104 lines
3.4 KiB
C#
104 lines
3.4 KiB
C#
using System;
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using System.Xml;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x02000041 RID: 65
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[Token(Token = "0x2000041")]
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public class AI_BossLevel01_Plus : AI_Boss_Act01
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{
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// Token: 0x060001E0 RID: 480 RVA: 0x00006EEC File Offset: 0x000050EC
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[Token(Token = "0x60001E0")]
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[Address(RVA = "0x15AF0B0", Offset = "0x15AE0B0", VA = "0x1815AF0B0", Slot = "4")]
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public override void Start(GameObject This, NPCManage NPCM)
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{
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base.Start(This, NPCM);
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MoveController g_Move = this.g_Move;
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this.g_fWalkSpeed = 6f;
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this.g_fRunSpeed = 12f;
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this.g_fDashSpeed = 42f;
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g_Move.SetDragRotation(0.2f);
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}
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// Token: 0x060001E1 RID: 481 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60001E1")]
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[Address(RVA = "0x15AEB80", Offset = "0x15ADB80", VA = "0x1815AEB80", Slot = "36")]
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public override void SetAiStatus(AI_NPC.AIStatus Status)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060001E2 RID: 482 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60001E2")]
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[Address(RVA = "0x15AD470", Offset = "0x15AC470", VA = "0x1815AD470", Slot = "38")]
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protected override void InitFightStatus(AI_Boss_Act01.AIFighting Status)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060001E3 RID: 483 RVA: 0x00006F3C File Offset: 0x0000513C
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[Token(Token = "0x60001E3")]
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[Address(RVA = "0x15AC720", Offset = "0x15AB720", VA = "0x1815AC720", Slot = "39")]
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protected override void AEnd()
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{
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base..ctor();
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float g_fWaitTime = this.g_fWaitTime;
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int num = 0;
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if (g_fWaitTime <= (float)num)
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{
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string defaultValueExpanded = ((IDtdDefaultAttributeInfo)this).DefaultValueExpanded;
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return;
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}
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this.g_fWaitTime = g_fWaitTime;
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}
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// Token: 0x060001E4 RID: 484 RVA: 0x00006F6C File Offset: 0x0000516C
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[Token(Token = "0x60001E4")]
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[Address(RVA = "0x15AC6C0", Offset = "0x15AB6C0", VA = "0x1815AC6C0", Slot = "40")]
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protected override void ADestoryExplosion()
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{
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base..ctor();
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float g_fWaitTime = this.g_fWaitTime;
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int num = 0;
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if (g_fWaitTime <= (float)num)
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{
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GameObject g_This = this.g_This;
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int num2 = 0;
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g_This.SetActive(num2 != 0);
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return;
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}
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this.g_fWaitTime = g_fWaitTime;
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}
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// Token: 0x060001E5 RID: 485 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60001E5")]
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[Address(RVA = "0x15AC780", Offset = "0x15AB780", VA = "0x1815AC780", Slot = "42")]
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protected override void FirstMode()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060001E6 RID: 486 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60001E6")]
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[Address(RVA = "0x15AE950", Offset = "0x15AD950", VA = "0x1815AE950", Slot = "43")]
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protected override void SecondMode()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060001E7 RID: 487 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60001E7")]
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[Address(RVA = "0x15AC940", Offset = "0x15AB940", VA = "0x1815AC940", Slot = "33")]
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public override void Hit(AttackData Data)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060001E8 RID: 488 RVA: 0x00006FAC File Offset: 0x000051AC
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[Token(Token = "0x60001E8")]
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[Address(RVA = "0x15AF110", Offset = "0x15AE110", VA = "0x1815AF110")]
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public AI_BossLevel01_Plus()
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{
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}
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}
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