101 lines
2.7 KiB
C#
101 lines
2.7 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x020001DC RID: 476
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[Token(Token = "0x20001DC")]
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public class LightController : SceneEvent
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{
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// Token: 0x06001486 RID: 5254 RVA: 0x0002F13C File Offset: 0x0002D33C
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[Token(Token = "0x6001486")]
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[Address(RVA = "0x416E10", Offset = "0x415E10", VA = "0x180416E10", Slot = "4")]
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public override void InitData(SceneEventManager SEM)
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{
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base.InitData(SEM);
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if (!this.DefaultEnable)
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{
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int num = 0;
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this.g_fIntensity = (float)num;
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this.g_fRandomIntensity = 0f;
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return;
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}
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float defaultIntensity = this.DefaultIntensity;
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this.g_fIntensity = defaultIntensity;
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this.g_fRandomIntensity = 0f;
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}
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// Token: 0x06001487 RID: 5255 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001487")]
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[Address(RVA = "0x416F00", Offset = "0x415F00", VA = "0x180416F00")]
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protected void Update()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001488 RID: 5256 RVA: 0x0002F188 File Offset: 0x0002D388
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[Token(Token = "0x6001488")]
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[Address(RVA = "0x416E60", Offset = "0x415E60", VA = "0x180416E60", Slot = "5")]
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public override void OpenEvent()
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{
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Light[] lc = this.LC;
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int num = 0;
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this.DefaultEnable = true;
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if (num < lc.Length)
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{
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lc[num].gameObject.SetActive(true);
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Light[] lc2 = this.LC;
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num++;
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}
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}
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// Token: 0x06001489 RID: 5257 RVA: 0x0002F1D4 File Offset: 0x0002D3D4
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[Token(Token = "0x6001489")]
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[Address(RVA = "0x416EF0", Offset = "0x415EF0", VA = "0x180416EF0", Slot = "8")]
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public override void ReleaseEvent()
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{
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this.DefaultEnable = false;
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}
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// Token: 0x0600148A RID: 5258 RVA: 0x0002F1E8 File Offset: 0x0002D3E8
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[Token(Token = "0x600148A")]
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[Address(RVA = "0x4171A0", Offset = "0x4161A0", VA = "0x1804171A0")]
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public LightController()
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{
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}
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// Token: 0x04001F35 RID: 7989
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[FieldOffset(Offset = "0x38")]
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[Token(Token = "0x4001F35")]
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public Light[] LC;
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// Token: 0x04001F36 RID: 7990
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[FieldOffset(Offset = "0x40")]
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[Token(Token = "0x4001F36")]
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public bool DefaultEnable = true;
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// Token: 0x04001F37 RID: 7991
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[FieldOffset(Offset = "0x44")]
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[Token(Token = "0x4001F37")]
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public float DefaultIntensity = 1f;
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// Token: 0x04001F38 RID: 7992
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[FieldOffset(Offset = "0x48")]
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[Token(Token = "0x4001F38")]
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public float RandomIntensity = 1f;
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// Token: 0x04001F39 RID: 7993
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[FieldOffset(Offset = "0x4C")]
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[Token(Token = "0x4001F39")]
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public float Speed = 5f;
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// Token: 0x04001F3A RID: 7994
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[FieldOffset(Offset = "0x50")]
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[Token(Token = "0x4001F3A")]
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private float g_fIntensity;
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// Token: 0x04001F3B RID: 7995
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[FieldOffset(Offset = "0x54")]
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[Token(Token = "0x4001F3B")]
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private float g_fRandomIntensity;
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}
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