Files
NobetaSource/Cpp2IL/Assembly-CSharp/LightController.cs
2023-09-06 22:19:13 +02:00

101 lines
2.7 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020001DC RID: 476
[Token(Token = "0x20001DC")]
public class LightController : SceneEvent
{
// Token: 0x06001486 RID: 5254 RVA: 0x0002F13C File Offset: 0x0002D33C
[Token(Token = "0x6001486")]
[Address(RVA = "0x416E10", Offset = "0x415E10", VA = "0x180416E10", Slot = "4")]
public override void InitData(SceneEventManager SEM)
{
base.InitData(SEM);
if (!this.DefaultEnable)
{
int num = 0;
this.g_fIntensity = (float)num;
this.g_fRandomIntensity = 0f;
return;
}
float defaultIntensity = this.DefaultIntensity;
this.g_fIntensity = defaultIntensity;
this.g_fRandomIntensity = 0f;
}
// Token: 0x06001487 RID: 5255 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001487")]
[Address(RVA = "0x416F00", Offset = "0x415F00", VA = "0x180416F00")]
protected void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001488 RID: 5256 RVA: 0x0002F188 File Offset: 0x0002D388
[Token(Token = "0x6001488")]
[Address(RVA = "0x416E60", Offset = "0x415E60", VA = "0x180416E60", Slot = "5")]
public override void OpenEvent()
{
Light[] lc = this.LC;
int num = 0;
this.DefaultEnable = true;
if (num < lc.Length)
{
lc[num].gameObject.SetActive(true);
Light[] lc2 = this.LC;
num++;
}
}
// Token: 0x06001489 RID: 5257 RVA: 0x0002F1D4 File Offset: 0x0002D3D4
[Token(Token = "0x6001489")]
[Address(RVA = "0x416EF0", Offset = "0x415EF0", VA = "0x180416EF0", Slot = "8")]
public override void ReleaseEvent()
{
this.DefaultEnable = false;
}
// Token: 0x0600148A RID: 5258 RVA: 0x0002F1E8 File Offset: 0x0002D3E8
[Token(Token = "0x600148A")]
[Address(RVA = "0x4171A0", Offset = "0x4161A0", VA = "0x1804171A0")]
public LightController()
{
}
// Token: 0x04001F35 RID: 7989
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001F35")]
public Light[] LC;
// Token: 0x04001F36 RID: 7990
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001F36")]
public bool DefaultEnable = true;
// Token: 0x04001F37 RID: 7991
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x4001F37")]
public float DefaultIntensity = 1f;
// Token: 0x04001F38 RID: 7992
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4001F38")]
public float RandomIntensity = 1f;
// Token: 0x04001F39 RID: 7993
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x4001F39")]
public float Speed = 5f;
// Token: 0x04001F3A RID: 7994
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4001F3A")]
private float g_fIntensity;
// Token: 0x04001F3B RID: 7995
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x4001F3B")]
private float g_fRandomIntensity;
}