57 lines
1.8 KiB
C#
57 lines
1.8 KiB
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
// Token: 0x02000101 RID: 257
|
|
[Token(Token = "0x2000101")]
|
|
public class GhostEExplosionBall_BR : GhostEExplosionBall
|
|
{
|
|
// Token: 0x06000D44 RID: 3396 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6000D44")]
|
|
[Address(RVA = "0x163EAB0", Offset = "0x163DAB0", VA = "0x18163EAB0", Slot = "6")]
|
|
protected override void Update()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06000D45 RID: 3397 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6000D45")]
|
|
[Address(RVA = "0x163E090", Offset = "0x163D090", VA = "0x18163E090", Slot = "12")]
|
|
protected override void Explosion()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06000D46 RID: 3398 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6000D46")]
|
|
[Address(RVA = "0x163E690", Offset = "0x163D690", VA = "0x18163E690", Slot = "13")]
|
|
public override void Set(Vector3 v3Target, EffectPool EffCollision, EffectPool EffHit, Transform TranOneself, SoundEffect SE)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06000D47 RID: 3399 RVA: 0x0001F3CC File Offset: 0x0001D5CC
|
|
[Token(Token = "0x6000D47")]
|
|
[Address(RVA = "0x163F8A0", Offset = "0x163E8A0", VA = "0x18163F8A0")]
|
|
public GhostEExplosionBall_BR()
|
|
{
|
|
this.g_fSEVolume = 1f;
|
|
base..ctor();
|
|
}
|
|
|
|
// Token: 0x040015F4 RID: 5620
|
|
[FieldOffset(Offset = "0x120")]
|
|
[Token(Token = "0x40015F4")]
|
|
private float g_fTrackTime;
|
|
|
|
// Token: 0x040015F5 RID: 5621
|
|
[FieldOffset(Offset = "0x124")]
|
|
[Token(Token = "0x40015F5")]
|
|
private Vector3 g_v3TrackDirection;
|
|
|
|
// Token: 0x040015F6 RID: 5622
|
|
[FieldOffset(Offset = "0x130")]
|
|
[Token(Token = "0x40015F6")]
|
|
private bool g_bExplosion;
|
|
}
|