252 lines
7.4 KiB
C#
252 lines
7.4 KiB
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
// Token: 0x020000D5 RID: 213
|
|
[Token(Token = "0x20000D5")]
|
|
public class BossLevel05_Crystal : DamageObject
|
|
{
|
|
// Token: 0x06000A4C RID: 2636 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6000A4C")]
|
|
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "4")]
|
|
public override void Init()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06000A4D RID: 2637 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6000A4D")]
|
|
[Address(RVA = "0xD38590", Offset = "0xD37590", VA = "0x180D38590", Slot = "6")]
|
|
protected override void Update()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06000A4E RID: 2638 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6000A4E")]
|
|
[Address(RVA = "0xD36920", Offset = "0xD35920", VA = "0x180D36920", Slot = "9")]
|
|
public override void HitPhysical(AttackData AD)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06000A4F RID: 2639 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6000A4F")]
|
|
[Address(RVA = "0xD36A70", Offset = "0xD35A70", VA = "0x180D36A70", Slot = "13")]
|
|
public override void HitPhysical(float fStrength)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06000A50 RID: 2640 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6000A50")]
|
|
[Address(RVA = "0xD36920", Offset = "0xD35920", VA = "0x180D36920", Slot = "10")]
|
|
public override void HitMagic(AttackData AD)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06000A51 RID: 2641 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6000A51")]
|
|
[Address(RVA = "0xD376F0", Offset = "0xD366F0", VA = "0x180D376F0")]
|
|
public void Set(WizardGirlManage WGM, EffectPool EffHit, EffectPool EffDamage, EffectPool EffAttackCollision, AttackData AD, SoundEffectPool SEPDamage)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06000A52 RID: 2642 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6000A52")]
|
|
[Address(RVA = "0xD37610", Offset = "0xD36610", VA = "0x180D37610")]
|
|
public void SetMove(Vector3 v3Direction)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06000A53 RID: 2643 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6000A53")]
|
|
[Address(RVA = "0xD36BD0", Offset = "0xD35BD0", VA = "0x180D36BD0", Slot = "14")]
|
|
public override void SetDamage()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06000A54 RID: 2644 RVA: 0x0001806C File Offset: 0x0001626C
|
|
[Token(Token = "0x6000A54")]
|
|
[Address(RVA = "0xD39100", Offset = "0xD38100", VA = "0x180D39100")]
|
|
public BossLevel05_Crystal()
|
|
{
|
|
}
|
|
|
|
// Token: 0x04000F4C RID: 3916
|
|
[FieldOffset(Offset = "0x108")]
|
|
[Token(Token = "0x4000F4C")]
|
|
private WizardGirlManage g_WGM;
|
|
|
|
// Token: 0x04000F4D RID: 3917
|
|
[FieldOffset(Offset = "0x110")]
|
|
[Token(Token = "0x4000F4D")]
|
|
public CapsuleCollider CrystalCollider;
|
|
|
|
// Token: 0x04000F4E RID: 3918
|
|
[FieldOffset(Offset = "0x118")]
|
|
[Token(Token = "0x4000F4E")]
|
|
public SphereCollider DamageCollider;
|
|
|
|
// Token: 0x04000F4F RID: 3919
|
|
[FieldOffset(Offset = "0x120")]
|
|
[Token(Token = "0x4000F4F")]
|
|
public ParticleSystem PS_Crystal;
|
|
|
|
// Token: 0x04000F50 RID: 3920
|
|
[FieldOffset(Offset = "0x128")]
|
|
[Token(Token = "0x4000F50")]
|
|
public float LifeTime;
|
|
|
|
// Token: 0x04000F51 RID: 3921
|
|
[FieldOffset(Offset = "0x130")]
|
|
[Token(Token = "0x4000F51")]
|
|
private Transform g_TrCrystalRoot;
|
|
|
|
// Token: 0x04000F52 RID: 3922
|
|
[FieldOffset(Offset = "0x138")]
|
|
[Token(Token = "0x4000F52")]
|
|
private Vector3[] g_v3CrystalOriginalPos;
|
|
|
|
// Token: 0x04000F53 RID: 3923
|
|
[FieldOffset(Offset = "0x140")]
|
|
[Token(Token = "0x4000F53")]
|
|
private Vector3[] g_v3DamageOriginalPos;
|
|
|
|
// Token: 0x04000F54 RID: 3924
|
|
[FieldOffset(Offset = "0x148")]
|
|
[Token(Token = "0x4000F54")]
|
|
private Quaternion[] g_v3DamageOriginalRot;
|
|
|
|
// Token: 0x04000F55 RID: 3925
|
|
[FieldOffset(Offset = "0x150")]
|
|
[Token(Token = "0x4000F55")]
|
|
private float[] g_fCrystalSpeed;
|
|
|
|
// Token: 0x04000F56 RID: 3926
|
|
[FieldOffset(Offset = "0x158")]
|
|
[Token(Token = "0x4000F56")]
|
|
private float g_fCrystalMoveTime;
|
|
|
|
// Token: 0x04000F57 RID: 3927
|
|
[FieldOffset(Offset = "0x160")]
|
|
[Token(Token = "0x4000F57")]
|
|
private BoxCollider[] g_DamageCollider;
|
|
|
|
// Token: 0x04000F58 RID: 3928
|
|
[FieldOffset(Offset = "0x168")]
|
|
[Token(Token = "0x4000F58")]
|
|
private Material[] g_Mat;
|
|
|
|
// Token: 0x04000F59 RID: 3929
|
|
[FieldOffset(Offset = "0x170")]
|
|
[Token(Token = "0x4000F59")]
|
|
private Material[] g_MatDamage;
|
|
|
|
// Token: 0x04000F5A RID: 3930
|
|
[FieldOffset(Offset = "0x178")]
|
|
[Token(Token = "0x4000F5A")]
|
|
private float g_fMatIntensity;
|
|
|
|
// Token: 0x04000F5B RID: 3931
|
|
[Token(Token = "0x4000F5B")]
|
|
private const float g_fMatDamageIntensity = 0.45f;
|
|
|
|
// Token: 0x04000F5C RID: 3932
|
|
[Token(Token = "0x4000F5C")]
|
|
private const float g_fMatDamageRefractionIntensity = 0.09f;
|
|
|
|
// Token: 0x04000F5D RID: 3933
|
|
[Token(Token = "0x4000F5D")]
|
|
private const float g_fMatDamageOpacity = 0.75f;
|
|
|
|
// Token: 0x04000F5E RID: 3934
|
|
[FieldOffset(Offset = "0x17C")]
|
|
[Token(Token = "0x4000F5E")]
|
|
private float g_fMatDamageVal;
|
|
|
|
// Token: 0x04000F5F RID: 3935
|
|
[FieldOffset(Offset = "0x180")]
|
|
[Token(Token = "0x4000F5F")]
|
|
public float Life = 18f;
|
|
|
|
// Token: 0x04000F60 RID: 3936
|
|
[FieldOffset(Offset = "0x184")]
|
|
[Token(Token = "0x4000F60")]
|
|
private float g_fLifeVal;
|
|
|
|
// Token: 0x04000F61 RID: 3937
|
|
[FieldOffset(Offset = "0x188")]
|
|
[Token(Token = "0x4000F61")]
|
|
public bool DamageCameraShake = true;
|
|
|
|
// Token: 0x04000F62 RID: 3938
|
|
[FieldOffset(Offset = "0x18C")]
|
|
[Token(Token = "0x4000F62")]
|
|
public float DamageAttackRadius = 0.9f;
|
|
|
|
// Token: 0x04000F63 RID: 3939
|
|
[FieldOffset(Offset = "0x190")]
|
|
[Token(Token = "0x4000F63")]
|
|
public Transform DamageAttackPos;
|
|
|
|
// Token: 0x04000F64 RID: 3940
|
|
[FieldOffset(Offset = "0x198")]
|
|
[Token(Token = "0x4000F64")]
|
|
private AttackData g_ADDamage;
|
|
|
|
// Token: 0x04000F65 RID: 3941
|
|
[FieldOffset(Offset = "0x1A0")]
|
|
[Token(Token = "0x4000F65")]
|
|
private bool g_bMove;
|
|
|
|
// Token: 0x04000F66 RID: 3942
|
|
[FieldOffset(Offset = "0x1A1")]
|
|
[Token(Token = "0x4000F66")]
|
|
private bool g_bMoveCollision;
|
|
|
|
// Token: 0x04000F67 RID: 3943
|
|
[FieldOffset(Offset = "0x1A4")]
|
|
[Token(Token = "0x4000F67")]
|
|
private float g_fSpeed = 18f;
|
|
|
|
// Token: 0x04000F68 RID: 3944
|
|
[FieldOffset(Offset = "0x1A8")]
|
|
[Token(Token = "0x4000F68")]
|
|
private Vector3 g_v3Direction;
|
|
|
|
// Token: 0x04000F69 RID: 3945
|
|
[FieldOffset(Offset = "0x1B4")]
|
|
[Token(Token = "0x4000F69")]
|
|
private Vector3 g_v3PrePos;
|
|
|
|
// Token: 0x04000F6A RID: 3946
|
|
[FieldOffset(Offset = "0x1C0")]
|
|
[Token(Token = "0x4000F6A")]
|
|
private float g_bDamageColliderTime;
|
|
|
|
// Token: 0x04000F6B RID: 3947
|
|
[FieldOffset(Offset = "0x1C8")]
|
|
[Token(Token = "0x4000F6B")]
|
|
private EffectPool g_EffAttackCollision;
|
|
|
|
// Token: 0x04000F6C RID: 3948
|
|
[FieldOffset(Offset = "0x1D0")]
|
|
[Token(Token = "0x4000F6C")]
|
|
private SoundEffectPool g_SEPDamage;
|
|
|
|
// Token: 0x04000F6D RID: 3949
|
|
[FieldOffset(Offset = "0x1D8")]
|
|
[Token(Token = "0x4000F6D")]
|
|
private bool g_bAttackDamage;
|
|
|
|
// Token: 0x04000F6E RID: 3950
|
|
[FieldOffset(Offset = "0x1DC")]
|
|
[Token(Token = "0x4000F6E")]
|
|
private float g_fPlayerDodgeInvalid;
|
|
}
|