50 lines
1.4 KiB
C#
50 lines
1.4 KiB
C#
using System;
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using System.Collections;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x02000392 RID: 914
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[Token(Token = "0x2000392")]
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public class CFX_ShurikenThreadFix : MonoBehaviour
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{
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// Token: 0x06002360 RID: 9056 RVA: 0x00054D44 File Offset: 0x00052F44
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[Token(Token = "0x6002360")]
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[Address(RVA = "0xB8B060", Offset = "0xB8A060", VA = "0x180B8B060")]
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private void OnEnable()
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{
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ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
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this.systems = componentsInChildren;
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ParticleSystem[] array = this.systems;
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int num = 0;
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int length = array.Length;
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if (num < length)
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{
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ParticleSystem particleSystem = array[num];
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particleSystem.Stop(true);
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particleSystem.Clear(true);
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num++;
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}
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Coroutine coroutine = base.StartCoroutine("WaitFrame");
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}
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// Token: 0x06002361 RID: 9057 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002361")]
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[Address(RVA = "0xB8B150", Offset = "0xB8A150", VA = "0x180B8B150")]
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private IEnumerator WaitFrame()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06002362 RID: 9058 RVA: 0x00054DA4 File Offset: 0x00052FA4
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[Token(Token = "0x6002362")]
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[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
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public CFX_ShurikenThreadFix()
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{
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}
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// Token: 0x04002CCD RID: 11469
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4002CCD")]
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private ParticleSystem[] systems;
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}
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