Files
NobetaSource/Interop/Assembly-CSharp/FireBallCollision.cs
2023-09-06 22:00:49 +02:00

938 lines
41 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppSystem;
using Il2CppSystem.Collections.Generic;
using UnityEngine;
// Token: 0x020000D3 RID: 211
public class FireBallCollision : MonoBehaviour
{
// Token: 0x170010B4 RID: 4276
// (get) Token: 0x06002D53 RID: 11603 RVA: 0x000B4B20 File Offset: 0x000B2D20
public unsafe GameSave GameSave
{
[CallerCount(8)]
[CachedScanResults(RefRangeStart = 512107, RefRangeEnd = 512115, XrefRangeStart = 512099, XrefRangeEnd = 512107, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
get
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FireBallCollision.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
IntPtr intPtr3 = intPtr;
return (intPtr3 != 0) ? new GameSave(intPtr3) : null;
}
}
// Token: 0x06002D54 RID: 11604 RVA: 0x000B4B78 File Offset: 0x000B2D78
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 512202, RefRangeEnd = 512203, XrefRangeStart = 512115, XrefRangeEnd = 512202, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void InitData()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FireBallCollision.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002D55 RID: 11605 RVA: 0x000B4BBC File Offset: 0x000B2DBC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512203, XrefRangeEnd = 512505, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Update()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FireBallCollision.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002D56 RID: 11606 RVA: 0x000B4C00 File Offset: 0x000B2E00
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512505, XrefRangeEnd = 512508, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void CheckAliveTime(float deltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref deltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FireBallCollision.NativeMethodInfoPtr_CheckAliveTime_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002D57 RID: 11607 RVA: 0x000B4C54 File Offset: 0x000B2E54
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512508, XrefRangeEnd = 512511, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ReturnEffect()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FireBallCollision.NativeMethodInfoPtr_ReturnEffect_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002D58 RID: 11608 RVA: 0x000B4C98 File Offset: 0x000B2E98
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 512541, RefRangeEnd = 512543, XrefRangeStart = 512511, XrefRangeEnd = 512541, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ResetData(Vector3 pos, Quaternion rot)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref pos;
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref rot;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FireBallCollision.NativeMethodInfoPtr_ResetData_Public_Void_Vector3_Quaternion_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002D59 RID: 11609 RVA: 0x000B4D00 File Offset: 0x000B2F00
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetTarget(Transform Target)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Target);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FireBallCollision.NativeMethodInfoPtr_SetTarget_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002D5A RID: 11610 RVA: 0x000B4D5C File Offset: 0x000B2F5C
[CallerCount(0)]
public unsafe void SetAliveTime(float time)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref time;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FireBallCollision.NativeMethodInfoPtr_SetAliveTime_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002D5B RID: 11611 RVA: 0x000B4DB0 File Offset: 0x000B2FB0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void BindReturnHandlerEvent(Action returnHandler)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(returnHandler);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FireBallCollision.NativeMethodInfoPtr_BindReturnHandlerEvent_Public_Void_Action_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002D5C RID: 11612 RVA: 0x000B4E0C File Offset: 0x000B300C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512543, XrefRangeEnd = 512544, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe FireBallCollision()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FireBallCollision.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002D5D RID: 11613 RVA: 0x000B4E58 File Offset: 0x000B3058
// Note: this type is marked as 'beforefieldinit'.
static FireBallCollision()
{
Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "FireBallCollision");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr);
FireBallCollision.NativeFieldInfoPtr_enemies = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "enemies");
FireBallCollision.NativeFieldInfoPtr_g_AD = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_AD");
FireBallCollision.NativeFieldInfoPtr_g_fDuration = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_fDuration");
FireBallCollision.NativeFieldInfoPtr_g_fDurationV2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_fDurationV2");
FireBallCollision.NativeFieldInfoPtr_g_fDurationVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_fDurationVal");
FireBallCollision.NativeFieldInfoPtr_g_fIntervals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_fIntervals");
FireBallCollision.NativeFieldInfoPtr_g_fIntervalsVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_fIntervalsVal");
FireBallCollision.NativeFieldInfoPtr_g_fRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_fRadius");
FireBallCollision.NativeFieldInfoPtr_g_bShake01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_bShake01");
FireBallCollision.NativeFieldInfoPtr_g_bShake02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_bShake02");
FireBallCollision.NativeFieldInfoPtr_g_TargetList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_TargetList");
FireBallCollision.NativeFieldInfoPtr_g_Track = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_Track");
FireBallCollision.NativeFieldInfoPtr_g_fMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_fMoveSpeed");
FireBallCollision.NativeFieldInfoPtr_g_CollisionEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_CollisionEffect");
FireBallCollision.NativeFieldInfoPtr_g_CollisionPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_CollisionPool");
FireBallCollision.NativeFieldInfoPtr_g_SECollisionObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_SECollisionObject");
FireBallCollision.NativeFieldInfoPtr_g_SECollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_SECollision");
FireBallCollision.NativeFieldInfoPtr_g_EffLv01Object = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_EffLv01Object");
FireBallCollision.NativeFieldInfoPtr_g_EffLv03Object = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_EffLv03Object");
FireBallCollision.NativeFieldInfoPtr_g_EffLv04Object = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_EffLv04Object");
FireBallCollision.NativeFieldInfoPtr_g_EffLv05Object = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_EffLv05Object");
FireBallCollision.NativeFieldInfoPtr_g_EffLv01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_EffLv01");
FireBallCollision.NativeFieldInfoPtr_g_EffLv03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_EffLv03");
FireBallCollision.NativeFieldInfoPtr_g_EffLv04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_EffLv04");
FireBallCollision.NativeFieldInfoPtr_g_EffLv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_EffLv05");
FireBallCollision.NativeFieldInfoPtr_g_SEObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_SEObject");
FireBallCollision.NativeFieldInfoPtr_g_SEV2Object = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_SEV2Object");
FireBallCollision.NativeFieldInfoPtr_g_SE = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_SE");
FireBallCollision.NativeFieldInfoPtr_g_SEV2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_SEV2");
FireBallCollision.NativeFieldInfoPtr_g_fSuckDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_fSuckDistance");
FireBallCollision.NativeFieldInfoPtr_g_fSuckStrength = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_fSuckStrength");
FireBallCollision.NativeFieldInfoPtr_aliveTimeSet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "aliveTimeSet");
FireBallCollision.NativeFieldInfoPtr_aliveTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "aliveTime");
FireBallCollision.NativeFieldInfoPtr_returnHandler = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "returnHandler");
FireBallCollision.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, 100666201);
FireBallCollision.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, 100666202);
FireBallCollision.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, 100666203);
FireBallCollision.NativeMethodInfoPtr_CheckAliveTime_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, 100666204);
FireBallCollision.NativeMethodInfoPtr_ReturnEffect_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, 100666205);
FireBallCollision.NativeMethodInfoPtr_ResetData_Public_Void_Vector3_Quaternion_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, 100666206);
FireBallCollision.NativeMethodInfoPtr_SetTarget_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, 100666207);
FireBallCollision.NativeMethodInfoPtr_SetAliveTime_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, 100666208);
FireBallCollision.NativeMethodInfoPtr_BindReturnHandlerEvent_Public_Void_Action_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, 100666209);
FireBallCollision.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, 100666210);
}
// Token: 0x06002D5E RID: 11614 RVA: 0x0000351C File Offset: 0x0000171C
public FireBallCollision(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17001092 RID: 4242
// (get) Token: 0x06002D5F RID: 11615 RVA: 0x000B51F8 File Offset: 0x000B33F8
// (set) Token: 0x06002D60 RID: 11616 RVA: 0x000B522C File Offset: 0x000B342C
public unsafe List<EnemiesManager.EnemyData> enemies
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_enemies);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new List<EnemiesManager.EnemyData>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_enemies), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001093 RID: 4243
// (get) Token: 0x06002D61 RID: 11617 RVA: 0x000B5254 File Offset: 0x000B3454
// (set) Token: 0x06002D62 RID: 11618 RVA: 0x000B5288 File Offset: 0x000B3488
public unsafe Il2CppReferenceArray<AttackData> g_AD
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_AD);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<AttackData>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_AD), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001094 RID: 4244
// (get) Token: 0x06002D63 RID: 11619 RVA: 0x000B52B0 File Offset: 0x000B34B0
// (set) Token: 0x06002D64 RID: 11620 RVA: 0x000B52D8 File Offset: 0x000B34D8
public unsafe float g_fDuration
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_fDuration);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_fDuration)) = value;
}
}
// Token: 0x17001095 RID: 4245
// (get) Token: 0x06002D65 RID: 11621 RVA: 0x000B52FC File Offset: 0x000B34FC
// (set) Token: 0x06002D66 RID: 11622 RVA: 0x000B5324 File Offset: 0x000B3524
public unsafe float g_fDurationV2
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_fDurationV2);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_fDurationV2)) = value;
}
}
// Token: 0x17001096 RID: 4246
// (get) Token: 0x06002D67 RID: 11623 RVA: 0x000B5348 File Offset: 0x000B3548
// (set) Token: 0x06002D68 RID: 11624 RVA: 0x000B5370 File Offset: 0x000B3570
public unsafe float g_fDurationVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_fDurationVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_fDurationVal)) = value;
}
}
// Token: 0x17001097 RID: 4247
// (get) Token: 0x06002D69 RID: 11625 RVA: 0x000B5394 File Offset: 0x000B3594
// (set) Token: 0x06002D6A RID: 11626 RVA: 0x000B53BC File Offset: 0x000B35BC
public unsafe float g_fIntervals
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_fIntervals);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_fIntervals)) = value;
}
}
// Token: 0x17001098 RID: 4248
// (get) Token: 0x06002D6B RID: 11627 RVA: 0x000B53E0 File Offset: 0x000B35E0
// (set) Token: 0x06002D6C RID: 11628 RVA: 0x000B5408 File Offset: 0x000B3608
public unsafe float g_fIntervalsVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_fIntervalsVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_fIntervalsVal)) = value;
}
}
// Token: 0x17001099 RID: 4249
// (get) Token: 0x06002D6D RID: 11629 RVA: 0x000B542C File Offset: 0x000B362C
// (set) Token: 0x06002D6E RID: 11630 RVA: 0x000B5454 File Offset: 0x000B3654
public unsafe float g_fRadius
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_fRadius);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_fRadius)) = value;
}
}
// Token: 0x1700109A RID: 4250
// (get) Token: 0x06002D6F RID: 11631 RVA: 0x000B5478 File Offset: 0x000B3678
// (set) Token: 0x06002D70 RID: 11632 RVA: 0x000B54A0 File Offset: 0x000B36A0
public unsafe bool g_bShake01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_bShake01);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_bShake01)) = value;
}
}
// Token: 0x1700109B RID: 4251
// (get) Token: 0x06002D71 RID: 11633 RVA: 0x000B54C4 File Offset: 0x000B36C4
// (set) Token: 0x06002D72 RID: 11634 RVA: 0x000B54EC File Offset: 0x000B36EC
public unsafe bool g_bShake02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_bShake02);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_bShake02)) = value;
}
}
// Token: 0x1700109C RID: 4252
// (get) Token: 0x06002D73 RID: 11635 RVA: 0x000B5510 File Offset: 0x000B3710
// (set) Token: 0x06002D74 RID: 11636 RVA: 0x000B5544 File Offset: 0x000B3744
public unsafe List<Transform> g_TargetList
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_TargetList);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new List<Transform>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_TargetList), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700109D RID: 4253
// (get) Token: 0x06002D75 RID: 11637 RVA: 0x000B556C File Offset: 0x000B376C
// (set) Token: 0x06002D76 RID: 11638 RVA: 0x000B55A0 File Offset: 0x000B37A0
public unsafe Transform g_Track
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_Track);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_Track), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700109E RID: 4254
// (get) Token: 0x06002D77 RID: 11639 RVA: 0x000B55C8 File Offset: 0x000B37C8
// (set) Token: 0x06002D78 RID: 11640 RVA: 0x000B55E6 File Offset: 0x000B37E6
public unsafe static float g_fMoveSpeed
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(FireBallCollision.NativeFieldInfoPtr_g_fMoveSpeed, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(FireBallCollision.NativeFieldInfoPtr_g_fMoveSpeed, (void*)(&value));
}
}
// Token: 0x1700109F RID: 4255
// (get) Token: 0x06002D79 RID: 11641 RVA: 0x000B55F8 File Offset: 0x000B37F8
// (set) Token: 0x06002D7A RID: 11642 RVA: 0x000B562C File Offset: 0x000B382C
public unsafe GameObject g_CollisionEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_CollisionEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_CollisionEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170010A0 RID: 4256
// (get) Token: 0x06002D7B RID: 11643 RVA: 0x000B5654 File Offset: 0x000B3854
// (set) Token: 0x06002D7C RID: 11644 RVA: 0x000B5688 File Offset: 0x000B3888
public unsafe EffectPool g_CollisionPool
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_CollisionPool);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_CollisionPool), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170010A1 RID: 4257
// (get) Token: 0x06002D7D RID: 11645 RVA: 0x000B56B0 File Offset: 0x000B38B0
// (set) Token: 0x06002D7E RID: 11646 RVA: 0x000B56E4 File Offset: 0x000B38E4
public unsafe GameObject g_SECollisionObject
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_SECollisionObject);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_SECollisionObject), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170010A2 RID: 4258
// (get) Token: 0x06002D7F RID: 11647 RVA: 0x000B570C File Offset: 0x000B390C
// (set) Token: 0x06002D80 RID: 11648 RVA: 0x000B5740 File Offset: 0x000B3940
public unsafe SoundEffectPool g_SECollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_SECollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_SECollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170010A3 RID: 4259
// (get) Token: 0x06002D81 RID: 11649 RVA: 0x000B5768 File Offset: 0x000B3968
// (set) Token: 0x06002D82 RID: 11650 RVA: 0x000B579C File Offset: 0x000B399C
public unsafe GameObject g_EffLv01Object
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_EffLv01Object);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_EffLv01Object), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170010A4 RID: 4260
// (get) Token: 0x06002D83 RID: 11651 RVA: 0x000B57C4 File Offset: 0x000B39C4
// (set) Token: 0x06002D84 RID: 11652 RVA: 0x000B57F8 File Offset: 0x000B39F8
public unsafe GameObject g_EffLv03Object
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_EffLv03Object);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_EffLv03Object), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170010A5 RID: 4261
// (get) Token: 0x06002D85 RID: 11653 RVA: 0x000B5820 File Offset: 0x000B3A20
// (set) Token: 0x06002D86 RID: 11654 RVA: 0x000B5854 File Offset: 0x000B3A54
public unsafe GameObject g_EffLv04Object
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_EffLv04Object);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_EffLv04Object), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170010A6 RID: 4262
// (get) Token: 0x06002D87 RID: 11655 RVA: 0x000B587C File Offset: 0x000B3A7C
// (set) Token: 0x06002D88 RID: 11656 RVA: 0x000B58B0 File Offset: 0x000B3AB0
public unsafe GameObject g_EffLv05Object
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_EffLv05Object);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_EffLv05Object), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170010A7 RID: 4263
// (get) Token: 0x06002D89 RID: 11657 RVA: 0x000B58D8 File Offset: 0x000B3AD8
// (set) Token: 0x06002D8A RID: 11658 RVA: 0x000B590C File Offset: 0x000B3B0C
public unsafe EffectPool g_EffLv01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_EffLv01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_EffLv01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170010A8 RID: 4264
// (get) Token: 0x06002D8B RID: 11659 RVA: 0x000B5934 File Offset: 0x000B3B34
// (set) Token: 0x06002D8C RID: 11660 RVA: 0x000B5968 File Offset: 0x000B3B68
public unsafe EffectPool g_EffLv03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_EffLv03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_EffLv03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170010A9 RID: 4265
// (get) Token: 0x06002D8D RID: 11661 RVA: 0x000B5990 File Offset: 0x000B3B90
// (set) Token: 0x06002D8E RID: 11662 RVA: 0x000B59C4 File Offset: 0x000B3BC4
public unsafe EffectPool g_EffLv04
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_EffLv04);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_EffLv04), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170010AA RID: 4266
// (get) Token: 0x06002D8F RID: 11663 RVA: 0x000B59EC File Offset: 0x000B3BEC
// (set) Token: 0x06002D90 RID: 11664 RVA: 0x000B5A20 File Offset: 0x000B3C20
public unsafe EffectPool g_EffLv05
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_EffLv05);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_EffLv05), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170010AB RID: 4267
// (get) Token: 0x06002D91 RID: 11665 RVA: 0x000B5A48 File Offset: 0x000B3C48
// (set) Token: 0x06002D92 RID: 11666 RVA: 0x000B5A7C File Offset: 0x000B3C7C
public unsafe GameObject g_SEObject
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_SEObject);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_SEObject), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170010AC RID: 4268
// (get) Token: 0x06002D93 RID: 11667 RVA: 0x000B5AA4 File Offset: 0x000B3CA4
// (set) Token: 0x06002D94 RID: 11668 RVA: 0x000B5AD8 File Offset: 0x000B3CD8
public unsafe GameObject g_SEV2Object
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_SEV2Object);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_SEV2Object), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170010AD RID: 4269
// (get) Token: 0x06002D95 RID: 11669 RVA: 0x000B5B00 File Offset: 0x000B3D00
// (set) Token: 0x06002D96 RID: 11670 RVA: 0x000B5B34 File Offset: 0x000B3D34
public unsafe SoundEffectPool g_SE
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_SE);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_SE), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170010AE RID: 4270
// (get) Token: 0x06002D97 RID: 11671 RVA: 0x000B5B5C File Offset: 0x000B3D5C
// (set) Token: 0x06002D98 RID: 11672 RVA: 0x000B5B90 File Offset: 0x000B3D90
public unsafe SoundEffectPool g_SEV2
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_SEV2);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_SEV2), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170010AF RID: 4271
// (get) Token: 0x06002D99 RID: 11673 RVA: 0x000B5BB8 File Offset: 0x000B3DB8
// (set) Token: 0x06002D9A RID: 11674 RVA: 0x000B5BD6 File Offset: 0x000B3DD6
public unsafe static float g_fSuckDistance
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(FireBallCollision.NativeFieldInfoPtr_g_fSuckDistance, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(FireBallCollision.NativeFieldInfoPtr_g_fSuckDistance, (void*)(&value));
}
}
// Token: 0x170010B0 RID: 4272
// (get) Token: 0x06002D9B RID: 11675 RVA: 0x000B5BE8 File Offset: 0x000B3DE8
// (set) Token: 0x06002D9C RID: 11676 RVA: 0x000B5C06 File Offset: 0x000B3E06
public unsafe static float g_fSuckStrength
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(FireBallCollision.NativeFieldInfoPtr_g_fSuckStrength, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(FireBallCollision.NativeFieldInfoPtr_g_fSuckStrength, (void*)(&value));
}
}
// Token: 0x170010B1 RID: 4273
// (get) Token: 0x06002D9D RID: 11677 RVA: 0x000B5C18 File Offset: 0x000B3E18
// (set) Token: 0x06002D9E RID: 11678 RVA: 0x000B5C40 File Offset: 0x000B3E40
public unsafe float aliveTimeSet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_aliveTimeSet);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_aliveTimeSet)) = value;
}
}
// Token: 0x170010B2 RID: 4274
// (get) Token: 0x06002D9F RID: 11679 RVA: 0x000B5C64 File Offset: 0x000B3E64
// (set) Token: 0x06002DA0 RID: 11680 RVA: 0x000B5C8C File Offset: 0x000B3E8C
public unsafe float aliveTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_aliveTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_aliveTime)) = value;
}
}
// Token: 0x170010B3 RID: 4275
// (get) Token: 0x06002DA1 RID: 11681 RVA: 0x000B5CB0 File Offset: 0x000B3EB0
// (set) Token: 0x06002DA2 RID: 11682 RVA: 0x000B5CE4 File Offset: 0x000B3EE4
public unsafe Action returnHandler
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_returnHandler);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Action(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_returnHandler), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x04001E75 RID: 7797
private static readonly IntPtr NativeFieldInfoPtr_enemies;
// Token: 0x04001E76 RID: 7798
private static readonly IntPtr NativeFieldInfoPtr_g_AD;
// Token: 0x04001E77 RID: 7799
private static readonly IntPtr NativeFieldInfoPtr_g_fDuration;
// Token: 0x04001E78 RID: 7800
private static readonly IntPtr NativeFieldInfoPtr_g_fDurationV2;
// Token: 0x04001E79 RID: 7801
private static readonly IntPtr NativeFieldInfoPtr_g_fDurationVal;
// Token: 0x04001E7A RID: 7802
private static readonly IntPtr NativeFieldInfoPtr_g_fIntervals;
// Token: 0x04001E7B RID: 7803
private static readonly IntPtr NativeFieldInfoPtr_g_fIntervalsVal;
// Token: 0x04001E7C RID: 7804
private static readonly IntPtr NativeFieldInfoPtr_g_fRadius;
// Token: 0x04001E7D RID: 7805
private static readonly IntPtr NativeFieldInfoPtr_g_bShake01;
// Token: 0x04001E7E RID: 7806
private static readonly IntPtr NativeFieldInfoPtr_g_bShake02;
// Token: 0x04001E7F RID: 7807
private static readonly IntPtr NativeFieldInfoPtr_g_TargetList;
// Token: 0x04001E80 RID: 7808
private static readonly IntPtr NativeFieldInfoPtr_g_Track;
// Token: 0x04001E81 RID: 7809
private static readonly IntPtr NativeFieldInfoPtr_g_fMoveSpeed;
// Token: 0x04001E82 RID: 7810
private static readonly IntPtr NativeFieldInfoPtr_g_CollisionEffect;
// Token: 0x04001E83 RID: 7811
private static readonly IntPtr NativeFieldInfoPtr_g_CollisionPool;
// Token: 0x04001E84 RID: 7812
private static readonly IntPtr NativeFieldInfoPtr_g_SECollisionObject;
// Token: 0x04001E85 RID: 7813
private static readonly IntPtr NativeFieldInfoPtr_g_SECollision;
// Token: 0x04001E86 RID: 7814
private static readonly IntPtr NativeFieldInfoPtr_g_EffLv01Object;
// Token: 0x04001E87 RID: 7815
private static readonly IntPtr NativeFieldInfoPtr_g_EffLv03Object;
// Token: 0x04001E88 RID: 7816
private static readonly IntPtr NativeFieldInfoPtr_g_EffLv04Object;
// Token: 0x04001E89 RID: 7817
private static readonly IntPtr NativeFieldInfoPtr_g_EffLv05Object;
// Token: 0x04001E8A RID: 7818
private static readonly IntPtr NativeFieldInfoPtr_g_EffLv01;
// Token: 0x04001E8B RID: 7819
private static readonly IntPtr NativeFieldInfoPtr_g_EffLv03;
// Token: 0x04001E8C RID: 7820
private static readonly IntPtr NativeFieldInfoPtr_g_EffLv04;
// Token: 0x04001E8D RID: 7821
private static readonly IntPtr NativeFieldInfoPtr_g_EffLv05;
// Token: 0x04001E8E RID: 7822
private static readonly IntPtr NativeFieldInfoPtr_g_SEObject;
// Token: 0x04001E8F RID: 7823
private static readonly IntPtr NativeFieldInfoPtr_g_SEV2Object;
// Token: 0x04001E90 RID: 7824
private static readonly IntPtr NativeFieldInfoPtr_g_SE;
// Token: 0x04001E91 RID: 7825
private static readonly IntPtr NativeFieldInfoPtr_g_SEV2;
// Token: 0x04001E92 RID: 7826
private static readonly IntPtr NativeFieldInfoPtr_g_fSuckDistance;
// Token: 0x04001E93 RID: 7827
private static readonly IntPtr NativeFieldInfoPtr_g_fSuckStrength;
// Token: 0x04001E94 RID: 7828
private static readonly IntPtr NativeFieldInfoPtr_aliveTimeSet;
// Token: 0x04001E95 RID: 7829
private static readonly IntPtr NativeFieldInfoPtr_aliveTime;
// Token: 0x04001E96 RID: 7830
private static readonly IntPtr NativeFieldInfoPtr_returnHandler;
// Token: 0x04001E97 RID: 7831
private static readonly IntPtr NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0;
// Token: 0x04001E98 RID: 7832
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0;
// Token: 0x04001E99 RID: 7833
private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
// Token: 0x04001E9A RID: 7834
private static readonly IntPtr NativeMethodInfoPtr_CheckAliveTime_Private_Void_Single_0;
// Token: 0x04001E9B RID: 7835
private static readonly IntPtr NativeMethodInfoPtr_ReturnEffect_Private_Void_0;
// Token: 0x04001E9C RID: 7836
private static readonly IntPtr NativeMethodInfoPtr_ResetData_Public_Void_Vector3_Quaternion_0;
// Token: 0x04001E9D RID: 7837
private static readonly IntPtr NativeMethodInfoPtr_SetTarget_Public_Void_Transform_0;
// Token: 0x04001E9E RID: 7838
private static readonly IntPtr NativeMethodInfoPtr_SetAliveTime_Public_Void_Single_0;
// Token: 0x04001E9F RID: 7839
private static readonly IntPtr NativeMethodInfoPtr_BindReturnHandlerEvent_Public_Void_Action_0;
// Token: 0x04001EA0 RID: 7840
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}