655 lines
20 KiB
C#
655 lines
20 KiB
C#
using System;
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using Cpp2IlInjected;
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using DigitalOpus.MB.Core;
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using UnityEngine;
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// Token: 0x02000052 RID: 82
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[Token(Token = "0x2000052")]
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public class AI_Boss_Level02 : AI_NPC
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{
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// Token: 0x060002BE RID: 702 RVA: 0x00008FF4 File Offset: 0x000071F4
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[Token(Token = "0x60002BE")]
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[Address(RVA = "0x1A073D0", Offset = "0x1A063D0", VA = "0x181A073D0", Slot = "4")]
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public override void Start(GameObject This, NPCManage NPCM)
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{
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base.Start(This, NPCM);
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MoveController g_Move = this.g_Move;
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this.g_fWalkSpeed = 3f;
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this.g_fRunSpeed = 8f;
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this.g_fDashSpeed = 25f;
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g_Move.SetDragMove(4f);
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BossLevel02EffectPlay component = This.GetComponent<BossLevel02EffectPlay>();
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this.g_Effect = component;
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this.g_Effect.InitData();
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VoiceBoss02 component2 = This.GetComponent<VoiceBoss02>();
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this.g_Voice = component2;
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this.g_Voice.InitData();
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Animator component3 = Common.FindChild(this.g_This.transform, "Boss_Level02_Face").GetComponent<Animator>();
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this.g_FaceAnim = component3;
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Shake shake = new Shake();
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this.g_ShakeHead = shake;
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Shake shake2 = this.g_ShakeHead;
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Transform transform = Common.FindChild(This.transform, "Bip001 Head");
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int num = 0;
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shake2.Start(transform, num != 0);
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Shake shake3 = new Shake();
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this.g_ShakeBody = shake3;
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Shake shake4 = this.g_ShakeBody;
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Transform transform2 = Common.FindChild(This.transform, "Bip001");
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int num2 = 0;
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shake4.Start(transform2, num2 != 0);
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Shake shake5 = new Shake();
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this.g_ShakeWHead = shake5;
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Shake shake6 = this.g_ShakeWHead;
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Transform transform3 = Common.FindChild(This.transform, "Bone036");
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int num3 = 0;
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shake6.Start(transform3, num3 != 0);
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Shake shake7 = new Shake();
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this.g_ShakeWHandL = shake7;
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Shake shake8 = this.g_ShakeWHandL;
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Transform transform4 = Common.FindChild(This.transform, "Bone_WeaponHand01");
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int num4 = 0;
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shake8.Start(transform4, num4 != 0);
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Shake shake9 = new Shake();
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this.g_ShakeWHandR = shake9;
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Shake shake10 = this.g_ShakeWHandR;
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Transform transform5 = Common.FindChild(This.transform, "Bone_WeaponHand01(mirrored)");
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int num5 = 0;
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shake10.Start(transform5, num5 != 0);
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this.g_Status = (AI_NPC.AIStatus)((ulong)17L);
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this.g_bLookAtEnable = false;
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this.g_iOpeningStatus = (int)((ulong)0L);
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this.g_bPlus = false;
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}
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// Token: 0x060002BF RID: 703 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60002BF")]
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[Address(RVA = "0x1A07800", Offset = "0x1A06800", VA = "0x181A07800", Slot = "5")]
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public override void Update(float fDeltaTime)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060002C0 RID: 704 RVA: 0x000091CC File Offset: 0x000073CC
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[Token(Token = "0x60002C0")]
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[Address(RVA = "0x1A06330", Offset = "0x1A05330", VA = "0x181A06330", Slot = "6")]
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public override void LateUpdate()
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{
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base..ctor();
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this.g_ShakeHead.Update();
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this.g_ShakeBody.Update();
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this.g_ShakeWHead.Update();
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this.g_ShakeWHandL.Update();
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this.g_ShakeWHandR.Update();
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}
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// Token: 0x060002C1 RID: 705 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60002C1")]
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[Address(RVA = "0x1A036B0", Offset = "0x1A026B0", VA = "0x181A036B0", Slot = "22")]
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public override void Fighting()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060002C2 RID: 706 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60002C2")]
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[Address(RVA = "0x1A04D90", Offset = "0x1A03D90", VA = "0x181A04D90", Slot = "38")]
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protected virtual void InitFightStatus(AI_Boss_Level02.AIFighting Status)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060002C3 RID: 707 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60002C3")]
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[Address(RVA = "0x1A031E0", Offset = "0x1A021E0", VA = "0x181A031E0")]
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protected void AWatch()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060002C4 RID: 708 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60002C4")]
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[Address(RVA = "0x1A016E0", Offset = "0x1A006E0", VA = "0x181A016E0")]
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protected void AChargeDefense()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060002C5 RID: 709 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60002C5")]
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[Address(RVA = "0x1A01E90", Offset = "0x1A00E90", VA = "0x181A01E90")]
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protected void AGoForward()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060002C6 RID: 710 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60002C6")]
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[Address(RVA = "0x1A026F0", Offset = "0x1A016F0", VA = "0x181A026F0")]
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protected void ASprint()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060002C7 RID: 711 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60002C7")]
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[Address(RVA = "0x1A01270", Offset = "0x1A00270", VA = "0x181A01270")]
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protected void AAttack()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060002C8 RID: 712 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60002C8")]
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[Address(RVA = "0x1A01920", Offset = "0x1A00920", VA = "0x181A01920")]
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protected void AFour()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060002C9 RID: 713 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60002C9")]
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[Address(RVA = "0x1A02120", Offset = "0x1A01120", VA = "0x181A02120")]
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protected void AHammerPlus()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060002CA RID: 714 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60002CA")]
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[Address(RVA = "0x1A02300", Offset = "0x1A01300", VA = "0x181A02300", Slot = "39")]
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protected virtual void AJump()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060002CB RID: 715 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60002CB")]
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[Address(RVA = "0x1A03150", Offset = "0x1A02150", VA = "0x181A03150")]
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protected void AUpStart()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060002CC RID: 716 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60002CC")]
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[Address(RVA = "0x1A02FA0", Offset = "0x1A01FA0", VA = "0x181A02FA0")]
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protected void AUpLoop()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060002CD RID: 717 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60002CD")]
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[Address(RVA = "0x1A02D00", Offset = "0x1A01D00", VA = "0x181A02D00")]
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protected void AUpEnd()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060002CE RID: 718 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60002CE")]
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[Address(RVA = "0x1A030C0", Offset = "0x1A020C0", VA = "0x181A030C0")]
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protected void AUpStartPlus()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060002CF RID: 719 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60002CF")]
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[Address(RVA = "0x1A02E80", Offset = "0x1A01E80", VA = "0x181A02E80")]
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protected void AUpLoopPlus()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060002D0 RID: 720 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60002D0")]
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[Address(RVA = "0x1A02D00", Offset = "0x1A01D00", VA = "0x181A02D00", Slot = "40")]
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protected virtual void AUpEndPlus()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060002D1 RID: 721 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60002D1")]
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[Address(RVA = "0x1A024E0", Offset = "0x1A014E0", VA = "0x181A024E0")]
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protected void AShotBullet()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060002D2 RID: 722 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60002D2")]
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[Address(RVA = "0x1A063B0", Offset = "0x1A053B0", VA = "0x181A063B0")]
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protected void SelectFight()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060002D3 RID: 723 RVA: 0x0000921C File Offset: 0x0000741C
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[Token(Token = "0x60002D3")]
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[Address(RVA = "0x1A01790", Offset = "0x1A00790", VA = "0x181A01790")]
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protected void ADamagedFly()
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{
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float g_fWaitTime = this.g_fWaitTime;
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int num = 0;
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if (g_fWaitTime > (float)num)
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{
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this.g_fWaitTime = g_fWaitTime;
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return;
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}
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if (num < (int)this.g_fFightTime)
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{
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bool doTan = ((MB_IMeshBakerSettings)this).doTan;
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return;
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}
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this.SelectFight();
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}
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// Token: 0x060002D4 RID: 724 RVA: 0x00009258 File Offset: 0x00007458
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[Token(Token = "0x60002D4")]
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[Address(RVA = "0x1A01820", Offset = "0x1A00820", VA = "0x181A01820")]
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protected void ADeath()
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{
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float g_fWaitTime = this.g_fWaitTime;
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int num = 0;
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if (g_fWaitTime <= (float)num)
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{
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bool doTan = ((MB_IMeshBakerSettings)this).doTan;
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return;
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}
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this.g_fWaitTime = g_fWaitTime;
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}
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// Token: 0x060002D5 RID: 725 RVA: 0x00009284 File Offset: 0x00007484
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[Token(Token = "0x60002D5")]
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[Address(RVA = "0x1A017E0", Offset = "0x1A007E0", VA = "0x181A017E0")]
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protected void ADeathLoop()
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{
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float g_fWaitTime = this.g_fWaitTime;
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int num = 0;
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if (g_fWaitTime <= (float)num)
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{
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bool doTan = ((MB_IMeshBakerSettings)this).doTan;
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return;
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}
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this.g_fWaitTime = g_fWaitTime;
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}
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// Token: 0x060002D6 RID: 726 RVA: 0x000092B0 File Offset: 0x000074B0
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[Token(Token = "0x60002D6")]
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[Address(RVA = "0x1A01860", Offset = "0x1A00860", VA = "0x181A01860")]
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protected void AEnd()
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{
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float num = this.g_fWakeUpWeight;
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if (this.g_bEndLookAt)
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{
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this.g_fWakeUpWeight = num;
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this.g_fWakeUpWeight = 1f;
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this.g_Anim.SetFloat("fWakeUp_Loop", 1f);
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return;
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}
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int num2 = 0;
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while (num <= (float)num2)
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{
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}
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this.g_fWakeUpWeight = num;
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this.g_fWakeUpWeight = 0f;
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throw new NullReferenceException();
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}
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// Token: 0x060002D7 RID: 727 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60002D7")]
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[Address(RVA = "0x1A04020", Offset = "0x1A03020", VA = "0x181A04020", Slot = "33")]
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public override void Hit(AttackData Data)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060002D8 RID: 728 RVA: 0x00009314 File Offset: 0x00007514
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[Token(Token = "0x60002D8")]
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[Address(RVA = "0x1A07370", Offset = "0x1A06370", VA = "0x181A07370", Slot = "35")]
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public override void SetTimeScale(float fTimeScale)
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{
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base.SetTimeScale(fTimeScale);
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this.g_FaceAnim.speed = fTimeScale;
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bool valueAsBoolean = this.g_Effect.ValueAsBoolean;
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}
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// Token: 0x060002D9 RID: 729 RVA: 0x00009348 File Offset: 0x00007548
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[Token(Token = "0x60002D9")]
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[Address(RVA = "0x157FC50", Offset = "0x157EC50", VA = "0x18157FC50", Slot = "32")]
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public override void Remove()
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{
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base..ctor();
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GameObject g_This = this.g_This;
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int num = 0;
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g_This.SetActive(num != 0);
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}
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// Token: 0x060002DA RID: 730 RVA: 0x00009374 File Offset: 0x00007574
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[Token(Token = "0x60002DA")]
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[Address(RVA = "0x1A03650", Offset = "0x1A02650", VA = "0x181A03650", Slot = "31")]
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public override void Create()
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{
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base..ctor();
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this.g_This.SetActive(true);
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this.g_Effect.Create();
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NPCManage g_NPCM = this.g_NPCM;
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int num = 0;
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g_NPCM.SetLockPoint(num != 0);
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}
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// Token: 0x060002DB RID: 731 RVA: 0x000093B4 File Offset: 0x000075B4
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[Token(Token = "0x60002DB")]
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[Address(RVA = "0x15A7DD0", Offset = "0x15A6DD0", VA = "0x1815A7DD0", Slot = "30")]
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public override void Resurrection()
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{
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base.Resurrection();
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NPCManage g_NPCM = this.g_NPCM;
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int num = 0;
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g_NPCM.SetLockPoint(num != 0);
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}
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// Token: 0x060002DC RID: 732 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60002DC")]
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[Address(RVA = "0x1A068A0", Offset = "0x1A058A0", VA = "0x181A068A0", Slot = "36")]
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public override void SetAiStatus(AI_NPC.AIStatus Status)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060002DD RID: 733 RVA: 0x000093E0 File Offset: 0x000075E0
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[Token(Token = "0x60002DD")]
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[Address(RVA = "0x1A07280", Offset = "0x1A06280", VA = "0x181A07280", Slot = "37")]
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public override void SetSpeakLayerWeight(bool bEnable, string Name = "")
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{
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Animator animator;
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for (;;)
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{
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animator = this.g_FaceAnim;
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if (!bEnable)
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{
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break;
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}
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animator.SetLayerWeight(2, 1f);
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if (Name != "")
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{
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goto Block_1;
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}
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}
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int num = 0;
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animator.SetLayerWeight(2, (float)num);
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return;
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Block_1:
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Animator animator2 = this.g_FaceAnim;
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int num2 = 0;
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animator2.CrossFade(Name, 0.05f, 2, (float)num2);
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}
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// Token: 0x060002DE RID: 734 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60002DE")]
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[Address(RVA = "0x1A07C40", Offset = "0x1A06C40", VA = "0x181A07C40")]
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public AI_Boss_Level02()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x040003F4 RID: 1012
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[FieldOffset(Offset = "0x180")]
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[Token(Token = "0x40003F4")]
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protected BossLevel02EffectPlay g_Effect;
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// Token: 0x040003F5 RID: 1013
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[FieldOffset(Offset = "0x188")]
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[Token(Token = "0x40003F5")]
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protected VoiceBoss02 g_Voice;
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// Token: 0x040003F6 RID: 1014
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[FieldOffset(Offset = "0x190")]
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[Token(Token = "0x40003F6")]
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|
protected Animator g_FaceAnim;
|
|
|
|
// Token: 0x040003F7 RID: 1015
|
|
[FieldOffset(Offset = "0x198")]
|
|
[Token(Token = "0x40003F7")]
|
|
protected float g_fAniMoveSpeed;
|
|
|
|
// Token: 0x040003F8 RID: 1016
|
|
[FieldOffset(Offset = "0x19C")]
|
|
[Token(Token = "0x40003F8")]
|
|
protected float g_fAniMoveAngle;
|
|
|
|
// Token: 0x040003F9 RID: 1017
|
|
[FieldOffset(Offset = "0x1A0")]
|
|
[Token(Token = "0x40003F9")]
|
|
protected Vector3 g_v3PrePosition;
|
|
|
|
// Token: 0x040003FA RID: 1018
|
|
[FieldOffset(Offset = "0x1B0")]
|
|
[Token(Token = "0x40003FA")]
|
|
protected Shake g_ShakeHead;
|
|
|
|
// Token: 0x040003FB RID: 1019
|
|
[FieldOffset(Offset = "0x1B8")]
|
|
[Token(Token = "0x40003FB")]
|
|
protected Shake g_ShakeBody;
|
|
|
|
// Token: 0x040003FC RID: 1020
|
|
[FieldOffset(Offset = "0x1C0")]
|
|
[Token(Token = "0x40003FC")]
|
|
protected Shake g_ShakeWHead;
|
|
|
|
// Token: 0x040003FD RID: 1021
|
|
[FieldOffset(Offset = "0x1C8")]
|
|
[Token(Token = "0x40003FD")]
|
|
protected Shake g_ShakeWHandL;
|
|
|
|
// Token: 0x040003FE RID: 1022
|
|
[FieldOffset(Offset = "0x1D0")]
|
|
[Token(Token = "0x40003FE")]
|
|
protected Shake g_ShakeWHandR;
|
|
|
|
// Token: 0x040003FF RID: 1023
|
|
[FieldOffset(Offset = "0x1D8")]
|
|
[Token(Token = "0x40003FF")]
|
|
protected AI_Boss_Level02.AIFighting g_Fighting;
|
|
|
|
// Token: 0x04000400 RID: 1024
|
|
[FieldOffset(Offset = "0x1DC")]
|
|
[Token(Token = "0x4000400")]
|
|
protected AI_Boss_Level02.AIFighting g_NextFighting;
|
|
|
|
// Token: 0x04000401 RID: 1025
|
|
[FieldOffset(Offset = "0x1E0")]
|
|
[Token(Token = "0x4000401")]
|
|
protected int g_iAWatchMoveDir;
|
|
|
|
// Token: 0x04000402 RID: 1026
|
|
[FieldOffset(Offset = "0x1E4")]
|
|
[Token(Token = "0x4000402")]
|
|
protected float g_fFightTime;
|
|
|
|
// Token: 0x04000403 RID: 1027
|
|
[FieldOffset(Offset = "0x1E8")]
|
|
[Token(Token = "0x4000403")]
|
|
protected float g_fAttackMove;
|
|
|
|
// Token: 0x04000404 RID: 1028
|
|
[FieldOffset(Offset = "0x1EC")]
|
|
[Token(Token = "0x4000404")]
|
|
protected float g_fAttackRotate;
|
|
|
|
// Token: 0x04000405 RID: 1029
|
|
[FieldOffset(Offset = "0x1F0")]
|
|
[Token(Token = "0x4000405")]
|
|
protected float g_fAttackDisMax;
|
|
|
|
// Token: 0x04000406 RID: 1030
|
|
[FieldOffset(Offset = "0x1F4")]
|
|
[Token(Token = "0x4000406")]
|
|
protected float g_fAttackDisMin;
|
|
|
|
// Token: 0x04000407 RID: 1031
|
|
[FieldOffset(Offset = "0x1F8")]
|
|
[Token(Token = "0x4000407")]
|
|
protected float g_fAniDamagedWeights;
|
|
|
|
// Token: 0x04000408 RID: 1032
|
|
[FieldOffset(Offset = "0x1FC")]
|
|
[Token(Token = "0x4000408")]
|
|
protected bool g_bAniHeadBeam;
|
|
|
|
// Token: 0x04000409 RID: 1033
|
|
[FieldOffset(Offset = "0x200")]
|
|
[Token(Token = "0x4000409")]
|
|
protected float g_fAniHeadBeamWeights;
|
|
|
|
// Token: 0x0400040A RID: 1034
|
|
[FieldOffset(Offset = "0x204")]
|
|
[Token(Token = "0x400040A")]
|
|
protected int g_iOpeningStatus;
|
|
|
|
// Token: 0x0400040B RID: 1035
|
|
[FieldOffset(Offset = "0x208")]
|
|
[Token(Token = "0x400040B")]
|
|
protected int g_iEndStatus;
|
|
|
|
// Token: 0x0400040C RID: 1036
|
|
[FieldOffset(Offset = "0x20C")]
|
|
[Token(Token = "0x400040C")]
|
|
protected bool g_bEndLookAt;
|
|
|
|
// Token: 0x0400040D RID: 1037
|
|
[FieldOffset(Offset = "0x210")]
|
|
[Token(Token = "0x400040D")]
|
|
protected float g_fWakeUpWeight;
|
|
|
|
// Token: 0x0400040E RID: 1038
|
|
[FieldOffset(Offset = "0x214")]
|
|
[Token(Token = "0x400040E")]
|
|
protected bool g_bPlus;
|
|
|
|
// Token: 0x0400040F RID: 1039
|
|
[FieldOffset(Offset = "0x215")]
|
|
[Token(Token = "0x400040F")]
|
|
protected bool g_bPlusFirst;
|
|
|
|
// Token: 0x04000410 RID: 1040
|
|
[FieldOffset(Offset = "0x218")]
|
|
[Token(Token = "0x4000410")]
|
|
protected float g_fTyrantsTime;
|
|
|
|
// Token: 0x02000053 RID: 83
|
|
[Token(Token = "0x2000053")]
|
|
protected enum AIFighting
|
|
{
|
|
// Token: 0x04000412 RID: 1042
|
|
[Token(Token = "0x4000412")]
|
|
Null,
|
|
// Token: 0x04000413 RID: 1043
|
|
[Token(Token = "0x4000413")]
|
|
AWatch,
|
|
// Token: 0x04000414 RID: 1044
|
|
[Token(Token = "0x4000414")]
|
|
GoForward,
|
|
// Token: 0x04000415 RID: 1045
|
|
[Token(Token = "0x4000415")]
|
|
ASprintForward,
|
|
// Token: 0x04000416 RID: 1046
|
|
[Token(Token = "0x4000416")]
|
|
ASprintBack,
|
|
// Token: 0x04000417 RID: 1047
|
|
[Token(Token = "0x4000417")]
|
|
ASprintLeft,
|
|
// Token: 0x04000418 RID: 1048
|
|
[Token(Token = "0x4000418")]
|
|
ASprintRight,
|
|
// Token: 0x04000419 RID: 1049
|
|
[Token(Token = "0x4000419")]
|
|
Defense,
|
|
// Token: 0x0400041A RID: 1050
|
|
[Token(Token = "0x400041A")]
|
|
DamagedFly,
|
|
// Token: 0x0400041B RID: 1051
|
|
[Token(Token = "0x400041B")]
|
|
Death,
|
|
// Token: 0x0400041C RID: 1052
|
|
[Token(Token = "0x400041C")]
|
|
DeathLoop,
|
|
// Token: 0x0400041D RID: 1053
|
|
[Token(Token = "0x400041D")]
|
|
End,
|
|
// Token: 0x0400041E RID: 1054
|
|
[Token(Token = "0x400041E")]
|
|
AFour,
|
|
// Token: 0x0400041F RID: 1055
|
|
[Token(Token = "0x400041F")]
|
|
AComboHammer,
|
|
// Token: 0x04000420 RID: 1056
|
|
[Token(Token = "0x4000420")]
|
|
AHammer,
|
|
// Token: 0x04000421 RID: 1057
|
|
[Token(Token = "0x4000421")]
|
|
AJump,
|
|
// Token: 0x04000422 RID: 1058
|
|
[Token(Token = "0x4000422")]
|
|
ARotate,
|
|
// Token: 0x04000423 RID: 1059
|
|
[Token(Token = "0x4000423")]
|
|
AChargeBeat,
|
|
// Token: 0x04000424 RID: 1060
|
|
[Token(Token = "0x4000424")]
|
|
AChargeThrow,
|
|
// Token: 0x04000425 RID: 1061
|
|
[Token(Token = "0x4000425")]
|
|
AChargeFastBullet,
|
|
// Token: 0x04000426 RID: 1062
|
|
[Token(Token = "0x4000426")]
|
|
AUpStart,
|
|
// Token: 0x04000427 RID: 1063
|
|
[Token(Token = "0x4000427")]
|
|
AUpLoop,
|
|
// Token: 0x04000428 RID: 1064
|
|
[Token(Token = "0x4000428")]
|
|
AUPEnd,
|
|
// Token: 0x04000429 RID: 1065
|
|
[Token(Token = "0x4000429")]
|
|
ABeamV,
|
|
// Token: 0x0400042A RID: 1066
|
|
[Token(Token = "0x400042A")]
|
|
ABeamH,
|
|
// Token: 0x0400042B RID: 1067
|
|
[Token(Token = "0x400042B")]
|
|
AJumpPlus,
|
|
// Token: 0x0400042C RID: 1068
|
|
[Token(Token = "0x400042C")]
|
|
AUpStartPlus,
|
|
// Token: 0x0400042D RID: 1069
|
|
[Token(Token = "0x400042D")]
|
|
AUpLoopPlus,
|
|
// Token: 0x0400042E RID: 1070
|
|
[Token(Token = "0x400042E")]
|
|
AUpEndPlus,
|
|
// Token: 0x0400042F RID: 1071
|
|
[Token(Token = "0x400042F")]
|
|
AFourSlow,
|
|
// Token: 0x04000430 RID: 1072
|
|
[Token(Token = "0x4000430")]
|
|
Idle,
|
|
// Token: 0x04000431 RID: 1073
|
|
[Token(Token = "0x4000431")]
|
|
NullChargeDefense,
|
|
// Token: 0x04000432 RID: 1074
|
|
[Token(Token = "0x4000432")]
|
|
BR_AttackUpToHammer,
|
|
// Token: 0x04000433 RID: 1075
|
|
[Token(Token = "0x4000433")]
|
|
BR_AttackJumpToBeat,
|
|
// Token: 0x04000434 RID: 1076
|
|
[Token(Token = "0x4000434")]
|
|
BR_DamageFlyToAttackUp
|
|
}
|
|
}
|