Files
NobetaSource/Cpp2IL/Assembly-CSharp/GameSaveLegacy.cs
2023-09-06 22:19:13 +02:00

698 lines
18 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using Cpp2IlInjected;
// Token: 0x02000156 RID: 342
[Token(Token = "0x2000156")]
public class GameSaveLegacy
{
// Token: 0x06001086 RID: 4230 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001086")]
[Address(RVA = "0xA28AC0", Offset = "0xA27AC0", VA = "0x180A28AC0")]
public GameSave Convert(string filePath)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001087 RID: 4231 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001087")]
[Address(RVA = "0xA29020", Offset = "0xA28020", VA = "0x180A29020")]
private bool TryLoadFile(string filePath)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001088 RID: 4232 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001088")]
[Address(RVA = "0xA27CA0", Offset = "0xA26CA0", VA = "0x180A27CA0")]
private GameSave ConvertGameSave(int dataIndex)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001089 RID: 4233 RVA: 0x00026874 File Offset: 0x00024A74
[Token(Token = "0x6001089")]
[Address(RVA = "0xA28A60", Offset = "0xA27A60", VA = "0x180A28A60")]
private bool[] ConvertTreasureData(bool[] data)
{
if (data == 0)
{
}
return Enumerable.ToArray<bool>(data);
}
// Token: 0x0600108A RID: 4234 RVA: 0x0002688C File Offset: 0x00024A8C
[Token(Token = "0x600108A")]
[Address(RVA = "0xA28A00", Offset = "0xA27A00", VA = "0x180A28A00")]
private SceneItem[] ConvertSceneItem(List<SceneItem> data)
{
if (data == 0)
{
}
return data.ToArray();
}
// Token: 0x0600108B RID: 4235 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600108B")]
[Address(RVA = "0xA28DE0", Offset = "0xA27DE0", VA = "0x180A28DE0")]
private ulong GetPlaySeconds(float value)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600108C RID: 4236 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600108C")]
[Address(RVA = "0xA28E10", Offset = "0xA27E10", VA = "0x180A28E10")]
private long GetSaveTimeStamp()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600108D RID: 4237 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600108D")]
[Address(RVA = "0xA28E80", Offset = "0xA27E80", VA = "0x180A28E80")]
private List<SceneItem> GetSceneItemData(List<SceneItem> source)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600108E RID: 4238 RVA: 0x000268A4 File Offset: 0x00024AA4
[Token(Token = "0x600108E")]
[Address(RVA = "0xA28FC0", Offset = "0xA27FC0", VA = "0x180A28FC0")]
private bool[] GetTreasureChestData(bool[] source)
{
if (source == 0)
{
}
return Enumerable.ToArray<bool>(source);
}
// Token: 0x0600108F RID: 4239 RVA: 0x000268BC File Offset: 0x00024ABC
[Token(Token = "0x600108F")]
[Address(RVA = "0xA28BF0", Offset = "0xA27BF0", VA = "0x180A28BF0")]
private GameSave GenerateGameSave(int dataIndex)
{
GameSave gameSave = new GameSave();
GameSaveBasicData gameSaveBasicData = new GameSaveBasicData();
gameSave.basic = gameSaveBasicData;
PlayerStatsData playerStatsData = new PlayerStatsData();
gameSave.stats = playerStatsData;
GamePropertyData gamePropertyData = new GamePropertyData();
gameSave.props = gamePropertyData;
StageFlagData stageFlagData = new StageFlagData();
gameSave.flags = stageFlagData;
TutorialTipData tutorialTipData = new TutorialTipData();
gameSave.tips = tutorialTipData;
BossRushData bossRushData = new BossRushData();
gameSave.bossRush = bossRushData;
GameSaveBasicData basic = gameSave.basic;
gameSave.dataVersion = (int)((ulong)46L);
basic.dataIndex = dataIndex;
gameSave.basic.difficulty = (GameDifficulty)((ulong)0L);
gameSave.UpdateSaveTimeStamp();
return gameSave;
}
// Token: 0x06001090 RID: 4240 RVA: 0x00026958 File Offset: 0x00024B58
[Token(Token = "0x6001090")]
[Address(RVA = "0xA2A960", Offset = "0xA29960", VA = "0x180A2A960")]
public GameSaveLegacy()
{
}
// Token: 0x04001AE6 RID: 6886
[Token(Token = "0x4001AE6")]
private const string VERSION = "Save_V0045";
// Token: 0x04001AE7 RID: 6887
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4001AE7")]
public string currentVersion;
// Token: 0x04001AE8 RID: 6888
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4001AE8")]
public int iFileNumber;
// Token: 0x04001AE9 RID: 6889
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x4001AE9")]
public bool bFileDelete;
// Token: 0x04001AEA RID: 6890
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4001AEA")]
public int iLevelNumber;
// Token: 0x04001AEB RID: 6891
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4001AEB")]
public int iSavePointNumber;
// Token: 0x04001AEC RID: 6892
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4001AEC")]
public int iDifficulty = (int)((ulong)1L);
// Token: 0x04001AED RID: 6893
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x4001AED")]
public float fGameTime;
// Token: 0x04001AEE RID: 6894
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4001AEE")]
public int iSaveYearTime;
// Token: 0x04001AEF RID: 6895
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x4001AEF")]
public int iSaveMonthTime;
// Token: 0x04001AF0 RID: 6896
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001AF0")]
public int iSaveDayTime;
// Token: 0x04001AF1 RID: 6897
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4001AF1")]
public int iSaveHourTime;
// Token: 0x04001AF2 RID: 6898
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001AF2")]
public int iSaveMinuteTime;
// Token: 0x04001AF3 RID: 6899
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x4001AF3")]
public int iSaveSecondTime;
// Token: 0x04001AF4 RID: 6900
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4001AF4")]
public int iSkyJump;
// Token: 0x04001AF5 RID: 6901
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x4001AF5")]
public int iAbsorb;
// Token: 0x04001AF6 RID: 6902
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4001AF6")]
public int iHPLevel = (int)((ulong)1L);
// Token: 0x04001AF7 RID: 6903
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x4001AF7")]
public float fHPExp;
// Token: 0x04001AF8 RID: 6904
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4001AF8")]
public int iMPLevel = (int)((ulong)1L);
// Token: 0x04001AF9 RID: 6905
[FieldOffset(Offset = "0x5C")]
[Token(Token = "0x4001AF9")]
public float fMPExp;
// Token: 0x04001AFA RID: 6906
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4001AFA")]
public int iSPLevel = (int)((ulong)1L);
// Token: 0x04001AFB RID: 6907
[FieldOffset(Offset = "0x64")]
[Token(Token = "0x4001AFB")]
public float fSPExp;
// Token: 0x04001AFC RID: 6908
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4001AFC")]
public int iSTRLevel = (int)((ulong)1L);
// Token: 0x04001AFD RID: 6909
[FieldOffset(Offset = "0x6C")]
[Token(Token = "0x4001AFD")]
public float fSTRExp;
// Token: 0x04001AFE RID: 6910
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4001AFE")]
public int iINTLevel = (int)((ulong)1L);
// Token: 0x04001AFF RID: 6911
[FieldOffset(Offset = "0x74")]
[Token(Token = "0x4001AFF")]
public float fINTExp;
// Token: 0x04001B00 RID: 6912
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4001B00")]
public int iDEXLevel = (int)((ulong)1L);
// Token: 0x04001B01 RID: 6913
[FieldOffset(Offset = "0x7C")]
[Token(Token = "0x4001B01")]
public float fDEXExp;
// Token: 0x04001B02 RID: 6914
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4001B02")]
public int iMagicNull = (int)((ulong)1L);
// Token: 0x04001B03 RID: 6915
[FieldOffset(Offset = "0x84")]
[Token(Token = "0x4001B03")]
public int iMagicIce;
// Token: 0x04001B04 RID: 6916
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x4001B04")]
public int iMagicFire;
// Token: 0x04001B05 RID: 6917
[FieldOffset(Offset = "0x8C")]
[Token(Token = "0x4001B05")]
public int iMagicLightning;
// Token: 0x04001B06 RID: 6918
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x4001B06")]
public bool bNewNull;
// Token: 0x04001B07 RID: 6919
[FieldOffset(Offset = "0x91")]
[Token(Token = "0x4001B07")]
public bool bNewIce;
// Token: 0x04001B08 RID: 6920
[FieldOffset(Offset = "0x92")]
[Token(Token = "0x4001B08")]
public bool bNewFire;
// Token: 0x04001B09 RID: 6921
[FieldOffset(Offset = "0x93")]
[Token(Token = "0x4001B09")]
public bool bNewLightning;
// Token: 0x04001B0A RID: 6922
[FieldOffset(Offset = "0x94")]
[Token(Token = "0x4001B0A")]
public bool bNewWind;
// Token: 0x04001B0B RID: 6923
[FieldOffset(Offset = "0x95")]
[Token(Token = "0x4001B0B")]
public bool bNewAbsorb;
// Token: 0x04001B0C RID: 6924
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x4001B0C")]
public int iItemSize = (int)((ulong)4L);
// Token: 0x04001B0D RID: 6925
[FieldOffset(Offset = "0x9C")]
[Token(Token = "0x4001B0D")]
public int itemSizeMax;
// Token: 0x04001B0E RID: 6926
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x4001B0E")]
public ItemSystem.ItemType[] HoldItem;
// Token: 0x04001B0F RID: 6927
[FieldOffset(Offset = "0xA8")]
[Token(Token = "0x4001B0F")]
public float fMoney;
// Token: 0x04001B10 RID: 6928
[FieldOffset(Offset = "0xAC")]
[Token(Token = "0x4001B10")]
public float fSceneMoney;
// Token: 0x04001B11 RID: 6929
[FieldOffset(Offset = "0xB0")]
[Token(Token = "0x4001B11")]
public float fCurse;
// Token: 0x04001B12 RID: 6930
[FieldOffset(Offset = "0xB4")]
[Token(Token = "0x4001B12")]
public float fCurrentHP;
// Token: 0x04001B13 RID: 6931
[FieldOffset(Offset = "0xB8")]
[Token(Token = "0x4001B13")]
public float fCurrentMP;
// Token: 0x04001B14 RID: 6932
[FieldOffset(Offset = "0xBC")]
[Token(Token = "0x4001B14")]
public int iItemSelect;
// Token: 0x04001B15 RID: 6933
[FieldOffset(Offset = "0xC0")]
[Token(Token = "0x4001B15")]
public int iMagicSelect;
// Token: 0x04001B16 RID: 6934
[FieldOffset(Offset = "0xC4")]
[Token(Token = "0x4001B16")]
public bool bScriptL01Room01;
// Token: 0x04001B17 RID: 6935
[FieldOffset(Offset = "0xC5")]
[Token(Token = "0x4001B17")]
public bool bScriptL01Room03;
// Token: 0x04001B18 RID: 6936
[FieldOffset(Offset = "0xC6")]
[Token(Token = "0x4001B18")]
public bool bScriptL01Room04;
// Token: 0x04001B19 RID: 6937
[FieldOffset(Offset = "0xC7")]
[Token(Token = "0x4001B19")]
public bool bScriptL01MeetCat;
// Token: 0x04001B1A RID: 6938
[FieldOffset(Offset = "0xC8")]
[Token(Token = "0x4001B1A")]
public bool bScriptL01Clear;
// Token: 0x04001B1B RID: 6939
[FieldOffset(Offset = "0xC9")]
[Token(Token = "0x4001B1B")]
public bool bScriptL01OpenDoor01;
// Token: 0x04001B1C RID: 6940
[FieldOffset(Offset = "0xCA")]
[Token(Token = "0x4001B1C")]
public bool bScriptL01OpenDoor02;
// Token: 0x04001B1D RID: 6941
[FieldOffset(Offset = "0xCB")]
[Token(Token = "0x4001B1D")]
public bool bScriptL01OpenDoor03;
// Token: 0x04001B1E RID: 6942
[FieldOffset(Offset = "0xCC")]
[Token(Token = "0x4001B1E")]
public bool bScriptL01Room06To07;
// Token: 0x04001B1F RID: 6943
[FieldOffset(Offset = "0xCD")]
[Token(Token = "0x4001B1F")]
public bool bScriptL01Room07Wall;
// Token: 0x04001B20 RID: 6944
[FieldOffset(Offset = "0xCE")]
[Token(Token = "0x4001B20")]
public bool bScriptL01Room08Wall01;
// Token: 0x04001B21 RID: 6945
[FieldOffset(Offset = "0xCF")]
[Token(Token = "0x4001B21")]
public bool bScriptL01Room08Wall02;
// Token: 0x04001B22 RID: 6946
[FieldOffset(Offset = "0xD0")]
[Token(Token = "0x4001B22")]
public bool bScriptL01Room07Magic;
// Token: 0x04001B23 RID: 6947
[FieldOffset(Offset = "0xD1")]
[Token(Token = "0x4001B23")]
public bool bScriptL01Room09Magic;
// Token: 0x04001B24 RID: 6948
[FieldOffset(Offset = "0xD2")]
[Token(Token = "0x4001B24")]
public bool bScriptL01Room10;
// Token: 0x04001B25 RID: 6949
[FieldOffset(Offset = "0xD3")]
[Token(Token = "0x4001B25")]
public bool bScriptL02Room01;
// Token: 0x04001B26 RID: 6950
[FieldOffset(Offset = "0xD4")]
[Token(Token = "0x4001B26")]
public bool bScriptL02Room03;
// Token: 0x04001B27 RID: 6951
[FieldOffset(Offset = "0xD5")]
[Token(Token = "0x4001B27")]
public bool bScriptL02Room06;
// Token: 0x04001B28 RID: 6952
[FieldOffset(Offset = "0xD6")]
[Token(Token = "0x4001B28")]
public bool bScriptL02Room08;
// Token: 0x04001B29 RID: 6953
[FieldOffset(Offset = "0xD7")]
[Token(Token = "0x4001B29")]
public bool bScriptL02Room09;
// Token: 0x04001B2A RID: 6954
[FieldOffset(Offset = "0xD8")]
[Token(Token = "0x4001B2A")]
public bool bScriptL02OpenDoor;
// Token: 0x04001B2B RID: 6955
[FieldOffset(Offset = "0xD9")]
[Token(Token = "0x4001B2B")]
public bool bScriptL02Clear;
// Token: 0x04001B2C RID: 6956
[FieldOffset(Offset = "0xDA")]
[Token(Token = "0x4001B2C")]
public bool bScriptL02L03BackDoor;
// Token: 0x04001B2D RID: 6957
[FieldOffset(Offset = "0xDB")]
[Token(Token = "0x4001B2D")]
public bool bScriptL02LightR02To03;
// Token: 0x04001B2E RID: 6958
[FieldOffset(Offset = "0xDC")]
[Token(Token = "0x4001B2E")]
public bool bScriptL02LightR04;
// Token: 0x04001B2F RID: 6959
[FieldOffset(Offset = "0xDD")]
[Token(Token = "0x4001B2F")]
public bool bScriptL02LightR04Tto05_01;
// Token: 0x04001B30 RID: 6960
[FieldOffset(Offset = "0xDE")]
[Token(Token = "0x4001B30")]
public bool bScriptL02LightR04Tto05_02;
// Token: 0x04001B31 RID: 6961
[FieldOffset(Offset = "0xDF")]
[Token(Token = "0x4001B31")]
public bool bScriptL02LightR05_01;
// Token: 0x04001B32 RID: 6962
[FieldOffset(Offset = "0xE0")]
[Token(Token = "0x4001B32")]
public bool bScriptL02LightR05_02;
// Token: 0x04001B33 RID: 6963
[FieldOffset(Offset = "0xE1")]
[Token(Token = "0x4001B33")]
public bool bScriptL02LightR05Tto06_01;
// Token: 0x04001B34 RID: 6964
[FieldOffset(Offset = "0xE2")]
[Token(Token = "0x4001B34")]
public bool bScriptL02LightR05Tto06_02;
// Token: 0x04001B35 RID: 6965
[FieldOffset(Offset = "0xE3")]
[Token(Token = "0x4001B35")]
public bool bScriptL03Room01;
// Token: 0x04001B36 RID: 6966
[FieldOffset(Offset = "0xE4")]
[Token(Token = "0x4001B36")]
public bool bScriptL03Room01_DoorL;
// Token: 0x04001B37 RID: 6967
[FieldOffset(Offset = "0xE5")]
[Token(Token = "0x4001B37")]
public bool bScriptL03Room01_DoorR;
// Token: 0x04001B38 RID: 6968
[FieldOffset(Offset = "0xE6")]
[Token(Token = "0x4001B38")]
public bool bScriptL03Room02;
// Token: 0x04001B39 RID: 6969
[FieldOffset(Offset = "0xE7")]
[Token(Token = "0x4001B39")]
public bool bScriptL03Room02To04W01;
// Token: 0x04001B3A RID: 6970
[FieldOffset(Offset = "0xE8")]
[Token(Token = "0x4001B3A")]
public bool bScriptL03Room02To04W02;
// Token: 0x04001B3B RID: 6971
[FieldOffset(Offset = "0xE9")]
[Token(Token = "0x4001B3B")]
public bool bScriptL03Room04Item;
// Token: 0x04001B3C RID: 6972
[FieldOffset(Offset = "0xEA")]
[Token(Token = "0x4001B3C")]
public bool bScriptL03Room04_01;
// Token: 0x04001B3D RID: 6973
[FieldOffset(Offset = "0xEB")]
[Token(Token = "0x4001B3D")]
public bool bScriptL03Room04_02;
// Token: 0x04001B3E RID: 6974
[FieldOffset(Offset = "0xEC")]
[Token(Token = "0x4001B3E")]
public bool bScriptL03Room04_MFloorPos;
// Token: 0x04001B3F RID: 6975
[FieldOffset(Offset = "0xED")]
[Token(Token = "0x4001B3F")]
public bool bScriptL03Room05;
// Token: 0x04001B40 RID: 6976
[FieldOffset(Offset = "0xEE")]
[Token(Token = "0x4001B40")]
public bool bScriptL03Room06;
// Token: 0x04001B41 RID: 6977
[FieldOffset(Offset = "0xEF")]
[Token(Token = "0x4001B41")]
public bool bScriptL03Room08_MFloorPos;
// Token: 0x04001B42 RID: 6978
[FieldOffset(Offset = "0xF0")]
[Token(Token = "0x4001B42")]
public bool bScriptL03Room08ToBack;
// Token: 0x04001B43 RID: 6979
[FieldOffset(Offset = "0xF1")]
[Token(Token = "0x4001B43")]
public bool bScriptL03Boss01Clear;
// Token: 0x04001B44 RID: 6980
[FieldOffset(Offset = "0xF2")]
[Token(Token = "0x4001B44")]
public bool bScriptL03Clear;
// Token: 0x04001B45 RID: 6981
[FieldOffset(Offset = "0xF3")]
[Token(Token = "0x4001B45")]
public bool bScriptL03L04BackDoor;
// Token: 0x04001B46 RID: 6982
[FieldOffset(Offset = "0xF4")]
[Token(Token = "0x4001B46")]
public int iStatSecond;
// Token: 0x04001B47 RID: 6983
[FieldOffset(Offset = "0xF8")]
[Token(Token = "0x4001B47")]
public int iStatPhysical;
// Token: 0x04001B48 RID: 6984
[FieldOffset(Offset = "0xFC")]
[Token(Token = "0x4001B48")]
public int iStatMana;
// Token: 0x04001B49 RID: 6985
[FieldOffset(Offset = "0x100")]
[Token(Token = "0x4001B49")]
public int iStatMoney;
// Token: 0x04001B4A RID: 6986
[FieldOffset(Offset = "0x104")]
[Token(Token = "0x4001B4A")]
public int iStatKillEnemy;
// Token: 0x04001B4B RID: 6987
[FieldOffset(Offset = "0x108")]
[Token(Token = "0x4001B4B")]
public int iStatChest;
// Token: 0x04001B4C RID: 6988
[FieldOffset(Offset = "0x10C")]
[Token(Token = "0x4001B4C")]
public int iAllLevelCompleted;
// Token: 0x04001B4D RID: 6989
[FieldOffset(Offset = "0x110")]
[Token(Token = "0x4001B4D")]
public List<SceneItem> Level01SceneItemList;
// Token: 0x04001B4E RID: 6990
[FieldOffset(Offset = "0x118")]
[Token(Token = "0x4001B4E")]
public List<SceneItem> Level02SceneItemList;
// Token: 0x04001B4F RID: 6991
[FieldOffset(Offset = "0x120")]
[Token(Token = "0x4001B4F")]
public List<SceneItem> Level03SceneItemList;
// Token: 0x04001B50 RID: 6992
[FieldOffset(Offset = "0x128")]
[Token(Token = "0x4001B50")]
public List<SceneItem> Level04SceneItemList;
// Token: 0x04001B51 RID: 6993
[FieldOffset(Offset = "0x130")]
[Token(Token = "0x4001B51")]
public List<SceneItem> Level05SceneItemList;
// Token: 0x04001B52 RID: 6994
[FieldOffset(Offset = "0x138")]
[Token(Token = "0x4001B52")]
public List<SceneItem> Level06SceneItemList;
// Token: 0x04001B53 RID: 6995
[FieldOffset(Offset = "0x140")]
[Token(Token = "0x4001B53")]
public bool[] bLevel01SaveTreasureBox;
// Token: 0x04001B54 RID: 6996
[FieldOffset(Offset = "0x148")]
[Token(Token = "0x4001B54")]
public bool[] bLevel02SaveTreasureBox;
// Token: 0x04001B55 RID: 6997
[FieldOffset(Offset = "0x150")]
[Token(Token = "0x4001B55")]
public bool[] bLevel03SaveTreasureBox;
// Token: 0x04001B56 RID: 6998
[FieldOffset(Offset = "0x158")]
[Token(Token = "0x4001B56")]
public bool[] bLevel04SaveTreasureBox;
// Token: 0x04001B57 RID: 6999
[FieldOffset(Offset = "0x160")]
[Token(Token = "0x4001B57")]
public bool[] bLevel05SaveTreasureBox;
// Token: 0x04001B58 RID: 7000
[FieldOffset(Offset = "0x168")]
[Token(Token = "0x4001B58")]
public bool[] bLevel06SaveTreasureBox;
}