Files
NobetaSource/Interop/Assembly-CSharp/GamepadVibration.cs
2023-09-06 22:00:49 +02:00

382 lines
22 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppSystem;
using Il2CppSystem.Collections.Generic;
using MEC;
// Token: 0x02000150 RID: 336
public class GamepadVibration : Object
{
// Token: 0x060042E6 RID: 17126 RVA: 0x0010991C File Offset: 0x00107B1C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 538774, RefRangeEnd = 538775, XrefRangeStart = 538758, XrefRangeEnd = 538774, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void EnableVibration(float duration, float lowFrequency, float highFrequency)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref duration;
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref lowFrequency;
ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref highFrequency;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GamepadVibration.NativeMethodInfoPtr_EnableVibration_Public_Void_Single_Single_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060042E7 RID: 17127 RVA: 0x00109998 File Offset: 0x00107B98
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 538781, RefRangeEnd = 538782, XrefRangeStart = 538775, XrefRangeEnd = 538781, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PauseVibration()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GamepadVibration.NativeMethodInfoPtr_PauseVibration_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060042E8 RID: 17128 RVA: 0x001099DC File Offset: 0x00107BDC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 538789, RefRangeEnd = 538790, XrefRangeStart = 538782, XrefRangeEnd = 538789, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ResumeVibration()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GamepadVibration.NativeMethodInfoPtr_ResumeVibration_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060042E9 RID: 17129 RVA: 0x00109A20 File Offset: 0x00107C20
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 538796, RefRangeEnd = 538797, XrefRangeStart = 538790, XrefRangeEnd = 538796, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DisableVibration()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GamepadVibration.NativeMethodInfoPtr_DisableVibration_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060042EA RID: 17130 RVA: 0x00109A64 File Offset: 0x00107C64
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 538804, RefRangeEnd = 538807, XrefRangeStart = 538797, XrefRangeEnd = 538804, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Cancel()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GamepadVibration.NativeMethodInfoPtr_Cancel_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060042EB RID: 17131 RVA: 0x00109AA8 File Offset: 0x00107CA8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538807, XrefRangeEnd = 538812, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe GamepadVibration()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GamepadVibration>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GamepadVibration.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060042EC RID: 17132 RVA: 0x00109AF4 File Offset: 0x00107CF4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538812, XrefRangeEnd = 538816, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe static IEnumerator<float> Method_Internal_Static_IEnumerator_1_Single_Single_PDM_0(float delay)
{
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref delay;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GamepadVibration.NativeMethodInfoPtr_Method_Internal_Static_IEnumerator_1_Single_Single_PDM_0, 0, (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
IntPtr intPtr3 = intPtr;
return (intPtr3 != 0) ? new IEnumerator<float>(intPtr3) : null;
}
}
// Token: 0x060042ED RID: 17133 RVA: 0x00109B50 File Offset: 0x00107D50
// Note: this type is marked as 'beforefieldinit'.
static GamepadVibration()
{
Il2CppClassPointerStore<GamepadVibration>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GamepadVibration");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GamepadVibration>.NativeClassPtr);
GamepadVibration.NativeFieldInfoPtr_coroutine = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GamepadVibration>.NativeClassPtr, "coroutine");
GamepadVibration.NativeFieldInfoPtr_frequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GamepadVibration>.NativeClassPtr, "frequency");
GamepadVibration.NativeMethodInfoPtr_EnableVibration_Public_Void_Single_Single_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GamepadVibration>.NativeClassPtr, 100667613);
GamepadVibration.NativeMethodInfoPtr_PauseVibration_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GamepadVibration>.NativeClassPtr, 100667614);
GamepadVibration.NativeMethodInfoPtr_ResumeVibration_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GamepadVibration>.NativeClassPtr, 100667615);
GamepadVibration.NativeMethodInfoPtr_DisableVibration_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GamepadVibration>.NativeClassPtr, 100667616);
GamepadVibration.NativeMethodInfoPtr_Cancel_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GamepadVibration>.NativeClassPtr, 100667617);
GamepadVibration.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GamepadVibration>.NativeClassPtr, 100667618);
GamepadVibration.NativeMethodInfoPtr_Method_Internal_Static_IEnumerator_1_Single_Single_PDM_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GamepadVibration>.NativeClassPtr, 100667619);
}
// Token: 0x060042EE RID: 17134 RVA: 0x0000A688 File Offset: 0x00008888
public GamepadVibration(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x1700186E RID: 6254
// (get) Token: 0x060042EF RID: 17135 RVA: 0x00109C34 File Offset: 0x00107E34
// (set) Token: 0x060042F0 RID: 17136 RVA: 0x00109C5C File Offset: 0x00107E5C
public unsafe CoroutineHandle coroutine
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GamepadVibration.NativeFieldInfoPtr_coroutine);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GamepadVibration.NativeFieldInfoPtr_coroutine)) = value;
}
}
// Token: 0x1700186F RID: 6255
// (get) Token: 0x060042F1 RID: 17137 RVA: 0x00109C80 File Offset: 0x00107E80
// (set) Token: 0x060042F2 RID: 17138 RVA: 0x00109CB4 File Offset: 0x00107EB4
public unsafe Il2CppStructArray<float> frequency
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GamepadVibration.NativeFieldInfoPtr_frequency);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GamepadVibration.NativeFieldInfoPtr_frequency), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x04002C1B RID: 11291
private static readonly IntPtr NativeFieldInfoPtr_coroutine;
// Token: 0x04002C1C RID: 11292
private static readonly IntPtr NativeFieldInfoPtr_frequency;
// Token: 0x04002C1D RID: 11293
private static readonly IntPtr NativeMethodInfoPtr_EnableVibration_Public_Void_Single_Single_Single_0;
// Token: 0x04002C1E RID: 11294
private static readonly IntPtr NativeMethodInfoPtr_PauseVibration_Public_Void_0;
// Token: 0x04002C1F RID: 11295
private static readonly IntPtr NativeMethodInfoPtr_ResumeVibration_Public_Void_0;
// Token: 0x04002C20 RID: 11296
private static readonly IntPtr NativeMethodInfoPtr_DisableVibration_Public_Void_0;
// Token: 0x04002C21 RID: 11297
private static readonly IntPtr NativeMethodInfoPtr_Cancel_Public_Void_0;
// Token: 0x04002C22 RID: 11298
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
// Token: 0x04002C23 RID: 11299
private static readonly IntPtr NativeMethodInfoPtr_Method_Internal_Static_IEnumerator_1_Single_Single_PDM_0;
// Token: 0x02000151 RID: 337
[ObfuscatedName("GamepadVibration/<<EnableVibration>g__Vibrate|2_0>d")]
public sealed class ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique : Object
{
// Token: 0x060042F3 RID: 17139 RVA: 0x00109CDC File Offset: 0x00107EDC
[CallerCount(323)]
[CachedScanResults(RefRangeStart = 12254, RefRangeEnd = 12577, XrefRangeStart = 12254, XrefRangeEnd = 12577, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique(int <>1__state)
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique>.NativeClassPtr))
{
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref <>1__state;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique.NativeMethodInfoPtr__ctor_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060042F4 RID: 17140 RVA: 0x00109D3C File Offset: 0x00107F3C
[CallerCount(5585)]
[CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5609, XrefRangeStart = 24, XrefRangeEnd = 5609, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void System_IDisposable_Dispose()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique.NativeMethodInfoPtr_System_IDisposable_Dispose_Private_Virtual_Final_New_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060042F5 RID: 17141 RVA: 0x00109D80 File Offset: 0x00107F80
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538746, XrefRangeEnd = 538750, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe bool MoveNext()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique.NativeMethodInfoPtr_MoveNext_Private_Virtual_Final_New_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x17001873 RID: 6259
// (get) Token: 0x060042F6 RID: 17142 RVA: 0x00109DD0 File Offset: 0x00107FD0
public unsafe float Current
{
[CallerCount(0)]
get
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique.NativeMethodInfoPtr_System_Collections_Generic_IEnumerator_System_Single__get_Current_Private_Virtual_Final_New_get_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
}
// Token: 0x060042F7 RID: 17143 RVA: 0x00109E20 File Offset: 0x00108020
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538750, XrefRangeEnd = 538755, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void System_Collections_IEnumerator_Reset()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique.NativeMethodInfoPtr_System_Collections_IEnumerator_Reset_Private_Virtual_Final_New_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x17001874 RID: 6260
// (get) Token: 0x060042F8 RID: 17144 RVA: 0x00109E64 File Offset: 0x00108064
public unsafe Object Current
{
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538755, XrefRangeEnd = 538758, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
get
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique.NativeMethodInfoPtr_System_Collections_IEnumerator_get_Current_Private_Virtual_Final_New_get_Object_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
IntPtr intPtr3 = intPtr;
return (intPtr3 != 0) ? new Object(intPtr3) : null;
}
}
// Token: 0x060042F9 RID: 17145 RVA: 0x00109EBC File Offset: 0x001080BC
// Note: this type is marked as 'beforefieldinit'.
static ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique()
{
Il2CppClassPointerStore<GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique>.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore<GamepadVibration>.NativeClassPtr, "<<EnableVibration>g__Vibrate|2_0>d");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique>.NativeClassPtr);
GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique.NativeFieldInfoPtr___1__state = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique>.NativeClassPtr, "<>1__state");
GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique.NativeFieldInfoPtr___2__current = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique>.NativeClassPtr, "<>2__current");
GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique.NativeFieldInfoPtr_delay = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique>.NativeClassPtr, "delay");
GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique.NativeMethodInfoPtr__ctor_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique>.NativeClassPtr, 100667620);
GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique.NativeMethodInfoPtr_System_IDisposable_Dispose_Private_Virtual_Final_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique>.NativeClassPtr, 100667621);
GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique.NativeMethodInfoPtr_MoveNext_Private_Virtual_Final_New_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique>.NativeClassPtr, 100667622);
GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique.NativeMethodInfoPtr_System_Collections_Generic_IEnumerator_System_Single__get_Current_Private_Virtual_Final_New_get_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique>.NativeClassPtr, 100667623);
GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique.NativeMethodInfoPtr_System_Collections_IEnumerator_Reset_Private_Virtual_Final_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique>.NativeClassPtr, 100667624);
GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique.NativeMethodInfoPtr_System_Collections_IEnumerator_get_Current_Private_Virtual_Final_New_get_Object_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique>.NativeClassPtr, 100667625);
}
// Token: 0x060042FA RID: 17146 RVA: 0x0000A688 File Offset: 0x00008888
public ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17001870 RID: 6256
// (get) Token: 0x060042FB RID: 17147 RVA: 0x00109F9C File Offset: 0x0010819C
// (set) Token: 0x060042FC RID: 17148 RVA: 0x00109FC4 File Offset: 0x001081C4
public unsafe int __1__state
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique.NativeFieldInfoPtr___1__state);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique.NativeFieldInfoPtr___1__state)) = value;
}
}
// Token: 0x17001871 RID: 6257
// (get) Token: 0x060042FD RID: 17149 RVA: 0x00109FE8 File Offset: 0x001081E8
// (set) Token: 0x060042FE RID: 17150 RVA: 0x0010A010 File Offset: 0x00108210
public unsafe float __2__current
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique.NativeFieldInfoPtr___2__current);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique.NativeFieldInfoPtr___2__current)) = value;
}
}
// Token: 0x17001872 RID: 6258
// (get) Token: 0x060042FF RID: 17151 RVA: 0x0010A034 File Offset: 0x00108234
// (set) Token: 0x06004300 RID: 17152 RVA: 0x0010A05C File Offset: 0x0010825C
public unsafe float delay
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique.NativeFieldInfoPtr_delay);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GamepadVibration.ObjectCompilerGeneratedNPrivateSealedIEnumerator1SingleIEnumeratorIDisposableInSideSiObSiUnique.NativeFieldInfoPtr_delay)) = value;
}
}
// Token: 0x04002C24 RID: 11300
private static readonly IntPtr NativeFieldInfoPtr___1__state;
// Token: 0x04002C25 RID: 11301
private static readonly IntPtr NativeFieldInfoPtr___2__current;
// Token: 0x04002C26 RID: 11302
private static readonly IntPtr NativeFieldInfoPtr_delay;
// Token: 0x04002C27 RID: 11303
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_Int32_0;
// Token: 0x04002C28 RID: 11304
private static readonly IntPtr NativeMethodInfoPtr_System_IDisposable_Dispose_Private_Virtual_Final_New_Void_0;
// Token: 0x04002C29 RID: 11305
private static readonly IntPtr NativeMethodInfoPtr_MoveNext_Private_Virtual_Final_New_Boolean_0;
// Token: 0x04002C2A RID: 11306
private static readonly IntPtr NativeMethodInfoPtr_System_Collections_Generic_IEnumerator_System_Single__get_Current_Private_Virtual_Final_New_get_Single_0;
// Token: 0x04002C2B RID: 11307
private static readonly IntPtr NativeMethodInfoPtr_System_Collections_IEnumerator_Reset_Private_Virtual_Final_New_Void_0;
// Token: 0x04002C2C RID: 11308
private static readonly IntPtr NativeMethodInfoPtr_System_Collections_IEnumerator_get_Current_Private_Virtual_Final_New_get_Object_0;
}
}