Files
NobetaSource/Cpp2IL/Assembly-CSharp/AquariusMax/Demo/DemoCharacter.cs
2023-09-06 22:19:13 +02:00

172 lines
5.1 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace AquariusMax.Demo
{
// Token: 0x020005D1 RID: 1489
[Token(Token = "0x20005D1")]
[RequireComponent(typeof(CharacterController))]
public class DemoCharacter : MonoBehaviour
{
// Token: 0x060030F1 RID: 12529 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030F1")]
[Address(RVA = "0x12FB2D0", Offset = "0x12FA2D0", VA = "0x1812FB2D0")]
private void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060030F2 RID: 12530 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030F2")]
[Address(RVA = "0x12FB050", Offset = "0x12FA050", VA = "0x1812FB050")]
private void GetMoveInput(out float speed)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060030F3 RID: 12531 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030F3")]
[Address(RVA = "0x12FA870", Offset = "0x12F9870", VA = "0x1812FA870")]
private void CameraLook()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060030F4 RID: 12532 RVA: 0x00069B9C File Offset: 0x00067D9C
[Token(Token = "0x60030F4")]
[Address(RVA = "0x12FB3E0", Offset = "0x12FA3E0", VA = "0x1812FB3E0")]
private void Update()
{
this.CameraLook();
bool keyDownInt = Input.GetKeyDownInt(KeyCode.Space);
this.jumpPressed = keyDownInt;
}
// Token: 0x060030F5 RID: 12533 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030F5")]
[Address(RVA = "0x12FAB50", Offset = "0x12F9B50", VA = "0x1812FAB50")]
private void FixedUpdate()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060030F6 RID: 12534 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030F6")]
[Address(RVA = "0x12FAAA0", Offset = "0x12F9AA0", VA = "0x1812FAAA0")]
private Quaternion ClampRotationAroundXAxis(Quaternion q)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060030F7 RID: 12535 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60030F7")]
[Address(RVA = "0x12FB120", Offset = "0x12FA120", VA = "0x1812FB120")]
private void OnControllerColliderHit(ControllerColliderHit hit)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060030F8 RID: 12536 RVA: 0x00069BC0 File Offset: 0x00067DC0
[Token(Token = "0x60030F8")]
[Address(RVA = "0x12FB410", Offset = "0x12FA410", VA = "0x1812FB410")]
public DemoCharacter()
{
Vector2 zero = Vector2.zero;
this.moveInput = zero;
this.moveInput.y = (float)0;
float z = Vector3.zero.z;
this.move.z = z;
base..ctor();
}
// Token: 0x040039EF RID: 14831
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40039EF")]
[SerializeField]
private Camera cam;
// Token: 0x040039F0 RID: 14832
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40039F0")]
[SerializeField]
private float gravityModifier = 2f;
// Token: 0x040039F1 RID: 14833
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x40039F1")]
[SerializeField]
private float walkSpeed = 5f;
// Token: 0x040039F2 RID: 14834
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40039F2")]
[SerializeField]
private float runSpeed = 10f;
// Token: 0x040039F3 RID: 14835
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x40039F3")]
[SerializeField]
private float jumpSpeed = 10f;
// Token: 0x040039F4 RID: 14836
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40039F4")]
[SerializeField]
private float landingForce = 10f;
// Token: 0x040039F5 RID: 14837
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x40039F5")]
[SerializeField]
private float mouseXSensitivity = 2f;
// Token: 0x040039F6 RID: 14838
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x40039F6")]
[SerializeField]
private float mouseYSensitivity = 2f;
// Token: 0x040039F7 RID: 14839
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40039F7")]
private CharacterController charControl;
// Token: 0x040039F8 RID: 14840
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x40039F8")]
private Quaternion characterTargetRot;
// Token: 0x040039F9 RID: 14841
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x40039F9")]
private Quaternion cameraTargetRot;
// Token: 0x040039FA RID: 14842
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x40039FA")]
private bool isWalking = true;
// Token: 0x040039FB RID: 14843
[FieldOffset(Offset = "0x6C")]
[Token(Token = "0x40039FB")]
private Vector2 moveInput;
// Token: 0x040039FC RID: 14844
[FieldOffset(Offset = "0x74")]
[Token(Token = "0x40039FC")]
private Vector3 move;
// Token: 0x040039FD RID: 14845
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x40039FD")]
private bool jumpPressed;
// Token: 0x040039FE RID: 14846
[FieldOffset(Offset = "0x84")]
[Token(Token = "0x40039FE")]
private CollisionFlags collisionFlags;
}
}