: 0x06001D4E RID: 7502 RVA: 0x0007A1F8 File Offset: 0x000783F8
public unsafe bool g_bFloorFireBig
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFireBig);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFireBig)) = value;
}
}
// Token: 0x170009DA RID: 2522
// (get) Token: 0x06001D4F RID: 7503 RVA: 0x0007A21C File Offset: 0x0007841C
// (set) Token: 0x06001D50 RID: 7504 RVA: 0x0007A250 File Offset: 0x00078450
public unsafe Il2CppStructArray<bool> g_bFloorFireCollider
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009DB RID: 2523
// (get) Token: 0x06001D51 RID: 7505 RVA: 0x0007A278 File Offset: 0x00078478
// (set) Token: 0x06001D52 RID: 7506 RVA: 0x0007A2AC File Offset: 0x000784AC
public unsafe Il2CppStructArray<Vector3> g_v3FloorFireColliderPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009DC RID: 2524
// (get) Token: 0x06001D53 RID: 7507 RVA: 0x0007A2D4 File Offset: 0x000784D4
// (set) Token: 0x06001D54 RID: 7508 RVA: 0x0007A308 File Offset: 0x00078508
public unsafe Il2CppStructArray<float> g_fFloorFireColliderRadius
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009DD RID: 2525
// (get) Token: 0x06001D55 RID: 7509 RVA: 0x0007A330 File Offset: 0x00078530
// (set) Token: 0x06001D56 RID: 7510 RVA: 0x0007A364 File Offset: 0x00078564
public unsafe Il2CppStructArray<float> g_fFloorFireColliderTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009DE RID: 2526
// (get) Token: 0x06001D57 RID: 7511 RVA: 0x0007A38C File Offset: 0x0007858C
// (set) Token: 0x06001D58 RID: 7512 RVA: 0x0007A3C0 File Offset: 0x000785C0
public unsafe Il2CppReferenceArray<AttackData> g_adFloorFireCollider
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_adFloorFireCollider);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<AttackData>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_adFloorFireCollider), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009DF RID: 2527
// (get) Token: 0x06001D59 RID: 7513 RVA: 0x0007A3E8 File Offset: 0x000785E8
// (set) Token: 0x06001D5A RID: 7514 RVA: 0x0007A410 File Offset: 0x00078610
public unsafe int g_iFloorFireColliderCal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal)) = value;
}
}
// Token: 0x170009E0 RID: 2528
// (get) Token: 0x06001D5B RID: 7515 RVA: 0x0007A434 File Offset: 0x00078634
// (set) Token: 0x06001D5C RID: 7516 RVA: 0x0007A452 File Offset: 0x00078652
public unsafe static float g_fFloorFireColliderFrequency
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency, (void*)(&value));
}
}
// Token: 0x170009E1 RID: 2529
// (get) Token: 0x06001D5D RID: 7517 RVA: 0x0007A464 File Offset: 0x00078664
// (set) Token: 0x06001D5E RID: 7518 RVA: 0x0007A48C File Offset: 0x0007868C
public unsafe float g_fFloorFireColliderFrequencyVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal)) = value;
}
}
// Token: 0x170009E2 RID: 2530
// (get) Token: 0x06001D5F RID: 7519 RVA: 0x0007A4B0 File Offset: 0x000786B0
// (set) Token: 0x06001D60 RID: 7520 RVA: 0x0007A4D8 File Offset: 0x000786D8
public unsafe Vector3 g_v3FloorFireBigColliderPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos)) = value;
}
}
// Token: 0x170009E3 RID: 2531
// (get) Token: 0x06001D61 RID: 7521 RVA: 0x0007A4FC File Offset: 0x000786FC
// (set) Token: 0x06001D62 RID: 7522 RVA: 0x0007A51A File Offset: 0x0007871A
public unsafe static float g_fFloorFireBigColliderStartTime
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderStartTime, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderStartTime, (void*)(&value));
}
}
// Token: 0x170009E4 RID: 2532
// (get) Token: 0x06001D63 RID: 7523 RVA: 0x0007A52C File Offset: 0x0007872C
// (set) Token: 0x06001D64 RID: 7524 RVA: 0x0007A554 File Offset: 0x00078754
public unsafe float g_iFloorFireBigColliderTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderTime)) = value;
}
}
// Token: 0x170009E5 RID: 2533
// (get) Token: 0x06001D65 RID: 7525 RVA: 0x0007A578 File Offset: 0x00078778
// (set) Token: 0x06001D66 RID: 7526 RVA: 0x0007A596 File Offset: 0x00078796
public unsafe static float g_fFloorFireBigColliderFrequency
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderFrequency, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderFrequency, (void*)(&value));
}
}
// Token: 0x170009E6 RID: 2534
// (get) Token: 0x06001D67 RID: 7527 RVA: 0x0007A5A8 File Offset: 0x000787A8
// (set) Token: 0x06001D68 RID: 7528 RVA: 0x0007A5D0 File Offset: 0x000787D0
public unsafe float g_fFloorFireBigColliderFrequencyVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderFrequencyVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderFrequencyVal)) = value;
}
}
// Token: 0x170009E7 RID: 2535
// (get) Token: 0x06001D69 RID: 7529 RVA: 0x0007A5F4 File Offset: 0x000787F4
// (set) Token: 0x06001D6A RID: 7530 RVA: 0x0007A61C File Offset: 0x0007881C
public unsafe bool g_bChargeing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bChargeing);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bChargeing)) = value;
}
}
// Token: 0x170009E8 RID: 2536
// (get) Token: 0x06001D6B RID: 7531 RVA: 0x0007A640 File Offset: 0x00078840
// (set) Token: 0x06001D6C RID: 7532 RVA: 0x0007A668 File Offset: 0x00078868
public unsafe bool g_bChargeComplete
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bChargeComplete);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bChargeComplete)) = value;
}
}
// Token: 0x170009E9 RID: 2537
// (get) Token: 0x06001D6D RID: 7533 RVA: 0x0007A68C File Offset: 0x0007888C
// (set) Token: 0x06001D6E RID: 7534 RVA: 0x0007A6B4 File Offset: 0x000788B4
public unsafe bool g_bAttackFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAttackFire);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAttackFire)) = value;
}
}
// Token: 0x170009EA RID: 2538
// (get) Token: 0x06001D6F RID: 7535 RVA: 0x0007A6D8 File Offset: 0x000788D8
// (set) Token: 0x06001D70 RID: 7536 RVA: 0x0007A70C File Offset: 0x0007890C
public unsafe Transform g_trAttackFireRoot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAttackFireRoot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAttackFireRoot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009EB RID: 2539
// (get) Token: 0x06001D71 RID: 7537 RVA: 0x0007A734 File Offset: 0x00078934
// (set) Token: 0x06001D72 RID: 7538 RVA: 0x0007A768 File Offset: 0x00078968
public unsafe Transform g_trAttackFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAttackFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAttackFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009EC RID: 2540
// (get) Token: 0x06001D73 RID: 7539 RVA: 0x0007A790 File Offset: 0x00078990
// (set) Token: 0x06001D74 RID: 7540 RVA: 0x0007A7B8 File Offset: 0x000789B8
public unsafe int g_iAttackFireCal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iAttackFireCal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iAttackFireCal)) = value;
}
}
// Token: 0x170009ED RID: 2541
// (get) Token: 0x06001D75 RID: 7541 RVA: 0x0007A7DC File Offset: 0x000789DC
// (set) Token: 0x06001D76 RID: 7542 RVA: 0x0007A7FA File Offset: 0x000789FA
public unsafe static float g_fAttackFireFrequency
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency, (void*)(&value));
}
}
// Token: 0x170009EE RID: 2542
// (get) Token: 0x06001D77 RID: 7543 RVA: 0x0007A80C File Offset: 0x00078A0C
// (set) Token: 0x06001D78 RID: 7544 RVA: 0x0007A834 File Offset: 0x00078A34
public unsafe float g_fAttackFireFrequencyVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal)) = value;
}
}
// Token: 0x170009EF RID: 2543
// (get) Token: 0x06001D79 RID: 7545 RVA: 0x0007A858 File Offset: 0x00078A58
// (set) Token: 0x06001D7A RID: 7546 RVA: 0x0007A880 File Offset: 0x00078A80
public unsafe bool g_bAssaultFloorFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAssaultFloorFire);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAssaultFloorFire)) = value;
}
}
// Token: 0x170009F0 RID: 2544
// (get) Token: 0x06001D7B RID: 7547 RVA: 0x0007A8A4 File Offset: 0x00078AA4
// (set) Token: 0x06001D7C RID: 7548 RVA: 0x0007A8D8 File Offset: 0x00078AD8
public unsafe Transform g_trAssaultFloorFireTarget
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAssaultFloorFireTarget);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAssaultFloorFireTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009F1 RID: 2545
// (get) Token: 0x06001D7D RID: 7549 RVA: 0x0007A900 File Offset: 0x00078B00
// (set) Token: 0x06001D7E RID: 7550 RVA: 0x0007A928 File Offset: 0x00078B28
public unsafe Vector3 g_v3AssaultFloorFirePos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3AssaultFloorFirePos);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3AssaultFloorFirePos)) = value;
}
}
// Token: 0x170009F2 RID: 2546
// (get) Token: 0x06001D7F RID: 7551 RVA: 0x0007A94C File Offset: 0x00078B4C
// (set) Token: 0x06001D80 RID: 7552 RVA: 0x0007A96A File Offset: 0x00078B6A
public unsafe static int g_fAssaultFloorFireCal
{
get
{
int num;
IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCal, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCal, (void*)(&value));
}
}
// Token: 0x170009F3 RID: 2547
// (get) Token: 0x06001D81 RID: 7553 RVA: 0x0007A97C File Offset: 0x00078B7C
// (set) Token: 0x06001D82 RID: 7554 RVA: 0x0007A9A4 File Offset: 0x00078BA4
public unsafe int g_fAssaultFloorFireCalVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCalVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCalVal)) = value;
}
}
// Token: 0x170009F4 RID: 2548
// (get) Token: 0x06001D83 RID: 7555 RVA: 0x0007A9C8 File Offset: 0x00078BC8
// (set) Token: 0x06001D84 RID: 7556 RVA: 0x0007A9F0 File Offset: 0x00078BF0
public unsafe bool g_bAssaultFloorFire02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAssaultFloorFire02);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAssaultFloorFire02)) = value;
}
}
// Token: 0x170009F5 RID: 2549
// (get) Token: 0x06001D85 RID: 7557 RVA: 0x0007AA14 File Offset: 0x00078C14
// (set) Token: 0x06001D86 RID: 7558 RVA: 0x0007AA48 File Offset: 0x00078C48
public unsafe Transform g_trAssaultFloorFireTarget02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAssaultFloorFireTarget02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAssaultFloorFireTarget02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170009F6 RID: 2550
// (get) Token: 0x06001D87 RID: 7559 RVA: 0x0007AA70 File Offset: 0x00078C70
// (set) Token: 0x06001D88 RID: 7560 RVA: 0x0007AA98 File Offset: 0x00078C98
public unsafe Vector3 g_v3AssaultFloorFirePos02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3AssaultFloorFirePos02);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3AssaultFloorFirePos02)) = value;
}
}
// Token: 0x170009F7 RID: 2551
// (get) Token: 0x06001D89 RID: 7561 RVA: 0x0007AABC File Offset: 0x00078CBC
// (set) Token: 0x06001D8A RID: 7562 RVA: 0x0007AAE4 File Offset: 0x00078CE4
public unsafe int g_fAssaultFloorFireCalVal02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCalVal02);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCalVal02)) = value;
}
}
// Token: 0x170009F8 RID: 2552
// (get) Token: 0x06001D8B RID: 7563 RVA: 0x0007AB08 File Offset: 0x00078D08
// (set) Token: 0x06001D8C RID: 7564 RVA: 0x0007AB30 File Offset: 0x00078D30
public unsafe int g_iMagicStype
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iMagicStype);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iMagicStype)) = value;
}
}
// Token: 0x170009F9 RID: 2553
// (get) Token: 0x06001D8D RID: 7565 RVA: 0x0007AB54 File Offset: 0x00078D54
// (set) Token: 0x06001D8E RID: 7566 RVA: 0x0007AB7C File Offset: 0x00078D7C
public unsafe bool g_bFireMagicCharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFireMagicCharge);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFireMagicCharge)) = value;
}
}
// Token: 0x170009FA RID: 2554
// (get) Token: 0x06001D8F RID: 7567 RVA: 0x0007ABA0 File Offset: 0x00078DA0
// (set) Token: 0x06001D90 RID: 7568 RVA: 0x0007ABC8 File Offset: 0x00078DC8
public unsafe bool g_bFireMagicExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFireMagicExplosion);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFireMagicExplosion)) = value;
}
}
// Token: 0x170009FB RID: 2555
// (get) Token: 0x06001D91 RID: 7569 RVA: 0x0007ABEC File Offset: 0x00078DEC
// (set) Token: 0x06001D92 RID: 7570 RVA: 0x0007AC14 File Offset: 0x00078E14
public unsafe Vector3 g_v3FireMagicTarget
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FireMagicTarget);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FireMagicTarget)) = value;
}
}
// Token: 0x170009FC RID: 2556
// (get) Token: 0x06001D93 RID: 7571 RVA: 0x0007AC38 File Offset: 0x00078E38
// (set) Token: 0x06001D94 RID: 7572 RVA: 0x0007AC56 File Offset: 0x00078E56
public unsafe static float g_fFireMagicExplosionTime
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicExplosionTime, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicExplosionTime, (void*)(&value));
}
}
// Token: 0x170009FD RID: 2557
// (get) Token: 0x06001D95 RID: 7573 RVA: 0x0007AC68 File Offset: 0x00078E68
// (set) Token: 0x06001D96 RID: 7574 RVA: 0x0007AC90 File Offset: 0x00078E90
public unsafe float g_fFireMagicExplosionTimeVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicExplosionTimeVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicExplosionTimeVal)) = value;
}
}
// Token: 0x170009FE RID: 2558
// (get) Token: 0x06001D97 RID: 7575 RVA: 0x0007ACB4 File Offset: 0x00078EB4
// (set) Token: 0x06001D98 RID: 7576 RVA: 0x0007ACD2 File Offset: 0x00078ED2
public unsafe static float g_fFireMagicCollisionTime
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicCollisionTime, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicCollisionTime, (void*)(&value));
}
}
// Token: 0x170009FF RID: 2559
// (get) Token: 0x06001D99 RID: 7577 RVA: 0x0007ACE4 File Offset: 0x00078EE4
// (set) Token: 0x06001D9A RID: 7578 RVA: 0x0007AD0C File Offset: 0x00078F0C
public unsafe float g_fFireMagicCollisionTimeVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicCollisionTimeVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicCollisionTimeVal)) = value;
}
}
// Token: 0x17000A00 RID: 2560
// (get) Token: 0x06001D9B RID: 7579 RVA: 0x0007AD30 File Offset: 0x00078F30
// (set) Token: 0x06001D9C RID: 7580 RVA: 0x0007AD64 File Offset: 0x00078F64
public unsafe AttackData g_ADFireMaghc
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_ADFireMaghc);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_ADFireMaghc), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000A01 RID: 2561
// (get) Token: 0x06001D9D RID: 7581 RVA: 0x0007AD8C File Offset: 0x00078F8C
// (set) Token: 0x06001D9E RID: 7582 RVA: 0x0007ADB4 File Offset: 0x00078FB4
public unsafe bool g_bMagicBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bMagicBullet);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bMagicBullet)) = value;
}
}
// Token: 0x17000A02 RID: 2562
// (get) Token: 0x06001D9F RID: 7583 RVA: 0x0007ADD8 File Offset: 0x00078FD8
// (set) Token: 0x06001DA0 RID: 7584 RVA: 0x0007ADF6 File Offset: 0x00078FF6
public unsafe static int g_iMagicBulletNumMax
{
get
{
int num;
IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iMagicBulletNumMax, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iMagicBulletNumMax, (void*)(&value));
}
}
// Token: 0x17000A03 RID: 2563
// (get) Token: 0x06001DA1 RID: 7585 RVA: 0x0007AE08 File Offset: 0x00079008
// (set) Token: 0x06001DA2 RID: 7586 RVA: 0x0007AE3C File Offset: 0x0007903C
public unsafe Il2CppStructArray<Vector3> g_v3MagicBulletPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3MagicBulletPos);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3MagicBulletPos), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000A04 RID: 2564
// (get) Token: 0x06001DA3 RID: 7587 RVA: 0x0007AE64 File Offset: 0x00079064
// (set) Token: 0x06001DA4 RID: 7588 RVA: 0x0007AE98 File Offset: 0x00079098
public unsafe Il2CppReferenceArray<Transform> g_trMagicBullet01Move
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trMagicBullet01Move);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trMagicBullet01Move), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000A05 RID: 2565
// (get) Token: 0x06001DA5 RID: 7589 RVA: 0x0007AEC0 File Offset: 0x000790C0
// (set) Token: 0x06001DA6 RID: 7590 RVA: 0x0007AEF4 File Offset: 0x000790F4
public unsafe Il2CppStructArray<float> g_fShotTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fShotTime);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fShotTime), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000A06 RID: 2566
// (get) Token: 0x06001DA7 RID: 7591 RVA: 0x0007AF1C File Offset: 0x0007911C
// (set) Token: 0x06001DA8 RID: 7592 RVA: 0x0007AF44 File Offset: 0x00079144
public unsafe int g_iLevel
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iLevel);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iLevel)) = value;
}
}
// Token: 0x17000A07 RID: 2567
// (get) Token: 0x06001DA9 RID: 7593 RVA: 0x0007AF68 File Offset: 0x00079168
// (set) Token: 0x06001DAA RID: 7594 RVA: 0x0007AF90 File Offset: 0x00079190
public unsafe float g_fSEChargeVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume)) = value;
}
}
// Token: 0x17000A08 RID: 2568
// (get) Token: 0x06001DAB RID: 7595 RVA: 0x0007AFB4 File Offset: 0x000791B4
// (set) Token: 0x06001DAC RID: 7596 RVA: 0x0007AFDC File Offset: 0x000791DC
public unsafe float g_fSEChargePitch
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch)) = value;
}
}
// Token: 0x17000A09 RID: 2569
// (get) Token: 0x06001DAD RID: 7597 RVA: 0x0007B000 File Offset: 0x00079200
// (set) Token: 0x06001DAE RID: 7598 RVA: 0x0007B028 File Offset: 0x00079228
public unsafe float g_fSEChargeVolume02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume02);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume02)) = value;
}
}
// Token: 0x17000A0A RID: 2570
// (get) Token: 0x06001DAF RID: 7599 RVA: 0x0007B04C File Offset: 0x0007924C
// (set) Token: 0x06001DB0 RID: 7600 RVA: 0x0007B074 File Offset: 0x00079274
public unsafe float g_fSEChargePitch02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch02);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch02)) = value;
}
}
// Token: 0x17000A0B RID: 2571
// (get) Token: 0x06001DB1 RID: 7601 RVA: 0x0007B098 File Offset: 0x00079298
// (set) Token: 0x06001DB2 RID: 7602 RVA: 0x0007B0C0 File Offset: 0x000792C0
public unsafe bool g_bBeraSize
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBeraSize);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBeraSize)) = value;
}
}
// Token: 0x17000A0C RID: 2572
// (get) Token: 0x06001DB3 RID: 7603 RVA: 0x0007B0E4 File Offset: 0x000792E4
// (set) Token: 0x06001DB4 RID: 7604 RVA: 0x0007B10C File Offset: 0x0007930C
public unsafe float g_fBearSize
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearSize);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearSize)) = value;
}
}
// Token: 0x17000A0D RID: 2573
// (get) Token: 0x06001DB5 RID: 7605 RVA: 0x0007B130 File Offset: 0x00079330
// (set) Token: 0x06001DB6 RID: 7606 RVA: 0x0007B158 File Offset: 0x00079358
public unsafe bool g_bSBearLight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bSBearLight);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bSBearLight)) = value;
}
}
// Token: 0x17000A0E RID: 2574
// (get) Token: 0x06001DB7 RID: 7607 RVA: 0x0007B17C File Offset: 0x0007937C
// (set) Token: 0x06001DB8 RID: 7608 RVA: 0x0007B1A4 File Offset: 0x000793A4
public unsafe float g_fSBearShadowPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSBearShadowPos);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSBearShadowPos)) = value;
}
}
// Token: 0x17000A0F RID: 2575
// (get) Token: 0x06001DB9 RID: 7609 RVA: 0x0007B1C8 File Offset: 0x000793C8
// (set) Token: 0x06001DBA RID: 7610 RVA: 0x0007B1F0 File Offset: 0x000793F0
public unsafe Color g_colSBearLight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_colSBearLight);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_colSBearLight)) = value;
}
}
// Token: 0x17000A10 RID: 2576
// (get) Token: 0x06001DBB RID: 7611 RVA: 0x0007B214 File Offset: 0x00079414
// (set) Token: 0x06001DBC RID: 7612 RVA: 0x0007B23C File Offset: 0x0007943C
public unsafe bool g_bBBearLight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBearLight);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBearLight)) = value;
}
}
// Token: 0x17000A11 RID: 2577
// (get) Token: 0x06001DBD RID: 7613 RVA: 0x0007B260 File Offset: 0x00079460
// (set) Token: 0x06001DBE RID: 7614 RVA: 0x0007B288 File Offset: 0x00079488
public unsafe bool g_bBBearLight02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBearLight02);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBearLight02)) = value;
}
}
// Token: 0x17000A12 RID: 2578
// (get) Token: 0x06001DBF RID: 7615 RVA: 0x0007B2AC File Offset: 0x000794AC
// (set) Token: 0x06001DC0 RID: 7616 RVA: 0x0007B2D4 File Offset: 0x000794D4
public unsafe float g_fBBearShadowPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBBearShadowPos);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBBearShadowPos)) = value;
}
}
// Token: 0x17000A13 RID: 2579
// (get) Token: 0x06001DC1 RID: 7617 RVA: 0x0007B2F8 File Offset: 0x000794F8
// (set) Token: 0x06001DC2 RID: 7618 RVA: 0x0007B320 File Offset: 0x00079520
public unsafe Color g_colBBearLight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_colBBearLight);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_colBBearLight)) = value;
}
}
// Token: 0x17000A14 RID: 2580
// (get) Token: 0x06001DC3 RID: 7619 RVA: 0x0007B344 File Offset: 0x00079544
// (set) Token: 0x06001DC4 RID: 7620 RVA: 0x0007B36C File Offset: 0x0007956C
public unsafe bool g_bBBeraDead
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBeraDead);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBeraDead)) = value;
}
}
// Token: 0x17000A15 RID: 2581
// (get) Token: 0x06001DC5 RID: 7621 RVA: 0x0007B390 File Offset: 0x00079590
// (set) Token: 0x06001DC6 RID: 7622 RVA: 0x0007B3B8 File Offset: 0x000795B8
public unsafe bool g_bScriptCharacterCharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bScriptCharacterCharge);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bScriptCharacterCharge)) = value;
}
}
// Token: 0x17000A16 RID: 2582
// (get) Token: 0x06001DC7 RID: 7623 RVA: 0x0007B3DC File Offset: 0x000795DC
// (set) Token: 0x06001DC8 RID: 7624 RVA: 0x0007B404 File Offset: 0x00079604
public unsafe float g_fScriptCharShadowPower
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharShadowPower);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharShadowPower)) = value;
}
}
// Token: 0x17000A17 RID: 2583
// (get) Token: 0x06001DC9 RID: 7625 RVA: 0x0007B428 File Offset: 0x00079628
// (set) Token: 0x06001DCA RID: 7626 RVA: 0x0007B450 File Offset: 0x00079650
public unsafe bool g_bScriptCharBig
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bScriptCharBig);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bScriptCharBig)) = value;
}
}
// Token: 0x17000A18 RID: 2584
// (get) Token: 0x06001DCB RID: 7627 RVA: 0x0007B474 File Offset: 0x00079674
// (set) Token: 0x06001DCC RID: 7628 RVA: 0x0007B49C File Offset: 0x0007969C
public unsafe float g_fScriptCharSize
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharSize);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharSize)) = value;
}
}
// Token: 0x17000A19 RID: 2585
// (get) Token: 0x06001DCD RID: 7629 RVA: 0x0007B4C0 File Offset: 0x000796C0
// (set) Token: 0x06001DCE RID: 7630 RVA: 0x0007B4E8 File Offset: 0x000796E8
public unsafe float g_fScriptCharRandomSize
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharRandomSize);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharRandomSize)) = value;
}
}
// Token: 0x17000A1A RID: 2586
// (get) Token: 0x06001DCF RID: 7631 RVA: 0x0007B50C File Offset: 0x0007970C
// (set) Token: 0x06001DD0 RID: 7632 RVA: 0x0007B534 File Offset: 0x00079734
public unsafe bool g_fAbsorbSoul
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAbsorbSoul);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAbsorbSoul)) = value;
}
}
// Token: 0x17000A1B RID: 2587
// (get) Token: 0x06001DD1 RID: 7633 RVA: 0x0007B558 File Offset: 0x00079758
// (set) Token: 0x06001DD2 RID: 7634 RVA: 0x0007B580 File Offset: 0x00079780
public unsafe float g_fSoulFrequency
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSoulFrequency);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSoulFrequency)) = value;
}
}
// Token: 0x17000A1C RID: 2588
// (get) Token: 0x06001DD3 RID: 7635 RVA: 0x0007B5A4 File Offset: 0x000797A4
// (set) Token: 0x06001DD4 RID: 7636 RVA: 0x0007B5CC File Offset: 0x000797CC
public unsafe float g_fSoulFrequencyVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSoulFrequencyVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSoulFrequencyVal)) = value;
}
}
// Token: 0x17000A1D RID: 2589
// (get) Token: 0x06001DD5 RID: 7637 RVA: 0x0007B5F0 File Offset: 0x000797F0
// (set) Token: 0x06001DD6 RID: 7638 RVA: 0x0007B618 File Offset: 0x00079818
public unsafe float g_fDeltaTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fDeltaTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fDeltaTime)) = value;
}
}
// Token: 0x17000A1E RID: 2590
// (get) Token: 0x06001DD7 RID: 7639 RVA: 0x0007B63C File Offset: 0x0007983C
// (set) Token: 0x06001DD8 RID: 7640 RVA: 0x0007B664 File Offset: 0x00079864
public unsafe bool g_bPlayerDeath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bPlayerDeath);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bPlayerDeath)) = value;
}
}
// Token: 0x04001453 RID: 5203
private static readonly IntPtr NativeFieldInfoPtr_g_WGM;
// Token: 0x04001454 RID: 5204
private static readonly IntPtr NativeFieldInfoPtr_g_Anim;
// Token: 0x04001455 RID: 5205
private static readonly IntPtr NativeFieldInfoPtr_g_CharData;
// Token: 0x04001456 RID: 5206
private static readonly IntPtr NativeFieldInfoPtr_g_MeshChar;
// Token: 0x04001457 RID: 5207
private static readonly IntPtr NativeFieldInfoPtr_g_MeshBear;
// Token: 0x04001458 RID: 5208
private static readonly IntPtr NativeFieldInfoPtr_g_MeshDoll;
// Token: 0x04001459 RID: 5209
private static readonly IntPtr NativeFieldInfoPtr_g_MatChar;
// Token: 0x0400145A RID: 5210
private static readonly IntPtr NativeFieldInfoPtr_g_MatBear;
// Token: 0x0400145B RID: 5211
private static readonly IntPtr NativeFieldInfoPtr_g_MatDoll;
// Token: 0x0400145C RID: 5212
private static readonly IntPtr NativeFieldInfoPtr_g_fCharCharge;
// Token: 0x0400145D RID: 5213
private static readonly IntPtr NativeFieldInfoPtr_g_fBearCharge;
// Token: 0x0400145E RID: 5214
private static readonly IntPtr NativeFieldInfoPtr_g_fCharDamaged;
// Token: 0x0400145F RID: 5215
private static readonly IntPtr NativeFieldInfoPtr_g_fBearDamaged;
// Token: 0x04001460 RID: 5216
private static readonly IntPtr NativeFieldInfoPtr_g_colBearGlow;
// Token: 0x04001461 RID: 5217
private static readonly IntPtr NativeFieldInfoPtr_g_fBearShadowSwitch;
// Token: 0x04001462 RID: 5218
private static readonly IntPtr NativeFieldInfoPtr_AbsorbSoulSystem;
// Token: 0x04001463 RID: 5219
private static readonly IntPtr NativeFieldInfoPtr_FootIK;
// Token: 0x04001464 RID: 5220
private static readonly IntPtr NativeFieldInfoPtr_SC_Collider;
// Token: 0x04001465 RID: 5221
private static readonly IntPtr NativeFieldInfoPtr_BC_Collider;
// Token: 0x04001466 RID: 5222
private static readonly IntPtr NativeFieldInfoPtr_Cap_Collider;
// Token: 0x04001467 RID: 5223
private static readonly IntPtr NativeFieldInfoPtr_Light_Chest;
// Token: 0x04001468 RID: 5224
private static readonly IntPtr NativeFieldInfoPtr_PS_Eye;
// Token: 0x04001469 RID: 5225
private static readonly IntPtr NativeFieldInfoPtr_PS_Chest;
// Token: 0x0400146A RID: 5226
private static readonly IntPtr NativeFieldInfoPtr_PS_Smoke;
// Token: 0x0400146B RID: 5227
private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeL;
// Token: 0x0400146C RID: 5228
private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeR;
// Token: 0x0400146D RID: 5229
private static readonly IntPtr NativeFieldInfoPtr_PS_HandFireL;
// Token: 0x0400146E RID: 5230
private static readonly IntPtr NativeFieldInfoPtr_PS_HandFireR;
// Token: 0x0400146F RID: 5231
private static readonly IntPtr NativeFieldInfoPtr_PS_BearSwitch;
// Token: 0x04001470 RID: 5232
private static readonly IntPtr NativeFieldInfoPtr_PS_BBearBirth;
// Token: 0x04001471 RID: 5233
private static readonly IntPtr NativeFieldInfoPtr_PS_BearYell;
// Token: 0x04001472 RID: 5234
private static readonly IntPtr NativeFieldInfoPtr_PS_BearDead;
// Token: 0x04001473 RID: 5235
private static readonly IntPtr NativeFieldInfoPtr_PS_CharCharge;
// Token: 0x04001474 RID: 5236
private static readonly IntPtr NativeFieldInfoPtr_Pos_FootL;
// Token: 0x04001475 RID: 5237
private static readonly IntPtr NativeFieldInfoPtr_Pos_FootR;
// Token: 0x04001476 RID: 5238
private static readonly IntPtr NativeFieldInfoPtr_Pos_Assault01;
// Token: 0x04001477 RID: 5239
private static readonly IntPtr NativeFieldInfoPtr_Pos_Assault02;
// Token: 0x04001478 RID: 5240
private static readonly IntPtr NativeFieldInfoPtr_Pos_RunCollider;
// Token: 0x04001479 RID: 5241
private static readonly IntPtr NativeFieldInfoPtr_Pos_Character;
// Token: 0x0400147A RID: 5242
private static readonly IntPtr NativeFieldInfoPtr_Pos_FloorFireBig;
// Token: 0x0400147B RID: 5243
private static readonly IntPtr NativeFieldInfoPtr_Pos_CharAbsorbSoul;
// Token: 0x0400147C RID: 5244
private static readonly IntPtr NativeFieldInfoPtr_Pos_BearRoot;
// Token: 0x0400147D RID: 5245
private static readonly IntPtr NativeFieldInfoPtr_Pos_CharacterRoot;
// Token: 0x0400147E RID: 5246
private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmoke;
// Token: 0x0400147F RID: 5247
private static readonly IntPtr NativeFieldInfoPtr_Eff_Jump;
// Token: 0x04001480 RID: 5248
private static readonly IntPtr NativeFieldInfoPtr_Eff_Charge;
// Token: 0x04001481 RID: 5249
private static readonly IntPtr NativeFieldInfoPtr_Eff_Charge02;
// Token: 0x04001482 RID: 5250
private static readonly IntPtr NativeFieldInfoPtr_Eff_ChargeComplete;
// Token: 0x04001483 RID: 5251
private static readonly IntPtr NativeFieldInfoPtr_Eff_FireMagic;
// Token: 0x04001484 RID: 5252
private static readonly IntPtr NativeFieldInfoPtr_Eff_FireTargetFloor;
// Token: 0x04001485 RID: 5253
private static readonly IntPtr NativeFieldInfoPtr_Eff_BearFallDownSmoke;
// Token: 0x04001486 RID: 5254
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCombo01;
// Token: 0x04001487 RID: 5255
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCombo02;
// Token: 0x04001488 RID: 5256
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCombo03;
// Token: 0x04001489 RID: 5257
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCombo04_01;
// Token: 0x0400148A RID: 5258
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCombo04_02;
// Token: 0x0400148B RID: 5259
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSprint;
// Token: 0x0400148C RID: 5260
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackHammer;
// Token: 0x0400148D RID: 5261
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttactAssault01;
// Token: 0x0400148E RID: 5262
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttactAssault02;
// Token: 0x0400148F RID: 5263
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttactAssault;
// Token: 0x04001490 RID: 5264
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackComboB01;
// Token: 0x04001491 RID: 5265
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackComboB02;
// Token: 0x04001492 RID: 5266
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackComboB03;
// Token: 0x04001493 RID: 5267
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSprintB;
// Token: 0x04001494 RID: 5268
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackAssaultPlayerCollision;
// Token: 0x04001495 RID: 5269
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackAssaultWallCollision;
// Token: 0x04001496 RID: 5270
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackAssaultShot;
// Token: 0x04001497 RID: 5271
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRun;
// Token: 0x04001498 RID: 5272
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRunEnd;
// Token: 0x04001499 RID: 5273
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFloorFire;
// Token: 0x0400149A RID: 5274
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFloorFireBig;
// Token: 0x0400149B RID: 5275
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFire;
// Token: 0x0400149C RID: 5276
private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorFireCollision;
// Token: 0x0400149D RID: 5277
private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicBullet01;
// Token: 0x0400149E RID: 5278
private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicBullet02;
// Token: 0x0400149F RID: 5279
private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicBulletShot;
// Token: 0x040014A0 RID: 5280
private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicBulletCollision;
// Token: 0x040014A1 RID: 5281
private static readonly IntPtr NativeFieldInfoPtr_SE_FireAttack;
// Token: 0x040014A2 RID: 5282
private static readonly IntPtr NativeFieldInfoPtr_SE_FireAttackBig;
// Token: 0x040014A3 RID: 5283
private static readonly IntPtr NativeFieldInfoPtr_SE_FireCollision;
// Token: 0x040014A4 RID: 5284
private static readonly IntPtr NativeFieldInfoPtr_SE_BearCharge;
// Token: 0x040014A5 RID: 5285
private static readonly IntPtr NativeFieldInfoPtr_SE_CharacterCharge;
// Token: 0x040014A6 RID: 5286
private static readonly IntPtr NativeFieldInfoPtr_SE_CharacterCharge02;
// Token: 0x040014A7 RID: 5287
private static readonly IntPtr NativeFieldInfoPtr_SE_FireMagicExplosion;
// Token: 0x040014A8 RID: 5288
private static readonly IntPtr NativeFieldInfoPtr_SE_AttackRun;
// Token: 0x040014A9 RID: 5289
private static readonly IntPtr NativeFieldInfoPtr_SE_AttackRunEnd;
// Token: 0x040014AA RID: 5290
private static readonly IntPtr NativeFieldInfoPtr_SE_Earthquake;
// Token: 0x040014AB RID: 5291
private static readonly IntPtr NativeFieldInfoPtr_SE_BearAppear;
// Token: 0x040014AC RID: 5292
private static readonly IntPtr NativeFieldInfoPtr_SE_BearYell;
// Token: 0x040014AD RID: 5293
private static readonly IntPtr NativeFieldInfoPtr_SE_BearDead;
// Token: 0x040014AE RID: 5294
private static readonly IntPtr NativeFieldInfoPtr_SE_BearAttackYell;
// Token: 0x040014AF RID: 5295
private static readonly IntPtr NativeFieldInfoPtr_SE_BearDestory;
// Token: 0x040014B0 RID: 5296
private static readonly IntPtr NativeFieldInfoPtr_SE_MagicBulletShot;
// Token: 0x040014B1 RID: 5297
private static readonly IntPtr NativeFieldInfoPtr_SE_MagicBulletCollision;
// Token: 0x040014B2 RID: 5298
private static readonly IntPtr NativeFieldInfoPtr_SceneFloorSmoke;
// Token: 0x040014B3 RID: 5299
private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmoke;
// Token: 0x040014B4 RID: 5300
private static readonly IntPtr NativeFieldInfoPtr_g_EffJump;
// Token: 0x040014B5 RID: 5301
private static readonly IntPtr NativeFieldInfoPtr_g_EffCharge;
// Token: 0x040014B6 RID: 5302
private static readonly IntPtr NativeFieldInfoPtr_g_EffCharge02;
// Token: 0x040014B7 RID: 5303
private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeComplete;
// Token: 0x040014B8 RID: 5304
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireMagic;
// Token: 0x040014B9 RID: 5305
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireTargetFloor;
// Token: 0x040014BA RID: 5306
private static readonly IntPtr NativeFieldInfoPtr_g_EffBearFallDownSmoke;
// Token: 0x040014BB RID: 5307
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCombo01;
// Token: 0x040014BC RID: 5308
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCombo02;
// Token: 0x040014BD RID: 5309
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCombo03;
// Token: 0x040014BE RID: 5310
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCombo04_01;
// Token: 0x040014BF RID: 5311
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCombo04_02;
// Token: 0x040014C0 RID: 5312
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSprint;
// Token: 0x040014C1 RID: 5313
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackHammer;
// Token: 0x040014C2 RID: 5314
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttactAssault01;
// Token: 0x040014C3 RID: 5315
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttactAssault02;
// Token: 0x040014C4 RID: 5316
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttactAssault;
// Token: 0x040014C5 RID: 5317
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackComboB01;
// Token: 0x040014C6 RID: 5318
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackComboB02;
// Token: 0x040014C7 RID: 5319
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackComboB03;
// Token: 0x040014C8 RID: 5320
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSprintB;
// Token: 0x040014C9 RID: 5321
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackAssaultPlayerCollision;
// Token: 0x040014CA RID: 5322
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackAssaultWallCollision;
// Token: 0x040014CB RID: 5323
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackAssaultShot;
// Token: 0x040014CC RID: 5324
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRun;
// Token: 0x040014CD RID: 5325
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRunEnd;
// Token: 0x040014CE RID: 5326
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFloorFire;
// Token: 0x040014CF RID: 5327
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFloorFireBig;
// Token: 0x040014D0 RID: 5328
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFire;
// Token: 0x040014D1 RID: 5329
private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorFireCollision;
// Token: 0x040014D2 RID: 5330
private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicBullet02;
// Token: 0x040014D3 RID: 5331
private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicBulletShot;
// Token: 0x040014D4 RID: 5332
private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicBulletCollision;
// Token: 0x040014D5 RID: 5333
private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicBullet01;
// Token: 0x040014D6 RID: 5334
private static readonly IntPtr NativeFieldInfoPtr_g_SEFireAttack;
// Token: 0x040014D7 RID: 5335
private static readonly IntPtr NativeFieldInfoPtr_g_SEFireAttackBig;
// Token: 0x040014D8 RID: 5336
private static readonly IntPtr NativeFieldInfoPtr_g_SEBearCharge;
// Token: 0x040014D9 RID: 5337
private static readonly IntPtr NativeFieldInfoPtr_g_SECahracterCharge;
// Token: 0x040014DA RID: 5338
private static readonly IntPtr NativeFieldInfoPtr_g_SECahracterCharge02;
// Token: 0x040014DB RID: 5339
private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackRun;
// Token: 0x040014DC RID: 5340
private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackRunEnd;
// Token: 0x040014DD RID: 5341
private static readonly IntPtr NativeFieldInfoPtr_g_SEEarthquake;
// Token: 0x040014DE RID: 5342
private static readonly IntPtr NativeFieldInfoPtr_g_SEBearAppear;
// Token: 0x040014DF RID: 5343
private static readonly IntPtr NativeFieldInfoPtr_g_SEBearYell;
// Token: 0x040014E0 RID: 5344
private static readonly IntPtr NativeFieldInfoPtr_g_SEBearDead;
// Token: 0x040014E1 RID: 5345
private static readonly IntPtr NativeFieldInfoPtr_g_SEBearAttackYell;
// Token: 0x040014E2 RID: 5346
private static readonly IntPtr NativeFieldInfoPtr_g_SEBearDestory;
// Token: 0x040014E3 RID: 5347
private static readonly IntPtr NativeFieldInfoPtr_g_SEFireCollision;
// Token: 0x040014E4 RID: 5348
private static readonly IntPtr NativeFieldInfoPtr_g_SEFireMagic;
// Token: 0x040014E5 RID: 5349
private static readonly IntPtr NativeFieldInfoPtr_g_SEMagicBulletShot;
// Token: 0x040014E6 RID: 5350
private static readonly IntPtr NativeFieldInfoPtr_g_SEMagicBulletCollision;
// Token: 0x040014E7 RID: 5351
private static readonly IntPtr NativeFieldInfoPtr_g_LightRange;
// Token: 0x040014E8 RID: 5352
private static readonly IntPtr NativeFieldInfoPtr_g_LightIntensity;
// Token: 0x040014E9 RID: 5353
private static readonly IntPtr NativeFieldInfoPtr_g_bAttackRun;
// Token: 0x040014EA RID: 5354
private static readonly IntPtr NativeFieldInfoPtr_g_iAttackRunFireFloorInterval;
// Token: 0x040014EB RID: 5355
private static readonly IntPtr NativeFieldInfoPtr_g_fInterval;
// Token: 0x040014EC RID: 5356
private static readonly IntPtr NativeFieldInfoPtr_g_fIntervalVal;
// Token: 0x040014ED RID: 5357
private static readonly IntPtr NativeFieldInfoPtr_g_fRunCollisionNum;
// Token: 0x040014EE RID: 5358
private static readonly IntPtr NativeFieldInfoPtr_g_ADRun;
// Token: 0x040014EF RID: 5359
private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireNum;
// Token: 0x040014F0 RID: 5360
private static readonly IntPtr NativeFieldInfoPtr_g_bFloorFire;
// Token: 0x040014F1 RID: 5361
private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireStairs;
// Token: 0x040014F2 RID: 5362
private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireStairsVal;
// Token: 0x040014F3 RID: 5363
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireFrequency;
// Token: 0x040014F4 RID: 5364
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireFrequencyVal;
// Token: 0x040014F5 RID: 5365
private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireForward;
// Token: 0x040014F6 RID: 5366
private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireRight;
// Token: 0x040014F7 RID: 5367
private static readonly IntPtr NativeFieldInfoPtr_g_bFloorFireBig;
// Token: 0x040014F8 RID: 5368
private static readonly IntPtr NativeFieldInfoPtr_g_bFloorFireCollider;
// Token: 0x040014F9 RID: 5369
private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireColliderPos;
// Token: 0x040014FA RID: 5370
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderRadius;
// Token: 0x040014FB RID: 5371
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderTime;
// Token: 0x040014FC RID: 5372
private static readonly IntPtr NativeFieldInfoPtr_g_adFloorFireCollider;
// Token: 0x040014FD RID: 5373
private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireColliderCal;
// Token: 0x040014FE RID: 5374
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderFrequency;
// Token: 0x040014FF RID: 5375
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal;
// Token: 0x04001500 RID: 5376
private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireBigColliderPos;
// Token: 0x04001501 RID: 5377
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireBigColliderStartTime;
// Token: 0x04001502 RID: 5378
private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireBigColliderTime;
// Token: 0x04001503 RID: 5379
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireBigColliderFrequency;
// Token: 0x04001504 RID: 5380
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireBigColliderFrequencyVal;
// Token: 0x04001505 RID: 5381
private static readonly IntPtr NativeFieldInfoPtr_g_bChargeing;
// Token: 0x04001506 RID: 5382
private static readonly IntPtr NativeFieldInfoPtr_g_bChargeComplete;
// Token: 0x04001507 RID: 5383
private static readonly IntPtr NativeFieldInfoPtr_g_bAttackFire;
// Token: 0x04001508 RID: 5384
private static readonly IntPtr NativeFieldInfoPtr_g_trAttackFireRoot;
// Token: 0x04001509 RID: 5385
private static readonly IntPtr NativeFieldInfoPtr_g_trAttackFire;
// Token: 0x0400150A RID: 5386
private static readonly IntPtr NativeFieldInfoPtr_g_iAttackFireCal;
// Token: 0x0400150B RID: 5387
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireFrequency;
// Token: 0x0400150C RID: 5388
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireFrequencyVal;
// Token: 0x0400150D RID: 5389
private static readonly IntPtr NativeFieldInfoPtr_g_bAssaultFloorFire;
// Token: 0x0400150E RID: 5390
private static readonly IntPtr NativeFieldInfoPtr_g_trAssaultFloorFireTarget;
// Token: 0x0400150F RID: 5391
private static readonly IntPtr NativeFieldInfoPtr_g_v3AssaultFloorFirePos;
// Token: 0x04001510 RID: 5392
private static readonly IntPtr NativeFieldInfoPtr_g_fAssaultFloorFireCal;
// Token: 0x04001511 RID: 5393
private static readonly IntPtr NativeFieldInfoPtr_g_fAssaultFloorFireCalVal;
// Token: 0x04001512 RID: 5394
private static readonly IntPtr NativeFieldInfoPtr_g_bAssaultFloorFire02;
// Token: 0x04001513 RID: 5395
private static readonly IntPtr NativeFieldInfoPtr_g_trAssaultFloorFireTarget02;
// Token: 0x04001514 RID: 5396
private static readonly IntPtr NativeFieldInfoPtr_g_v3AssaultFloorFirePos02;
// Token: 0x04001515 RID: 5397
private static readonly IntPtr NativeFieldInfoPtr_g_fAssaultFloorFireCalVal02;
// Token: 0x04001516 RID: 5398
private static readonly IntPtr NativeFieldInfoPtr_g_iMagicStype;
// Token: 0x04001517 RID: 5399
private static readonly IntPtr NativeFieldInfoPtr_g_bFireMagicCharge;
// Token: 0x04001518 RID: 5400
private static readonly IntPtr NativeFieldInfoPtr_g_bFireMagicExplosion;
// Token: 0x04001519 RID: 5401
private static readonly IntPtr NativeFieldInfoPtr_g_v3FireMagicTarget;
// Token: 0x0400151A RID: 5402
private static readonly IntPtr NativeFieldInfoPtr_g_fFireMagicExplosionTime;
// Token: 0x0400151B RID: 5403
private static readonly IntPtr NativeFieldInfoPtr_g_fFireMagicExplosionTimeVal;
// Token: 0x0400151C RID: 5404
private static readonly IntPtr NativeFieldInfoPtr_g_fFireMagicCollisionTime;
// Token: 0x0400151D RID: 5405
private static readonly IntPtr NativeFieldInfoPtr_g_fFireMagicCollisionTimeVal;
// Token: 0x0400151E RID: 5406
private static readonly IntPtr NativeFieldInfoPtr_g_ADFireMaghc;
// Token: 0x0400151F RID: 5407
private static readonly IntPtr NativeFieldInfoPtr_g_bMagicBullet;
// Token: 0x04001520 RID: 5408
private static readonly IntPtr NativeFieldInfoPtr_g_iMagicBulletNumMax;
// Token: 0x04001521 RID: 5409
private static readonly IntPtr NativeFieldInfoPtr_g_v3MagicBulletPos;
// Token: 0x04001522 RID: 5410
private static readonly IntPtr NativeFieldInfoPtr_g_trMagicBullet01Move;
// Token: 0x04001523 RID: 5411
private static readonly IntPtr NativeFieldInfoPtr_g_fShotTime;
// Token: 0x04001524 RID: 5412
private static readonly IntPtr NativeFieldInfoPtr_g_iLevel;
// Token: 0x04001525 RID: 5413
private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargeVolume;
// Token: 0x04001526 RID: 5414
private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargePitch;
// Token: 0x04001527 RID: 5415
private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargeVolume02;
// Token: 0x04001528 RID: 5416
private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargePitch02;
// Token: 0x04001529 RID: 5417
private static readonly IntPtr NativeFieldInfoPtr_g_bBeraSize;
// Token: 0x0400152A RID: 5418
private static readonly IntPtr NativeFieldInfoPtr_g_fBearSize;
// Token: 0x0400152B RID: 5419
private static readonly IntPtr NativeFieldInfoPtr_g_bSBearLight;
// Token: 0x0400152C RID: 5420
private static readonly IntPtr NativeFieldInfoPtr_g_fSBearShadowPos;
// Token: 0x0400152D RID: 5421
private static readonly IntPtr NativeFieldInfoPtr_g_colSBearLight;
// Token: 0x0400152E RID: 5422
private static readonly IntPtr NativeFieldInfoPtr_g_bBBearLight;
// Token: 0x0400152F RID: 5423
private static readonly IntPtr NativeFieldInfoPtr_g_bBBearLight02;
// Token: 0x04001530 RID: 5424
private static readonly IntPtr NativeFieldInfoPtr_g_fBBearShadowPos;
// Token: 0x04001531 RID: 5425
private static readonly IntPtr NativeFieldInfoPtr_g_colBBearLight;
// Token: 0x04001532 RID: 5426
private static readonly IntPtr NativeFieldInfoPtr_g_bBBeraDead;
// Token: 0x04001533 RID: 5427
private static readonly IntPtr NativeFieldInfoPtr_g_bScriptCharacterCharge;
// Token: 0x04001534 RID: 5428
private static readonly IntPtr NativeFieldInfoPtr_g_fScriptCharShadowPower;
// Token: 0x04001535 RID: 5429
private static readonly IntPtr NativeFieldInfoPtr_g_bScriptCharBig;
// Token: 0x04001536 RID: 5430
private static readonly IntPtr NativeFieldInfoPtr_g_fScriptCharSize;
// Token: 0x04001537 RID: 5431
private static readonly IntPtr NativeFieldInfoPtr_g_fScriptCharRandomSize;
// Token: 0x04001538 RID: 5432
private static readonly IntPtr NativeFieldInfoPtr_g_fAbsorbSoul;
// Token: 0x04001539 RID: 5433
private static readonly IntPtr NativeFieldInfoPtr_g_fSoulFrequency;
// Token: 0x0400153A RID: 5434
private static readonly IntPtr NativeFieldInfoPtr_g_fSoulFrequencyVal;
// Token: 0x0400153B RID: 5435
private static readonly IntPtr NativeFieldInfoPtr_g_fDeltaTime;
// Token: 0x0400153C RID: 5436
private static readonly IntPtr NativeFieldInfoPtr_g_bPlayerDeath;
// Token: 0x0400153D RID: 5437
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_Animator_0;
// Token: 0x0400153E RID: 5438
private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
// Token: 0x0400153F RID: 5439
private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Private_Void_0;
// Token: 0x04001540 RID: 5440
private static readonly IntPtr NativeMethodInfoPtr_SetEffectLevel_Public_Void_0;
// Token: 0x04001541 RID: 5441
private static readonly IntPtr NativeMethodInfoPtr_GetEffectLevel_Public_Int32_0;
// Token: 0x04001542 RID: 5442
private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0;
// Token: 0x04001543 RID: 5443
private static readonly IntPtr NativeMethodInfoPtr_RemoveSoul_Public_Void_0;
// Token: 0x04001544 RID: 5444
private static readonly IntPtr NativeMethodInfoPtr_ScriptEffect_Public_Void_Int32_0;
// Token: 0x04001545 RID: 5445
private static readonly IntPtr NativeMethodInfoPtr_UpdateScriptEffect_Private_Void_Single_0;
// Token: 0x04001546 RID: 5446
private static readonly IntPtr NativeMethodInfoPtr_BearLight02_Public_Void_0;
// Token: 0x04001547 RID: 5447
private static readonly IntPtr NativeMethodInfoPtr_BearYell_Public_Void_0;
// Token: 0x04001548 RID: 5448
private static readonly IntPtr NativeMethodInfoPtr_SkipOpenScript_Public_Void_0;
// Token: 0x04001549 RID: 5449
private static readonly IntPtr NativeMethodInfoPtr_End_Public_Void_0;
// Token: 0x0400154A RID: 5450
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAniFallDown_Public_Void_0;
// Token: 0x0400154B RID: 5451
private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;
// Token: 0x0400154C RID: 5452
private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Void_0;
// Token: 0x0400154D RID: 5453
private static readonly IntPtr NativeMethodInfoPtr_UpdateMaterial_Private_Void_Single_0;
// Token: 0x0400154E RID: 5454
private static readonly IntPtr NativeMethodInfoPtr_DamagedChar_Public_Void_0;
// Token: 0x0400154F RID: 5455
private static readonly IntPtr NativeMethodInfoPtr_DamagedBear_Public_Void_0;
// Token: 0x04001550 RID: 5456
private static readonly IntPtr NativeMethodInfoPtr_PlayEffHandChargeL_Public_Void_0;
// Token: 0x04001551 RID: 5457
private static readonly IntPtr NativeMethodInfoPtr_PlayEffHandChargeR_Public_Void_0;
// Token: 0x04001552 RID: 5458
private static readonly IntPtr NativeMethodInfoPtr_PlayEffHandCharge_Public_Void_0;
// Token: 0x04001553 RID: 5459
private static readonly IntPtr NativeMethodInfoPtr_StopEffHandChargeL_Public_Void_0;
// Token: 0x04001554 RID: 5460
private static readonly IntPtr NativeMethodInfoPtr_StopEffHandChargeR_Public_Void_0;
// Token: 0x04001555 RID: 5461
private static readonly IntPtr NativeMethodInfoPtr_StopEffHandCharge_Public_Void_0;
// Token: 0x04001556 RID: 5462
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootL_Public_Void_0;
// Token: 0x04001557 RID: 5463
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackFootL_Public_Void_0;
// Token: 0x04001558 RID: 5464
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootR_Public_Void_0;
// Token: 0x04001559 RID: 5465
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackFootR_Public_Void_0;
// Token: 0x0400155A RID: 5466
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackFoot_Public_Void_0;
// Token: 0x0400155B RID: 5467
private static readonly IntPtr NativeMethodInfoPtr_PlayEffJump_Public_Void_0;
// Token: 0x0400155C RID: 5468
private static readonly IntPtr NativeMethodInfoPtr_PlayEffCharge_Public_Void_0;
// Token: 0x0400155D RID: 5469
private static readonly IntPtr NativeMethodInfoPtr_GetIsChargeing_Public_Boolean_0;
// Token: 0x0400155E RID: 5470
private static readonly IntPtr NativeMethodInfoPtr_PlayEffChargeComplete_Public_Void_0;
// Token: 0x0400155F RID: 5471
private static readonly IntPtr NativeMethodInfoPtr_CloseEffChargeComplete_Public_Void_0;
// Token: 0x04001560 RID: 5472
private static readonly IntPtr NativeMethodInfoPtr_GetIsChargeComplete_Public_Boolean_0;
// Token: 0x04001561 RID: 5473
private static readonly IntPtr NativeMethodInfoPtr_UpdateChargeSE_Private_Void_Single_0;
// Token: 0x04001562 RID: 5474
private static readonly IntPtr NativeMethodInfoPtr_PlaySEBearAttackYell_Public_Void_0;
// Token: 0x04001563 RID: 5475
private static readonly IntPtr NativeMethodInfoPtr_PlaySEBearDeath_Public_Void_0;
// Token: 0x04001564 RID: 5476
private static readonly IntPtr NativeMethodInfoPtr_UpdateFireMagicCharge_Private_Void_Single_0;
// Token: 0x04001565 RID: 5477
private static readonly IntPtr NativeMethodInfoPtr_UpdateFireMagicExplosion_Private_Void_Single_0;
// Token: 0x04001566 RID: 5478
private static readonly IntPtr NativeMethodInfoPtr_PlayMagicBullet_Private_Void_0;
// Token: 0x04001567 RID: 5479
private static readonly IntPtr NativeMethodInfoPtr_UpdateMagicBullet_Private_Void_Single_0;
// Token: 0x04001568 RID: 5480
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackCombo01_Public_Void_0;
// Token: 0x04001569 RID: 5481
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackCombo02_Public_Void_0;
// Token: 0x0400156A RID: 5482
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackCombo03_Public_Void_0;
// Token: 0x0400156B RID: 5483
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackCombo04_01_Public_Void_0;
// Token: 0x0400156C RID: 5484
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackCombo04_02_Public_Void_0;
// Token: 0x0400156D RID: 5485
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackSprint_Public_Void_0;
// Token: 0x0400156E RID: 5486
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackSprintB_Public_Void_0;
// Token: 0x0400156F RID: 5487
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackHammer_Public_Void_0;
// Token: 0x04001570 RID: 5488
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackAssault01_Public_Void_0;
// Token: 0x04001571 RID: 5489
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackAssault02_Public_Void_0;
// Token: 0x04001572 RID: 5490
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackAssault01Shot_Public_Void_0;
// Token: 0x04001573 RID: 5491
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackAssault02Shot_Public_Void_0;
// Token: 0x04001574 RID: 5492
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackComboB01_Public_Void_0;
// Token: 0x04001575 RID: 5493
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackComboB02_Public_Void_0;
// Token: 0x04001576 RID: 5494
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackComboB03_Public_Void_0;
// Token: 0x04001577 RID: 5495
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackRun_Public_Void_0;
// Token: 0x04001578 RID: 5496
private static readonly IntPtr NativeMethodInfoPtr_StopEffAttackRun_Public_Void_0;
// Token: 0x04001579 RID: 5497
private static readonly IntPtr NativeMethodInfoPtr_GetAttackRunCollisionNum_Public_Int32_0;
// Token: 0x0400157A RID: 5498
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackRunEnd_Public_Void_0;
// Token: 0x0400157B RID: 5499
private static readonly IntPtr NativeMethodInfoPtr_OpenAssaultFloorFire_Public_Void_Transform_0;
// Token: 0x0400157C RID: 5500
private static readonly IntPtr NativeMethodInfoPtr_OpenAssaultFloorFire02_Public_Void_Transform_0;
// Token: 0x0400157D RID: 5501
private static readonly IntPtr NativeMethodInfoPtr_UpdateAssaultFloorFire_Private_Void_Single_0;
// Token: 0x0400157E RID: 5502
private static readonly IntPtr NativeMethodInfoPtr_UpdateAssaultFloorFire02_Private_Void_Single_0;
// Token: 0x0400157F RID: 5503
private static readonly IntPtr NativeMethodInfoPtr_PlayAttackFloorFireBig_Public_Void_0;
// Token: 0x04001580 RID: 5504
private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0;
// Token: 0x04001581 RID: 5505
private static readonly IntPtr NativeMethodInfoPtr_PlayAttackFloorFire_Public_Void_0;
// Token: 0x04001582 RID: 5506
private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorFire_Private_Void_Single_0;
// Token: 0x04001583 RID: 5507
private static readonly IntPtr NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_AttackData_0;
// Token: 0x04001584 RID: 5508
private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0;
// Token: 0x04001585 RID: 5509
private static readonly IntPtr NativeMethodInfoPtr_OpenAttackFire_Public_Void_String_0;
// Token: 0x04001586 RID: 5510
private static readonly IntPtr NativeMethodInfoPtr_UpdateAttackFire_Private_Void_Single_0;
// Token: 0x04001587 RID: 5511
private static readonly IntPtr NativeMethodInfoPtr_EarthQuakeAttack_Public_Void_0;
// Token: 0x04001588 RID: 5512
private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;
// Token: 0x04001589 RID: 5513
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}