Files
NobetaSource/Cpp2IL/Assembly-CSharp/GameTipTest.cs
2023-09-06 22:19:13 +02:00

89 lines
2.4 KiB
C#

using System;
using Cpp2IlInjected;
using MarsSDK;
using UnityEngine;
// Token: 0x0200036B RID: 875
[Token(Token = "0x200036B")]
public class GameTipTest : MonoBehaviour
{
// Token: 0x06002267 RID: 8807 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002267")]
[Address(RVA = "0xA2BE40", Offset = "0xA2AE40", VA = "0x180A2BE40")]
private void TestGameTip()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002268 RID: 8808 RVA: 0x00053594 File Offset: 0x00051794
[Token(Token = "0x6002268")]
[Address(RVA = "0xA2C0D0", Offset = "0xA2B0D0", VA = "0x180A2C0D0")]
private void TestPreviousTip()
{
GameTipStyle gameTipStyle = this.style.MovePrevious(true);
this.style = gameTipStyle;
this.TestGameTip();
}
// Token: 0x06002269 RID: 8809 RVA: 0x000535BC File Offset: 0x000517BC
[Token(Token = "0x6002269")]
[Address(RVA = "0xA2C080", Offset = "0xA2B080", VA = "0x180A2C080")]
private void TestNextTip()
{
GameTipStyle gameTipStyle = this.style.MoveNext(true);
this.style = gameTipStyle;
this.TestGameTip();
}
// Token: 0x0600226A RID: 8810 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600226A")]
[Address(RVA = "0xA2BD90", Offset = "0xA2AD90", VA = "0x180A2BD90")]
private GameFontPack GetFontPack()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600226B RID: 8811 RVA: 0x000535E4 File Offset: 0x000517E4
[Token(Token = "0x600226B")]
[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
public GameTipTest()
{
}
// Token: 0x04002C00 RID: 11264
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002C00")]
[SerializeField]
private UIGameTip gameTip;
// Token: 0x04002C01 RID: 11265
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002C01")]
[SerializeField]
private TextAsset systemText;
// Token: 0x04002C02 RID: 11266
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4002C02")]
[SerializeField]
private TextAsset gameTipText;
// Token: 0x04002C03 RID: 11267
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4002C03")]
[SerializeField]
private GameLanguage language;
// Token: 0x04002C04 RID: 11268
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x4002C04")]
[SerializeField]
private GameTipStyle style;
// Token: 0x04002C05 RID: 11269
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4002C05")]
[SerializeField]
private GameFontPack[] fontPacks;
}