683 lines
21 KiB
C#
683 lines
21 KiB
C#
using System;
|
|
using System.Xml.Schema;
|
|
using Cpp2IlInjected;
|
|
using DigitalOpus.MB.Core;
|
|
using UnityEngine;
|
|
|
|
// Token: 0x02000043 RID: 67
|
|
[Token(Token = "0x2000043")]
|
|
public class AI_BossLevel03 : AI_NPC
|
|
{
|
|
// Token: 0x060001EE RID: 494 RVA: 0x00007058 File Offset: 0x00005258
|
|
[Token(Token = "0x60001EE")]
|
|
[Address(RVA = "0x15B9000", Offset = "0x15B8000", VA = "0x1815B9000", Slot = "4")]
|
|
public override void Start(GameObject This, NPCManage NPCM)
|
|
{
|
|
base.Start(This, NPCM);
|
|
MoveController g_Move = this.g_Move;
|
|
this.g_fWalkSpeed = 1.6f;
|
|
this.g_fRunSpeed = 8f;
|
|
g_Move.SetDragMove(8f);
|
|
this.g_Move.SetDragRotation(1f);
|
|
this.g_Move.gravity = 30f;
|
|
BossLevel03EffectPlay component = This.GetComponent<BossLevel03EffectPlay>();
|
|
this.g_Effect = component;
|
|
BossLevel03EffectPlay bossLevel03EffectPlay = this.g_Effect;
|
|
Animator g_Anim = this.g_Anim;
|
|
bossLevel03EffectPlay.InitData(g_Anim);
|
|
VoiceBoss03 component2 = This.GetComponent<VoiceBoss03>();
|
|
this.g_Voice = component2;
|
|
GameObject g_This = this.g_This;
|
|
VoiceBoss03 voiceBoss = this.g_Voice;
|
|
Transform transform = Common.FindChild(g_This.transform, "Bip001 Head");
|
|
voiceBoss.InitData(transform);
|
|
Animator component3 = Common.FindChild(this.g_This.transform, "Boss_Level03_Face").GetComponent<Animator>();
|
|
this.g_FaceAnim = component3;
|
|
Shake shake = new Shake();
|
|
this.g_ShakeHead = shake;
|
|
GameObject g_This2 = this.g_This;
|
|
Shake shake2 = this.g_ShakeHead;
|
|
Transform transform2 = Common.FindChild(g_This2.transform, "Bip_Bear Head");
|
|
int num = 0;
|
|
shake2.Start(transform2, num != 0);
|
|
Shake shake3 = new Shake();
|
|
this.g_ShakeLUA = shake3;
|
|
GameObject g_This3 = this.g_This;
|
|
Shake shake4 = this.g_ShakeLUA;
|
|
Transform transform3 = Common.FindChild(g_This3.transform, "Bip_Bear L UpperArm");
|
|
int num2 = 0;
|
|
shake4.Start(transform3, num2 != 0);
|
|
Shake shake5 = new Shake();
|
|
this.g_ShakeRUA = shake5;
|
|
GameObject g_This4 = this.g_This;
|
|
Shake shake6 = this.g_ShakeRUA;
|
|
Transform transform4 = Common.FindChild(g_This4.transform, "Bip_Bear R UpperArm");
|
|
int num3 = 0;
|
|
shake6.Start(transform4, num3 != 0);
|
|
Shake shake7 = new Shake();
|
|
this.g_ShakeLHand = shake7;
|
|
GameObject g_This5 = this.g_This;
|
|
Shake shake8 = this.g_ShakeLHand;
|
|
Transform transform5 = Common.FindChild(g_This5.transform, "Bip_Bear L Forearm");
|
|
int num4 = 0;
|
|
shake8.Start(transform5, num4 != 0);
|
|
Shake shake9 = new Shake();
|
|
this.g_ShakeRHand = shake9;
|
|
GameObject g_This6 = this.g_This;
|
|
Shake shake10 = this.g_ShakeRHand;
|
|
Transform transform6 = Common.FindChild(g_This6.transform, "Bip_Bear R Forearm");
|
|
int num5 = 0;
|
|
shake10.Start(transform6, num5 != 0);
|
|
Shake shake11 = new Shake();
|
|
this.g_ShakeLThigh = shake11;
|
|
GameObject g_This7 = this.g_This;
|
|
Shake shake12 = this.g_ShakeLThigh;
|
|
Transform transform7 = Common.FindChild(g_This7.transform, "Bip_Bear L Thigh");
|
|
int num6 = 0;
|
|
shake12.Start(transform7, num6 != 0);
|
|
Shake shake13 = new Shake();
|
|
this.g_ShakeRThigh = shake13;
|
|
GameObject g_This8 = this.g_This;
|
|
Shake shake14 = this.g_ShakeRThigh;
|
|
Transform transform8 = Common.FindChild(g_This8.transform, "Bip_Bear R Thigh");
|
|
int num7 = 0;
|
|
shake14.Start(transform8, num7 != 0);
|
|
Shake shake15 = new Shake();
|
|
this.g_ShakeLFoot = shake15;
|
|
GameObject g_This9 = this.g_This;
|
|
Shake shake16 = this.g_ShakeLFoot;
|
|
Transform transform9 = Common.FindChild(g_This9.transform, "Bip_Bear L Calf");
|
|
int num8 = 0;
|
|
shake16.Start(transform9, num8 != 0);
|
|
Shake shake17 = new Shake();
|
|
this.g_ShakeRFoot = shake17;
|
|
GameObject g_This10 = this.g_This;
|
|
Shake shake18 = this.g_ShakeRFoot;
|
|
Transform transform10 = Common.FindChild(g_This10.transform, "Bip_Bear R Calf");
|
|
int num9 = 0;
|
|
shake18.Start(transform10, num9 != 0);
|
|
Shake shake19 = new Shake();
|
|
this.g_ShakeBody = shake19;
|
|
GameObject g_This11 = this.g_This;
|
|
Shake shake20 = this.g_ShakeBody;
|
|
Transform transform11 = Common.FindChild(g_This11.transform, "Bip_Bear Spine1");
|
|
int num10 = 0;
|
|
shake20.Start(transform11, num10 != 0);
|
|
Shake shake21 = new Shake();
|
|
this.g_ShakeCharacter = shake21;
|
|
GameObject g_This12 = this.g_This;
|
|
Shake shake22 = this.g_ShakeCharacter;
|
|
Transform transform12 = Common.FindChild(g_This12.transform, "Bip001");
|
|
int num11 = 0;
|
|
shake22.Start(transform12, num11 != 0);
|
|
this.g_Status = (AI_NPC.AIStatus)((ulong)17L);
|
|
this.g_bLookAtEnable = true;
|
|
}
|
|
|
|
// Token: 0x060001EF RID: 495 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60001EF")]
|
|
[Address(RVA = "0x15BA020", Offset = "0x15B9020", VA = "0x1815BA020", Slot = "5")]
|
|
public override void Update(float fDeltaTime)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060001F0 RID: 496 RVA: 0x00007410 File Offset: 0x00005610
|
|
[Token(Token = "0x60001F0")]
|
|
[Address(RVA = "0x15B8150", Offset = "0x15B7150", VA = "0x1815B8150", Slot = "6")]
|
|
public override void LateUpdate()
|
|
{
|
|
this.AEnd();
|
|
this.g_ShakeHead.Update();
|
|
this.g_ShakeLUA.Update();
|
|
this.g_ShakeRUA.Update();
|
|
this.g_ShakeLHand.Update();
|
|
this.g_ShakeRHand.Update();
|
|
this.g_ShakeLThigh.Update();
|
|
this.g_ShakeRThigh.Update();
|
|
this.g_ShakeLFoot.Update();
|
|
this.g_ShakeRFoot.Update();
|
|
this.g_ShakeBody.Update();
|
|
this.g_ShakeCharacter.Update();
|
|
}
|
|
|
|
// Token: 0x060001F1 RID: 497 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60001F1")]
|
|
[Address(RVA = "0x15B5410", Offset = "0x15B4410", VA = "0x1815B5410", Slot = "22")]
|
|
public override void Fighting()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060001F2 RID: 498 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60001F2")]
|
|
[Address(RVA = "0x15B6AC0", Offset = "0x15B5AC0", VA = "0x1815B6AC0", Slot = "38")]
|
|
protected virtual void InitFightStatus(AI_BossLevel03.AIFighting Status)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060001F3 RID: 499 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60001F3")]
|
|
[Address(RVA = "0x15BA430", Offset = "0x15B9430", VA = "0x1815BA430")]
|
|
private void Watch()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060001F4 RID: 500 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60001F4")]
|
|
[Address(RVA = "0x15B97C0", Offset = "0x15B87C0", VA = "0x1815B97C0")]
|
|
private void TurnLeft()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060001F5 RID: 501 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60001F5")]
|
|
[Address(RVA = "0x15B9BF0", Offset = "0x15B8BF0", VA = "0x1815B9BF0")]
|
|
private void TurnRight()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060001F6 RID: 502 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60001F6")]
|
|
[Address(RVA = "0x15B8E60", Offset = "0x15B7E60", VA = "0x1815B8E60")]
|
|
private void SprintForward()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060001F7 RID: 503 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60001F7")]
|
|
[Address(RVA = "0x15B8D20", Offset = "0x15B7D20", VA = "0x1815B8D20")]
|
|
private void SprintBack()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060001F8 RID: 504 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60001F8")]
|
|
[Address(RVA = "0x15B82D0", Offset = "0x15B72D0", VA = "0x1815B82D0", Slot = "39")]
|
|
protected virtual void SelectFight()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060001F9 RID: 505 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60001F9")]
|
|
[Address(RVA = "0x15AFF50", Offset = "0x15AEF50", VA = "0x1815AFF50")]
|
|
private void Attack()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060001FA RID: 506 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60001FA")]
|
|
[Address(RVA = "0x15AF950", Offset = "0x15AE950", VA = "0x1815AF950")]
|
|
private void AttackCombo()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060001FB RID: 507 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60001FB")]
|
|
[Address(RVA = "0x15AF120", Offset = "0x15AE120", VA = "0x1815AF120")]
|
|
private void ACombo02()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060001FC RID: 508 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60001FC")]
|
|
[Address(RVA = "0x15AFCD0", Offset = "0x15AECD0", VA = "0x1815AFCD0")]
|
|
private void AttackSprint()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060001FD RID: 509 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60001FD")]
|
|
[Address(RVA = "0x15AF680", Offset = "0x15AE680", VA = "0x1815AF680")]
|
|
private void AttackAssault()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060001FE RID: 510 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60001FE")]
|
|
[Address(RVA = "0x15AFBB0", Offset = "0x15AEBB0", VA = "0x1815AFBB0")]
|
|
private void AttackHammer()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060001FF RID: 511 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60001FF")]
|
|
[Address(RVA = "0x15AF470", Offset = "0x15AE470", VA = "0x1815AF470")]
|
|
private void ARun()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06000200 RID: 512 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6000200")]
|
|
[Address(RVA = "0x15AF760", Offset = "0x15AE760", VA = "0x1815AF760")]
|
|
private void AttackCombo04()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06000201 RID: 513 RVA: 0x000074A4 File Offset: 0x000056A4
|
|
[Token(Token = "0x6000201")]
|
|
[Address(RVA = "0x15AF3C0", Offset = "0x15AE3C0", VA = "0x1815AF3C0")]
|
|
private void ADamagedFly()
|
|
{
|
|
float g_fWaitTime = this.g_fWaitTime;
|
|
int num = 0;
|
|
if (g_fWaitTime <= (float)num)
|
|
{
|
|
if (this.g_Effect.g_bChargeComplete)
|
|
{
|
|
this.g_fFightTime = 0f;
|
|
}
|
|
bool doUV = ((MB_IMeshBakerSettings)this).doUV6;
|
|
return;
|
|
}
|
|
this.g_fWaitTime = g_fWaitTime;
|
|
}
|
|
|
|
// Token: 0x06000202 RID: 514 RVA: 0x000074EC File Offset: 0x000056EC
|
|
[Token(Token = "0x6000202")]
|
|
[Address(RVA = "0x15AF430", Offset = "0x15AE430", VA = "0x1815AF430")]
|
|
private void ADeath()
|
|
{
|
|
float g_fWaitTime = this.g_fWaitTime;
|
|
int num = 0;
|
|
if (g_fWaitTime <= (float)num)
|
|
{
|
|
bool doUV = ((MB_IMeshBakerSettings)this).doUV6;
|
|
return;
|
|
}
|
|
this.g_fWaitTime = g_fWaitTime;
|
|
}
|
|
|
|
// Token: 0x06000203 RID: 515 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6000203")]
|
|
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0")]
|
|
private void AEnd()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06000204 RID: 516 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6000204")]
|
|
[Address(RVA = "0x15B5BA0", Offset = "0x15B4BA0", VA = "0x1815B5BA0", Slot = "33")]
|
|
public override void Hit(AttackData Data)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06000205 RID: 517 RVA: 0x00007518 File Offset: 0x00005718
|
|
[Token(Token = "0x6000205")]
|
|
[Address(RVA = "0x15B8CC0", Offset = "0x15B7CC0", VA = "0x1815B8CC0", Slot = "35")]
|
|
public override void SetTimeScale(float fTimeScale)
|
|
{
|
|
base.SetTimeScale(fTimeScale);
|
|
this.g_FaceAnim.speed = fTimeScale;
|
|
XmlSchemaType xmlType = this.g_Effect.XmlType;
|
|
}
|
|
|
|
// Token: 0x06000206 RID: 518 RVA: 0x0000754C File Offset: 0x0000574C
|
|
[Token(Token = "0x6000206")]
|
|
[Address(RVA = "0x15B8250", Offset = "0x15B7250", VA = "0x1815B8250", Slot = "32")]
|
|
public override void Remove()
|
|
{
|
|
this.AEnd();
|
|
this.g_Effect.RemoveSoul();
|
|
this.g_Voice.StopVoicePlayDoll();
|
|
this.g_Voice.StopVoiceAbsorbSoul();
|
|
NPCManage g_NPCM = this.g_NPCM;
|
|
int num = 0;
|
|
g_NPCM.SetLockPoint(num != 0);
|
|
GameObject g_This = this.g_This;
|
|
int num2 = 0;
|
|
g_This.SetActive(num2 != 0);
|
|
}
|
|
|
|
// Token: 0x06000207 RID: 519 RVA: 0x000075A8 File Offset: 0x000057A8
|
|
[Token(Token = "0x6000207")]
|
|
[Address(RVA = "0x15B5300", Offset = "0x15B4300", VA = "0x1815B5300", Slot = "31")]
|
|
public override void Create()
|
|
{
|
|
this.AEnd();
|
|
this.g_This.SetActive(true);
|
|
this.g_Effect.Create();
|
|
NPCManage g_NPCM = this.g_NPCM;
|
|
int num = 0;
|
|
g_NPCM.SetLockPoint(num != 0);
|
|
float stageTimeScale = Game.GetStageTimeScale();
|
|
this.g_fTimeScale = stageTimeScale;
|
|
this.InitFightStatus((AI_BossLevel03.AIFighting)((uint)27));
|
|
if (!base.GameSave.flags.stage03Boss01Clear)
|
|
{
|
|
this.g_Voice.PlayVoicePlayDoll();
|
|
return;
|
|
}
|
|
this.g_iScriptStep = (int)((ulong)4L);
|
|
}
|
|
|
|
// Token: 0x06000208 RID: 520 RVA: 0x00007628 File Offset: 0x00005828
|
|
[Token(Token = "0x6000208")]
|
|
[Address(RVA = "0x15A7DD0", Offset = "0x15A6DD0", VA = "0x1815A7DD0", Slot = "30")]
|
|
public override void Resurrection()
|
|
{
|
|
base.Resurrection();
|
|
NPCManage g_NPCM = this.g_NPCM;
|
|
int num = 0;
|
|
g_NPCM.SetLockPoint(num != 0);
|
|
}
|
|
|
|
// Token: 0x06000209 RID: 521 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6000209")]
|
|
[Address(RVA = "0x15B8600", Offset = "0x15B7600", VA = "0x1815B8600", Slot = "36")]
|
|
public override void SetAiStatus(AI_NPC.AIStatus Status)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x0600020A RID: 522 RVA: 0x00007654 File Offset: 0x00005854
|
|
[Token(Token = "0x600020A")]
|
|
[Address(RVA = "0x15B8BD0", Offset = "0x15B7BD0", VA = "0x1815B8BD0", Slot = "37")]
|
|
public override void SetSpeakLayerWeight(bool bEnable, string Name = "")
|
|
{
|
|
Animator animator;
|
|
for (;;)
|
|
{
|
|
animator = this.g_FaceAnim;
|
|
if (!bEnable)
|
|
{
|
|
break;
|
|
}
|
|
animator.SetLayerWeight(1, 1f);
|
|
if (Name != "")
|
|
{
|
|
goto Block_1;
|
|
}
|
|
}
|
|
int num = 0;
|
|
animator.SetLayerWeight(1, (float)num);
|
|
return;
|
|
Block_1:
|
|
Animator animator2 = this.g_FaceAnim;
|
|
int num2 = 0;
|
|
animator2.CrossFade(Name, 0.05f, 1, (float)num2);
|
|
}
|
|
|
|
// Token: 0x0600020B RID: 523 RVA: 0x000076B0 File Offset: 0x000058B0
|
|
[Token(Token = "0x600020B")]
|
|
[Address(RVA = "0x15BA860", Offset = "0x15B9860", VA = "0x1815BA860")]
|
|
public AI_BossLevel03()
|
|
{
|
|
}
|
|
|
|
// Token: 0x0400023E RID: 574
|
|
[FieldOffset(Offset = "0x180")]
|
|
[Token(Token = "0x400023E")]
|
|
protected BossLevel03EffectPlay g_Effect;
|
|
|
|
// Token: 0x0400023F RID: 575
|
|
[FieldOffset(Offset = "0x188")]
|
|
[Token(Token = "0x400023F")]
|
|
protected VoiceBoss03 g_Voice;
|
|
|
|
// Token: 0x04000240 RID: 576
|
|
[FieldOffset(Offset = "0x190")]
|
|
[Token(Token = "0x4000240")]
|
|
protected Animator g_FaceAnim;
|
|
|
|
// Token: 0x04000241 RID: 577
|
|
[FieldOffset(Offset = "0x198")]
|
|
[Token(Token = "0x4000241")]
|
|
protected float g_fAttackRadius = 5.5f;
|
|
|
|
// Token: 0x04000242 RID: 578
|
|
[FieldOffset(Offset = "0x19C")]
|
|
[Token(Token = "0x4000242")]
|
|
protected float g_fAniMoveSpeed;
|
|
|
|
// Token: 0x04000243 RID: 579
|
|
[FieldOffset(Offset = "0x1A0")]
|
|
[Token(Token = "0x4000243")]
|
|
protected float g_fAniMoveDirection;
|
|
|
|
// Token: 0x04000244 RID: 580
|
|
[FieldOffset(Offset = "0x1A8")]
|
|
[Token(Token = "0x4000244")]
|
|
protected Shake g_ShakeHead;
|
|
|
|
// Token: 0x04000245 RID: 581
|
|
[FieldOffset(Offset = "0x1B0")]
|
|
[Token(Token = "0x4000245")]
|
|
protected Shake g_ShakeLUA;
|
|
|
|
// Token: 0x04000246 RID: 582
|
|
[FieldOffset(Offset = "0x1B8")]
|
|
[Token(Token = "0x4000246")]
|
|
protected Shake g_ShakeRUA;
|
|
|
|
// Token: 0x04000247 RID: 583
|
|
[FieldOffset(Offset = "0x1C0")]
|
|
[Token(Token = "0x4000247")]
|
|
protected Shake g_ShakeLHand;
|
|
|
|
// Token: 0x04000248 RID: 584
|
|
[FieldOffset(Offset = "0x1C8")]
|
|
[Token(Token = "0x4000248")]
|
|
protected Shake g_ShakeRHand;
|
|
|
|
// Token: 0x04000249 RID: 585
|
|
[FieldOffset(Offset = "0x1D0")]
|
|
[Token(Token = "0x4000249")]
|
|
protected Shake g_ShakeLThigh;
|
|
|
|
// Token: 0x0400024A RID: 586
|
|
[FieldOffset(Offset = "0x1D8")]
|
|
[Token(Token = "0x400024A")]
|
|
protected Shake g_ShakeRThigh;
|
|
|
|
// Token: 0x0400024B RID: 587
|
|
[FieldOffset(Offset = "0x1E0")]
|
|
[Token(Token = "0x400024B")]
|
|
protected Shake g_ShakeLFoot;
|
|
|
|
// Token: 0x0400024C RID: 588
|
|
[FieldOffset(Offset = "0x1E8")]
|
|
[Token(Token = "0x400024C")]
|
|
protected Shake g_ShakeRFoot;
|
|
|
|
// Token: 0x0400024D RID: 589
|
|
[FieldOffset(Offset = "0x1F0")]
|
|
[Token(Token = "0x400024D")]
|
|
protected Shake g_ShakeBody;
|
|
|
|
// Token: 0x0400024E RID: 590
|
|
[FieldOffset(Offset = "0x1F8")]
|
|
[Token(Token = "0x400024E")]
|
|
protected Shake g_ShakeCharacter;
|
|
|
|
// Token: 0x0400024F RID: 591
|
|
[FieldOffset(Offset = "0x200")]
|
|
[Token(Token = "0x400024F")]
|
|
protected AI_BossLevel03.AIFighting g_Fighting = (AI_BossLevel03.AIFighting)((ulong)27L);
|
|
|
|
// Token: 0x04000250 RID: 592
|
|
[FieldOffset(Offset = "0x204")]
|
|
[Token(Token = "0x4000250")]
|
|
protected AI_BossLevel03.AIFighting g_NextFighting;
|
|
|
|
// Token: 0x04000251 RID: 593
|
|
[FieldOffset(Offset = "0x208")]
|
|
[Token(Token = "0x4000251")]
|
|
protected int g_iAWatchMoveDir;
|
|
|
|
// Token: 0x04000252 RID: 594
|
|
[FieldOffset(Offset = "0x20C")]
|
|
[Token(Token = "0x4000252")]
|
|
protected float g_fFightTime;
|
|
|
|
// Token: 0x04000253 RID: 595
|
|
[FieldOffset(Offset = "0x210")]
|
|
[Token(Token = "0x4000253")]
|
|
protected float g_fAttackRotate;
|
|
|
|
// Token: 0x04000254 RID: 596
|
|
[FieldOffset(Offset = "0x214")]
|
|
[Token(Token = "0x4000254")]
|
|
protected float g_fAttackRotateCon;
|
|
|
|
// Token: 0x04000255 RID: 597
|
|
[FieldOffset(Offset = "0x218")]
|
|
[Token(Token = "0x4000255")]
|
|
protected float g_fAttackMove;
|
|
|
|
// Token: 0x04000256 RID: 598
|
|
[FieldOffset(Offset = "0x21C")]
|
|
[Token(Token = "0x4000256")]
|
|
protected float g_fAttackComboStart;
|
|
|
|
// Token: 0x04000257 RID: 599
|
|
[FieldOffset(Offset = "0x220")]
|
|
[Token(Token = "0x4000257")]
|
|
protected bool g_bCharge;
|
|
|
|
// Token: 0x04000258 RID: 600
|
|
[FieldOffset(Offset = "0x224")]
|
|
[Token(Token = "0x4000258")]
|
|
protected float g_fAniCharge;
|
|
|
|
// Token: 0x04000259 RID: 601
|
|
[Token(Token = "0x4000259")]
|
|
protected const float g_fChargeTime = 3.15f;
|
|
|
|
// Token: 0x0400025A RID: 602
|
|
[FieldOffset(Offset = "0x228")]
|
|
[Token(Token = "0x400025A")]
|
|
protected float g_fChargeTimeVal;
|
|
|
|
// Token: 0x0400025B RID: 603
|
|
[FieldOffset(Offset = "0x22C")]
|
|
[Token(Token = "0x400025B")]
|
|
protected float g_fAniCharacterLayerWeight;
|
|
|
|
// Token: 0x0400025C RID: 604
|
|
[Token(Token = "0x400025C")]
|
|
protected const float g_fChargeCompleteTime = 1f;
|
|
|
|
// Token: 0x0400025D RID: 605
|
|
[FieldOffset(Offset = "0x230")]
|
|
[Token(Token = "0x400025D")]
|
|
protected float g_fChargeCompleteTimeVal;
|
|
|
|
// Token: 0x0400025E RID: 606
|
|
[FieldOffset(Offset = "0x234")]
|
|
[Token(Token = "0x400025E")]
|
|
protected bool g_bPlus;
|
|
|
|
// Token: 0x0400025F RID: 607
|
|
[FieldOffset(Offset = "0x238")]
|
|
[Token(Token = "0x400025F")]
|
|
protected int g_iScriptStep;
|
|
|
|
// Token: 0x02000044 RID: 68
|
|
[Token(Token = "0x2000044")]
|
|
protected enum AIFighting
|
|
{
|
|
// Token: 0x04000261 RID: 609
|
|
[Token(Token = "0x4000261")]
|
|
Null,
|
|
// Token: 0x04000262 RID: 610
|
|
[Token(Token = "0x4000262")]
|
|
Watch,
|
|
// Token: 0x04000263 RID: 611
|
|
[Token(Token = "0x4000263")]
|
|
TurnLeft,
|
|
// Token: 0x04000264 RID: 612
|
|
[Token(Token = "0x4000264")]
|
|
TurnRight,
|
|
// Token: 0x04000265 RID: 613
|
|
[Token(Token = "0x4000265")]
|
|
SprintForward,
|
|
// Token: 0x04000266 RID: 614
|
|
[Token(Token = "0x4000266")]
|
|
SprintBack,
|
|
// Token: 0x04000267 RID: 615
|
|
[Token(Token = "0x4000267")]
|
|
Damaged,
|
|
// Token: 0x04000268 RID: 616
|
|
[Token(Token = "0x4000268")]
|
|
DamagedFly,
|
|
// Token: 0x04000269 RID: 617
|
|
[Token(Token = "0x4000269")]
|
|
Death,
|
|
// Token: 0x0400026A RID: 618
|
|
[Token(Token = "0x400026A")]
|
|
End,
|
|
// Token: 0x0400026B RID: 619
|
|
[Token(Token = "0x400026B")]
|
|
ACombo01,
|
|
// Token: 0x0400026C RID: 620
|
|
[Token(Token = "0x400026C")]
|
|
ACombo02,
|
|
// Token: 0x0400026D RID: 621
|
|
[Token(Token = "0x400026D")]
|
|
ACombo03,
|
|
// Token: 0x0400026E RID: 622
|
|
[Token(Token = "0x400026E")]
|
|
ACombo03V2,
|
|
// Token: 0x0400026F RID: 623
|
|
[Token(Token = "0x400026F")]
|
|
Attack03,
|
|
// Token: 0x04000270 RID: 624
|
|
[Token(Token = "0x4000270")]
|
|
ACombo04,
|
|
// Token: 0x04000271 RID: 625
|
|
[Token(Token = "0x4000271")]
|
|
AHammer,
|
|
// Token: 0x04000272 RID: 626
|
|
[Token(Token = "0x4000272")]
|
|
AAssault,
|
|
// Token: 0x04000273 RID: 627
|
|
[Token(Token = "0x4000273")]
|
|
ASprint,
|
|
// Token: 0x04000274 RID: 628
|
|
[Token(Token = "0x4000274")]
|
|
AComboB01,
|
|
// Token: 0x04000275 RID: 629
|
|
[Token(Token = "0x4000275")]
|
|
AttackB02,
|
|
// Token: 0x04000276 RID: 630
|
|
[Token(Token = "0x4000276")]
|
|
AComboB02,
|
|
// Token: 0x04000277 RID: 631
|
|
[Token(Token = "0x4000277")]
|
|
AComboB03,
|
|
// Token: 0x04000278 RID: 632
|
|
[Token(Token = "0x4000278")]
|
|
ASprintB,
|
|
// Token: 0x04000279 RID: 633
|
|
[Token(Token = "0x4000279")]
|
|
ARunStart,
|
|
// Token: 0x0400027A RID: 634
|
|
[Token(Token = "0x400027A")]
|
|
ARun,
|
|
// Token: 0x0400027B RID: 635
|
|
[Token(Token = "0x400027B")]
|
|
ARunEnd,
|
|
// Token: 0x0400027C RID: 636
|
|
[Token(Token = "0x400027C")]
|
|
Idle
|
|
}
|
|
}
|